Gusgen Mines

From HorizonXI Wiki
Revision as of 03:25, 11 March 2023 by Dejey (talk | contribs) (Created page with "thumb|191x191pxthumb|192x192pxthumb|192x192pxthumb|192x192pxcategory:AreasCategory:Zulkheim __NOTOC__ {|width="74%" border="0" |valign="top" width="100%" rowspan="1"| {| cellspacing="3" width="70%" align="center" | style="border: 1px solid gray; padding-left:0em;" valign="top" align="center" |'''Table of Contents:'''<br> #Connecting Areas|Connecting A...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Gusgen-mines 1.png
Gusgen-mines 2.png
Gusgen-mines 3.png
Gusgen-mines 4.png
Table of Contents:

Connecting Areas | Quests/Missions | NPCs
Weather | Mining | Fishing | Chests/Coffers | NMs | Mobs

Large amounts of mythril were extracted from these twisting caverns long before the discovery of the Palborough Mines. Complete with a railway system for mine carts, Gusgen was heavily mined for many years. However, as the veins of ore were depleted, the miners packed up and moved away. Now the mines remain abandoned.

Connecting Areas

Konschtat Highlands at (H-10)
Oldton Movalpolos at (I-9)
Escapes to: Konschtat Highlands (L-7)

Involved in Quests/Missions

Quest Type Starter Location
  A Potter's Preference General Nereus   Mhaura (I-8)
  Blade of Death General Gumbah   Bastok Mines (J-7)
  Eco-Warrior (Bastok) General Raifa   Port Bastok (D-6)
  Ghosts of the Past AF (MNK) Oggbi   Port Bastok (E-6)
  Healing the Land Scroll Eperdur   Northern San d'Oria (M-7)
  Strange Apparatus --- ---    ---
  The Goblin Tailor RSE Guttrix   Lower Jeuno (H-10)
Mission Country Starter Location
  Bastok Mission 3-2:To the Forsaken Mines Bastok Bastok Gate Guard   Bastok

Coffer/Chest Contents

Chests
Gusgen Chest Key
Chests 1  Chests 2

Gil: 1,980-3,600
Magical Pattern*
Frost Shield
Replica Maul
Tourmaline
Clear Topaz
Amber
Amethyst
Light Opal
Onyx

* Only available if you have the necessary quest active.

Fishing

Fish Cap Body of Water
Copper Frog
16 All
Tricolored Carp
27
Black Eel
47
Gold Carp
56
Gavial Fish
81
Rusty Subligar
0
Rusty Bucket
0
Rusty Pick
0
Mythril Sword
0

NPCs Found Here

Name Location Type
  Degga H-9

Weather

Thunder Earth

Elemental Map
Elementals 1  Elementals 2

Mining

Item Abundance
Iron Ore Uncommon
Copper Ore Uncommon
Tin Ore Rare
Zinc Ore Rare
Pebble Rare
Silver Ore Rare
Darksteel Ore Very Rare
Gold Ore Very Rare
Colored Rocks Very Rare

Mining Map
Mining Points 1  Mining Points 2   Mining Points 3   Mining Points 4

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Aroma Fly 40 - 40 Fly
Asphyxiated Amsel 36 - 43 Ghost
Blind Moby 25 - 26 Pugil
Burned Bergmann 36 - 41 Ghost
Crushed Krause 36 - 38 Ghost
Foul Meat 43 - 45 Doomed
Juggler Hecatomb 46 - 48 Evil Weapon
Pudding Unknown Slime
Pulverized Pfeffer 36 - 40 Ghost
Smothered Schmidt 36 - 38 Ghost
Wandering Ghost 45 - 45 Ghost
Wounded Wurfel 36 - 42 Ghost
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Amphisbaena 28 - 30 Worm A,L,H
Bandersnatch 21 - 24 Hound A,H,HP
Banshee 31 - 34 Ghost A,H,HP
Bogy 27 - 29 Ghost A,H,HP
Earth Elemental 33 - 36 Elemental M
Feu Follet 35 - 38 Bomb A,S,M
Fly Agaric 20 - 23 Funguar L,H
Gallinipper 32 - 35 Fly A,L,H
Ghast 33 - 36 Skeleton A,H,HP
Ghoul 20 - 27 Skeleton A,H,HP
Greater Pugil 29 - 31 Pugil A,H
Jelly 27 - 29 Slime A,H
Mauthe Doog 28 - 31 Hound A,H,HP
Mush 35 - 37 Slime A,H,Sc
Myconid 30 - 32 Funguar A,L,H
Ooze 30 - 32 Slime A,H,Sc
Ore Eater 23 - 26 Worm L,H
Pirate Pugil 20 - 22 Pugil A,H
Rancid Ooze 31 - 34 Slime A,H
Sadfly 27 - 30 Fly L,H
Skeleton Warrior 15 - 17 Skeleton A,H,HP
Spunkie 28 - 30 Bomb A,S,M
Thunder Elemental 33 - 36 Elemental M
Wendigo 26 - 30 Skeleton A,H,HP
Wight 29 - 34 Skeleton A,H,HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants