Davoi

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Davoi-pic.jpg

Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | Chests/Coffers | Fishing | NMs | Mobs

During the Great War nearly twenty years ago, an attack was made by the Orcish troops on this peaceful Elvaan monastery left the tiny sanctuary in ruins and under the control of the beastmen. The Orcs transformed the area into their main stronghold, delighted by the layout of the surrounding area, as well as the protection that the monastic caverns provided. While there have been many attempts by the San d'Orian Royal Knights to reclaim this area, the ever-weakening forces of the kingdom remain powerless in this fight and often rely on hired adventurers to assist them in their campaigns.

Connecting Areas

Jugner Forest: J-6, Escape
Monastic Cavern: G-7, H-8, H-11, J-9, K-7

Involved in Quests/Missions

Quest Type Starter Location
A Knight's Test PLD Flag Balasiel Southern San d'Oria F-7
Missionary Moblin General Koblakiq Oldton Movalpolos H-11
Tea with a Tonberry? General Sobane Southern San d'Oria D-6
Test My Mettle General Devean Selbina I-8
The Crimson Trial RDM AF 1 Sharzalion Southern San d'Oria K-6
The Doorman WAR AF 1 Phara Bastok Mines J-9
The First Meeting MNK AF 2 Oggbi Port Bastok E-6
To Cure a Cough General Amaura Southern San d'Oria G-6
Under Oath PLD AF 3 Trion Chateau d'Oraguille
Warding Vampires General Maloquedil Northern San d'Oria J-8
Mission Country Starter Location
Mission 2-2: The Davoi Report San d'Oria Gate Guard San d'Oria
Mission 3-1: Infiltrate Davoi San d'Oria Gate Guard San d'Oria
Mission 4: Magicite All Embassy Ru'Lude Gardens
Mission 8-1: Vain Windurst Gate Guard Windurst
Mission 8-2: The Jester Who'd Be King Windurst Gate Guard Windurst

Weather

Thunder Water

Elemental Maps
Elementals

Coffer/Chest Contents

Chests
Davoi Chest Key
Treasure Chests

Gil: ~5,600
Ametrine
Electrum Ring
Garnet
Goshenite
Light Opal
Onyx
Peridot
Sphene
Turquoise

NPCs Found Here

Name Location Type
Lootblox J-7 ---
Quemaricond H-7 ---
Sedal-Godjal J-8 ---
Zantaviat J-7 ---

Fishing

Fish Cap Body of Water

Crayfish
Moat Carp
Tricolored Carp
Giant Catfish
Dark Bass
Gold Carp
Red Terrapin
Takitaro
Arrowwood Log
Rusty Bucket
Rusty Leggings

7
11
27
31
33
53
56
95
---
---
---

Cascade, Ponds
Ponds
Ponds
Ponds
Ponds
Ponds
Ponds
Cascade
Cascade
Cascade, Ponds
Cascade, Ponds

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Barakbok (NM)
Spawned: Quest
43 Orc 1 A, L, S, Sc
Bilopdop (NM)
Spawned: Quest
55 Orc 1 A, L, S, Sc
Blubbery Bulge (NM) 45-47 Slime 1 A, H, Sc
Deloknok (NM)
Spawned: Quest
53 Orc 1 A, L, S, Sc
Dirtyhanded Gochakzuk (NM) 71 Orc 1 A, L, S, Sc
Gavotvut (NM)
Spawned: Quest
45 Orc 1 A, L, S, Sc
Hawkeyed Dnatbat (NM) 26-28 Orc 1 A, L, S, Sc
Hematic Cyst (NM)
Spawned: Quest
40 Clot 1 A
One-eyed Gwajboj (NM)
Spawned: Quest
62 Orc 1 A, L, S, Sc
Orc's Wyvern (NM)
Steelbiter Gudrud's Wyvern
26-28 Wyvern 1 H
Poisonhand Gnadgad (NM) 39-40 Orc 1 A, L, S, Sc
Purpleflash Brukdok (NM)
Spawned: Quest
45 Orc 1 A, L, S, Sc
Steelbiter Gudrud (NM) 33-34 Orc 1 A, L, S, Sc
Three-eyed Prozpuz (NM)
Spawned: Quest
60 Orc 1 A, L, S, Sc
Tigerbane Bakdak (NM) 31-32 Orc 1 A, L, S, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mobs Found Here

Name Level Drops Steal Family Spawns Notes
Davoi Hornet 20-23 Bee 17 L, S, Sc
Davoi Mush 33-36 Slime 3 A, H, Sc
Davoi Pugil 20-23 Pugil 27 A, H
Davoi Wasp 30-33 Bee 15 A, L, S, Sc
Ferocious Pugil
Fished up
22-24 Pugil 1 A, H
Geezard 34-37 Lizard 17 A, L, H
Gloop
Fished up
38-40 Slime 1 A, H
Greater Pugil
Fished up
30-32 Pugil 1 A, H
Morbol 37-39 Morbol 3 A, H
Oil Spill
Fished up
45-47 Slime 1 A, H
Orcish Beastrider 33-37 Orc 19 A, L, S, Sc
Orcish Bowshooter 42-46 Orc 26 A, L, S, Sc
Orcish Brawler 35-39 Orc 19 A, L, S, Sc
Orcish Champion 64-68 Orc 7 A, L, S, Sc
Orcish Cursemaker 23-27 Orc 10 A, L, S, Sc
Orcish Dragoon 65-69 Orc 7 A, L, S, Sc
Orcish Dreadnought 63-67 Orc 9 A, L, S, Sc
Orcish Farkiller 62-66 Orc 9 A, L, S, Sc
Orcish Fighter 22-26 Orc 10 A, L, S, Sc
Orcish Firebelcher 39-42 Orc 2 A, L, S, Sc
Orcish Footsoldier 43-47 Orc 26 A, L, S, Sc
Orcish Gladiator 44-48 Orc 26 A, L, S, Sc
Orcish Impaler 32-36 Orc 19 A, L, S, Sc
Orcish Nightraider 34-38 Orc 19 A, L, S, Sc
Orcish Predator 53-57 Orc 9 A, L, S, Sc
Orcish Serjeant 24-28 Orc 9 A, L, S, Sc
Orcish Trooper 45-49 Orc 26 A, L, S, Sc
Orcish Veteran 52-56 Orc 9 A, L, S, Sc
Orcish Warchief 55-59 Orc 12 A, L, S, Sc
Orcish Zerker 54-58 Orc 9 A, L, S, Sc
Thunder Elemental
During thunder weather
47-49 Elemental 9 M
War Lizard 29-32 Lizard 24 L, H
Water Elemental
During water weather
47-49 Elemental 9 M
Wolf Bat 25-29 Giant Bat 22 A, H
Wood Bats 20-23 Bat Trio 5 A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants