Banish II: Difference between revisions

From HorizonXI Wiki
(Created page with "File:ScrollofBanishII.PNG.webp {{Infobox_Magic|spell name=Banish II|spell type=Divine|description=Deals Light elemental damage to an enemy.|mp=57|element=Light|jobs=*White Mage Lv. 30 *Paladin Lv. 34|casting time=2.5|recast time=30|affected targets=Single}} == Statistics == Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment. * Damage resist rates depend on the difference in MND between the caster and target. Banish does 50...")
Tag: visualeditor
 
No edit summary
Line 1: Line 1:
[[File:ScrollofBanishII.PNG.webp]]
__NOTOC__{{Collapse Sections}}{{Infobox Magic
| spell name = Banish II
| spell type = Divine
| description = Deals '''[[Light|{{Light|Light}}]]''' elemental damage to an enemy.
| mp = 57
| element = Light
| jobs =
*[[White Mage]] Lv. 30
*[[Paladin]] Lv. 34
| casting time = 2.5
| recast time = 30
| affected targets = single
| base duration = 90 seconds
}}
<section begin="Item Image"/>{{Item Image|ScrollofBanishII.PNG|Banish II}}<section end="Item Image"/>
==Statistics==
{{Item Statistics
| type = Scroll
| icon id = 4637
| name = Scroll of Banish II
| jobs = WHM
| level = 30
| job2 = PLD
| level2 = 34
| description = Teaches the white magic Banish II.<br/>Deals light elemental damage to an enemy.
| notes =
}}
* Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment.
*Damage resist rates depend on the difference in MND between the caster and target.
<!--*Receives bonus damage multipliers from [[Afflatus Misery]] and [[Divine Emblem]].
**Casting Banish II while [[Afflatus Misery]] is activated grants a potency bonus to the spell based on the most recent damage you have sustained.  The record of damage taken is reset upon use.
**While under the effect of [[Divine Emblem]], a bonus is granted to the damage of Banish II based on the player's [[Divine Magic Skill]]-->
* Banish does 50% additional damage to [[:Category:Bestiary|undead]] foes.
* Banish partially negates specific damage taken resistance from certain undead mob species. The amount cut is applied multiplicatively by a set term. The duration of this additional effect vs. Undead monsters is subject to partial resist rates. The resist rates to the Banish spell damage and specific damage taken cut components of Banish spells are calculated separately.<ref>[http://wiki.ffo.jp/html/1963.html JP Wiki]</ref> {{verification}}
*The specific damage taken reduction term for Banish II is '''70%'''. For example, a Skeleton-type foe has a natural 50% Piercing damage resistance. Under the effects of Banish, they will have 0.5 x 0.3 = 0.25, or 15% Piercing damage taken resistance. {{verification}}
*Higher tier Banish spells inflict a higher specific damage taken effect vs. Undead targets. Higher-tier Banish spells will overwrite the effects of lower-tier Banish spells. {{verification}}
*Equipment with "Effect of "Banish" against undead +" attributes increase the potency of the specific damage taken effect.{{verification}}
* The Group 1 White Mage Merit Ability "[[Banish Effect (Merit)|Banish Effect]]" adds +2 [[Magic Attack Bonus]] and extends the duration of the specific damage taken effect by 2 seconds per merit level.


{{Infobox_Magic|spell name=Banish II|spell type=Divine|description=Deals Light elemental damage to an enemy.|mp=57|element=Light|jobs=*[[White Mage]] Lv. 30
==Other Uses==
*[[Paladin]] Lv. 34|casting time=2.5|recast time=30|affected targets=Single}}
{{Used In
 
| resale price = {{Resale Price|1537}}
== Statistics ==
}}
Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment.
==How to Obtain==
 
{{AH|Scrolls|White Magic|search=Scroll_of_Banish_II}}
* Damage resist rates depend on the difference in MND between the caster and target.
===Merchants===
 
'''{{Price|8100|9360}}'''
Banish does 50% additional damage to undead foes and partially negates specific damage taken resistance from certain undead mob species. The amount cut is applied multiplicatively by a set term. The duration of this additional effect vs. Undead monsters is subject to partial resist rates. The resist rates to the Banish spell damage and specific damage taken cut components of Banish spells are calculated separately.
*[[Quelpia]] - {{Location|Selbina|H-9}}
 
*[[Shohrun-Tuhrun]] - {{Location|Windurst Waters|map=South|G-7}}. Windurst must finish 2nd or higher after a [[Conquest]] update.
 
==References==
== How to Obtain ==
<references />
'''[[Auction House|Auction House Category]]:''' Scrolls > [[:Category:White Magic|White Magic]]
----
 
{{DivineNavbox}}
=== Merchant ===
[[Category:Divine Magic]]
'''8,100 - 9,360 gil'''
 
* [[Quelpia]] - [[Selbina]] ([[Selbina/Maps|H-9]])
* [[Shohrun-Tuhrun]] - [[Windurst Waters|Windurst Waters, South]] ([[Windurst Waters/Maps|G-7]]). ''Windurst must finish 2nd or higher after a [[Conquest]] update.''

Revision as of 11:21, 17 August 2023

Banish II
Type Divine
Description Deals Light elemental damage to an enemy.
Cost 57 MP
Element Light Light
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 2.5 seconds
Recast Time 30 seconds
Affected Targets Single
Base Duration 90 seconds
Range {{{range}}}

Statistics

Scroll of Banish II
WHM Lv.30 / PLD Lv.34
Teaches the white magic Banish II.
Deals light elemental damage to an enemy.
  • Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment.
  • Damage resist rates depend on the difference in MND between the caster and target.
  • Banish does 50% additional damage to undead foes.
  • Banish partially negates specific damage taken resistance from certain undead mob species. The amount cut is applied multiplicatively by a set term. The duration of this additional effect vs. Undead monsters is subject to partial resist rates. The resist rates to the Banish spell damage and specific damage taken cut components of Banish spells are calculated separately.[1] Verification Needed
  • The specific damage taken reduction term for Banish II is 70%. For example, a Skeleton-type foe has a natural 50% Piercing damage resistance. Under the effects of Banish, they will have 0.5 x 0.3 = 0.25, or 15% Piercing damage taken resistance. Verification Needed
  • Higher tier Banish spells inflict a higher specific damage taken effect vs. Undead targets. Higher-tier Banish spells will overwrite the effects of lower-tier Banish spells. Verification Needed
  • Equipment with "Effect of "Banish" against undead +" attributes increase the potency of the specific damage taken effect.Verification Needed
  • The Group 1 White Mage Merit Ability "Banish Effect" adds +2 Magic Attack Bonus and extends the duration of the specific damage taken effect by 2 seconds per merit level.

Other Uses

Used in Quest: [[|]]
Resale Price: ~1,537 gil

How to Obtain

Auction House Category: Scrolls > White Magic AH Black.png

Merchants

8,100 - 9,360 gil

References