Category:HENM: Difference between revisions

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==How Does it Work==
==How Does it Work==
*Adventurers may challenge this content by visiting the NPC named “[[Shady Tonberry]]in {{Location|Rabao|E-7}}).  
To begin, adventurers must first visit [[Shady Tonberry]] in {{Location|Rabao|E-7}} and purchase the tier one pop item [[Faded Stone]]. A full alliance of 18 players may participate in each battle and all members must each possess a pop item. These can be taken to the various [[???]]'s found throughout Vana'diel to begin the HENM fight. See the [[#HENMs|HENM's]] section below for more information about each one available. Adventurers will be granted the [[Confrontation]] status effect for the duration of the fight. Any players outside of the alliance without the confrontation Status cannot assist or participate in the fight. If a fight ends in failure, the group must purchase another pop item from [[Shady Tonberry]]. There is no limit to the amount of attempts players can make.


*HENM fights are spawned with pop items purchased from the Shady Tonberry using gil. Adventurers may purchase an unlimited amount of pop items until they clear a fight.
Once a player has cleared a tier one HENM, they will become eligble to purchase a tier two pop item from [[Shady Tonberry]]. It has been stated in previous patch notes that a single tier one and a single tier two clear will be required for players to be eligble for tier three, when this tier is released. A player must be able to [[Cast Lots|roll]] on the rewards from a HENM battle to be considered "cleared". Certain conditions must be met by players to ensure that they remain eligble for the clear:
* Any Adventurers invited to the party after the fight has begun will not be eligible to cast lots on any loot.
* If an Adventurer disconnects during the HENM fight, they must click on the same ??? used to pop the HENM to regain their Confrontation Status and rejoin the fight.


*Adventurers must take these pop items to various [[???|???s]] spread across the world to spawn the HENM. Please speak with the Shady Tonberry to learn what zones you must visit. Each HENM spawns in a unique zone and has three ???s per zone to allow multiple groups to challenge HENMs at the same time.
Once a player has obtained a clear, they are considered to be on "loot lockout" for that tier. However, this does not prevent adventurers from purchasing further pop items and assisting others with their clears. Please see [[#Rewards & Loot Lockout|rewards and loot lockout]] below for further information.


*Each Adventurer may clear one HENM tier once per conquest tally before they go on loot lockout for that tier. As we add more HENM Tiers, Adventurers will be able to complete one fight, per tier, per week before going on loot lockout for that tier.
As of the [[Patch Notes: June 15th 2024|1.2.2 patch]], HENM fights will lock out all Adventurers who are in the alliance at the start of each encounter, if that encounter is completed successfully. This will happen even if that player is:
Even while on loot lockout for a tier, Adventurers can still participate in any HENM fight - meaning Adventurers can help clear HENM fights at any time. This will become relevant when HENM Tier 4 is added because each participant will need one clear from Tier 1, Tier 2, and Tier 3 to be eligible to participate.
* No longer in the alliance
*In order for an HENM to drop loot, at least one more than half of the participants at spawn must not be on a loot lockout for that tier. For example: if an alliance of 18 Adventurers challenges an HENM, at least 10 of the Adventurers present must not have already been placed on loot lockout (e.g. have not cleared a fight for that tier yet that week) for loot to drop. This is because half of that current alliance plus one equals 10 Adventurers - this is what is needed to receive loot upon a successful clear.
* Dead
*Each HENM fight has unique and specific rewards.
* Offline
*Each HENM fight awards a new currency called “Cerulean Shards” that can be used to purchase items from the Shady Tonberry. Each HENM tier cleared offers access to new rewards using Cerulean Shards.
 
*The Shady Tonberry will also be used to upgrade HENM gear when additional tiers are released in the future.
==Rewards & Loot Lockout==
*When participating in an HENM fight, Adventurers will be granted “[[Confrontation]] status effect”. Any adventurers outside of the alliance without Confrontation Status cannot assist or participate in the fight. Any Adventurers invited to the party after the fight has begun will not be eligible to cast lots on any loot.
Each HENM fight has unique and specific rewards, including the new [[Cerulean Shards]] currency that can be used to purchase items from the [[Shady Tonberry]]. They will also be used to upgrade HENM gear when additional tiers are released in the future.
*If an Adventurer disconnects during the HENM fight, they must click on the same ??? used to pop the HENM to regain their Confrontation Status and rejoin the fight.
 
*When further tiers of HENM are added, Adventurers must clear the previous tier before they can buy pop items for the next tier. For example: You must clear an HENM Tier 1 before you are eligible to buy pop items for HENM Tier 2 pop items.
HENMs have a special "loot lockout" mechanic which resets with the weekly [[conquest]] tally. All players are considered eligble for loot and [[Cerulean Shards]] '''once per tier, per conquest tally'''. Alliances must ensure that at least '''10 members''' of the group are eligble for loot for the group to receive drops at the end of a fight.
*To qualify as "cleared" for the Tier, the first must drop loot and you must be eligible to roll on said loot.
 
Experience points are exempt from the lockout system and adventurers can expect to receive the following exp rates:
* Tier 1: 3,000 exp
* Tier 2: 3750 exp
* Tier 3: TBC
* Tier 4: TBC


==HENMs==
==HENMs==

Revision as of 13:57, 18 June 2024

HENM Speculations

Hyper Empty Notorious Monster or HENM as it's more commonly referred to, is a custom HorizonXI tiered endgame content system HorizonXI specific changes. Adventurers will face increasingly difficult fights as they progress through the tiers and can expect to be rewarded with brand new era+ equipment, crafting items and even ancient currency. Tier one released with the 1.2.1 patch in November 2023. Tier two released with the 1.2.2 patch in June 2024.

It has been speculated that adventurers can expect a further two tiers, however no ETA has been given for these at this time.

How Does it Work

To begin, adventurers must first visit Shady Tonberry in Rabao (E-7) and purchase the tier one pop item Faded Stone. A full alliance of 18 players may participate in each battle and all members must each possess a pop item. These can be taken to the various ???'s found throughout Vana'diel to begin the HENM fight. See the HENM's section below for more information about each one available. Adventurers will be granted the Confrontation status effect for the duration of the fight. Any players outside of the alliance without the confrontation Status cannot assist or participate in the fight. If a fight ends in failure, the group must purchase another pop item from Shady Tonberry. There is no limit to the amount of attempts players can make.

Once a player has cleared a tier one HENM, they will become eligble to purchase a tier two pop item from Shady Tonberry. It has been stated in previous patch notes that a single tier one and a single tier two clear will be required for players to be eligble for tier three, when this tier is released. A player must be able to roll on the rewards from a HENM battle to be considered "cleared". Certain conditions must be met by players to ensure that they remain eligble for the clear:

  • Any Adventurers invited to the party after the fight has begun will not be eligible to cast lots on any loot.
  • If an Adventurer disconnects during the HENM fight, they must click on the same ??? used to pop the HENM to regain their Confrontation Status and rejoin the fight.

Once a player has obtained a clear, they are considered to be on "loot lockout" for that tier. However, this does not prevent adventurers from purchasing further pop items and assisting others with their clears. Please see rewards and loot lockout below for further information.

As of the 1.2.2 patch, HENM fights will lock out all Adventurers who are in the alliance at the start of each encounter, if that encounter is completed successfully. This will happen even if that player is:

  • No longer in the alliance
  • Dead
  • Offline

Rewards & Loot Lockout

Each HENM fight has unique and specific rewards, including the new Cerulean Shards currency that can be used to purchase items from the Shady Tonberry. They will also be used to upgrade HENM gear when additional tiers are released in the future.

HENMs have a special "loot lockout" mechanic which resets with the weekly conquest tally. All players are considered eligble for loot and Cerulean Shards once per tier, per conquest tally. Alliances must ensure that at least 10 members of the group are eligble for loot for the group to receive drops at the end of a fight.

Experience points are exempt from the lockout system and adventurers can expect to receive the following exp rates:

  • Tier 1: 3,000 exp
  • Tier 2: 3750 exp
  • Tier 3: TBC
  • Tier 4: TBC

HENMs

Tier 1

Despotic Decapod Ruinous Rocs Sacred Scorpions
Zone: Jugner Forest Rolanberry Fields Sauromugue Champaign
Spawn Positions (F-8) (H-9) (I-5) (E-10) (F-10) (J-8) (F-5) (H-8) (K-9)
Notable Drops
Spawned with Faded Stone (purchased for 50,000 gil from Shady Tonberry

Tier 2

Mammet-9999 Tonberry Sovereign Ultimega
Zone: Misareaux Coast Yhoator Jungle Lufaise Meadows
Spawn Positions (I-6), (F-8), (I-11) (F-10), (H-10), (I-11) (J-7), (J-9), (K-9)
Notable Drops
Spawned with Faded Gem (purchased for 100,000 gil from Shady Tonberry

*Additional HENM tiers will be added as they are ready.