Gil: A Guide of Player Economy
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This article is only a guide. Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. However, there may be differing opinions than those expressed in a guide. Strategies and information in guides may not work for everyone. |
Disclaimer: I will not tell you how to sweat at maximum capacity. The game does a good enough job at that already. This is a theoretical guide of player economy
Gil: A Guide of Player Economy
This is a theoretical guide of player economy written by Mspy
For an easier time do either thief or black mage, acquiring high value items are worthwhile patient endeavors. Direct-to-consumer practices produces wealth as well as coops yielding high-end crafting items the ideal microcosm which the auction house supposedly covers yet fails to achieve at many times. With this guide, perhaps you too may create long lasting friends and acquire currency
Minimum gil wage
contemporary terminology, mspy: "a 60 red mage can farm roughly 60k over 5 hrs for roughly 13,000 minimum wage"
This is how the FFXI minimum wage of gil at 13,000 per hour was born. It oddly fits in other realms of the games as well. I have found though i often reduce the number of farming time by 1 not considering the planning/setup phase. AF is a challenging bump in the progress of becoming wealthy. Although, one must get to 60 to get rank 6, AF can be outright useless at times or intentionally taxing.
AF is bad
jobs above lvl 40 double inventory space due to equipment expansion
Over are the days of running into NMs or killing everything in your path so aiming to reach a point to max your inventory to enable longer sessions is keen in achieving long term success. Gobbie bag
Farming-v-crafting
"farming vs crafting dialogue" used to keep you selling
Avatars
Doing avatars each day is another way of acquiring currency although it does take 1) reputation 2) quest pick-ups and 3) time commitment
There are a total of 6 quests for the main avatars. Here is the relevant information on each:
Trial by | Avatar | Start NPC location |
Item Needed Tuning fork of |
Location closest zone |
Reputation required |
Earth | Titan | Juroro Port Bastok (I-8) |
Earth | Cloister of Tremors Quicksand Caves |
Bastok 6 |
Fire | Ifrit | Ronta-Onta Kazham (J-9) |
Fire | Cloister of Flames Ifrit's Cauldron |
Kazham 6 |
Water | Leviathan | Edal-Tahdal Norg (H-9) |
Water | Cloister of Tides Den of Rancor |
Norg/Tenshodo 4 |
Lightning | Ramuh | Ripapa Mhaura (I-9) |
Lightning | Cloister of Storms Boyahda Tree |
Windurst 6 |
Wind | Garuda | Agado-Pugado Rabao (G-9) |
Wind | Cloister of Gales Cape Teriggan |
Selbina/Rabao 5 |
Ice | Shiva | Gulmama Northern San d'Oria (E-7) |
Ice | Cloister of Frost Fei'Yin |
San d'Oria 6 |
Rank Rewards
acquire rank 10 in each nation
try to switch to a 3rd place nation if possible
ENMs
ENM are a complete duh
Scrolls
Acquire enough reputation to sell scrolls to lazy wealthy players on the auction house
Closing remarks
Time
20,000 gil is 20,000 gil. At the end of the day, what you manage to acquire for yourself through your deals is based on performance. Teletaxi, TH-whore, I-can-tank-4-you, I-can-dps-4-you, I-can-sing-4-you, or begging. Whatever gets that paw greased makes the mithras in jeuno dance. This is how I see the difference in value because sadly I can be rank 10 for 2 years then change nations to become a scrub at rank 1 again. Here is the basic breakdown of wealth: Poor, Average, Rich, Wealthy
- Goal 0: reach lvl 60 in thief or black mage(officially poor/scrub)
get rank 6 get reputation 6 to max in all areas acquire NQ items
- Goal 1: reach 1,000,000 in character gil gear value(officially average)
acquire HQ items acquire rare items
- Goal 2: reach 7,000,000 in character gil gear value(officially rich, all right!)
acquire bis items
- Goal 3: reach 40,000,000 in character gil gear value(officially wealthy, EZ Clap)
afk in jeuno with many dancing mithras
Wait cant i just be a scrub and also dance with the mithras in jeuno? Sure and here's a shortcut to this cool place with all the mithras. Couldn't we just start here from the beginning? Certainly, i provided that guide below: golden path to wealth is specialty crafting (104 crafting i.e. dusk+1, cursed+1, sushi+1)
Nothing in this guide has said best dps, fun things to do, where, what to do, or specific unrealistic thing unobtainable. What you choose to do in ffxi is up to you yet being all solo dolo will make this game a living hell. It is designed around participation with others. Enjoying the sad and suck of a situation to finally reach a reward phase. So buy sunscreen. 8-) dont worry some of us were scrubs in retail for years
1k and 10k paradox
1k&10k paradox by mspy - details the exploit of unknown npc prices on items places on auction being resold for profit. So suppose an item can be resold for profit of 2k, the item can be resold for profit at 3-4k while the item is listed on the player run auction house at 1k while the stack is at 10k thus showing a form of sophisticated meritocracy yet fails to deliver. This will cause items to be under 50k which isnt healthy for the economy nor character gil gear value.
2nd degree 1k and 10k paradox
2nd degree 1k&10k paradox by mspy - details using crafting on items taken from auction being resold for profit. This is when it is possible to acquire cheap enough crafting materials to resold for profit results. This is an extremely common tactic with popular servers as items tend to fall down in price as their worthwhileness falls due to market maker manipulations by evil goblins living in the sewers of jeunos sometimes emerging in upper jeuno to get some scraps from the royals enjoying their evening until suddenly some goblin with 18 vowels in their name is cheering my kid on? Jeuno changed
post-1k and 24k paradox
Apologies for the lame modernism termage yet i couldnt help myself, the sad situation is items being value between 1k~2k singles making the stack value stuck forever below 24k. Is this inflation? Greater fool theory? Bizitean general fault? Until the economy is restored to a state of farmer equalibrium, it will remain to be a place of exploit. Nothing will dowse the burning coal of greed in the heart of the community
More info on auction house tactics read Make_Gil_as_a_New_Player_With_This_One_Easy_Trick!
This is a theoretical guide of player economy written by Mspy