Bhaflau Thickets: Difference between revisions
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This page is a [[Treasures of Aht Urhgan]] content page which is currently unavailable on HorizonXI. | This page is a [[Treasures of Aht Urhgan]] content page which is currently unavailable on HorizonXI. | ||
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{{Zone Infobox | {{Zone Infobox | ||
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| Restrictions = None | | Restrictions = None | ||
| Requirements = [[The Road to Aht Urhgan]] | | Requirements = [[The Road to Aht Urhgan]] | ||
| Expansion = | | Expansion = Treasures of Aht Urhgan | ||
| BGM = "Jeweled Boughs" | | BGM = "Jeweled Boughs" | ||
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[[Category:Areas]] |
Revision as of 04:57, 17 April 2024
NOTICE: | This article is currently undergoing construction by a single editor or group of editors. |
Coming Soon™... This page is a Treasures of Aht Urhgan content page which is currently unavailable on HorizonXI.
Description
The Bhaflau Thickets is a lush wooded area caught between the waters of the Cyan Deep and Sicklemoon Straits. Lying just outside the teeming city of Al Zahbi, adventurers are often spotted sneaking through the thickets on their way to the beastmen strongholds of Mamook and Halvung. Those not cautious enough will face a wide array of unfriendly beasts, from the gigantic Marids to tiny Chigoes, from the slow Treants to darting Puks. Be prepared, the thickets can claim even the most well-seasoned adventurer.
Table of Contents
Quests/Missions • Chocobo Digging • Harvesting • Fishing • NPCs • Notorious Monsters • Regular Monsters • Event Monsters
Connections
NOTICE: | This article is currently undergoing construction by a single editor or group of editors. |
Coming Soon™... This page is a Treasures of Aht Urhgan content page which is currently unavailable on HorizonXI.
Map 1
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Map 2
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Interactive Map
Zone Information | |
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Area Name | Bhaflau Thickets |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | |
Weather | |
Region | West Aht Urhgan |
Expansion | Treasures of Aht Urhgan |
Requirements | The Road to Aht Urhgan |
Restrictions | None |
Background music | "Jeweled Boughs" |
Notes | None |
Weather Forecast
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
Promotion: Superior Private | Promotion | Naja Salaheem | Aht Urhgan Whitegate I-10 |
Promotion: Lance Corporal | Promotion | Naja Salaheem | Aht Urhgan Whitegate I-10 |
Promotion: Corporal | Promotion | Naja Salaheem | Aht Urhgan Whitegate I-10 |
The Prankster | Map | Ahaadah | Aht Urhgan Whitegate G-6 |
Totoroon's Treasure Hunt | General | Totoroon | Nashmau G-8 |
Mission | Nation | Starter | Location |
Aht Urhgan Mission 2: Immortal Sentries | Aht Urhgan | Naja Salaheem | Aht Urhgan Whitegate I-10 |
Aht Urhgan Mission 9: Undersea Scouting | Aht Urhgan | Naja Salaheem | Aht Urhgan Whitegate I-10 |
Aht Urhgan Mission 12: Royal Puppeteer | Aht Urhgan | Naja Salaheem | Aht Urhgan Whitegate I-10 |
Other Information
Coming Soon™... This page is a Treasures of Aht Urhgan content page which is currently unavailable on HorizonXI.
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NPCs Found Here
Name | Location | Type |
---|---|---|
Daswil | H-10 | Assault NPC |
Kamih Mapokhalam | F-6 | Entry to Alzadaal Undersea Ruins |
Hamta-Iramta | F-6 (Map 2) | Entry to Alzadaal Undersea Ruins |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Emergent Elm
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77-78 | Arborist Nails Gloom Claymore |
Treants | Emergent Elm Spawn Location |
A, L, H
| ||||||||
Lividroot Amooshah
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87 | Amooshah's Tendril Nobushi Kyahan Reikyo Hairpin |
Morbols | Lividroot Amooshah Spawn Location |
A, H | ||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Event Monsters Found Here
Name | Family | Spawns | Notes
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---|---|---|---|
Berried Chigoe
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Chigoes |
| |
Dark Rider
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Avatars |
| |
Plague Chigoe
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Chigoes | 1 |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |