Fei'Yin

From HorizonXI Wiki
Description
This monolithic ruined hulk erected in the middle of the Fauregandi region is the city of legend where it is assumed the Ancients lived. The inhabitants of its cermeted hallways run the gamut from the undead to the arcane. Very few people that set foot in the city come back alive.
Feiyin-pic.jpg
Interactive Map
Weather Forecast

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Zone Information
Area Name Fei'Yin
Type Dungeon
Maps
FeiYin1.png
FeiYin2.png
Map Acquisition Quest or Purchase
Miscellaneous Able to use Escape

Able to use Tractor

Hobbies

Ffxi hby 08.PNG

Weather Gloom Snow
Region Fauregandi
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music
Notes None

Involved in Quests/Missions

Quest Type Starter Location
Class Reunion AF (SMN) ---    Windurst Walls
Curses, Foiled A-Golem!? Scroll Shantotto    Windurst Walls K-7
Peace for the Spirit AF (RDM) Curilla    Chateau d'Oraguille I-9
Pieuje's Decision AF (WHM) ---    Chateau d'Oraguille H-8
Scattered into Shadow AF (BST) Brutus    Upper Jeuno G-7
Sorcery of the North Scroll Eperdur    Northern San d'Oria M-7
Tea with a Tonberry? General Sobane    Southern San d'Oria D-6
The Opo-opo and I General Lulupp    Kazham G-7
The First Meeting AF (MNK) Oggbi    Port Bastok E-6
Mission Nation Starter Location
Darkness Rising Bastok Bastok Gate Guard Bastok
The Ruins of Fei'Yin San d'Oria San d'Orian Gate Guard San d'Oria
The Final Seal Windurst Windurst Gate Guard Windurst
The Jester who'd be King Windurst Windurst Gate Guard Windurst

Other Information

Item Abundance
Gil: 4,050 - 7 ,920 (??? Gil)More data needed
46.9%More data needed.(46.9%)
Fei'Yin Magic Tome 101%Received with quest active
Life Belt 44%More data needed.(44%)
Ametrine 2%More data needed.(2%)
Garnet 6.1%More data needed.(6.1%)
Goshenite 0%More data needed.(0%)
Light Opal 0%More data needed.(0%)
Onyx 0%More data needed.(0%)
Peridot 0%More data needed.(0%)
Sphene 0%More data needed.(0%)
Turquoise 0%More data needed.(0%)

Fei'Yin Chest Key

Treasure Maps
FeiYinChests.webp

Possible Weather Weather Reporter
Resistance vs. Dark Information Needed
Resistance vs. Ice

Elemental Map
FeiYinElementals.webp

NPCs Found Here

Name Location Type
Rukususu F-6 Quest NPC

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Capricious Cassie
70 Aiming Bracelets
Amity Cape
Cassie Earring
Hi-Reraiser
Malboro Vine
Reraiser
Vile Elixir
Vile Elixir +1
Malboro Fiber
Morbols Capricious Cassie Spawn Location

A, H


Eastern Shadow
63 Vali's Bow
Revival Tree Root
Shadows Eastern Shadow Spawn Location

A, L, H, HP


Goliath
62 Golem Shard
Granite
Mythril Ore
Golems Goliath Spawn Location

A, S, M


Northern Shadow
63 Executioner
Revival Tree Root
Shadows Northern Shadow Spawn Location

A, L, H, HP


Southern Shadow
63 Master Shield
Revival Tree Root
Shadows Western Shadow Spawn Location

A, L, H, HP


Western Shadow
63 Retaliators
Revival Tree Root
Shadows Western Shadow Spawn Location

A, L, H, HP


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Camazotz
51-54
59-63version 1.1
Bat Fang
Bat Wing
Fiend Blood
Giant Bats 17 A, L, H
Clockwork Pod
41-43 Eastern Pottery
Magic Pot Shard
Mercury
Zircon
Magic Pots 7 A, M
Colossus
56-58 Golem Shard
Mythril Ore
Golems 5 A, S, M
Dark Elemental
During dark weather
56-58 Dark Cluster Elementals 1 M
Droma
54-56 Magic Pot Shard
Mercury
Painite
Scroll of Enfire II
Magic Pots 10
Respawn: 15 min
A, M
Drone
41-43 Doll Shard
Mercury
Dolls 15 A, M
Hellish Weapon
61-63 Scroll of Reraise II
Evil Weapons 8
Respawn: 5 min
A, H, M
Ice Elemental
During ice weather
56-58 Ice Cluster Elementals 1 M
Killing Weapon
59-61 Evil Weapons 7
Respawn: 5 min
A, H, M
Ore Golem
43-45 Fei'Yin Chest Key
Golem Shard
Mythril Ore
Golems 9 A, S, M
Revenant
40-42 Cotton Cloth
Luminicloth
Revival Tree Root
Cotton Cloth Ghosts 14 A, H, HP
Shadow
Black Mage
44-46 Fei'Yin Chest Key
Revival Tree Root
Treasury Gold
Shadows 8
Respawn:16 minutes
A, L, H, HP
Shadow
Ranger
44-46 Fei'Yin Chest Key
Revival Tree Root
Treasury Gold
Shadows 8
Respawn:16 minutes
A, L, H, HP
Shadow
Thief
44-46 Fei'Yin Chest Key
Revival Tree Root
Treasury Gold
Shadows 8
Respawn:16 minutes
A, L, H, HP
Shadow
Warrior
44-46 Fei'Yin Chest Key
Revival Tree Root
Treasury Gold
Shadows 8
Respawn:16 minutes
A, L, H, HP
Specter
Black Mage
56-58 Revival Tree Root
Scroll of Absorb-INT
Scroll of Absorb-VIT
Shadows 8 A, L, H, HP
Specter
Ranger
56-58 Revival Tree Root
Scroll of Absorb-AGI
Scroll of Absorb-INT
Shadows 8 A, L, H, HP
Specter
Thief
56-58 Revival Tree Root Shadows 8 A, L, H, HP
Specter
Warrior
56-58 Scroll of Absorb-VIT
Revival Tree Root
Shadows 8 A, L, H, HP
Talos
53-55 Doll Shard
Mercury
Dolls 10 A, M
Undead Bats
38-40 Bat Fang
Bat Wing
Bat Trios 40 A, H
Underworld Bats
50-52 Bat Fang
Bat Wing
Fei'Yin Chest Key
Bat Trios 43 A, L, H
Utukku
55-57 Cotton Cloth
Luminicloth
Revival Tree Root
Wandering Bulb
Cotton Cloth Ghosts 14 A, H, HP
Vampire Bat
40-42 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 24 A, L, H
Rancid Flesh
81-82version 1.1 Revival Tree Root
Undead Skin
Doomed Unknown A, L, H
Apparition
81-83version 1.1 Revival Tree Root Shadows Unknown A, L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes


Altedour I Tavnazia
Spawned Quest: Pieuje's Decision
Shadows 1 A, L, H, HP


Dabotz's Ghost
Spawned Quest: Scattered into Shadow
Ghosts 1 A, H, HP


Miser Murphy
Spawned Quest: Peace for the Spirit
Ghosts 1 A, H, HP


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants