Shots in the Dark: Difference between revisions

From HorizonXI Wiki
mNo edit summary
 
Line 25: Line 25:
<div class="flex-container">
<div class="flex-container">
<div class="flex-container-item-3">
<div class="flex-container-item-3">
{| class="horizon-table armorycrate-table center-col-1 sortable"
{| class="table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable"
! One of
! One of
|-
|-
Line 32: Line 32:
|[[Mythril Beastcoin]]  {{Hxi Drop Rate|asb=500/1000|0|0}}
|[[Mythril Beastcoin]]  {{Hxi Drop Rate|asb=500/1000|0|0}}
|}
|}
{| class="horizon-table armorycrate-table center-col-1 sortable"
{| class="table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable"
! One of
! One of
|-
|-
Line 41: Line 41:
</div>
</div>
<div class="flex-container-item-3">
<div class="flex-container-item-3">
{| class="horizon-table armorycrate-table center-col-1 sortable"
{| class="table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable"
! One of
! One of
|-
|-
Line 52: Line 52:
</div>
</div>
<div class="flex-container-item-3">
<div class="flex-container-item-3">
{| class="horizon-table armorycrate-table center-col-1 sortable"
{| class="table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable"
! Zero to One of
! Zero to One of
|-
|-

Latest revision as of 02:45, 26 January 2025

Shots in the Dark
Type: BCNM
Zone: Horlais Peak
Entry Item: Moon Orb
Level: 60
Members: 3
Time: 15 minutes


Mobs

Name Level Job Type
Orcish Onager Unknown Unknown Warmachine

Possible Rewards

  • Your armoury crate will load out of the following groupings:

Notes

  • Orcish Onager uses Warmachine special attacks.

Can cast Bindga.

Uses ranged Warmachine Special Attacks at approximately a regular attack rate. Blind and Paralyze, though they land, will not stop these attacks. They have the regular effect on Shadows for whatever the attack is. If approached, it will cast Bindga and flee to a distance, then continue the attack.

Most if not all attacks appear to be fire based, and hit for 150-220 on a Ninja in 'regular' defensive gear. Evasion does not seem to be taken into account, or alternately it could simply be extremely accurate.

Strategy

Be the first one to provide a ground-breaking strategy