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[[Category:Guides]]
Blood Pacts are commands issued by a [[Summoner]] to a summoned [[Avatar]]. Each Avatar has its own set of abilities, divided between [[Blood Pact: Rage]] and [[Blood Pact: Ward]].
{{tocright}}
Each [[Avatar]] has a set of ''Blood Pacts'' exclusive to that Avatar while summoned. They are triggered by the [[Summoner]] at the cost of his or her [[MP]]. These include damaging and/or debilitating physical abilities (a few of which may be [[Skillchain]]ed), [[Elemental Magic]] (which may be [[Magic Burst]]ed), or valuable support abilities not found elsewhere. The Blood Pact ability has a 60 sec. recast timer which can be shortened or lengthened by equipping certain weapons and armor.<br>
When Summoners use the ability [[Astral Flow]], an additional class of Blood Pact abilities become available for the duration of its effect. These abilities will consume all of the Summoner's remaining MP in order to inflict massive [[AOE]] damage.
 
* [[Blood Pact Ability Delay|Blood Pact Delay]] - equipment has a hard cap of -15 seconds, for a minimum blood pact timer of 45 seconds.
* See [[Calculating Blood Pact Damage]] for more information on how Blood Pact damage is calculated.
 
*Blood Pact will receive different effects when the value added by equipment or merit points exceeds the skill cap for that level.
**Players can experience increased accuracy when using [[Blood Pact: Rage]] or lengthened effect durations when using [[Blood Pact: Ward]]. The length of the duration increased varies depending on which Blood Pact is used.
**A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations.
*Players will also experience increases in [[Summoning Magic|summoning skill]] when using the [[Blood Pact: Rage]] and [[Blood Pact: Ward]] pet commands.


* CTR+B or ALT+B is the shortcut to the pet command window. (Only if you have a pet out.)
== General mechanics ==
** /pet "blood pact" <target/me>
* [[Blood Pact: Rage]] contains attacks and other offensive abilities, while [[Blood Pact: Ward]] contains healing, enhancing, and enfeebling abilities.
<br>
* Rage and Ward use separate base recast timers of 60 seconds. Equipment with [["Blood Pact" Ability Delay]] can reduce either timer by up to 15 seconds, for a minimum recast of 45 seconds.
 
* MP is consumed only when the Blood Pact successfully executes. Distance-related activation failures do not trigger the recast timer.
<br>
* Physical Rage pacts may carry [[Skillchain]] properties. Blood Pacts that deal magical damage may be used to [[Magic Burst]] according to their element.
 
* [[Summoning Magic Skill|Summoning Magic skill]] above the level cap can improve the accuracy of Rage pacts or extend the duration of applicable Ward pacts.
In the tables below:
* Using Blood Pact: Rage or Blood Pact: Ward may increase Summoning Magic skill.
*'''Attribute''' column indicates the attribute associated with that blood pact. It can have an elemental attribute that can be used in a [[skillchain]]. It can have a magic attribute, which uses up your avatar's [[TP]] when used, and can be used in a [[Magic Burst]]. Or It can have none at all. 
* A portion of the enmity generated by a Blood Pact is inherited by the Summoner. {{changes|Added with the January 30, 2026 rebase.}}
*'''Type''' column indicates the melee [[Damage Types|damage type]] type of damage bonus the Blood Pact delivers (blank is a magical effect). The normal attacks are all [[Damage Types|Hand-to-Hand]].
* Horizon-specific levels, effects, MP costs, or acquisition methods are marked with {{changes}}.
**'''H''' = [[Damage Types|Hand-to-Hand]]:
* See [[Calculating Blood Pact Damage]] for damage formulas and other offensive Blood Pact mechanics.
***+25% [[:Category:Magic Pots|Magic Pots]], [[:category:Corses|Corses]]
***+12.5% [[:Category:Skeletons|Skeletons]]
**'''B''' = [[Damage Types|Blunt]]:
***+50% [[:Category:Magic Pots|Magic Pots]]
***+25% [[:Category:Skeletons|Skeletons]]
***-50% [[:category:Ghosts|Ghosts]]
**'''S''' = [[Damage Types|Slashing]]:
***+12.5% [[:Category:Hounds|Hounds]], [[:Category:Doomed|Doomed]]
***-25% [[:category:Rocs|Rocs]], [[:category:Ghosts|Ghosts]], [[:category:Skeletons|Skeletons]], [[:category:Slimes|Slimes]]
**'''P''' = [[Damage Types|Piercing]]: 
***+25% [[:Category:Birds|Birds]], [[:Category:Rocs|Rocs]], [[:category:Bees|Bees]], [[:category:Bat Trios|Bat Trios]], [[:category:Flies|Flies]], [[:category:Giant Bats|Giant Bats]], [[:category:Mandragora|Mandragora]], [[:category:Puks|Puk]], [[:category:Colibri|Colibri]]
***-25% [[:category:Corses|Corses]], [[:category:Ghosts|Ghosts]], [[:category:Slimes|Slimes]]
***-50% [[:Category:Skeletons|Skeletons]]
 
==Astral Flow Blood Pacts==
*These Blood Pacts may only be used when the two-hour ability [[Astral Flow]] is active.
*All Astral Flow Blood Pacts will consume all of the Summoner's MP when used.
*All Astral Flow Blood Pacts require a minimum of an MP amount equal to twice the Summoner's level in order to use them.
:''('''Example:''' A Level 20 Summoner requires a minimum of 40 MP to use an Astral Flow Blood Pact.)''
*Contrary to popular belief, the power of Astral Flow Blood Pacts are not altered by the amount of MP they consume.
*All Astral Flow Blood Pacts can be [[Magic Burst]]ed, but do not use TP.
*All Astral Flow Blood Pacts are Rage commands.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0"
! align="left" |<!-- Name --> Blood Pact
!<!-- Lvl --> Level of Summoner
!<!-- Lvl --> Base Element
!<!-- Description --> Description
|- bgcolor="#E3E6FF"
|[[Searing Light]]
| align="center" |1
| align="center" |{{Light|Light}}
|Carbuncle initiates a massive {{Light|Light-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#e3e6ff"
|[[Howling Moon]]
| align="center" |1
| align="center" |{{Dark|Darkness}}
|Fenrir initiates a massive {{Dark|dark-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#E3E6FF"
|[[Inferno]]
| align="center" |1
| align="center" |{{Fire|Fire}}
|Ifrit initiates a massive {{Fire|fire-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#e3e6ff"
|[[Earthen Fury]]
| align="center" |1
| align="center" |{{Earth|Earth}}
|Titan initiates a massive {{Earth|earth-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#e3e6ff"
|[[Tidal Wave]]
| align="center" |1
| align="center" |{{Water|Water}}
|Leviathan initiates a massive {{Water|water-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#E3E6FF"
|[[Aerial Blast]]
| align="center" |1
| align="center" |{{Wind|Wind}}
|Garuda initiates a massive {{Wind|wind-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#e3e6ff"
|[[Diamond Dust]]
| align="center" |1
| align="center" |{{Ice|Ice}}
|Shiva initiates a massive {{Ice|ice-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#E3E6FF"
||[[Judgment Bolt]]
| align="center" |1
| align="center" |{{Lightning|Lightning}}
|Ramuh initiates a massive {{Lightning|lightning-based}} [[Area of Effect|area damage attack]].
|- bgcolor="#e3e6ff"
|[[Ruinous Omen]]
| align="center" |1
| align="center" |{{Dark|Darkness}}
|Diabolos reduces the HP of enemies within an [[Area of Effect|area of effect]] by a random percentage.
|- bgcolor="#e3e6ff"
|[[Zantetsuken (ability)]]
| align="center" |75
| align="center" |{{Dark|Darkness}}
|Normal effect: Odin instantly defeats enemies within a fan-shaped area of effect. Accuracy varies by MP and number of targets.<br>Effect on NMs: deals {{Dark|dark-based}} damage to NMs within a fan-shaped area of effect. Amount of damage depends on the target's current HP, the summoner's MP, the enemy's resistances, and luck.
|- bgcolor="#e3e6ff"
|[[Perfect Defense]]
| align="center" |75
| align="center" |{{Light|Light}}
|Alexander reduces damage taken and greatly increases resistance to most status effects for players within area of effect.
|}
 
==Blood Pact Color Codes:==
{| width="84%" cellpadding="1" border="0"
| bgcolor="#e3e6ff" |[[Blood Pact: Ward]]
| bgcolor="#e3e6ff" |Macro Example:
| bgcolor="#e3e6ff" align="left" |/pet "Healing Ruby" <stpc>
|-
 
| bgcolor="#FFAEAE" |[[Blood Pact: Rage]]
| bgcolor="#FFAEAE" |Macro Example:
| bgcolor="#FFAEAE" align="left" |/pet "Poison Nails" <t>
|-
|}


==Carbuncle Blood Pacts==
=== Macro syntax ===
* Enemy-targeted pact: <code>/pet "Blood Pact Name" <t></code>
* Self- or party-targeted pact: <code>/pet "Blood Pact Name" <me></code> or <code>/pet "Blood Pact Name" <stpc></code>


{| width="100%" cellspacing="2" cellpadding="0" border="0" 
== Astral Flow Blood Pacts ==
| width="80%" valign="top" |
These Blood Pacts are available only while [[Astral Flow]] is active.
All of [[Carbuncle]]'s Blood Pacts are {{Light|Light-based}}.


{| width="100%" cellpadding="1" border="0"
* The standard Avatar Astral Flow pacts are Rage commands.
|- bgcolor="#E0E0E0" 
* They require at least MP equal to twice the Summoner's current level and consume all remaining MP when executed.
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
* Extra MP above the amount required to activate the pact does not increase its damage.
* The eight elemental pacts deal area-of-effect magical damage and may be used to Magic Burst. [[Ruinous Omen]] instead reduces affected enemies' HP by a random percentage.


{| class="horizon-table table-sm"
! Lv.
! Blood Pact
! Avatar
! Element
! Effect
|-
|-
 
| 1
| bgcolor="#e3e6ff" |[[Healing Ruby]]
| [[Searing Light]]
| bgcolor="#e3e6ff" align="center" |1
| [[Carbuncle]]
| bgcolor="#e3e6ff" align="center" |6
| Light
| bgcolor="#e3e6ff" align="center" |''Magic''
| Deals area-of-effect light damage.
| bgcolor="#e3e6ff" align="center" |Restoring
| bgcolor="#e3e6ff" align="left" |Restores target party member's HP by (8 + Level x 2).
|-
|-
 
| 1
| bgcolor="#FFAEAE" |[[Poison Nails]]
| [[Howling Moon]]
| bgcolor="#FFAEAE" align="center" |5
| [[Fenrir]]
| bgcolor="#FFAEAE" align="center" |11
| Dark
| bgcolor="#FFAEAE" align="center" |<font color="#999999">'''Transfixion'''</font>
| Deals area-of-effect dark damage.
| bgcolor="#FFAEAE" align="center" |'''Piercing'''
| bgcolor="#FFAEAE" align="left" |Performs a melee attack and [[Poison (Status Effect)|poison]]s target.
|-
|-
 
| 1
| bgcolor="#e3e6ff" |[[Shining Ruby]]
| [[Inferno]]
| bgcolor="#e3e6ff" align="center" |24
| [[Ifrit]]
| bgcolor="#e3e6ff" align="center" |44
| Fire
| bgcolor="#e3e6ff" align="center" |None
| Deals area-of-effect fire damage.
| bgcolor="#e3e6ff" align="center" |Enhancing
| bgcolor="#e3e6ff" align="left" |Boosts party's [[Defense]] and [[Magic Defense]] by 10% for three minutes.
|-
|-
 
| 1
| bgcolor="#E3E6FF" |[[Glittering Ruby]]
| [[Earthen Fury]]
| bgcolor="#E3E6FF" align="center" |44
| [[Titan]]
| bgcolor="#E3E6FF" align="center" |62
| Earth
| bgcolor="#E3E6FF" align="center" |None
| Deals area-of-effect earth damage.
| bgcolor="#E3E6FF" align="center" |Enhancing
| bgcolor="#E3E6FF" align="left" |Carbuncle raises the party's stats randomly for a short duration.
|-
|-
 
| 1
| bgcolor="#FFAEAE" |[[Meteorite (Blood Pact)|Meteorite]]
| [[Tidal Wave]]
| bgcolor="#FFAEAE" align="center" |55
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |108
| Water
| bgcolor="#FFAEAE" align="center" |''Magic''
| Deals area-of-effect water damage.
| bgcolor="#FFAEAE" align="center" |{{Light|Light}}
| bgcolor="#FFAEAE" align="left" |Carbuncle drops a meteorite onto a foe.
|-
|-
 
| 1
| bgcolor="#E3E6FF" |[[Healing Ruby II]]
| [[Aerial Blast]]
| bgcolor="#E3E6FF" align="center" |65
| [[Garuda]]
| bgcolor="#E3E6FF" align="center" |124
| Wind
| bgcolor="#E3E6FF" align="center" |''Magic''
| Deals area-of-effect wind damage.
| bgcolor="#E3E6FF" align="center" |Restoring
| bgcolor="#E3E6FF" align="left" |Carbuncle heals some of the party members' hit points by [(Level x 4) + 28].
|-
|-
 
| 1
| bgcolor="#FFAEAE" |[[Holy Mist]]
| [[Diamond Dust]]
| bgcolor="#FFAEAE" align="center" |76
| [[Shiva]]
| bgcolor="#FFAEAE" align="center" |152
| Ice
| bgcolor="#FFAEAE" align="center" |''Magic''
| Deals area-of-effect ice damage.
| bgcolor="#FFAEAE" align="center" |{{Light|Light}}
| bgcolor="#FFAEAE" align="left" |Deals light damage to an enemy.
|-
|-
 
| 1
| bgcolor="#E3E6FF" |[[Soothing Ruby]]
| [[Judgment Bolt]]
| bgcolor="#E3E6FF" align="center" |94
| [[Ramuh]]
| bgcolor="#E3E6FF" align="center" |74
| Lightning
| bgcolor="#E3E6FF" align="center" |''Magic''
| Deals area-of-effect lightning damage.
| bgcolor="#E3E6FF" align="center" |Restoring
| bgcolor="#E3E6FF" align="left" |Removes multiple negative status effects from party members within the area of effect.
|-
|-
| 1
| [[Ruinous Omen]]
| [[Diabolos]]
| Dark
| Reduces the HP of affected enemies by a random percentage.
<!-- Wings of the Goddess-era rows are retained in source and hidden per [[Tagging Out of Era Content]]. -->
|- class="wotg"
| 75
| [[Zantetsuken (ability)|Zantetsuken]]
| [[Odin]]
| Dark
| Instantly defeats normal enemies in a fan-shaped area; deals dark damage to NMs instead.
|- class="wotg"
| 75
| [[Perfect Defense]]
| [[Alexander]]
| Light
| Greatly reduces damage taken and increases resistance to most status effects for affected party members.
|}
|}


| width="20%" valign="top" |
== Blood Pact: Rage ==
 
Physical pacts with multiple Skillchain properties list the primary property first. Magical pacts may Magic Burst using the element shown in the ''Damage / Element'' column.
<!-- Thumbnail --> [[File:carbuncle thumb.png|thumb|120px|Carbuncle]]
|}
 
==Fenrir Blood Pacts==


{| width="100%" cellspacing="2" cellpadding="0" border="0" 
* On Horizon, the six level 75 elemental Blood Pacts are obtained through solo avatar trials rather than through Summoner Group 2 merits. {{changes|The level 75 elemental Blood Pacts are quest rewards on Horizon.}}
| width="80%" valign="top" |
[[Fenrir]]'s Blood Pacts are {{Dark|Dark-based}}.


{| width="100%" cellpadding="1" border="0"
{| class="horizon-table table-sm"
|- bgcolor="#E0E0E0" 
! Lv.
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
! Blood Pact
 
! Avatar
|-
! MP
| bgcolor="#FFAEAE" |[[Moonlit Charge]]
! Damage / Element
| bgcolor="#FFAEAE" align="center" |5
! Skillchain / Additional Effect
| bgcolor="#FFAEAE" align="center" |17
| bgcolor="#FFAEAE" align="center" |<font color="black">'''Compression'''</font>
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| bgcolor="#FFAEAE" align="left" |Delivers an attack that [[Blind (Status Effect)|Blind]]s target.
|-
|-
| bgcolor="#FFAEAE" |[[Crescent Fang]]
| 1
| bgcolor="#FFAEAE" align="center" |10
| [[Punch]]
| bgcolor="#FFAEAE" align="center" |19
| [[Ifrit]]
| bgcolor="#FFAEAE" align="center" |<font color="#999999">'''Transfixion'''</font>
| 9
| bgcolor="#FFAEAE" align="center" |'''Piercing'''
| Blunt
| bgcolor="#FFAEAE" align="left" |Delivers an attack that [[Paralyze (Status Effect)|Paralyze]]s target.
| [[Liquefaction]]
|-
|-
| bgcolor="#e3e6ff" |[[Lunar Cry]]
| 1
| bgcolor="#e3e6ff" align="center" |21
| [[Rock Throw]]
| bgcolor="#e3e6ff" align="center" |41
| [[Titan]]
| bgcolor="#e3e6ff" align="center" |None
| 10
| bgcolor="#e3e6ff" align="center" |Enfeebling
| Ranged Slashing
| bgcolor="#e3e6ff" align="left" |[[Accuracy Down|Lowers target's accuracy]] and [[Evasion Down|evasion]]. The amounts vary based on the [[Moon Phase|phase of the moon,]] but the penalty always add up to 32.<br>'''Accuracy''' lowered more &larr; 100% &laquo; moon phase &raquo; 0% &rarr; '''Evasion''' lowered more.
| [[Scission]]<br>[[Slow (Status Effect)|Slow]]
|-
|-
| bgcolor="#E3E6FF" |[[Lunar Roar]]
| 1
| bgcolor="#E3E6FF" align="center" |32
| [[Barracuda Dive]]
| bgcolor="#E3E6FF" align="center" |27
| [[Leviathan]]
| bgcolor="#E3E6FF" align="center" |None
| 8
| bgcolor="#E3E6FF" align="center" |Enfeebling
| Slashing
| bgcolor="#E3E6FF" align="left" |Removes two beneficial magic effects from enemies within an [[Area of Effect|area of effect]].
| [[Reverberation]]
|-
|-
| bgcolor="#e3e6ff" |[[Ecliptic Growl]]
| 1
| bgcolor="#e3e6ff" align="center" |43
| [[Claw]]
| bgcolor="#e3e6ff" align="center" |46
| [[Garuda]]
| bgcolor="#e3e6ff" align="center" |None
| 7
| bgcolor="#e3e6ff" align="center" |Enhancing
| Piercing
| bgcolor="#e3e6ff" align="left" |Fenrir buffs party members' abilities for three minutes. The amounts vary based on the [[Moon Phase|phase of the moon]], but the two categories always add up to 8.<br> '''STR/DEX/VIT''' boost higher &larr; 100% &laquo; moon phase &raquo; 0% &rarr; '''AGI/INT/MND/CHR''' boost higher.
| [[Detonation]]
|-
|-
| bgcolor="#E3E6FF" |[[Ecliptic Howl]]
| 1
| bgcolor="#E3E6FF" align="center" |54
| [[Axe Kick]]
| bgcolor="#E3E6FF" align="center" |57
| [[Shiva]]
| bgcolor="#E3E6FF" align="center" |None
| 10
| bgcolor="#E3E6FF" align="center" |Enhancing
| Blunt
| bgcolor="#E3E6FF" align="left" |Fenrir buffs party members' [[Accuracy Boost|accuracy]] and [[Evasion Boost|evasion]] for three minutes. The amounts vary based on the [[Moon Phase|phase of the moon]], but always add up to 26.<br>'''Accuracy''' boost higher &larr; 100% &laquo; moon phase &raquo; 0% &rarr; '''Evasion''' boost higher.
| [[Induration]]
|-
|-
| bgcolor="#FFAEAE" |[[Eclipse Bite]]
| 1
| bgcolor="#FFAEAE" align="center" |65
| [[Shock Strike]]
| bgcolor="#FFAEAE" align="center" |109
| [[Ramuh]]
| bgcolor="#FFAEAE" align="center" |
| 6
| bgcolor="#FFAEAE" align="center" |'''Slashing'''
| Blunt
| bgcolor="#FFAEAE" align="left" |Fenrir inflicts three melee attacks on the target.
| [[Impaction]]<br>[[Stun (Status Effect)|Stun]]
|-
|-
| bgcolor="#FFAEAE" |[[Lunar Bay]]
| 1
| bgcolor="#FFAEAE" align="center" |78
| [[Camisado]]
| bgcolor="#FFAEAE" align="center" |174
| [[Diabolos]]
| bgcolor="#FFAEAE" align="center" |Magic
| 20
| bgcolor="#FFAEAE" align="center" |{{Dark}}
| Blunt
| bgcolor="#FFAEAE" align="left" |Deals darkness damage to an enemy.
| [[Compression]]
|-
|-
| bgcolor="#E3E6FF" |[[Heavenward Howl]]
| 5
| bgcolor="#E3E6FF" align="center" |96
| [[Poison Nails]]
| bgcolor="#E3E6FF" align="center" |96
| [[Carbuncle]]
| bgcolor="#E3E6FF" align="center" |None
| 11
| bgcolor="#E3E6FF" align="center" |Enhancing
| Piercing
| bgcolor="#E3E6FF" align="left" |Grants party members within area of effect Enaspir (New Moon) or EnDrain (Full Moon) depending on phases of the moon.
| [[Transfixion]]<br>[[Poison (Status Effect)|Poison]]
|-
|-
|}
| 5
 
| [[Moonlit Charge]]
| width="20%" valign="top" |
| [[Fenrir]]
 
| 17
[[File:fenrir thumb.png|thumb|120px|Fenrir]]
| Blunt
 
| [[Compression]]<br>[[Blind (Status Effect)|Blind]]
|}
 
==Ifrit Blood Pacts==
 
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
All of [[Ifrit]]'s Blood Pacts are {{Fire|Fire-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
| bgcolor="#FFAEAE" |[[Punch]]
| bgcolor="#FFAEAE" align="center" |1
| bgcolor="#FFAEAE" align="center" |9
| bgcolor="#FFAEAE" align="center" |<font color="red">'''Liquefaction'''</font>
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| bgcolor="#FFAEAE" align="left" |Deals physical damage to the target.
|-
| bgcolor="#FFAEAE" |[[Fire II (Blood Pact)|Fire II]]
| bgcolor="#FFAEAE" align="center" |10
| bgcolor="#FFAEAE" align="center" |24
| bgcolor="#FFAEAE" align="center" |''Magic''
| bgcolor="#FFAEAE" align="center" |{{Fire}}
| bgcolor="#FFAEAE" align="left" |Deals {{Fire|fire}} elemental damage to the target.
|-
|-
| bgcolor="#FFAEAE" |[[Burning Strike]]
| 10
| bgcolor="#FFAEAE" align="center" |23
| [[Crescent Fang]]
| bgcolor="#FFAEAE" align="center" |48
| [[Fenrir]]
| bgcolor="#FFAEAE" align="center" |<font color="purple">'''Impaction'''</font>
| 19
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| Piercing
| bgcolor="#FFAEAE" align="left" |Delivers an attack that deals {{Fire|fire}} elemental damage to the target.
| [[Transfixion]]<br>[[Paralyze (Status Effect)|Paralysis]]
|-
|-
| bgcolor="#FFAEAE" |[[Double Punch]]
| 10
| bgcolor="#FFAEAE" align="center" |30
| [[Fire II (Blood Pact)|Fire II]]
| bgcolor="#FFAEAE" align="center" |56
| [[Ifrit]]
| bgcolor="#FFAEAE" align="center" |<font color="black">'''Compression'''</font>
| 24
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| Fire magic
| bgcolor="#FFAEAE" align="left" |Delivers a twofold attack to the target.
|
|-
|-
| bgcolor="#e3e6ff" |[[Crimson Howl]]
| 10
| bgcolor="#e3e6ff" align="center" |38
| [[Stone II (Blood Pact)|Stone II]]
| bgcolor="#e3e6ff" align="center" |84
| [[Titan]]
| bgcolor="#e3e6ff" align="center" |None
| 24
| bgcolor="#e3e6ff" align="center" |Enhancing
| Earth magic
| bgcolor="#e3e6ff" align="left" |Ifrit enhances party's attack power by 15% for 30 seconds.  Each summoning magic skill level over the current skill level cap will add one second to the duration.
|
|-
|-
| bgcolor="#FFAEAE" |[[Fire IV (Blood Pact)|Fire IV]]
| 10
| bgcolor="#FFAEAE" align="center" |60
| [[Water II (Blood Pact)|Water II]]
| bgcolor="#FFAEAE" align="center" |118
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 24
| bgcolor="#FFAEAE" align="center" |{{Fire}}
| Water magic
| bgcolor="#FFAEAE" align="left" |Ifrit deals {{Fire|fire}} elemental damage to the target.
|
|-
|-
| bgcolor="#FFAEAE" |[[Flaming Crush]]
| 10
| bgcolor="#FFAEAE" align="center" |70
| [[Aero II (Blood Pact)|Aero II]]
| bgcolor="#FFAEAE" align="center" |164
| [[Garuda]]
| bgcolor="#FFAEAE" align="center" |
| 24
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| Wind magic
| bgcolor="#FFAEAE" align="left" |Three fold attack that deal {{Fire|fire}} elemental damage to the target.
|
|-
|-
| bgcolor="#FFAEAE" |[[Meteor Strike]]
| 10
| bgcolor="#FFAEAE" align="center" |75
| [[Blizzard II (Blood Pact)|Blizzard II]]
| bgcolor="#FFAEAE" align="center" |182
| [[Shiva]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 24
| bgcolor="#FFAEAE" align="center" |{{Fire}}
| Ice magic
| bgcolor="#FFAEAE" align="left" |Deals {{Fire|Fire}} elemental damage to the target. ([[Merit]] only.)
|
|-
|-
| bgcolor="#e3e6ff" |[[Inferno Howl]]
| 10
| bgcolor="#e3e6ff" align="center" |88
| [[Thunder II (Blood Pact)|Thunder II]]
| bgcolor="#e3e6ff" align="center" |72
| [[Ramuh]]
| bgcolor="#e3e6ff" align="center" |None
| 24
| bgcolor="#e3e6ff" align="center" |Enhancing
| Lightning magic
| bgcolor="#e3e6ff" align="left" |Grants enfire to party members within area of effect.
|
|-
|}
 
| width="20%" valign="top" |
 
[[File:ifrit thumb.png|thumb|120px|Ifrit]]
 
|}
 
==Titan Blood Pacts==
 
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
All of [[Titan]]'s Blood Pacts are {{Earth|Earth-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
|-
| bgcolor="#FFAEAE" |[[Rock Throw]]
| 19
| bgcolor="#FFAEAE" align="center" |1
| [[Thunderspark]]
| bgcolor="#FFAEAE" align="center" |10
| [[Ramuh]]
| bgcolor="#FFAEAE" align="center" |<font color="#cc9900">'''Scission'''</font>
| 38
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Area-of-effect lightning magic
| bgcolor="#FFAEAE" align="left" |Delivers a ranged attack that [[Slow (Status Effect)|slow]]s target.
| [[Paralyze (Status Effect)|Paralysis]]
|-
|-
| bgcolor="#FFAEAE" |[[Stone II (Blood Pact)|Stone II]]
| 21
| bgcolor="#FFAEAE" align="center" |10
| [[Rock Buster]]
| bgcolor="#FFAEAE" align="center" |24
| [[Titan]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 39
| bgcolor="#FFAEAE" align="center" |{{Earth}}
| Blunt
| bgcolor="#FFAEAE" align="left" |Deals {{Earth|earth}} elemental damage to the target.
| [[Reverberation]]<br>[[Bind (Status Effect)|Bind]]
|-
|-
| bgcolor="#FFAEAE" |[[Rock Buster]]
| 23
| bgcolor="#FFAEAE" align="center" |21
| [[Burning Strike]]
| bgcolor="#FFAEAE" align="center" |39
| [[Ifrit]]
| bgcolor="#FFAEAE" align="center" |<font color="blue">'''Reverberation'''</font>
| 48
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Blunt / Fire
| bgcolor="#FFAEAE" align="left" |Delivers an attack that [[Bind (Status Effect)|Bind]]s target.
| [[Impaction]]
|-
|-
| bgcolor="#FFAEAE" |[[Megalith Throw]]
| 26
| bgcolor="#FFAEAE" align="center" |35
| [[Tail Whip]]
| bgcolor="#FFAEAE" align="center" |62
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |<font color="#33CCFF">'''Induration'''</font>
| 49
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Blunt
| bgcolor="#FFAEAE" align="left" |Delivers a ranged attack that [[Slow (Status Effect)|slow]]s target.
| [[Detonation]]<br>[[Weight (Status Effect)|Weight]]
|-
|-
| bgcolor="#e3e6ff" |[[Earthen Ward]]
| 30
| bgcolor="#e3e6ff" align="center" |46
| [[Double Punch]]
| bgcolor="#e3e6ff" align="center" |92
| [[Ifrit]]
| bgcolor="#e3e6ff" align="center" |None
| 56
| bgcolor="#e3e6ff" align="center" |Enhancing
| Blunt
| bgcolor="#e3e6ff" align="left" |Titan casts [[Stoneskin]] on the party (absorbs 50+Levelx2 damage)
| [[Compression]]
|-
|-
| bgcolor="#FFAEAE" |[[Stone IV (Blood Pact)|Stone IV]]
| 35
| bgcolor="#FFAEAE" align="center" |60
| [[Megalith Throw]]
| bgcolor="#FFAEAE" align="center" |118
| [[Titan]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 62
| bgcolor="#FFAEAE" align="center" |{{Earth}}
| Ranged Slashing
| bgcolor="#FFAEAE" align="left" |Titan deals {{Earth|earth}} elemental damage to the target.
| [[Induration]]<br>[[Slow (Status Effect)|Slow]]
|-
|-
| bgcolor="#FFAEAE" |[[Mountain Buster]]
| 50
| bgcolor="#FFAEAE" align="center" |70
| [[Double Slap]]
| bgcolor="#FFAEAE" align="center" |164
| [[Shiva]]
| bgcolor="#FFAEAE" align="center" |
| 96
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Blunt
| bgcolor="#FFAEAE" align="left" |Titan initiates an attack causing physical damage and [[Bind (Status Effect)|Bind]].
| [[Scission]]
|-
|-
| bgcolor="#FFAEAE" |[[Geocrush]]
| 55
| bgcolor="#FFAEAE" align="center" |75
| [[Meteorite (Blood Pact)|Meteorite]]
| bgcolor="#FFAEAE" align="center" |182
| [[Carbuncle]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 108
| bgcolor="#FFAEAE" align="center" |{{Earth}}
| Light magic
| bgcolor="#FFAEAE" align="left" |Deals {{Earth|earth}} elemental damage and [[Stun (Status Effect)|stun]]s target. ([[Merit]] only.)
|
|-
|-
| bgcolor="#e3e6ff" |[[Earthen Armor]]
| 60
| bgcolor="#e3e6ff" align="center" |82
| [[Fire IV (Blood Pact)|Fire IV]]
| bgcolor="#e3e6ff" align="center" |156
| [[Ifrit]]
| bgcolor="#e3e6ff" align="center" |None
| 118
| bgcolor="#e3e6ff" align="center" |Enhancing
| Fire magic
| bgcolor="#e3e6ff" align="left" |Mitigates the impact of severely damaging attacks for party members within area of effect.
|
|}
 
| width="20%" valign="top" |
 
[[File:titan thumb.png|thumb|120px|Titan]]
|}
 
==Leviathan Blood Pacts==
 
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
All of [[Leviathan]]'s Blood Pacts are {{Water|Water-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
|-
| bgcolor="#FFAEAE" align="left" |<!-- Name -->[[Barracuda Dive]]
| 60
| bgcolor="#FFAEAE" align="center" |<!-- Lvl -->1
| [[Stone IV (Blood Pact)|Stone IV]]
| bgcolor="#FFAEAE" align="center" |<!-- MP cost -->8
| [[Titan]]
| bgcolor="#FFAEAE" align="center" |<font color="blue">'''Reverberation'''</font>
| 118
| bgcolor="#FFAEAE" align="center" |'''Slashing'''
| Earth magic
| bgcolor="#FFAEAE" align="left" |<!-- Description -->Deals physical damage to target.
|
|-
|-
| bgcolor="#FFAEAE" align="left" |<!-- Name -->[[Water II (Blood Pact)|Water II]]
| 60
| bgcolor="#FFAEAE" align="center" |<!-- Lvl -->10
| [[Water IV (Blood Pact)|Water IV]]
| bgcolor="#FFAEAE" align="center" |<!-- MP cost -->24
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 118
| bgcolor="#FFAEAE" align="center" |{{Water}}
| Water magic
| bgcolor="#FFAEAE" align="left" |<!-- Description -->Deals {{Water|water}} elemental damage to the target.
|
|-
|-
| bgcolor="#FFAEAE" align="left" |<!-- Name -->[[Tail Whip]]
| 60
| bgcolor="#FFAEAE" align="center" |<!-- Lvl -->26
| [[Aero IV (Blood Pact)|Aero IV]]
| bgcolor="#FFAEAE" align="center" |<!-- MP cost -->49
| [[Garuda]]
| bgcolor="#FFAEAE" align="center" |<font color="green">'''Detonation'''</font>
| 118
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Wind magic
| bgcolor="#FFAEAE" align="left" |<!-- Description -->Delivers an attack that [[Weight|Weighs]] target down.
|
|-
|-
| bgcolor="#E3E6FF" align="left" |<!-- Name -->[[Slowga (Blood Pact)|Slowga]]
| 60
| bgcolor="#E3E6FF" align="center" |<!-- Lvl -->33
| [[Blizzard IV (Blood Pact)|Blizzard IV]]
| bgcolor="#E3E6FF" align="center" |<!-- MP cost -->48
| [[Shiva]]
| bgcolor="#E3E6FF" align="center" |None
| 118
| bgcolor="#E3E6FF" align="center" |Enfeebling
| Ice magic
| bgcolor="#E3E6FF" align="left" |<!-- Description -->[[Slow (Status Effect)|Slow]]s enemies within an [[Area of Effect|area of effect]].
|
|-
|-
| bgcolor="#e3e6ff" align="left" |<!-- Name -->[[Spring Water]] {{changes}}
| 60
| bgcolor="#e3e6ff" align="center" |<!-- Lvl -->47
| [[Thunder IV (Blood Pact)|Thunder IV]]
| bgcolor="#e3e6ff" align="center" |<!-- MP cost -->99
| [[Ramuh]]
| bgcolor="#e3e6ff" align="center" |''Magic''
| 118
| bgcolor="#e3e6ff" align="center" |Restoring
| Lightning magic
| bgcolor="#e3e6ff" align="left" |<!-- Description -->Grants [[Refresh]] to party members within area of effect.
|
'''2 MP/tic''' for 3 Minutes for a total of 120 MP.
|-
|-
| bgcolor="#FFAEAE" align="left" |<!-- Name -->[[Water IV (Blood Pact)|Water IV]]
| 65
| bgcolor="#FFAEAE" align="center" |<!-- Lvl -->60
| [[Eclipse Bite]]
| bgcolor="#FFAEAE" align="center" |<!-- MP cost -->118
| [[Fenrir]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 109
| bgcolor="#FFAEAE" align="center" |{{Water}}
| Slashing
| bgcolor="#FFAEAE" align="left" |<!-- Description -->Leviathan deals {{Water|water}} elemental damage to the target.
| [[Gravitation]] / [[Scission]]
|-
|-
| bgcolor="#FFAEAE" align="left" |<!-- Name -->[[Spinning Dive]]
| 65
| bgcolor="#FFAEAE" align="center" |<!-- Lvl -->70
| [[Nether Blast]]
| bgcolor="#FFAEAE" align="center" |<!-- MP cost -->164
| [[Diabolos]]
| bgcolor="#FFAEAE" align="center" |
| 109
| bgcolor="#FFAEAE" align="center" |'''Slashing'''
| Ranged dark magic
| bgcolor="#FFAEAE" align="left" |<!-- Description -->Leviathan initiates a melee attack.
|
|-
|-
| bgcolor="#FFAEAE" align="left" |<!-- Name -->[[Grand Fall]]
| 70
| bgcolor="#FFAEAE" align="center" |<!-- Lvl -->75
| [[Flaming Crush]]
| bgcolor="#FFAEAE" align="center" |<!-- MP cost -->182
| [[Ifrit]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 164
| bgcolor="#FFAEAE" align="center" |{{Water}}
| Blunt / Fire
| bgcolor="#FFAEAE" align="left" |<!-- Description -->Deals {{Water|Water}} elemental damage to the target. ([[Merit]] only.)
| [[Fusion]] / [[Reverberation]]
|-
|-
| bgcolor="#E3E6FF" align="left" |<!-- Name -->[[Tidal Roar]]
| 70
| bgcolor="#E3E6FF" align="center" |<!-- Lvl -->84
| [[Mountain Buster]]
| bgcolor="#E3E6FF" align="center" |<!-- MP cost -->138
| [[Titan]]
| bgcolor="#E3E6FF" align="center" |None
| 164
| bgcolor="#E3E6FF" align="center" |Enfeebling
| Blunt
| bgcolor="#E3E6FF" align="left" |<!-- Description -->Lowers attack for enemies within area of effect.
| [[Gravitation]] / [[Induration]]<br>[[Bind (Status Effect)|Bind]]
|}
 
| width="20%" valign="top" |
 
[[File:leviathan thumb.png|thumb|120px|Leviathan]]
|}
 
==Garuda Blood Pacts==
 
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
All of [[Garuda]]'s Blood Pacts are {{Wind|Wind-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
|-
| bgcolor="#FFAEAE" |[[Claw]]
| 70
| bgcolor="#FFAEAE" align="center" |1
| [[Spinning Dive]]
| bgcolor="#FFAEAE" align="center" |7
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |<font color="green">'''Detonation'''</font>
| 164
| bgcolor="#FFAEAE" align="center" |'''Piercing'''
| Slashing
| bgcolor="#FFAEAE" align="left" |Deals physical damage to target.
| [[Distortion]] / [[Detonation]]
|-
|-
| bgcolor="#FFAEAE" |[[Aero II (Blood Pact)|Aero II]]
| 70
| bgcolor="#FFAEAE" align="center" |10
| [[Predator Claws]]
| bgcolor="#FFAEAE" align="center" |24
| [[Garuda]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 164
| bgcolor="#FFAEAE" align="center" |{{Wind}}
| Slashing
| bgcolor="#FFAEAE" align="left" |Deals {{Wind|wind}} elemental damage to the target.
| [[Fragmentation]] / [[Scission]]
|-
|-
| bgcolor="#e3e6ff" |[[Aerial Armor]]
| 70
| bgcolor="#e3e6ff" align="center" |25
| [[Rush]]
| bgcolor="#e3e6ff" align="center" |92
| [[Shiva]]
| bgcolor="#e3e6ff" align="center" |None
| 164
| bgcolor="#e3e6ff" align="center" |Enhancing
| Blunt
| bgcolor="#e3e6ff" align="left" |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Blink (Status Effect)|Blink]].
| [[Distortion]] / [[Scission]]
|-
|-
| bgcolor="#E3E6FF" |[[Whispering Wind]]
| 70
| bgcolor="#E3E6FF" align="center" |36
| [[Chaotic Strike]]
| bgcolor="#E3E6FF" align="center" |119
| [[Ramuh]]
| bgcolor="#E3E6FF" align="center" |''Magic''
| 164
| bgcolor="#E3E6FF" align="center" |Restoring
| Blunt
| bgcolor="#E3E6FF" align="left" |Restores (Level*2.5 + 16, rounded down.) hit points for party members within an [[Area of Effect|area of effect]].
| [[Fragmentation]] / [[Transfixion]]<br>[[Stun (Status Effect)|Stun]]
|-
|-
| bgcolor="#e3e6ff" |[[Hastega (Blood Pact)|Hastega]]
| 75 (Quested)
| bgcolor="#e3e6ff" align="center" |48
| [[Meteor Strike]]
| bgcolor="#e3e6ff" align="center" |112
| [[Ifrit]]
| bgcolor="#e3e6ff" align="center" |None
| 182
| bgcolor="#e3e6ff" align="center" |Enhancing
| Fire magic
| bgcolor="#e3e6ff" align="left" |Garuda casts [[Haste (Status Effect)|Haste]] on the party which lasts for 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration.
|
|-
|-
| bgcolor="#FFAEAE" |[[Aero IV (Blood Pact)|Aero IV]]
| 75 (Quested)
| bgcolor="#FFAEAE" align="center" |60
| [[Geocrush]]
| bgcolor="#FFAEAE" align="center" |118
| [[Titan]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 182
| bgcolor="#FFAEAE" align="center" |{{wind}}
| Earth magic
| bgcolor="#FFAEAE" align="left" |Garuda deals {{Wind|wind}} elemental damage to the target.
| [[Stun (Status Effect)|Stun]]
|-
|-
| bgcolor="#FFAEAE" |[[Predator Claws]]
| 75 (Quested)
| bgcolor="#FFAEAE" align="center" |70
| [[Grand Fall]]
| bgcolor="#FFAEAE" align="center" |164
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |
| 182
| bgcolor="#FFAEAE" align="center" |'''Slashing'''
| Water magic
| bgcolor="#FFAEAE" align="left" |Garuda inflicts three melee attacks on the target.
|
|-
|-
| bgcolor="#FFAEAE" |[[Wind Blade]]
| 75 (Quested)
| bgcolor="#FFAEAE" align="center" |75
| [[Wind Blade]]
| bgcolor="#FFAEAE" align="center" |182
| [[Garuda]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 182
| bgcolor="#FFAEAE" align="center" |{{Wind}}
| Wind magic
| bgcolor="#FFAEAE" align="left" |Deals {{Wind|Wind}} elemental damage to the target. ([[Merit]] only.)
|
|-
|-
| bgcolor="#e3e6ff" |[[Fleet Wind]]
| 75 (Quested)
| bgcolor="#e3e6ff" align="center" |86
| [[Heavenly Strike]]
| bgcolor="#e3e6ff" align="center" |114
| [[Shiva]]
| bgcolor="#e3e6ff" align="center" |None
| 182
| bgcolor="#e3e6ff" align="center" |Enhancing
| Ice magic
| bgcolor="#e3e6ff" align="left" |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Quickening]].
|
|-
|-
| 75 (Quested)
| [[Thunderstorm (Blood Pact)|Thunderstorm]]
| [[Ramuh]]
| 182
| Lightning magic
| —
<!-- Abyssea-era rows are retained in source and hidden per [[Tagging Out of Era Content]]. -->
|- class="abyssea"
| 76
| [[Holy Mist]]
| [[Carbuncle]]
| 152
| Light magic
| —
|- class="abyssea"
| 78
| [[Lunar Bay]]
| [[Fenrir]]
| 174
| Dark magic
| —
|- class="abyssea"
| 80
| [[Night Terror]]
| [[Diabolos]]
| 177
| Dark magic
| —
|}
|}


| width="20%" valign="top" |
== Blood Pact: Ward ==
 
{| class="horizon-table table-sm"
[[File:garuda thumb.png|thumb|120px|Garuda]]
! Lv.
! Blood Pact
|}
! Avatar
 
! MP
==Shiva Blood Pacts==
! Element
 
! Effect
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
All of [[Shiva]]'s Blood Pacts are {{Ice|Ice-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
|-
| bgcolor="#FFAEAE" |[[Axe Kick]]
| 1
| bgcolor="#FFAEAE" align="center" |1
| [[Healing Ruby]]
| bgcolor="#FFAEAE" align="center" |10
| [[Carbuncle]]
| bgcolor="#FFAEAE" align="center" |<font color="#33CCFF">'''Induration'''</font>
| 6
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| Light
| bgcolor="#FFAEAE" align="left" |Deals physical damage to the target.
| Restores one party member's HP.
|-
|-
| bgcolor="#FFAEAE" |[[Blizzard II (Blood Pact)|Blizzard II]]
| 20
| bgcolor="#FFAEAE" align="center" |10
| [[Somnolence]]
| bgcolor="#FFAEAE" align="center" |24
| [[Diabolos]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 30
| bgcolor="#FFAEAE" align="center" |{{Ice}}
| Dark
| bgcolor="#FFAEAE" align="left" |Deals {{Ice|ice}} elemental damage to the target.
| Deals damage and inflicts [[Weight (Status Effect)|Weight]].
|-
|-
| bgcolor="#e3e6ff" |[[Frost Armor]]
| 21
| bgcolor="#e3e6ff" align="center" |28
| [[Lunar Cry]]
| bgcolor="#e3e6ff" align="center" |63
| [[Fenrir]]
| bgcolor="#e3e6ff" align="center" |None
| 41
| bgcolor="#e3e6ff" align="center" |Enhancing
| Dark
| bgcolor="#e3e6ff" align="left" |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Ice Spikes]] which lasts for 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration.
| Lowers the target's accuracy and evasion based on the moon phase.
|-
|-
| bgcolor="#e3e6ff" |[[Sleepga (Blood Pact)|Sleepga]]
| 24
| bgcolor="#e3e6ff" align="center" |39
| [[Shining Ruby]]
| bgcolor="#e3e6ff" align="center" |56
| [[Carbuncle]]
| bgcolor="#e3e6ff" align="center" |None
| 44
| bgcolor="#e3e6ff" align="center" |Enfeebling
| Light
| bgcolor="#e3e6ff" align="left" |Shiva casts [[Sleepga]].
| Raises party Defense and Magic Defense by 10% for 3 minutes. Can overwrite itself on Horizon. {{changes|Shining Ruby can overwrite its own effect on Horizon.}}
|-
| bgcolor="#FFAEAE" |[[Double Slap]]
| bgcolor="#FFAEAE" align="center" |50
| bgcolor="#FFAEAE" align="center" |96
| bgcolor="#FFAEAE" align="center" |<font color="#cc9900">'''Scission'''</font>
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| bgcolor="#FFAEAE" align="left" |Shiva inflicts two melee attacks on the target.
|-
| bgcolor="#FFAEAE" |[[Blizzard IV (Blood Pact)|Blizzard IV]]
| bgcolor="#FFAEAE" align="center" |60
| bgcolor="#FFAEAE" align="center" |118
| bgcolor="#FFAEAE" align="center" |''Magic''
| bgcolor="#FFAEAE" align="center" |{{Ice}}
| bgcolor="#FFAEAE" align="left" |Shiva deals {{Ice|ice}} elemental damage to the target.
|-
| bgcolor="#FFAEAE" |[[Rush]]
| bgcolor="#FFAEAE" align="center" |70
| bgcolor="#FFAEAE" align="center" |164
| bgcolor="#FFAEAE" align="center" |
| bgcolor="#FFAEAE" align="center" |'''Hand-to-Hand'''
| bgcolor="#FFAEAE" align="left" |Shiva inflicts five melee attacks on the target.
|-
| bgcolor="#FFAEAE" |[[Heavenly Strike]]
| bgcolor="#FFAEAE" align="center" |75
| bgcolor="#FFAEAE" align="center" |182
| bgcolor="#FFAEAE" align="center" |''Magic''
| bgcolor="#FFAEAE" align="center" |{{Ice}}
| bgcolor="#FFAEAE" align="left" |Deals {{Ice|Ice}} elemental damage to the target. ([[Merit]] only.)
|-
| bgcolor="#e3e6ff" |[[Diamond Storm]]
| bgcolor="#e3e6ff" align="center" |90
| bgcolor="#e3e6ff" align="center" |138
| bgcolor="#e3e6ff" align="center" |None
| bgcolor="#e3e6ff" align="center" |Enfeebling
| bgcolor="#e3e6ff" align="left" |AoE evasion down.
|-
|}
 
| width="20%" valign="top" |
 
[[File:shiva thumb.png|thumb|120px|Shiva]]
|}
 
==Ramuh Blood Pacts==
 
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
All of [[Ramuh]]'s Blood Pacts are {{Lightning|Lightning-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
|-
| bgcolor="#FFAEAE" |[[Shock Strike]]
| 25
| bgcolor="#FFAEAE" align="center" |1
| [[Aerial Armor]]
| bgcolor="#FFAEAE" align="center" |6
| [[Garuda]]
| bgcolor="#FFAEAE" align="center" |<font color="purple">'''Impaction'''</font>
| 92
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Wind
| bgcolor="#FFAEAE" align="left" |Delivers an attack that [[Stun (Status Effect)|Stun]]s target.
| Grants area-of-effect [[Blink (Status Effect)|Blink]].
|-
|-
| bgcolor="#FFAEAE" |[[Thunder II (Blood Pact)|Thunder II]]
| 28
| bgcolor="#FFAEAE" align="center" |10
| [[Frost Armor]]
| bgcolor="#FFAEAE" align="center" |24
| [[Shiva]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 63
| bgcolor="#FFAEAE" align="center" |{{Lightning}}
| Ice
| bgcolor="#FFAEAE" align="left" |Deals {{Lightning|lightning}} elemental damage to the target.
| Grants area-of-effect [[Ice Spikes]].
|-
|-
| bgcolor="#FFAEAE" |[[Thunderspark]]
| 29
| bgcolor="#FFAEAE" align="center" |19
| [[Nightmare]]
| bgcolor="#FFAEAE" align="center" |38
| [[Diabolos]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 42
| bgcolor="#FFAEAE" align="center" |{{Lightning}}
| Dark
| bgcolor="#FFAEAE" align="left" |Deals {{Lightning|lightning}} damage and [[Paralyze (Status Effect)|paralyze]]s enemies within an [[Area of Effect|area of effect]].
| Inflicts area-of-effect [[Sleep (Status Effect)|Sleep]] and damage over time.
|-
|-
| bgcolor="#E3E6FF" |[[Rolling Thunder]]
| 31
| bgcolor="#E3E6FF" align="center" |31
| [[Rolling Thunder]]
| bgcolor="#E3E6FF" align="center" |52
| [[Ramuh]]
| bgcolor="#E3E6FF" align="center" |None
| 52
| bgcolor="#E3E6FF" align="center" |Enhancing
| Lightning
| bgcolor="#E3E6FF" align="left" |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Enthunder]] that lasts 60 seconds. Each summoning magic skill level over the current skill level cap will add two seconds to the duration.
| Grants area-of-effect [[Enthunder]].
|-
|-
| bgcolor="#e3e6ff" |[[Lightning Armor]]
| 32
| bgcolor="#e3e6ff" align="center" |42
| [[Lunar Roar]]
| bgcolor="#e3e6ff" align="center" |91
| [[Fenrir]]
| bgcolor="#e3e6ff" align="center" |None
| 27
| bgcolor="#e3e6ff" align="center" |Enhancing
| Dark
| bgcolor="#e3e6ff" align="left" |Ramuh casts [[Shock Spikes]] on the party which lasts for 90 seconds.  Each summoning magic skill level over the current skill level cap will add three seconds to the duration.
| Removes two beneficial effects from enemies within range.
|-
|-
| bgcolor="#FFAEAE" |[[Thunder IV (Blood Pact)|Thunder IV]]
| 33
| bgcolor="#FFAEAE" align="center" |60
| [[Slowga (Blood Pact)|Slowga]]
| bgcolor="#FFAEAE" align="center" |118
| [[Leviathan]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 48
| bgcolor="#FFAEAE" align="center" |{{Lightning}}
| Water
| bgcolor="#FFAEAE" align="left" |Ramuh deals {{Lightning|lightning}} damage to the target.
| Inflicts area-of-effect [[Slow (Status Effect)|Slow]].
|-
|-
| bgcolor="#FFAEAE" |[[Chaotic Strike]]
| 37
| bgcolor="#FFAEAE" align="center" |70
| [[Ultimate Terror]]
| bgcolor="#FFAEAE" align="center" |164
| [[Diabolos]]
| bgcolor="#FFAEAE" align="center" |
| 27
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Dark
| bgcolor="#FFAEAE" align="left" |Ramuh inflicts three melee attacks on the target and [[Stun (Status Effect)|stuns]] the target.
| Lowers multiple attributes of enemies within range.
|-
|-
| bgcolor="#FFAEAE" |[[Thunderstorm (Blood Pact)|Thunderstorm]]
| 38 {{changes|Available at level 38 instead of 36 on Horizon.}}
| bgcolor="#FFAEAE" align="center" |75
| [[Whispering Wind]]
| bgcolor="#FFAEAE" align="center" |182
| [[Garuda]]
| bgcolor="#FFAEAE" align="center" |''Magic''
| 119
| bgcolor="#FFAEAE" align="center" |{{Lightning}}
| Wind
| bgcolor="#FFAEAE" align="left" |Deals {{Lightning|Lightning}} elemental damage to the target. ([[Merit]] only.)
| Restores party members' HP and removes Blind, Poison, Paralysis, Disease, Virus, Petrification, Sleep, Silence, and Slow. {{changes|Whispering Wind also removes several status ailments on Horizon.}}
|-
|-
| bgcolor="#e3e6ff" |[[Shock Squall]]
| 39 {{changes|Available at level 39 instead of 38 on Horizon.}}
| bgcolor="#e3e6ff" align="center" |92
| [[Crimson Howl]]
| bgcolor="#e3e6ff" align="center" |67
| [[Ifrit]]
| bgcolor="#e3e6ff" align="center" |''Magic''
| 84
| bgcolor="#e3e6ff" align="center" |{{Lightning}}
| Fire
| bgcolor="#e3e6ff" align="left" |AoE Stun.)
| Raises party Attack by 15% for 3 minutes. {{changes|Crimson Howl's duration is 3 minutes on Horizon.}}
|-
|-
 
