Behemoth's Dominion: Difference between revisions

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| Description = Home to the [[:category:Behemoths|Behemoths]] of [[Vana'diel]], this cavernous subterranean dwelling is buried deep inside [[Qufim Island]].  In addition to the [[:category:Behemoths|Behemoths]], scores of [[undead]] also roam around seeking to surprise unsuspecting adventurers.
| Description = Home to the [[:category:Behemoths|Behemoths]] of [[Vana'diel]], this cavernous subterranean dwelling is buried deep inside [[Qufim Island]].  In addition to the [[:category:Behemoths|Behemoths]], scores of [[undead]] also roam around seeking to surprise unsuspecting adventurers.
[[File:Behemoths-dominion-pic.jpg|300px|center]]
[[File:Behemoths-dominion-pic.jpg|300px|center]]
| Monstrosity = {{Medium}}
| Monstrosity =  
| Connections =   
| Connections =   
*[[Qufim Island]]: ({{Location Tooltip|area=Behemoth's Dominion|pos=M-9}})
*[[Qufim Island]]: ({{Location Tooltip|area=Behemoth's Dominion|pos=M-9}})
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*[[Survival Guide]]: ({{Location Tooltip|area=Behemoth's Dominion|pos=L-9}})
*[[Survival Guide]]: ({{Location Tooltip|area=Behemoth's Dominion|pos=L-9}})
-->
-->
| Stats = {{Fellow}} {{Tractor}}
| Stats = {{Tractor}}
| Region  = Qufim
| Region  = Qufim
| Type = Outdoor
| Type = Outdoor
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| Restrictions = None
| Restrictions = None
| Requirements = None
| Requirements = None
| Weather = {{Light|Weather}} {{Lightning|Weather}}
| BGM = None
| BGM = None
| Expansion = Original
| Expansion = Final Fantasy XI
}}
}}


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{{:{{PAGENAME}}/Field Manual}}
{{:{{PAGENAME}}/Field Manual}}
-->
-->
<br>
 
{{Zone Section Header|Chocobo Digging}}
*'''CHOCOBO DIGGING'''
*Bat Wing
*Beastmen's Cache (615~865 Conquest Points)
*Behemoth's Hide
*Bone Chip
*Darksteel Ore
*Giant Femur
*Lightning Cluster (Weather effect not needed to be active)
*Pebble
*Silver Ore
*Soil Geode
|BGCOLOR="#DFDFDF" rowspan="1" valign="top"|
|BGCOLOR="#DFDFDF" rowspan="1" valign="top"|
<!--
{{Zone Section Header|digging}}
{{:{{PAGENAME}}/Chocobo Digging}}<!--
{{Zone Section Header|Treasure Casket}}
{{Zone Section Header|Treasure Casket}}
{{:{{PAGENAME}}/Treasure Casket}}
{{:{{PAGENAME}}/Treasure Casket}}
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{{TableMobHeader-NM}}
{{TableMobHeader-NM}}


{{tableMobLine-NM| Name=Behemoth | Spawn=[[Forced Spawn]] | Lvl=80 | Drop= [[Behemoth Hide]]<br>[[Comet Tail]]<br>[[Thundercloud]]| Steal= | Family=Behemoths | NumSpawns={{Tooltip-NMMap|map= Behemoths-dominion-NM.png|NM= Behemoth}} | Note=A, T(S)}}
{{tableMobLine-NM| Name=Behemoth | Spawn= | Lvl=80 | Drop= [[Behemoth Hide]]<br>[[Comet Tail]]<br>[[Thundercloud]]| Steal= | Family=Behemoths | NumSpawns={{Tooltip-NMMap|map= Behemoths-dominion-NM.png|NM= Behemoth}} | Note=A, T(S)}}


{{tableMobLine-NM| Name=King Behemoth | Spawn=[[Forced Spawn]] | Lvl=85 | Drop= [[Behemoth Hide]]<br>[[Behemoth Tongue]]<br>[[Behemoth Horn]]<br>[[Defending Ring]]<br>[[Pixie Earring]]<br>[[Shining Cloth]]<br>[[Aquarian Abjuration: Feet]]<br>[[Earthen Abjuration: Legs]]<br>[[Martial Abjuration: Legs]]<br>[[Wyrmal Abjuration: Head]] | Steal= | Family=Behemoths | NumSpawns={{Tooltip-NMMap|map= Behemoths-dominion-NM.png|NM= King Behemoth }} | Note=A, T(S)}}
{{tableMobLine-NM| Name=King Behemoth | Spawn= | Lvl=85 | Drop= [[Behemoth Hide]]<br>[[Behemoth Tongue]]<br>[[Behemoth Horn]]<br>[[Defending Ring]]<br>[[Pixie Earring]]<br>[[Shining Cloth]]<br>[[Aquarian Abjuration: Feet]]<br>[[Earthen Abjuration: Legs]]<br>[[Martial Abjuration: Legs]]<br>[[Wyrmal Abjuration: Head]] | Steal= | Family=Behemoths | NumSpawns={{Tooltip-NMMap|map= Behemoths-dominion-NM.png|NM= King Behemoth }} | Note=A, T(S)}}


{{TableMobFooter-NM}}
{{TableMobFooter-NM}}

Latest revision as of 11:08, 17 April 2024

Description
Home to the Behemoths of Vana'diel, this cavernous subterranean dwelling is buried deep inside Qufim Island. In addition to the Behemoths, scores of undead also roam around seeking to surprise unsuspecting adventurers.
Behemoths-dominion-pic.jpg
Table of Contents
Connections
Interactive Map
Zone Information
Area Name Behemoth's Dominion
Type Outdoor
Maps
BehemothsDominion.png
Map Acquisition Purchase
Miscellaneous Able to use Tractor
Hobbies

Ffxi gld 01.png

Ffxi hby 10.PNG

Weather Auroras Thunder
Region Qufim
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music None
Notes None
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Thunder Thunder
Sunshine
Sunshine
Tomorrow
No Change
2
Clouds.png Clouds
Thunder Thunder
Thunder Thunder
3
No Change
4
Thunder Thunder
Sunshine
Sunshine
5
No Change
6
Thunder Thunder
Clouds.png Clouds
Clouds.png Clouds
7
No Change
8
Clouds.png Clouds
Sunshine
Sunshine
9
Thunder Thunder
Sunshine
Sunshine
10
Sunshine
Thunder Thunder
Thunder Thunder
11
Clouds.png Clouds
Thunder Thunder
Thunder Thunder
12
Sunshine
Clouds.png Clouds
Clouds.png Clouds
13
Thunder Thunder
Clouds.png Clouds
Clouds.png Clouds
14
No Change
15
No Change


Involved in Quests/Missions

Quest Type Starter Location
Beat Around the Bushin General Vola    Lower Jeuno J-8
The Talekeeper's Gift WAR AF Deidogg    Bastok Mines H-6
Mission Nation Starter Location
Headstone Pilgrimage Zilart --- ---

Other Information

Possible Weather Weather Reporter
Resistance vs. Light Information Needed
Resistance vs. Lightning

Elemental Map
BehemothsDominionElementals.png

Item Abundance
Bat Wing 0%Unknown(0%)
Beastmen's Cache 0%Unknown(0%)
Behemoth's Hide 0%Unknown(0%)
Bone Chip 0%Unknown(0%)
Darksteel Ore 0%Unknown(0%)
Giant Femur 0%Unknown(0%)
Lightning Cluster
(Weather effect not needed to be active)
0%Unknown(0%)
Pebble 0%Unknown(0%)
Silver Ore 0%Unknown(0%)
Soil Geode 0%Unknown(0%)

= Requires Burrow  = Requires Egg Helm  = Requires Bore  = Obtainable only at Night

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Behemoth
80 Behemoth Hide
Comet Tail
Thundercloud
Behemoths Behemoth Spawn Location

A, T(S)


King Behemoth
85 Behemoth Hide
Behemoth Tongue
Behemoth Horn
Defending Ring
Pixie Earring
Shining Cloth
Aquarian Abjuration: Feet
Earthen Abjuration: Legs
Martial Abjuration: Legs
Wyrmal Abjuration: Head
Behemoths King Behemoth Spawn Location

A, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Bhuta
46-48 Cotton Cloth
Luminicloth
Cotton Cloth Ghosts 2 A, H, HP
Demonic Weapon
Warrior
45-46 Evil Weapons 2 A, H, M
Demonic Weapon
Red Mage
45-46 Evil Weapons 2 A, H, M
Greater Gayla
42-44 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 6 A, H
Lesser Gaylas
40-42 Bat Fang
Bat Wing
Bat Trios 7 A, H
Light Elemental
During light weather
48-50 Light Cluster Elementals 5 A, M
Lost Soul
45-47 Bone Chip
Stun
Bone Chip Skeletons 2 A, H, HP
Master Coeurl
45-50 Coeurl Hide
Coeurl Meat
Coeurl Whisker
Coeurls 2
Spawn Bhuta at night
A, S, Sc
Thunder Elemental
During lightning weather
48-50 Lightning Cluster Elementals 5 A, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes


Ancient Weapon
Spawned Mission: Headstone Pilgrimage
Evil Weapons 1 A, H, M


Doglix Muttsnout
Spawned Quest: The Talekeeper's Gift
Goblins 1 A, L, S
Legendary Weapon
Spawned Mission: Headstone Pilgrimage
Evil Weapons 1 A, H, M


Moxnix Nightgoggle
Spawned Quest: The Talekeeper's Gift
Goblins 1 A, L, S


Picklix Longindex
Spawned Quest: The Talekeeper's Gift
Goblins 1 A, L, S


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants