Category:Alchemy
Overview
Alchemy is a craft that uses a wide range of materials to create of a variety of enhancing and enfeebling potions as well as healing medicines. Also allows for the combination of items to add enhancements to existing weapons as well as the creation of Ninjutsu tools. The Alchemists' Guild headquarters are located in the Republic of Bastok, though guild representatives can be found elsewhere. There you can obtain Synthesis Image Support to assist your crafting, as well as buy and sell guild related items. Guild members beyond the rank of Novice can earn Guild Points, used to purchase items exclusive to crafters.
Alchemists' Guild
The Alchemists' Guilds of Bastok and Aht Urhgan Whitegate are is open 8:00 - 23:00.
They are cClosed for holiday on Lightsday (Bastok) and Lightningsday (Aht Urhgan Whitegate), respectively.
By speaking to Abd-al-Raziq, the Guild Master, you can sign up to the guild and get a free crystal.
Guild Merchants
Guild Merchants buy and sell craft related goods during the guild's hours of operation. Prices can vary greatly depending on supply and demand, and unlike Standard Merchants, they can sell out of inventory.
Name | Location |
---|---|
Odoba | Bastok Mines (K-7) |
Maymunah | Bastok Mines (K-7) |
Wahraga | Aht Urhgan Whitegate (F-5) |
Gathweeda | Aht Urhgan Whitegate (F-5) |
Synthesis Image Support NPCs
Synthesis image support temporarily raises your skill by 1 point. Advanced support raises your skill by 3 points, and requires a small fee based on your crafting rank, but also lasts much longer. Synthesis Image Support can be obtained from the following Guild representatives:
Guild Test Items
Every ten skill levels, you are required to prove to the guild that you "have what it takes" by crafting (or buying) an item of the guild's choosing. This item can be turned in once you have reached an "8" in skill (8, 28, 48, etc.), or higher skill (up to the cap). Once you have the requisite skill, speak with the Guild Master, Abd-al-Raziq at Bastok Mines (L-7), in the Alchemists' Guild (Bastok).
Level | Item Requested | Rank Acquired |
---|---|---|
8-10 | Animal Glue | Recruit |
18-20 | Poison Potion | Initiate |
28-30 | Blinding Potion | Novice |
38-40 | Firesand | Apprentice |
48-50 | Fire Sword | Journeyman |
58-60 | Hi-Potion | Craftsman |
68-70 | Acid Kukri | Artisan |
78-80 | X-Potion | Adept |
88-90 | Bloody Sword | Veteran |
Alchemy Guides
To add Guides, tag them with Category:Guides and Category:Alchemy and they will appear here.
Guild Points Items
Once you have attained the rank of Novice, you may begin to earn Guild Points with the Guild. Note that you may only accumulate Guild Points for one guild at a time. The "Item of the Day" that the guild will accept changes every day at Japanese Midnight, and varies by crafting rank. Speak with Hemewmew at Bastok Mines (K-7), in the Alchemists' Guild (Bastok). To find out what the item is, determine the limit to how many points can be earned, turn in items for points, and to spend points on Guild Points Items.
Rank | Points | Item | Notes |
---|---|---|---|
Novice | 200 | High Quality Crystal | Can be used to sign a crafted item. For available options see High Quality Crystals. |
10,000 | Trituration | This special alchemy ability allows you to place ingredients in a Triturator, making it easier to process more medicines with one crystal. | |
10,000 | Iatrochemistry | This special alchemy ability allows you to augment an automaton using the techniques of chemical medicine. | |
20,000 | Concoction | This special alchemy ability allows you to concentrate ingredients to create medicines in the form of a solid drop. These drops have the same effect as their liquid equivalents. | |
20,000 | Anima Synthesis | This forbidden type of alchemy is used to drain elemental energy from remnants of lost memories, and transform it into a partially materialized "quasispirit" known as Anima. | |
40,000 | Alchemic Ensorcellment | This special alchemy ability allows you to enchant catalysts with the power of black magic. | |
40,000 | Alchemic Purification | This special alchemy ability allows you to enchant catalysts with the power of white magic. | |
Apprentice | 10,000 | Alchemist's Belt | A belt that has Enchantment: Synthesis Image Support |
Journeyman | 70,000 | Caduceus | A Club that gives +1 to your Alchemy skill. Title obtained: |
Artisan | 100,000 | Alchemist's Apron | An apron that gives +1 to your Alchemy skill. Title obtained: |
Veteran | 150,000 | Emeralda | A piece of Furniture that gives Moghancement: Alchemy Skill. Title obtained: |
Crafts |
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Hobbies |
Contents: | Top 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
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Subcategories
This category has the following 12 subcategories, out of 12 total.
Pages in category "Alchemy"
The following 176 pages are in this category, out of 376 total.
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M
P
- Panacea
- Papaka Grass
- Philosopher's Stone
- Platino Coat
- Platinum Bullet
- Poison Baghnakhs
- Poison Baghnakhs +1
- Poison Baselard
- Poison Cesti
- Poison Cesti +1
- Poison Claws
- Poison Claws +1
- Poison Dagger
- Poison Dagger +1
- Poison Katars
- Poison Katars +1
- Poison Knife
- Poison Knife +1
- Poison Kukri
- Poison Kukri +1
- Poison Potion
- Popstar
- Porcelain Flowerpot
- Potion
- Potion +1
- Potion +2
- Potion +3
- Prism Powder
- Pro-Ether
- Prominence Axe
- Prominence Sword
- Psychoanima
- Python Baselard
R
S
- Saber
- Saber +1
- Sacred Degen
- Sacred Lance
- Sacred Mace
- Sacred Maul
- Sacred Sword
- Sage
- Sairui-Ran
- Sakurafubuki
- Sakurafubuki +1
- Schwert
- Schwert +1
- Seito
- Shrimp Lure
- Silence Baghnakhs
- Silence Baghnakhs +1
- Silence Dagger
- Silence Dagger +1
- Silencing Potion
- Silent Oil
- Silver Bullet
- Single Hook Fishing Rod
- Sinking Minnow
- Sleeping Potion
- Slime Oil
- Sparkling Hand
- Spartan Bullet
- Spirit Masque
- Spirit Maul
- Spirit Sword
- Stun Claws
- Stun Claws +1
- Stun Jamadhars
- Stun Jamadhars +1
- Stun Knife
- Stun Knife +1
- Stun Kukri
- Stun Kukri +1
- Sulfur
- Sun Water
- Super Ether
- Super Ether +1
- Super Ether +2
- Super Ether +3