EXP Camps
From HorizonXI Wiki
New Horizon specific camps are marked with .
Notes: Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. Era+ monsters that raise defense raise both P.Def and M.Def at start of the battle, and will lose their defenses if your party coordinates a skill chain + magic burst.
These camps are all aimed at 6 member parties. Please use the template below when adding in new camps and list it under the correct area/level range section.
Zone
Level ??-??
- Target(s):
- Location:
- Notes:
Level 10-20
La Theine Plateau
Level 10-15
- Target(s): Mineral Eater (15-18) , Plateau Hare (19-20)
- Location: (H-12) by zone to Valkurm Dunes
- Notes: Worms do not aggro, unknown if Hares link, 1 orc spawn can also be used to fill chains. Hares should not be fought until at least level 13.
Level 14-18
- Target(s): Eikon Worm (19-23)
- Location: (G-6)
- Notes: Raises defenses at start of fight. MP Burn recommended or Magic Burst required. Ghosts pop at night.
Konschtat Highlands
Level 10-15
- Target(s): Mineral Eater (15-18) , Yellow Jacket (19-20)
- Location: (F-3), (I-5), (L-6)
- Notes: F-3 Camp has a Goblin Digger that can extend chains. L-6 Camp has Poltergeists (18-20) that can extend chains.
Tahrongi Canyon
Level 11-14
- Target(s): Killer Bees (15-20)
- Location: (F-6)
- Notes: Bees seem to use Pollen more often than others.
Level 12-15
- Target(s): Cactus Grub (19-20) , Canyon Wasp (15-19)
- Location: (I-8)
Valkurm Dunes
Level 10-14
- Target(s): Hill Lizard (15-19)
- Location: (L-10), (K-9) Tunnel, (D-7), (E-7)
- Notes: Baleful Gaze petrifies the target if facing. If you are tanking make sure to fight unlocked so you can quickly turn.
Level 13-18
- Target(s): Snipper (18-22), Damselfly (20-23)
- Location: (H-9), (I-9), (E-9)
- Notes: Crabs are the main target at these camps.
- Target(s): Damselfly (20-23), Brutal Sheep (20-23)
- Location: (I-7) Signpost
- Notes: Experience drops at 17 but the amount of easily killable and accessible mobs makes up for it.
Level 16-20
- Target(s): Beach Pugil (23-26)
- Location: (H-9), (I-9), (E-9)
- Notes: A strong party composition is recommended when attempting these camps at level 16.
Buburimu Peninsula
Level 10-14
- Target(s): Sylvestres (15-19), Mighty Rarab (15-20)
- Location: (E-7) Behind Outpost, (E-9)
- Notes: If starting at 10, take care of the level of mob you pull. Try to avoid pulling 7 or more levels above your parties level.
Level 15-17
- Target(s): Cape Coney (20-21) , Cactus Bee (20-22)
- Location: (G-6)
- Notes: Supports up to 2 parties.
Level 15-18
- Target(s): Carnivorous Crawler (20-23) , Bull Dhalmel (20-23), Goblin Leecher/Gambler/Mugger (22-25)
- Location: (J-6)/(J-7)
- Notes: Leecher's cast Cure 3, Silence recommended
- Target(s): Carnivorous Crawler (20-23), Goblin Leecher/Gambler/Mugger (22-25)
- Location: (K-9)
- Notes: Leecher's cast Cure 3, Silence recommended
Level 18-23
- Target(s): Snippers (24-26), Shoal Pugil (25-28)
- Location: (J-7) East Beach, (H-9) South Beach
- Notes: Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range.
Level 19-22
- Target(s): Cape Dhalmels (24-26) , 3rd tier Goblins (21-25)
- Location: (I-6)
- Notes: Cape Dhalmels and Bull Dhalmels (20-23) will link, bind or sleep recommended. Significant nearby goblin presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.
Ordelle's Caves
Level 12-14
- Target(s): Blood Bunnies (17-19)
- Location: (F-3) Map 1
- Notes: Can either sit in place or run up and down the tunnel
Pashhow Marshlands
Level 13-18
- Target(s): Gadfly (18-21), Marsh Funguar (21-25)
- Location: (G-9)
- Notes: Be wary of Funguars linking by sound
Level 15-18
- Target(s): Crawlers (20-23), Leeches (20-23), Marsh Funguars (21-25)
- Location: (F-5)
- Notes: Water elemental can sometimes spawn in the back, Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed
Meriphataud Mountains
Level 13-17
- Target(s): Crane Fly (18-21), Hill Lizard (19-22)
- Location: (E-6) by Outpost
- Notes: 2 goblins around, can be fought depending on party
Level 17-21
- Target(s): Boggart (22-25), Couerl (22-26), 3rd tier Goblins (21-25), Crane Fly (18-21)
- Location: (D-6) by Spine
- Notes: Crane Flies can help fill a chain if they're high enough level, but there are plenty of boggarts on both sides of the spine
Level 19-23
- Target(s): Migrant Hawkers (24-27) , Dust Lizards (26-28)
- Location: (H-5), (E-4), (D-5)
- Notes: Camps needs updated level ranges
Level 24-27
- Target: Puma (30-33), Drooling Hound (32-35)
- Location: D-10
- Notes: Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr without rings because kills go quickly. Easy chain 5's with a solid party. Level ranges are close, but need exact updated ranges.
Korroloka Tunnel
Level 15-19
- Targets(s): Land Worm (20-25)
- Location: Zone Zeruhn Mines, (E-9) Eastern Altepa Desert side
Maze of Shakhrami
Level 17-20
- Target(s): Carnivorous Crawler (22-25)
- Location: (H-5) Map 2
- Notes: 8 crawlers, 10 if you roam into the eastern tunnel
Rolanberry Fields
Level 19-24
- Target(s): Berry Grub (25-28), Death Wasp (24-26)
- Location: (F-7), (F-8), (F-10), (G-10), (H-10), (H-11), (H-12)
- Target(s): Berry Grub (25-28), Poison Leech (25-27), Clipper (24-26)
- Location: Rolanberry Fields @ (J-10)
Level 20-30
Qufim Island
Level 19-21
- Target(s): Clipper, Land Worm
- Location: (H-7)
- Notes: Circle around lake killing worms and crabs. At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. Crabs here spawn slightly lower level than others.
Level 22-24
- Target(s): Clipper, Greater Pugil, Glow Bat, Gigas
- Location: (I-8)
- Notes: Potentially supports 2 parties at opposite ends of the cliff.
Level 25-28
- Target(s): Hexed Weapon (31-33) , Cliff Worm (30-33)
- Location: (G-8)
- Notes: Raises defense at start of fight. MP Burn recommended or Magic Burst required.
Carpenters' Landing
Level 22-24
- Target(s): Diving Beetle 27-30 , Shreiker 28-31, Birdtrap 29-33
- Location: (South Landing)
- Notes: Entrance Jugner J-8
Meriphataud Mountains
Level 24-26
- Target(s): Puma (29-31)
- Location: Meriphataud Mountains @ (D-10)
- Inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.
- Supports 1-2 parties, Beware Drooling Hound (31-33) at night, it has AoE Disease
Sauromugue Champaign
Level 24-27
- Target(s): Sauromugue Skink (28-32), Diving Beetle (30-32)
- Location: (I-7)
Level 24-28
- Target(s): Diving Beetle (30-32), Tabar Beak (31-33)
- Location: Sauromugue Champaign @ (F-8/G-8)
Level 29-33
- Target(s): Evil Weapons (34-38)
- Location: Sauromugue Champaign @ (G-7)
- Notes: The weapons on Horizon here spawn as low as 34 (retail was 36). One weapon is also stuck in the spine, but can be hit by getting close to it.
Yuhtunga Jungle
Level 25-27
- Target(s): Yuhtunga Mandragora, Goblin Smithy
- Location: Kazham Zone
- Notes: Supports at least 3 parties.
Level 27-30
- Targets(s): Ivory Lizard, Jungle Coeurl
- Location: (J-7) (K-7)
- Notes: Need silena and paralyna. Take chocobo from Kazham as if you were going to Yhoator Jungle. Then after emerging from the cave after the drop, head slightly north, and go down ramp, into the tunnel, past the bees. Start with lizards at level 27. Mix in coeurls at level 28+.
Level 28-32
- Target(s): Death Jacket (33-37)
- Location: (I-7)
Bibiki Bay
Level 29-32
- Target(s): Eft (33-36), Island Rarab (34-38), Marine Dhalmel (34-37), Raven (36-38), Goblins (33-36)
- Location: (H-6)/(H-7)/(I-6)/(I-7)
- Notes: Dhalmels can silence, the area supports 2-3 parties
Level 30-40
Eastern Altepa Desert
Level 29-31
- Target(s): Muddy Slime (34-36)
- Location: (J-9)
- Notes: Raises defense at the start of fight, MP Burn recommended or Magic Burst required.
Level 31-33
- Target(s): Sand Beetle (34-40)
- Location: (J-7)
Level 31-34
- Target(s): Sand Worm (36-39)
- Location: Eastern Altepa Desert @ (F-6)
- Notes: Raises defense at start of fight, MP Burn recommended or Magic Burst required, Doesn't Link
Level 31-35
- Target(s): Sand Beetle (34-40), Desert Dhalmel (39-44)
- Location: (H-6), (I-6)
Beaucedine Glacier
Level 31-33
- Target(s): Winter Slime (39-41)
- Location: (G-10) Pond
- Notes: Defense up untested
Level 33-35
- Target(s): Boreal Worm (41-43)
- Location: (J-9) Upper level
Yuhtunga Jungle
Level 29-31
- Target(s): Young Opo-Opo (34-36), Goblins (32-37)
- Location: (G-11) - Outpost
- Notes: Beware of holes when pulling
Level 29-33
- Target(s): Sahagin (34-38), Makara (35-38)
- Location: (F-11/G-11)
- Notes: Close to the zone for Sea Serpent Grotto
Level 39-43
- Target(s): Jungle Crawlers (44-48)
- Location: (H-10)
- Notes: Raises defense at start of fight, MP Burn recommended or Magic Burst required, does not link
Yhoator Jungle
Level 29-33
- Target(s): Yhoator Mandragora (35-37)
- Location: (F-7/F-8)
Level 31-34
- Target(s): Yhoator Wasp (38-41)
- Location: (G-7)
- Notes: Camp on top of bridge or in tunnel. Watch out for links. Can also kill goblins.
Bibiki Bay: Purgonorgo Isle
Level 30-34
- Target(s) In order of Priority: Jaggal 35-38, Toucan 38-40, Costal Opo-opo 36-39, Kraken 37-40, Alraune 37-40
- Location: (Everywhere)
- Notes: Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don't touch the urganite. No sneak or invisible needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.
Sauromugue Champaign
Level 30-33
- Target(s): Flying Beetle (35-37)
- Location: (J-9)
- Notes: Raises defense at start of fight. MP Burn recommended or Magic Burst required.
Batallia Downs
Level 30-33
- Target(s): Evil Weapon (36-38)
- Location: (J-10)
- Note: Only 5 spawns, so EXP falls off at 33.
Level 35-37
- Target(s): Downslimes (41-43)
- Location: (I-10)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required
Rolanberry Fields
Level 30-33
- Target(s): Evil Weapon (36-38)
- Location: (K-7)
- Note: If you sit at the end of the spine, you can pull weapons from both sides
Yuhtunga Jungle
Level 32-35
Target: Soldier Crawlers (38-40)
Location: (E-9)
Note:
Level 33-35
- Target(s): Shell Grubs (38-40)
- Location: (E-9)
- Notes: Raises defense at start of fight, MP Burn recommended or Magic Burst required
The Sanctuary of Zi-Tah
Level 34-38
- Target(s): Lesser Gaylas (39-42), Ogrefly (41-44), Goblin Trader/Robber (42-46)
- Location: (H-10)
- Notes: Echo Drops or Silena recommended, supports 1-2 parties
Level 35-38
- Target(s): Ogrefly (41-44), Goobue Gardener (40-43)
- Location: (J-9)
Level 36-39
- Target(s): Ogrefly (41-44), Myxomycete (41-46), Goblin Trader/Robber (42-46)
- Location: (I-9)
Garlaige Citadel
Level 34-37
- Target(s): Siege Bat (40-43), Borer Beetle (41-44)
- Location: (G-7) Map 1, (I-9) Map 1
- Beetles aggro, bats link, beetles will be difficult at 34
Crawler's Nest
Level 35-38
- Target(s): Worker Crawler (40-44), Maze Lizard (41-43)
- Location: (I-9) Map 1
- Notes: Many total spawns, easily supports 2+ parties.
Level 38-41
- Target(s): Nest Beetle(45-47)
- Location: (G-9) Map 1
- Notes: Supports 1 good party, 2 parties is questionable.
Western Altepa Desert
Level 35-38
- Target(s): Desert Spider (40-44)
- Location: (M-8) - Korroloka Zone, (L-6) - near Rabao Zone
Level 39-42
- Target(s): Desert Dhalmel (44-48)
- Location: (I-8)
- Notes: Dhalmels found on both sides of the fork, watch out for Antican aggro
Gustav Tunnel
Level 38-41
- Target(s): Hawker(45-48), Hell Bat(44-48), Goblins (46-49)
- Location: Gustav Tunnel @ (K-7) Valkurm Side
- Notes: Sufficient mobs for 2 parties.
Level 40-50
Eastern Altepa Desert
Level 40-43
- Target(s): Goblins (45-49)
- Location: (F-10)
- Notes: Goblin Bomb Toss can be an issue, stuns recommended
Western Altepa Desert
Level 41-45
- Target(s): Desert Beetle (47-51)
- Location: (G-6), (H-6), (G-7), (H-7)
- Notes: Beetles all around Revelation Rock, supports many parties, Beetles link
Level 48-51
- Target(s): Bloody Beetle (53-56)
- Location: (E-11)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required
Battalia Downs
Level 42-45
- Target(s): Rancideyes (48-51)
- Location: (H-5)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required. Resistant to piercing damage.
Yhoator Jungle
Level 42-46
- Target(s): Opotrap (Flytrap, 47-51), Snap Jaw (Pugil, 48-51)
- Location: (K-10)
- Notes: Do not raise defense (Confirmed by Charsi)
Level 44-47
- Target(s): Jungle Crab (51-53)
- Location: Yhoator Jungle @ (I-11)
- Notes: Raises defense at start of fight. Induration magic burst negates defenses.
Beaucedine Glacier
Level 45
- Target: Rime Lynx (53)
- Location: (J-5) By Fei Yin
Crawler's Nest
Level 44-47
- Target(s): Hornfly (50-53)
- Location: (J-8) Map 3
- Notes: Can also mix in Exorays(51-54) or other mobs in the area. Typically enough spawns for 2 parties, can camp at other entrances to room as well.
Level 46-48
- Target(s): Rumble Crawler (53-55)
- Location: (G-9) Map 3
- Notes: Dispel/Finale recommended.
Garliage Citadel
Level 45-51
- Target(s): Funnel Bats(53-55) and Chamber Beetles(56-58)
- Location: (G-6) or (J-8) Basement Map
- Notes: Funnel Bats initially, moving up to Chamber Beetles around level ~48. Supports 2 parties.
Quicksand Caves
Level 47-54
- Target(s): Helm Beetle(~51-55) and Antica(~56-59)
- Location: (J-9) or (E-10), Map 3
- Notes: Start on Beetles, Move up to Antica in the higher range. Beetles were popping at 59 fyi.
Level 50-60
Western Altepa Desert
Level 50-53
- Target(s): Desert Gazer (Hecteyes, 56-59)
- Location: (E-9)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required. Piercing damage resistant.
Level 53-55
- Target(s): Desert Worm (59-61)
- Location: (F-7)
- Notes: On pull, Raises it's Defenses - Goes away during the day
Level 55-58
- Target(s): Desert Slime (61-64)
- Location: (H-10)
- Notes: Defense boost possible, untested.
Kuftal Tunnel
Level 51-55 (Maybe possible at 50)
- Target: Robber Crab (xx-xx)
- Location: Cape Terrigan Exit, Western Altepa Entrance, Amemet Camp
- Notes: Plenty of crabs to go around, just be cautious for Guivre when getting to your camp, Sneak will be required to travel through this area.
Eastern Altepa Desert
Level 53-56
Level 57-60
King Ranperre's Tomb
Level 53-55
- Target(s): Thousand Eyes (Hecteyes, 60-62), Dire Bat (62-64)
- Location: Map 2 (G-8)
- Notes: Good alternative when bats or worms are full. One Dire Bat sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.
- Warning: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies.
The Boyahda Tree
Level 53-56
- Target(s): Robber Crab(xx-xx), Knight Crawler(xx-xx)
- Location: Map 1 (G-8), (J-9), (E-6), (D-4)
- Notes: Many camps/mobs, supports at least two parties.
Cape Terrigan
Level 56-60
- Target(s): Robber Crab(xx-xx), Velociraptor(xx-xx), Terror Pugil(xx-xx)
- Location: (I-9)
- Notes: Supports two parties. Viruna suggested if you plan on fighting many raptors.
Valley of Sorrows
Level 58-61
- Target(s): Velociraptor(xx-xx), Perryton(xx-xx)
- Location: (F-8), (J-9) (Either zone line)
- Notes: Supports two parties. Viruna required.
Level 60-70
Bibiki Bay
Level 60-63
- Target(s): Tragopan
- Location: G-6
- Notes: Supports 1 party
Labryinth of Onzozo
Level 60-63
- Targets: Torama, Goblins
- Location: (H-6), (I-6)
- Notes: Supports up to 2 parties.
Ru'Aun Gardens
Level 63-68
- Target(s):Flamingo
- Location: Various islands around the map
- Notes: Need Sky Access - ZM 14+
Beaucedine Glacier
Level 64
- Target: Glacier Crab (72)
- Location: (J-9) Lower level
The Boyhada Tree
Level 64-66
- Target(s): Processionaire, Darter
- Location: 3rd map, F-11, E-12
- Notes:
Den of Rancor
Level 65-68
- Target(s): Tormentor, Puk
- Location: Bloodlet Springs Entrance from Yhotar Jungle
- Notes: First pull will most likely need to be zoned. Lots of links. Mages stay back from puks for dreamflower.
Level 70-75
Bibiki Bay
Level 69-71
- Target(s): Dhalmels, Goblins
- Location: (F-9)
- Notes:
Ro' Maeve
Level 71-73
- Target(s): Apocalyptic Weapon, Infernal Weapon, Darksteel Golem
- Location: (0-9) (A-9)
- Notes: Need moon gate pass. Most likely other camps.
Undead Burn Camps
Gusgen Mines
Level 16-19
- Target(s): Ghouls (21-24)
- Location: (G-8), (H-8)
- Notes: Camp is for MNK/PLD/WHM (Holy Party)
Level 21-28
- Target(s): Mauthe Doog (28-31), Wright (29-34), Wendigo (26-30), Banshee (31-34), Bogy (27-29), Ghast (30-34)
- Location: (G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.
- Notes: WHM Cure Burn party. WHM/NIN with Utsusemi recommended (if not able, Blink is required). Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes. Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn. Sneak is required to reach camp.
Level 30-33
- Target: Ghast (38-41)
- Location: F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.
- Notes: WHM Cure Burn party. Level Sync 29 is too low. 31 is preferred. Blink, Stoneskin, and Reraise is a must. Sneak is required to reach camp.
Level 34-37
- Target: Lost Soul (42-45), Etemmu (43-46)
- Location: (E-8)/(F-8), (J-9)
- Outpost warp or Vazhl gate crystal required to reach camp. WHM x6 Cure Burn party.
The Eldime Necropolis
Level 34-37
- Target: Lost Soul (42-46)
- Location: main entrance from Batallia Downs
- Notes: Level Sync 32 too low, 33 still iffy.
Level 41-47
- Target: Lich (51-55), Fallen Knight (54-56), Mummy (50-52), Hell Hound (46-49), Ka (52-54), Tomb Wolf (53-55), Dark Stalker (55-57)
- Location: E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance
- Notes: Earth Elemental Danger at E-7 and Hume Bones camp.
Level 50-54
- Target: Tomb Mage (60-63), Tomb Warrior (60-62), Spriggan (64-66), Haunt (63-65)
- Location: M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1
- 2x SMN 4x WHM. Holy and Banishga II burst from Ifrit Fusion. Coffer key mobs. Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.
Level 41-44
- Target: Fallen Officer (52-55)
- Location: Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel Bat spawn
- Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.
Level 50-54
- Target: Fallen Mage (59-62), Fallen Major (59-62), Wraith (60-62)
- Location: in basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)
- Notes: 2x SMN/4x WHM burn party. Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with. Mobs drop coffer keys required for white mage artifact hat.
Gustav Tunnel
Level 55-57
- Target: Doom Soldier (65-67), Doom Mage (65-67), Robber Crab (65-68)
- Location: I-7 Map 2
- Notes: 2x SMN/4x WHM for skeletons. Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).
Level 65-67
- Target(s): Doom Warlock (76-78), Doom Guard (75-77), Erlik (75-78)
- Location: (H-7), (G-8)
- Notes: 2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal > Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.
Level 73+
- Target: Skeletons (78-82), Lemures (80-82), Hati (77-79)
- Location: Map 2 (E-7)
- Notes: Monk burn, mana burn, or the 2x SMN/4x WHM groups work. White mage burn parties can start at 65.