Ranger: Difference between revisions

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[[File:RANGER.png|thumb|216x216px|Ranger]]
__NOTOC__
{{clear|left}}
<div class="flex-container">
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
<div class="flex-container-item-2">
| colspan="2" bgcolor="#000000" |'''<u>Ranger</u>'''
{{Job Infobox
| name = Ranger
| short = RNG
| expansionpack = Final Fantasy XI
| unlock = [[The Fanged One]]
}}
</div>
<div class="flex-container-item-2>
[[Image:RANGER.png|middle|210x313px]]
</div></div>
With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest [[The Fanged One]].
Rangers are the best ranged damage dealers in the game. They are proficient with [[Archery|bows]], [[Marksmanship|crossbows, and guns]]. They are also the most adept job at using [[Wide Scan]].
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Ranger}}
<div class="flex-container">
<div class="flex-container-item-2>
== Job Abilities ==
 
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|-
| bgcolor="#000000" width="40%" |Abbreviation
| 1
| width="60%" |RNG
| [[Eagle Eye Shot]] {{Changes|This 2hr ability can NEVER miss but could in era.}}
|-
|-
| bgcolor="#000000" |Expansion Pack
| 1
|Final Fantasy XI
| [[Sharpshot]]
|-
|-
| bgcolor="#000000" |Quest
| 10
|[[The Fanged One]]
| [[Scavenge]] {{Changes|In era this ability would not return used ammunition. This change only came in 2013.}}
|-
|-
|}{{clear}}
| 20
==Job Traits & Abilities==
| [[Camouflage]] {{Changes|New effect: grants enmity reduction upon next attact.}}
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style="background:#000000; border-color: #59c1ff;" |Traits
|-
|-
! style="background:#000000; border-color: #59c1ff; width: 20%;" |Lvl.
| 30
! style="background:#000000; border-color: #59c1ff;" |Name
| [[Barrage]]
|-
|-
| style="border-color: #59c1ff;" | 1
| 40
| style="border-color: #59c1ff;" | [[Wide Scan]]
| [[Shadowbind]]
|-
|-
| style="border-color: #59c1ff;" | 5
| 45
| style="border-color: #59c1ff;" | [[Alertness]]
| [[Velocity Shot]] {{Changes|This ability wasn't avaiable in the current era (2007 addition)}}
|-
|-
| style="border-color: #59c1ff;" | 10
| 51
| style="border-color: #59c1ff;" | [[Accuracy Bonus]]
| [[Unlimited Shot]]
|-
|-
| style="border-color: #59c1ff;" | 15
|}
| style="border-color: #59c1ff;" | [[Rapid Shot]]
</div>
<div class="flex-container-item-2>
 
== Job Traits ==
 
 
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|-
| style="border-color: #59c1ff;" | 20
| 1
| style="border-color: #59c1ff;" | [[Wide Scan|Wide Scan II]]
| [[Wide Scan]]
|-
|-
| style="border-color: #59c1ff;" | 20
| 5
| style="border-color: #59c1ff;" | [[Resist Poison]]
| [[Alertness]]
|-
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">
| 10
 
| [[Accuracy Bonus]]
{| class="wikitable" style="background:#000000; text-align: center; margin: 0;"
! colspan="2" style="background:#000000; border-color: #ee6a6a;" |Abilities
|-
|-
! style="background:#000000; border-color: #ee6a6a; width: 20%;" |Lvl.
| 15
! style="background:#000000; border-color: #ee6a6a;" |Name
| [[Rapid Shot]]
|-
|-
| style="border-color: #ee6a6a;" |1
| 20
| style="border-color: #ee6a6a;" |[[Eagle Eye Shot]] {{ Changes }}
| [[Wide Scan|Wide Scan II]]
|-
|-
| style="border-color: #ee6a6a;" |1
| 20
| style="border-color: #ee6a6a;" |[[Sharpshot]]
| [[Resist Poison]]
|-
|-
| style="border-color: #ee6a6a;" |10
| 30
| style="border-color: #ee6a6a;" |[[Scavenge]] {{ Changes }}
| [[Accuracy Bonus|Accuracy Bonus II]]
|-
|-
| style="border-color: #ee6a6a;" |20
| 40
| style="border-color: #ee6a6a;" |[[Camouflage]] {{ Changes }}
| [[Resist Poison|Resist Poison II]]
|-
|-
|}
| 40
 
| [[Wide Scan|Wide Scan III]]
</div></div>
 
==Combat Skills==
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
===Melee===
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
| 50
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
| [[Accuracy Bonus|Accuracy Bonus III]]
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
| style="border-color: #fd5b7e;" |Axe
| 60
| style="border-color: #fd5b7e;" |
| [[Resist Poison|Resist Poison III]]
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Dagger
| 60
| style="border-color: #fd5b7e;" |
| [[Wide Scan|Wide Scan IV]]
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Sword
| 70
| style="border-color: #fd5b7e;" |
| [[Accuracy Bonus|Accuracy Bonus IV]]
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Club
| 75
| style="border-color: #fd5b7e;" |
| [[Dead Aim]] {{changes|currently only available via the Sharpshooter's Ring}}
| style="border-color: #fd5b7e;" |
|}
| style="border-color: #fd5b7e;" |
</div></div>
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
<div class="flex-container>
===Ranged===
<div class="flex-container-item-2>
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
 
== Melee Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
| [[:Category:Axes|Axe]]
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
| B-
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
| 109
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
| 240
|-
|-
| style="border-color: #fd5b7e;" |Archery
| [[:Category:Daggers|Dagger]]
| style="border-color: #fd5b7e;" |
| B-
| style="border-color: #fd5b7e;" |
| 109
| style="border-color: #fd5b7e;" |
| 240
|-
|-
| style="border-color: #fd5b7e;" |Marksmanship
| [[:Category:Swords|Sword]]
| style="border-color: #fd5b7e;" |
| D
| style="border-color: #fd5b7e;" |
| 101
| style="border-color: #fd5b7e;" |
| 210
|-
|-
| style="border-color: #fd5b7e;" |Throwing
| [[:Category:Clubs|Club]]
| style="border-color: #fd5b7e;" |
| E
| style="border-color: #fd5b7e;" |
| 94
| style="border-color: #fd5b7e;" |
| 200
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive====
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div></div>
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
|- bgcolor="#000000"
|+
|}
|}
==Merits ==
</div>
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
<div class="flex-container-item-2>
== Ranged Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
|
| [[:Category:Archery|Archery]]
===Group 1===
| A-
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
| 114
| 269
|-
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
| [[:Category:Marksmanship|Marksmanship]]
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
| A-
| 114
| 269
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| [[:Category:Throwing|Throwing]]
| style="background:#000000; border-color: #fc8b4d;" |
| C-
| 105
| 220
|}
</div></div>
 
<div class="flex-container">
<div class="flex-container-item-2>
== Defensive Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| [[Evasion]]
| style="background:#000000; border-color: #fc8b4d;" |
| E
| 94
| 200
|}
</div><div class="flex-container-item-2></div></div>
 
<div class="flex-container">
<div class="flex-container-item-2>
== Group 1 Merits ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| [[Scavenge Effect]]
| style="background:#000000; border-color: #fc8b4d;" |
| Increase the chance of finding ammunition by 5%.
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| [[Camouflage Recast]]
 
| Shorten recast time by 10 seconds.
| style="background:#000000; border-color: #fc8b4d;" |
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| [[Sharpshot Recast]]
| style="background:#000000; border-color: #fc8b4d;" |
| Shorten recast time by 10 seconds.
|-
|-
| [[Unlimited Shot]]
| Shorten recast time by 6 seconds.
|}
|}
|-
</div>
|
<div class="flex-container-item-2>
====Group 2====
== Group 2 Merits ==
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
* Currently unavailable on Horizon.
|-
<!--
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
! width="40%" |Name
! width="60%" |Description
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
Line 181: Line 214:
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|-
|}
|}-->
|-
</div>
|}
</div>


==Job Specific Equipment==
==Job Specific Equipment==
=== Artifact Weapons ===
{{WeaponsTable|title1=Hunter's Zamburak|cssclasses=jobs-table|tooltip=true}}


===Artifact Armor===
=== Artifact Armor ===
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
{{ArmorTable|title1=Hunter's Bracers|title2=Hunter's Beret|title3=Hunter's Braccae|title4=Hunter's Jerkin|title5=Hunter's Socks|cssclasses=jobs-table|tooltip=true}}
|-
 
|Weapon
=== Artifact Armor +1 ===
|40
{{ArmorTable|title1=Hunter's Bracers +1|title2=Hunter's Beret +1|title3=Hunter's Braccae +1|title4=Hunter's Jerkin +1|title5=Hunter's Socks +1|cssclasses=jobs-table|tooltip=true}}
|[[Hunter's Zamburak]] {{ Changes }}
 
|
=== Relic Armor ===
| rowspan="6" |[[File:AF RNG.png|thumb]]
{{ArmorTable|title1=Scout's Belt|title2=Scout's Bracers|title3=Scout's Braccae|title4=Scout's Beret|title5=Scout's Socks|title6=Scout's Jerkin|cssclasses=jobs-table|tooltip=true}}
|-
 
|Hands
=== Relic Armor +1 ===
|52
{{ArmorTable|title1=Scout's Bracers +1|title2=Scout's Braccae +1|title3=Scout's Beret +1|title4=Scout's Socks +1|title5=Scout's Jerkin +1|cssclasses=jobs-table|tooltip=true}}
|[[Hunter's Bracers]]
 
|
=== Relic Weapon ===
|-
{{WeaponsTable|title1=Yoichinoyumi|title2=Annihilator|cssclasses=jobs-table|tooltip=true}}
|Head
<br>
|54
|[[Hunter's Beret]]
|
|-
|Legs
|56
|[[Hunter's Braccae]]
|
|-
|Body
|58
|[[Hunter's Jerkin]]
|
|-
|Feet
|60
|[[Hunter's Socks]]
|
|}


===Relic Armor ''(subject to change)''===
== Guides ==
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
none yet
|-
<br>
|Hands
[[Category:Jobs]]
|71
<br>
|[[Scout's Bracers]]
{{JobNav|state=expanded}}
|
| rowspan="5" |[[File:Relic RNG.png|thumb]]
|-
|Legs
|72
|[[Scout's Braccae]]
|
|-
|Head
|73
|[[Scout's Beret]]
|
|-
|Feet
|74
|[[Scout's Socks]]
|
|-
|Body
|75
|[[Scout's Jerkin]]
|
|}

Latest revision as of 19:04, 27 June 2024

Ranger
Abbreviation: RNG
Expansion Pack: Final Fantasy XI
How to Unlock: The Fanged One
Page Contents: Abilities
Skills
Merits
Equipment
Guides

RANGER.png

With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest The Fanged One. Rangers are the best ranged damage dealers in the game. They are proficient with bows, crossbows, and guns. They are also the most adept job at using Wide Scan.

Horizon Changes HorizonXI specific changes

Melee Skills

Skill Rank 37 75
Axe B- 109 240
Dagger B- 109 240
Sword D 101 210
Club E 94 200

Ranged Skills

Skill Rank 37 75
Archery A- 114 269
Marksmanship A- 114 269
Throwing C- 105 220

Defensive Skills

Skill Rank 37 75
Evasion E 94 200

Group 1 Merits

Name Description
Scavenge Effect Increase the chance of finding ammunition by 5%.
Camouflage Recast Shorten recast time by 10 seconds.
Sharpshot Recast Shorten recast time by 10 seconds.
Unlimited Shot Shorten recast time by 6 seconds.

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Hunter's Zamburak 40 27 288 5.63 RNG AGI +4 Ranged Accuracy +3 Ranged Attack +3
  • Crossbow named Hunter's Zamburak instead of Bow named Sniping Bow
  • As of 15 Apr 24 this item is still presented incorrectly within the game DATS. DAT still shows this item as "Archery" when it should show Marksmanship.
  • Delay: 288 instead of Delay: 360
  • Ranged Accuracy +3
  • Ranged Attack +3

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Hunter's Bracers 52 Hands RNG DEF: 10 HP +10 AGI +3 Dark +10 Enhances "Shadowbind" effect
Hunter's Beret 54 Head RNG DEF: 21 HP +13 INT +3 Ranged Attack +5 Increases "Rapid Shot" activation rate
none
Hunter's Braccae 56 Legs RNG DEF: 27 AGI +2 HP +15 MND +5 Enhances "Sharpshot" effect
Hunter's Jerkin 58 Body RNG DEF: 41 HP +20 VIT +3 Ranged Accuracy +10 Enhances "Camouflage" effect
none
Hunter's Socks 60 Feet RNG DEF: 12 HP +10 AGI +4 Evasion +5 Enhances "Scavenge" effect
none

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Hunter's Beret +1 74 Head RNG DEF: 24 HP +13 AGI +4 INT +4 Ranged Attack +5 Increases "Rapid Shot" activation rate
none
Hunter's Braccae +1 74 Legs RNG DEF: 32 HP +15 AGI +5 MND +5 Enmity -3
Enhances "Sharpshot" effect
none
Hunter's Bracers +1 74 Hands RNG DEF: 14 HP +10 DEX +6 AGI +6 Enhances "Barrage" effect Enhances "Shadowbind" effect
none
Hunter's Jerkin +1 74 Body RNG DEF: 45 HP +20 VIT +4 AGI +4 Ranged Accuracy +10 Enhances "Camouflage" effect
none
Hunter's Socks +1 74 Feet RNG DEF: 16 HP +10 DEX +6 AGI +6 Evasion +5 Enhances "Scavenge" effect
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Scout's Belt 70 Waist RNG DEF: 4 AGI +5 Ranged Accuracy +7 Ranged Attack +7
none
Scout's Bracers 71 Hands RNG DEF: 14 HP +13 AGI +5 Evasion +7 Enmity -2
none
Scout's Braccae 72 Legs RNG DEF: 32 HP +18 Ranged Accuracy +7 Parrying skill +10 Enmity -2
none
Scout's Beret 73 Head RNG DEF: 24 HP +15 MND +4 Enmity -3 "Recycle"
none
Scout's Socks 74 Feet RNG DEF: 16 HP +12 VIT +5 Ranged Attack +10 Enmity -3
none
Scout's Jerkin 75 Body RNG DEF: 45 HP +23 DEX 4 Rapid Shot +5 Enmity -3
none

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Scout's Beret +1 75 Head RNG DEF: 25 HP +15 MND +5 Enmity -4 "Recycle"
none
Scout's Braccae +1 75 Legs RNG DEF: 33 HP +18 Ranged Accuracy +9 Parrying Skill +10 Enmity -3
none
Scout's Bracers +1 75 Hands RNG DEF: 15 HP +13 AGI +6 Evasion +9 Enmity -2
none
Scout's Jerkin +1 75 Body RNG DEF: 46 HP +23 DEX +5 Rapid Shot +5 Enmity -4
none
Scout's Socks +1 75 Feet RNG DEF: 17 HP +12 VIT +5 Ranged Attack +12 Enmity -4
none

Relic Weapon

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Annihilator 75 47 582 4.85 RNG Ranged Accuracy +20 Ranged Attack +10 "Coronach"
none
Yoichinoyumi 75 81 524 9.27 RNG / SAM Ranged Accuracy +20 Ranged Attack +10 Enhances "Barrage" effect "Master Archer" "Namas Arrow"


Guides

none yet