Dynamis - Valkurm: Difference between revisions
From HorizonXI Wiki
m (expansion plain text) |
No edit summary |
||
| Line 10: | Line 10: | ||
| Stats = {{Tractor}} | | Stats = {{Tractor}} | ||
| Region = Dynamis | | Region = Dynamis | ||
| Type = | | Type = Dynamis | ||
| Maps = {{Zone Tooltip Map|Map 1}} | | Maps = {{Zone Tooltip Map|Map 1}} | ||
| Map Acquisition = [[Map of Dynamis - Valkurm|Purchase]] | | Map Acquisition = [[Map of Dynamis - Valkurm|Purchase]] | ||
Revision as of 07:25, 17 April 2024
Table of Contents
Connections
Interactive Map
| Zone Information | |
|---|---|
| Area Name | Dynamis - Valkurm |
| Type | Dynamis |
| Maps | |
| Map Acquisition | Purchase |
| Miscellaneous | |
| Hobbies | None |
| Weather | |
| Region | Dynamis |
| Expansion | Chains of Promathia |
| Requirements | Level 65 Perpetual Hourglass Chains of Promathia 3-5: Darkness Named Completed |
| Restrictions | 1 hour up to 2 hours max. |
| Background music | "Shadow Lord" |
| Notes | None |
Summary
| Boss | Cirrate Christelle |
|---|---|
| Title: | Dynamis-Valkurm Interloper |
| Repeatable: | Twice per conquest tally
|
| Reward: |
Treasure
Monsters Found Here
| Beastman - Nightmare - Notorious Monsters - Mega Boss |
Beastmen
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goblin Vangaurd
|
Relic Armor One Byne Bill Tukuku Whiteshell Ordelle Bronzepiece |
One Byne Bill Tukuku Whiteshell Ordelle Bronzepiece |
Goblins | A, L, T(S) | |||||||||
Orcish Vanguard
|
Relic Armor Ordelle Bronzepiece |
Ordelle Bronzepiece | Orcs | A, L, T(S) | |||||||||
Quadav Vanguard
|
Relic Armor One Byne Bill |
One Byne Bill | Quadav | A, L, T(S) | |||||||||
Yagudo Vanguard
|
Relic Armor Tukuku Whiteshell |
Tukuku Whiteshell | Yagudo | A, L, T(S) | |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Nightmare
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Nightmare Fly
|
One Byne Bill Relic Armor -1 Relic Armor Relic Accessories |
One Byne Bill | Flies | 3 | A, L, T(S) | ||||||||
| Nightmare Sheep
|
One Byne Bill Relic Armor -1 Relic Armor Relic Accessories |
One Byne Bill | Sheep | A, L, T(S) | |||||||||
| Nightmare Hippogryph
|
Ordelle Bronzepiece Relic Armor -1 Relic Armor Relic Accessories |
Ordelle Bronzepiece | Hippogryphs | A, L, T(S) | |||||||||
| Nightmare Sabotender
|
Ordelle Bronzepiece Relic Armor -1 Relic Armor Relic Accessories |
Ordelle Bronzepiece | Hippogryphs | A, L, T(S) | |||||||||
| Nightmare Manticore
|
Tukuku Whiteshell Relic Armor -1 Relic Armor Relic Accessories |
Tukuku Whiteshell | Manticores | A, L, T(S) | |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Notes
- Nightmare Flies, Manitcore and Sheep drop:
- Thief and Bard back
- Samurai, White Mage, Black Mage, and Beastmaster waist
- Nightmare Hippogryph and Sabotender drop:
- Ninja and Warrior waist
- Paladin, Bard, and Summoner back
Notorious Monsters
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragontrap
|
Relic Armor Ancient Currency |
Ancient Currency | Flytraps | 3 |
A, L, T(S)
| ||||||||
Fairy Ring
|
Relic Armor Ancient Currency |
Ancient Currency | Funguars | 1 |
A, L, T(S)
| ||||||||
Stcemqestcint
|
Relic Armor Ancient Currency |
Ancient Currency | Treants | 1 |
A, L, T(S)
| ||||||||
Nant'ina
|
Relic Armor Ancient Currency |
Ancient Currency | Goobbues | 1 |
A, L, T(S)
| ||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Mega Boss 
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cirrate Christelle
|
One Hundred Byne Bill Lungo-Nango Jadeshell Montiont Silverpiece |
Morbols | 1 | A, L, T(S) | |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Horizon Changes 
Dreamworld Dynamis Mega Bosses will always drop at least 1 - 100 currency.
| Dynamis | |
|---|---|
| Original Areas |
|
| Dreamworld Areas | |
| Bosses | |
| Time Extension Monsters | |
| Rewards | |
| Other | |

