*[[Lower Delkfutt's Tower]] at ({{Location Tooltip|area=Middle Delkfutt's Tower|map=Floor 4|pos=G-6}})
*[[Lower Delkfutt's Tower]] at ({{Location Tooltip|area=Middle Delkfutt's Tower|map=Floor 4|pos=G-6}})
*[[Upper Delkfutt's Tower]] at ({{Location Tooltip|area=Middle Delkfutt's Tower|map=Floor 9|pos=F-6}})
*[[Upper Delkfutt's Tower]] at ({{Location Tooltip|area=Middle Delkfutt's Tower|map=Floor 9|pos=F-6}})
| Stats = {{Escape}} {{Fellow}} {{Tractor}}
| Stats = {{Escape}} {{Tractor}}
| Region = Qufim
| Region = Qufim
| Type = Dungeon
| Type = Dungeon
Revision as of 13:01, 15 August 2023
Description
This tower in the North of Qufim Island is overrun by a wide range of Gigas who were trapped there at the end of the Great War. Isolated in their gloomy tower, the Gigas are constantly searching for a way to get back to their homeland. The tower is split into three sections, Lower Delkfutt's Tower (Basement and Floors 1-3), Middle Delkfutt's Tower (Floors 4-9) and Upper Delkfutt's Tower (Floors 10-12).
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants