Ranguemont Pass: Difference between revisions

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*[[Survival Guide]]: ({{Location Tooltip|area=Ranguemont Pass|pos=F-11}})
*[[Survival Guide]]: ({{Location Tooltip|area=Ranguemont Pass|pos=F-11}})
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| Stats = {{Escape}} {{Fellow}} {{Tractor}}
| Stats = {{Escape}} {{Tractor}}
| Region  = Fauregandi
| Region  = Fauregandi
| Monstrosity = {{Medium}}
| Monstrosity = {{Medium}}
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{{TableQuestLine |Name= Legacies Lost and Found| Type=  [[RUN]]| Starter= [[Octavien]]| Zone= [[Eastern Adoulin]]| Coordinates= {{Location Tooltip|area=Eastern Adoulin|pos=I-8}}}}
{{TableQuestLine |Name= Legacies Lost and Found| Type=  [[RUN]]| Starter= [[Octavien]]| Zone= [[Eastern Adoulin]]| Coordinates= {{Location Tooltip|area=Eastern Adoulin|pos=I-8}}}}
{{TableQuestLine |Name= Now Recording...| Type=  General| Starter= [[Darcia]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-7}}}}
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{{TableQuestLine |Name= Now Recording...| Type=  General| Starter= [[Darcia]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-7}}}}
{{TableQuestLine |Name= Painful Memory| Type= [[Bard|BRD]] [[:Category:Artifact Armor|AF]] 1| Starter= [[Mertaire]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=I-8}}}}
{{TableQuestLine |Name= Painful Memory| Type= [[Bard|BRD]] [[:Category:Artifact Armor|AF]] 1| Starter= [[Mertaire]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=I-8}}}}



Revision as of 13:47, 13 August 2023

Description
An underground pass that connects the relatively tranquil outskirts of San d'Oria with the cold and hazardous mountainous Fauregandi region. To protect its citizens from the dangers inside and beyond, access to the depths of the pass is guarded by a small cadre of elite San d'Orian guards.
Ranguemont-pass-pic.jpg
Interactive Map
Zone Information
Area Name Ranguemont Pass
Type Dungeon
Maps
RanguemontPass.webp
Map Acquisition Quest or Purchase
Miscellaneous Able to use Escape Able to use Tractor
Hobbies

Ffxi gld 01.png

Weather

Double Dark.png

Double Ice.png

Region Fauregandi
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music None
Notes None
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Snow Snow
Gloom Gloom
BlizzardsBlizzards Blizzard
Tomorrow
Snow Snow
Clouds.png Clouds
BlizzardsBlizzards Blizzard
2
No Change
3
Snow Snow
Gloom Gloom
BlizzardsBlizzards Blizzard
4
Snow Snow
Clouds.png Clouds
BlizzardsBlizzards Blizzard
5
No Change
6
Gloom Gloom
Snow Snow
BlizzardsBlizzards Blizzard
7
Snow Snow
Gloom Gloom
BlizzardsBlizzards Blizzard
8
Snow Snow
Clouds.png Clouds
Clouds.png Clouds
9
BlizzardsBlizzards Blizzard
BlizzardsBlizzards Blizzard
BlizzardsBlizzards Blizzard
10
No Change
11
Snow Snow
Gloom Gloom
BlizzardsBlizzards Blizzard
12
Snow Snow
Clouds.png Clouds
BlizzardsBlizzards Blizzard
13
Snow Snow
Gloom Gloom
BlizzardsBlizzards Blizzard
14
No Change
15
No Change


Involved in Quests/Missions

Quest Type Starter Location
Blighted Gloom NPC Luto Mewrilah    Upper Jeuno G-8
Painful Memory BRD AF 1 Mertaire    Lower Jeuno I-8
Sin Hunting RNG AF 1 Perih Vashai    Windurst Woods K-7
Mission Nation Starter Location

Other Information

Fish Cap Body of Water
Crayfish
7 All

Fishing Maps
None.


Possible Weather Weather Reporter
Resistance vs. DarkResistance vs. Dark Information Needed
Resistance vs. IceResistance vs. Ice

Elemental Maps
None.

NPCs Found Here

Name Location Type
Perchond F-10 NPC

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Taisaijin
60-63 Hecteyes Eye
Mercury
Spelunker's Hat
Scroll of Refresh
Hecteyes Taisaijin Spawn Location

A, L
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Wind Bats
3-5 Bat Wing Bat Trios 5 H
Blade Bat
4-7 Bat Wing Giant Bats 6 A, H
Goblin Thug
4-8 Bronze Cap
Bronze Leggings
Bronze Mittens
Bronze Subligar
Goblin Armor
Goblin Mask
Wild Onion
Beastcoin Goblins 2 A, L, S
Goblin Weaver
4-8 Ash Clogs
Circlet
Cotton Thread
Cotton Cloth
Cuffs
Goblin Armor
Goblin Mask
Grass Cloth
Grass Thread
Slops
Grass Thread Goblins 3 A, L, S
Oil Slick
7-9 Slime Oil Slimes 2 A, H, Sc
Seeker Bats
25-28 Bat Wing Bat Trios 30 L, H
Goblin Gambler
26-30 Poison Flour
Linen Slops
Silver Beastcoin Goblins 6 A, L, S
Goblin Leecher
26-30 Linen Cuffs
Linen Slops
Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Scroll of Invisible
Scroll of Protectra
Scroll of Silence
Scroll of Paralyze
Scroll of Sneak
Silver Beastcoin Goblins 7 A, L, S
Goblin Mugger
26-30 Brass Cap
Brass Leggings
Brass Mittens
Brass Subligar
Silver Beastcoin Goblins 8 A, L, S
Ooze
28-30 Slime Oil Slimes 5 A, H, Sc
Cave Scorpion
30-33 Frostreaper
Scorpion Claw
Scorpion Shell
Scorpions 2
Respawn: 12 minutes
A, H, Sc
Stirge
30-33 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 41 A, L, H
Hecteyes
31-34 Hecteyes Eye
Mercury
Hecteyes 5 A, H
Evil Weapon
D-5,E-5
35-37 Glittersand Evil Weapons 3
Respawn: 12 minutes
A, H, M
Taisai
35-38 Hecteyes Eye
Mercury
Hecteyes 3 A, H
Giant Scorpion
38-40 Harvester
Scorpion Claw
Scorpion Shell
Scorpions 1
Respawn: 12 minutes
A, H, Sc
Bat Eye
42-44 Ahriman Lens
Ahriman Tears
Storm Axe
Ahriman 1 A, S, H
Goblin Hoodoo
E/F-6,H-6
86-90 Goblin Armor
Goblin Mask
Goblins 2 A, L, S
Goblin Artificer
E/F-6,H-5,H-6
88-90 Goblin Mail
Goblin Helm
Iron Mask
Goblins 3 A, L, S
Goblin Chaser
E/F-6,H-5,H-6
88-90 Goblin Armor
Goblin Mask
Goblins 3
Assisted by Goblin's Bats
A, L, S
Goblin Tanner
E/F-6,H-6
88-90 Goblin Armor
Goblin Mask
Goblins 2 A, L, S
Hovering Oculus
North half of map
89 Ahriman Lens
Ahriman Tears
Seasoning Stone
Fossilized Bone
Ahriman 8 A, S, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
Tros
Spawned Quest: Brd AF1 Painful Memory
Sea Monks Tros Spawn Location A, H


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants