Korroloka Tunnel: Difference between revisions

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| Requirements = [[Rise of the Zilart]] installed.
| Requirements = [[Rise of the Zilart]] installed.
| Expansion = [[Rise of the Zilart]]
| Expansion = [[Rise of the Zilart]]
| Weather = {{Thunder|Weather}} {{Water|Weather}}
| BGM = None
| BGM = None
}}
}}

Revision as of 22:29, 14 April 2024

Description
This cave is located deep beneath the sea floor and was used by the Galka to flee to the Quon Continent. The Galka were driven from their homeland by beastmen known as the Antica. The interior of the cave is quite beautiful and is formed from a terrestrial coral. To the Galka, however, it is known as a place of tragedy and death, where the coral thrived on the blood of fallen comrades.
Korroloka-Tunnel-pic.jpg
Interactive Map
Zone Information
Area Name Korroloka Tunnel
Type Dungeon
Maps
Korroloka Tunnel Map 1.jpg
Korroloka Tunnel Map 2.jpg
Korroloka Tunnel Map 3.jpg
Korroloka Tunnel Map 4.jpg
Korroloka Tunnel Map 5.jpg
Map Acquisition Purchase
Miscellaneous Able to use Escape Able to use Tractor
Hobbies

Ffxi hby 01.png

Ffxi gld 01.png

Weather Thunder Rain
Region Gustaberg
Expansion Rise of the Zilart
Requirements Rise of the Zilart installed.
Restrictions None
Background music None
Notes None
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Sunshine
Rain Rain
Rain Rain
Tomorrow
Clouds.png Clouds
Rain Rain
Rain Rain
2
Sunshine
Clouds.png Clouds
Clouds.png Clouds
3
Sunshine
Sunshine
Sunshine
4
Sunshine
Rain Rain
Rain Rain
5
Sunshine
Sunshine
Sunshine
6
Sunshine
Rain Rain
Rain Rain
7
Rain Rain
Sunshine
Sunshine
8
Sunshine
Rain Rain
Rain Rain
9
Sunshine
Clouds.png Clouds
Clouds.png Clouds
10
Sunshine
Rain Rain
Rain Rain
11
Sunshine
Sunshine
Sunshine
12
Sunshine
Rain Rain
Rain Rain
13
Sunshine
Sunshine
Sunshine
14
Sunshine
Clouds.png Clouds
Clouds.png Clouds
15
Sunshine
Sunshine
Sunshine


Involved in Quests/Missions

Quest Type Starter Location
Ayame and Kaede Job: Ninja Kaede    Port Bastok I-5
Blighted Gloom Fellow Luto Mewrilah    Upper Jeuno G-8
Chasing Dreams General Zoriboh    Rabao F-6
Now Recording... General Darcia    Lower Jeuno H-7
Personal Hygiene General Gatih Mijurabi    Kazham I-8

Other Information

[ edit ]
Item Abundance
Bal Shell 101%Received with quest active
Rock Salt 0%Unknown(0%)
Seashell 0%Unknown(0%)
Crab Shell 0%Unknown(0%)
Fish Scales 0%Unknown(0%)
Lugworm 0%Unknown(0%)
Shell Bug 0%Unknown(0%)
Coral Fragment 0%Unknown(0%)
Vegetable Seeds 0%Unknown(0%)
Turtle Shell 0%Unknown(0%)
Grain Seeds 0%Unknown(0%)
Helmet Mole 0%Unknown(0%)
Excavation Map

KorrolokaTunnelExcavation1.png KorrolokaTunnelExcavation2.png KorrolokaTunnelExcavation3.png KorrolokaTunnelExcavation4.png KorrolokaTunnelExcavation5.png


Possible Weather Weather Reporter
Resistance vs. Lightning Information Needed
Resistance vs. Water

Elemental Map
KorrolokaTunnelElementals1.png KorrolokaTunnelElementals2.png

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Cargo Crab Colin
35-37 Crab Shell
Land Crab Meat
Nadrs
Crabs Cargo Crab Colin Spawn Location

L, H, Sc



Dame Blanche
37-39 Sarcenet Cloth Ghosts Dame Blanche Spawn Location

A, H, HP


Falcatus Aranei
32 Spider Web
Webcutter
Spiders Falcatus Aranei Spawn Location

L, H


Morion Worm
Spawned by trading Iron Ore to a ???
Respawn: 15 minutes
30-32 Copper Ore
Darksteel Ore
Iron Ore
Morion Tathlum
Tin Ore
Worms Morion Worm Spawn Location Morion Worm Spawn Location Morion Worm Spawn Location

A, L, H


Thoon
43Verification Needed Impetus Earring Gigas Thoon Spawn Location

A, L


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Bogy
30-33 Cotton Cloth
Revival Tree Root
Cotton Cloth Ghosts 9 A, H, HP
Clipper
29-32 Crab Shell
Land Crab Meat
Crabs 34 H
Combat
27-30 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 48 L, H
Gigas Foreman
Assisted by Gigas's Spider (28-30)
35-37 Gigas Necklace
Gigas Socks
Helmet Mole
Gigas 4 A, L, S
Gigas Stonecarrier
35-37 Helmet Mole
Gigas Necklace
Gigas Socks
Maple Shield
Marble
Gigas 4 A, L, S
Gigas Stonegrinder
35-37 Helmet Mole
Gigas Necklace
Gigas Socks
Maple Shield
Gigas 4 A, L, S
Gigas Stonemason
35-37 Helmet Mole
Gigas Necklace
Gigas Socks
Maple Shield
Marble
Gigas 4 A, L, S
Goblin Bounty Hunter
Unknown Goblin Helm
Goblin Mail
Goblins 18 A, L, S
Greater Pugil
30-33 Pugil Scales Fish Scales Pugils 25 A, H
Huge Spider
28-31 Spider Web Spiders 33 L, H
Jelly
23-27 Slime Oil Slimes 20 A, H
Kraken
Fished up
35-37 Sea Monks 1 A, H
Lacerator
Start seeing these @ H-8 on Map 5
87-91 Crab Shell
Land Crab Meat
High-Quality Crab Shell
Crabs 18 H
Land Worm
20-25 Copper Ore
Flint Stone
Zinc Ore
Iron Ore
Flint Stone Worms 37 H, L
Scimitar Scorpion
34-37 Scorpion Claw
Scorpion Shell
Scorpions 3 A, H
Sea Monk
32-35 Seashell
Shall Shell
Sea Monks 6 A, H
Seeker Bats
22-26 Bat Fang
Bat Wing
Fiend Blood
Bat Trios 60 L, H
Snipper
Fished up
22-24 Crab Shell
Land Crab Meat
Rock Salt
Crabs 1 A, H
Spool Leech
87-91 Fiend Blood Leeches 9 L, H, Sc
Thread Leech
28-31 Carbuncle's Ruby
Fiend Blood
Leeches 42 L, H, Sc
Thunder Elemental
During lightning weather
32-34 Lightning Cluster Elementals 2 M
Water Elemental
During water weather
32-34 Water Cluster Elementals 4 M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes


Jammer Leech
Quest: Personal Hygiene
Leeches 3 A, L, H, Sc


Korroloka Leech
Spawned Quest: Ayame and Kaede
Leeches 3 A, L, H, Sc


Metallic Slime
Spawned Quest: Blighted Gloom
Slimes 1


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants