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Goblin Ambusher

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Revision as of 06:16, 2 November 2024 by Zolmation (talk | contribs)
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Goblin Ambusher
Goblin Ambusher
Job: Ranger
Family: Goblins
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Fire
Weak against: Light Light
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
Zone Level Drops Steal Spawns Notes
Buburimu Peninsula 17 - 20 13 A, L, S
Dangruf Wadi 12 - 16 39 A, L, S
Inner Horutoto Ruins
Beetle's Burrow
14 - 18 2
Respawn: 8 minutes
A, L, S
King Ranperre's Tomb 12 - 16 13 A, L, S
Konschtat Highlands 12 - 16 8
Respawn: 5 minutes
A, L, S
La Theine Plateau 12 - 16 5
Respawn: 5 minutes
A, L, S
Maze of Shakhrami 16 - 18 14
Respawn: 8 minutes
A, L, S
Jugner Forest 16 - 20 3 A, L, S
Meriphataud Mountains 16 - 20 7 A, L, S
Ordelle's Caves 17 - 20 7 A, L, S
Outer Horutoto Ruins
Amaryllis Tower - Map 2
10 - 14 5 A, L, S
Pashhow Marshlands 16 - 20 5 A, L, S
Tahrongi Canyon 12 - 18 5 A, L, S
Valkurm Dunes 17 - 20 12 A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants