Treasure and Tribulations

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Revision as of 22:35, 27 February 2024 by Spiffly (talk | contribs)

Type: BCNM
Zone: Balga's Dais
Restrictions:
          Level: 50
          Members: 6
          Time: 30 minutes
Orb: Comet Orb (50 Beastmen's Seals)

Mobs

Name

Level

Type

Large Box x 1

??

Mimic

Medium Box x 1

??

Mimic

Small Box x 1

??

Mimic

Notes

  • The BC starts with all three boxes spawned in a line in the middle of the arena. One of the three boxes (At random each time you enter the BC) is an actual treasure chest.
  • Once a hostile action is performed on a Box, the other two boxes will despawn. If the selected box is the real one, it will turn into the Armory Crate and you win without a fight. If it is not, it will attack you and must be defeated to win.
    • All boxes use standard Mimic TP moves and have Draw In.
    • The stats of the Mimic vary by which box was selected. The Large Box will attack slower and hit harder and has higher defense/lower evasion; the Small Box attacks faster for less damage and has lower defense/higher evasion; The Medium Box has balanced stats.

Treasure

Your armoury crate will load out of the following groupings:

One of:
Guardian's Ring (0%)
Kampfer Ring (0%)
Conjurer's Ring (0%)
Shinobi Ring (0%)
Slayer's Ring (0%)
Sorcerer's Ring (0%)
Soldier's Ring (0%)
Tamer's Ring (0%)
Tracker's Ring (0%)
Drake Ring (0%)
Fencer's Ring (0%)
Minstrel's Ring (0%)
Medicine Ring (0%)
Rogue's Ring (0%)
Ronin Ring (0%)
Platinum Ring (0%)
One of:
Astral Ring (0%)
Platinum Ring (0%)
Scroll of Quake (0%)
Ram Skin (0%)
Reraiser (0%)
Mythril Ingot (0%)
Light Spirit Pact (0%)
Scroll of Freeze (0%)
Scroll of Regen III (0%)
Scroll of Raise II (0%)
Petrified Log (0%)
Coral Fragment (0%)
Mahogany Log (0%)
Platinum Ore (0%)
Gold Ore (0%)
Darksteel Ore (0%)
Mythril Ore (0%)
Gold Ingot (0%)
Darksteel Ingot (0%)
Platinum Ingot (0%)
Ebony Log (0%)
Ram Horn (0%)
Demon Horn (0%)
Manticore Hide (0%)
Wyvern Skin (0%)
Wyvern Scales (0%)