Zone |
Level |
Drops |
Steal |
Spawns |
Notes
|
Inner Horutoto Ruins
|
1 - 7
|
|
|
14
|
A, L, S ??? HP ??? MP
|
Outer Horutoto Ruins
|
1 - 7
|
|
|
19
|
A, L, S ??? HP ??? MP
|
East Sarutabaruta
|
3 - 8
|
|
|
14
|
A, L, S ??? HP ??? MP
|
South Gustaberg
|
3 - 8
|
|
|
11
|
A, L, S 104~174 HP ??? MP
|
East Ronfaure
|
4 - 8
|
|
|
14
|
A, L, S ??? HP ??? MP
|
King Ranperre's Tomb
|
4 - 8
|
|
|
21
|
A, L, S ??? HP ??? MP
|
North Gustaberg
|
4 - 8
|
|
|
9
|
A, L, S ??? HP ??? MP
|
Ranguemont Pass
|
4 - 8
|
|
|
3
|
A, L, S ??? HP ??? MP
|
West Ronfaure
|
4 - 8
|
|
|
15
|
A, L, S ??? HP ??? MP
|
West Sarutabaruta
|
4 - 8
|
|
|
6
|
A, L, S ??? HP ??? MP
|
Dangruf Wadi
|
5 - 8
|
|
|
25
|
A, L, S ??? HP ??? MP
|
Konschtat Highlands
|
8 - 10
|
|
|
10
|
A, L, S ??? HP ??? MP
|
La Theine Plateau
|
8 - 10
|
|
|
10
|
A, L, S ??? HP ??? MP
|
Tahrongi Canyon
|
8 - 10
|
|
|
5
|
A, L, S ??? HP ??? MP
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|