| 39
|}
| [[Sleepga (Blood Pact)|Sleepga]]
 
| [[Shiva]]
| width="20%" valign="top" |
| 56
 
| Ice icon / Dark effect
[[File:ramuh thumb.png|thumb|120px|Ramuh]]
| Inflicts area-of-effect [[Sleep (Status Effect)|Sleep]].
|}
 
==Diabolos Blood Pacts==
 
{| width="100%" cellspacing="2" cellpadding="0" border="0" 
| width="80%" valign="top" |
[[Diabolos]]'s Blood Pacts are {{Dark|Dark-based}}.
 
{| width="100%" cellpadding="1" border="0"
|- bgcolor="#E0E0E0" 
! Blood&nbsp;Pact || Level || MP || Attribute || Type || Description
 
|-
|-
 
| 42
| bgcolor="#FFAEAE" |[[Camisado]]
| [[Lightning Armor]]
| bgcolor="#FFAEAE" align="center" |1
| [[Ramuh]]
| bgcolor="#FFAEAE" align="center" |20
| 91
| bgcolor="#FFAEAE" align="center" |<font color="black">'''Compression'''</font>
| Lightning
| bgcolor="#FFAEAE" align="center" |'''Blunt'''
| Grants area-of-effect [[Shock Spikes]].
| bgcolor="#FFAEAE" align="left" |Deals physical damage to the target.
|-
|-
 
| 43 {{changes|Ecliptic Howl and Ecliptic Growl have swapped levels on Horizon.}}
| bgcolor="#e3e6ff" |[[Somnolence]]
| [[Ecliptic Howl]]
| bgcolor="#e3e6ff" align="center" |20
| [[Fenrir]]
| bgcolor="#e3e6ff" align="center" |30
| 57
| bgcolor="#e3e6ff" align="center" |<font color="black">'''Compression'''</font>
| Dark
| bgcolor="#e3e6ff" align="center" |{{Dark}}
| Raises party accuracy and evasion based on the moon phase.
| bgcolor="#e3e6ff" align="left" |Physical damage and [[Weight|Gravity]].
|-
|-
 
| 44
| bgcolor="#e3e6ff" |[[Nightmare]]
| [[Glittering Ruby]]
| bgcolor="#e3e6ff" align="center" |29
| [[Carbuncle]]
| bgcolor="#e3e6ff" align="center" |42
| 62
| bgcolor="#e3e6ff" align="center" |''Magic''
| Light
| bgcolor="#e3e6ff" align="center" |{{Dark}}
| Raises one random attribute for party members within range.
| bgcolor="#e3e6ff" align="left" |Deals {{Dark|darkness}} elemental damage that puts all enemies within an [[Area of Effect|area of effect]] to [[Sleep (Status Effect)|sleep]] and gradually reduces their HP.
|-
|-
 
| 46
| bgcolor="#E3E6FF" |[[Ultimate Terror]]
| [[Earthen Ward]]
| bgcolor="#E3E6FF" align="center" |37
| [[Titan]]
| bgcolor="#E3E6FF" align="center" |27
| 92
| bgcolor="#E3E6FF" align="center" |''Magic''
| Earth
| bgcolor="#E3E6FF" align="center" |Enfeebling
| Grants area-of-effect [[Stoneskin (Status Effect)|Stoneskin]].
| bgcolor="#E3E6FF" align="left" |Decreases attributes of enemies within an [[Area of Effect|area of effect]].
|-
|-
 
| 47
| bgcolor="#e3e6ff" |[[Noctoshield]]
| [[Spring Water]]
| bgcolor="#e3e6ff" align="center" |49
| [[Leviathan]]
| bgcolor="#e3e6ff" align="center" |92
| 99
| bgcolor="#e3e6ff" align="center" |None
| Water
| bgcolor="#e3e6ff" align="center" |Enhancing
| Grants area-of-effect [[Refresh (Status Effect)|Refresh]] at 2 MP per tick for 3 minutes. {{changes|On Horizon, Spring Water no longer restores HP and instead grants area-of-effect Refresh.}}
| bgcolor="#e3e6ff" align="left" |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Phalanx (Status Effect)|Phalanx]] that lasts three minutes.
|-
|-
 
| 48
| bgcolor="#E3E6FF" |[[Dream Shroud]]
| [[Hastega (Blood Pact)|Hastega]]
| bgcolor="#E3E6FF" align="center" |56
| [[Garuda]]
| bgcolor="#E3E6FF" align="center" |121
| 129 {{changes|MP cost increased from 112 to 129 on Horizon.}}
| bgcolor="#E3E6FF" align="center" |None
| Wind
| bgcolor="#E3E6FF" align="center" |Enhancing
| Grants area-of-effect 15% [[Haste (Status Effect)|Haste]] for 3 minutes. {{changes|Hastega matches the White Magic spell Haste on Horizon.}}
| bgcolor="#E3E6FF" align="left" |Enhances magic attack and magic defense of party members within an [[Area of Effect|area of effect]] for three minutes.
|-
|-
 
| 49
| bgcolor="#FFAEAE" |[[Nether Blast]]
| [[Noctoshield]]
| bgcolor="#FFAEAE" align="center" |65
| [[Diabolos]]
| bgcolor="#FFAEAE" align="center" |109
| 92
| bgcolor="#FFAEAE" align="center" |''Magic''
| Dark
| bgcolor="#FFAEAE" align="center" |{{Dark}}
| Grants area-of-effect [[Phalanx (Status Effect)|Phalanx]].
| bgcolor="#FFAEAE" align="left" |Delivers a ranged attack that deals {{Dark|darkness}} elemental damage.
|-
|-
 
| 54 {{changes|Ecliptic Growl and Ecliptic Howl have swapped levels on Horizon.}}
| bgcolor="#FFAEAE" |[[Night Terror]]
| [[Ecliptic Growl]]
| bgcolor="#FFAEAE" align="center" |80
| [[Fenrir]]
| bgcolor="#FFAEAE" align="center" |177
| 46
| bgcolor="#FFAEAE" align="center" |''Magic''
| Dark
| bgcolor="#FFAEAE" align="center" |{{Dark}}
| Raises party attributes based on the moon phase.
| bgcolor="#FFAEAE" align="left" |Deals darkness damage to an enemy.
|-
|-
 
| 56
| bgcolor="#e3e6ff" |[[Pavor Nocturnus]]
| [[Dream Shroud]]
| bgcolor="#e3e6ff" align="center" |98
| [[Diabolos]]
| bgcolor="#e3e6ff" align="center" |246
| 121
| bgcolor="#e3e6ff" align="center" |''Magic''
| Dark
| bgcolor="#e3e6ff" align="center" |{{Dark}}
| Raises party Magic Attack and Magic Defense based on the Vana'diel hour.
| bgcolor="#e3e6ff" align="left" |Attempts to inflict Death on the enemy.
|-
|-
| 65
| [[Healing Ruby II]]
| [[Carbuncle]]
| 124
| Light
| Restores HP for party members within range.
<!-- Abyssea-era rows are retained in source and hidden per [[Tagging Out of Era Content]]. -->
|- class="abyssea"
| 82
| [[Earthen Armor]]
| [[Titan]]
| 156
| Earth
| Mitigates severely damaging attacks for party members within range.
|- class="abyssea"
| 84
| [[Tidal Roar]]
| [[Leviathan]]
| 138
| Water
| Lowers the Attack of enemies within range.
|- class="abyssea"
| 86
| [[Fleet Wind]]
| [[Garuda]]
| 114
| Wind
| Grants area-of-effect [[Quickening]].
|- class="abyssea"
| 88
| [[Inferno Howl]]
| [[Ifrit]]
| 72
| Fire
| Grants area-of-effect Enfire.
|- class="abyssea"
| 90
| [[Diamond Storm]]
| [[Shiva]]
| 138
| Ice
| Lowers the evasion of enemies within range.
|- class="abyssea"
| 92
| [[Shock Squall]]
| [[Ramuh]]
| 67
| Lightning
| Inflicts area-of-effect [[Stun (Status Effect)|Stun]].
|- class="abyssea"
| 94
| [[Soothing Ruby]]
| [[Carbuncle]]
| 74
| Light
| Removes multiple negative status effects from party members within range.
|- class="abyssea"
| 96
| [[Heavenward Howl]]
| [[Fenrir]]
| 96
| Dark
| Grants Enaspir or Endrain based on the moon phase.
|- class="abyssea"
| 98
| [[Pavor Nocturnus]]
| [[Diabolos]]
| 246
| Dark
| Attempts to inflict Death on the target.
|}
|}


| width="20%" valign="top" |
== See also ==
* [[Summoner]]
* [[Avatar]]
* [["Blood Pact" Ability Delay]]
* [[Calculating Blood Pact Damage]]


[[File:diablos thumb.png|thumb|120px|Diabolos]]
[[Category:Guides]]
[[Category:Summoning Magic]]
|}
 
==External links==
* [http://www.killingifrit.com/forums.php?m=posts&q=121076 The Summoner's Compilation of Blood Pact Info] (KillingIfrit)

Latest revision as of 11:53, 9 August 2026

Blood Pacts are commands issued by a Summoner to a summoned Avatar. Each Avatar has its own set of abilities, divided between Blood Pact: Rage and Blood Pact: Ward.

General mechanics

  • Blood Pact: Rage contains attacks and other offensive abilities, while Blood Pact: Ward contains healing, enhancing, and enfeebling abilities.
  • Rage and Ward use separate base recast timers of 60 seconds. Equipment with "Blood Pact" Ability Delay can reduce either timer by up to 15 seconds, for a minimum recast of 45 seconds.
  • MP is consumed only when the Blood Pact successfully executes. Distance-related activation failures do not trigger the recast timer.
  • Physical Rage pacts may carry Skillchain properties. Blood Pacts that deal magical damage may be used to Magic Burst according to their element.
  • Summoning Magic skill above the level cap can improve the accuracy of Rage pacts or extend the duration of applicable Ward pacts.
  • Using Blood Pact: Rage or Blood Pact: Ward may increase Summoning Magic skill.
  • A portion of the enmity generated by a Blood Pact is inherited by the Summoner. Added with the January 30, 2026 rebase.
  • Horizon-specific levels, effects, MP costs, or acquisition methods are marked with HorizonXI specific changes.
  • See Calculating Blood Pact Damage for damage formulas and other offensive Blood Pact mechanics.

Macro syntax

  • Enemy-targeted pact: /pet "Blood Pact Name" <t>
  • Self- or party-targeted pact: /pet "Blood Pact Name" <me> or /pet "Blood Pact Name" <stpc>

Astral Flow Blood Pacts

These Blood Pacts are available only while Astral Flow is active.

  • The standard Avatar Astral Flow pacts are Rage commands.
  • They require at least MP equal to twice the Summoner's current level and consume all remaining MP when executed.
  • Extra MP above the amount required to activate the pact does not increase its damage.
  • The eight elemental pacts deal area-of-effect magical damage and may be used to Magic Burst. Ruinous Omen instead reduces affected enemies' HP by a random percentage.
Lv. Blood Pact Avatar Element Effect
1 Searing Light Carbuncle Light Deals area-of-effect light damage.
1 Howling Moon Fenrir Dark Deals area-of-effect dark damage.
1 Inferno Ifrit Fire Deals area-of-effect fire damage.
1 Earthen Fury Titan Earth Deals area-of-effect earth damage.
1 Tidal Wave Leviathan Water Deals area-of-effect water damage.
1 Aerial Blast Garuda Wind Deals area-of-effect wind damage.
1 Diamond Dust Shiva Ice Deals area-of-effect ice damage.
1 Judgment Bolt Ramuh Lightning Deals area-of-effect lightning damage.
1 Ruinous Omen Diabolos Dark Reduces the HP of affected enemies by a random percentage.
75 Zantetsuken Odin Dark Instantly defeats normal enemies in a fan-shaped area; deals dark damage to NMs instead.
75 Perfect Defense Alexander Light Greatly reduces damage taken and increases resistance to most status effects for affected party members.

Blood Pact: Rage

Physical pacts with multiple Skillchain properties list the primary property first. Magical pacts may Magic Burst using the element shown in the Damage / Element column.

  • On Horizon, the six level 75 elemental Blood Pacts are obtained through solo avatar trials rather than through Summoner Group 2 merits. The level 75 elemental Blood Pacts are quest rewards on Horizon.
Lv. Blood Pact Avatar MP Damage / Element Skillchain / Additional Effect
1 Punch Ifrit 9 Blunt Liquefaction
1 Rock Throw Titan 10 Ranged Slashing Scission
Slow
1 Barracuda Dive Leviathan 8 Slashing Reverberation
1 Claw Garuda 7 Piercing Detonation
1 Axe Kick Shiva 10 Blunt Induration
1 Shock Strike Ramuh 6 Blunt Impaction
Stun
1 Camisado Diabolos 20 Blunt Compression
5 Poison Nails Carbuncle 11 Piercing Transfixion
Poison
5 Moonlit Charge Fenrir 17 Blunt Compression
Blind
10 Crescent Fang Fenrir 19 Piercing Transfixion
Paralysis
10 Fire II Ifrit 24 Fire magic
10 Stone II Titan 24 Earth magic
10 Water II Leviathan 24 Water magic
10 Aero II Garuda 24 Wind magic
10 Blizzard II Shiva 24 Ice magic
10 Thunder II Ramuh 24 Lightning magic
19 Thunderspark Ramuh 38 Area-of-effect lightning magic Paralysis
21 Rock Buster Titan 39 Blunt Reverberation
Bind
23 Burning Strike Ifrit 48 Blunt / Fire Impaction
26 Tail Whip Leviathan 49 Blunt Detonation
Weight
30 Double Punch Ifrit 56 Blunt Compression
35 Megalith Throw Titan 62 Ranged Slashing Induration
Slow
50 Double Slap Shiva 96 Blunt Scission
55 Meteorite Carbuncle 108 Light magic
60 Fire IV Ifrit 118 Fire magic
60 Stone IV Titan 118 Earth magic
60 Water IV Leviathan 118 Water magic
60 Aero IV Garuda 118 Wind magic
60 Blizzard IV Shiva 118 Ice magic
60 Thunder IV Ramuh 118 Lightning magic
65 Eclipse Bite Fenrir 109 Slashing Gravitation / Scission
65 Nether Blast Diabolos 109 Ranged dark magic
70 Flaming Crush Ifrit 164 Blunt / Fire Fusion / Reverberation
70 Mountain Buster Titan 164 Blunt Gravitation / Induration
Bind
70 Spinning Dive Leviathan 164 Slashing Distortion / Detonation
70 Predator Claws Garuda 164 Slashing Fragmentation / Scission
70 Rush Shiva 164 Blunt Distortion / Scission
70 Chaotic Strike Ramuh 164 Blunt Fragmentation / Transfixion
Stun
75 (Quested) Meteor Strike Ifrit 182 Fire magic
75 (Quested) Geocrush Titan 182 Earth magic Stun
75 (Quested) Grand Fall Leviathan 182 Water magic
75 (Quested) Wind Blade Garuda 182 Wind magic
75 (Quested) Heavenly Strike Shiva 182 Ice magic
75 (Quested) Thunderstorm Ramuh 182 Lightning magic
76 Holy Mist Carbuncle 152 Light magic
78 Lunar Bay Fenrir 174 Dark magic
80 Night Terror Diabolos 177 Dark magic

Blood Pact: Ward

Lv. Blood Pact Avatar MP Element Effect
1 Healing Ruby Carbuncle 6 Light Restores one party member's HP.
20 Somnolence Diabolos 30 Dark Deals damage and inflicts Weight.
21 Lunar Cry Fenrir 41 Dark Lowers the target's accuracy and evasion based on the moon phase.
24 Shining Ruby Carbuncle 44 Light Raises party Defense and Magic Defense by 10% for 3 minutes. Can overwrite itself on Horizon. Shining Ruby can overwrite its own effect on Horizon.
25 Aerial Armor Garuda 92 Wind Grants area-of-effect Blink.
28 Frost Armor Shiva 63 Ice Grants area-of-effect Ice Spikes.
29 Nightmare Diabolos 42 Dark Inflicts area-of-effect Sleep and damage over time.
31 Rolling Thunder Ramuh 52 Lightning Grants area-of-effect Enthunder.
32 Lunar Roar Fenrir 27 Dark Removes two beneficial effects from enemies within range.
33 Slowga Leviathan 48 Water Inflicts area-of-effect Slow.
37 Ultimate Terror Diabolos 27 Dark Lowers multiple attributes of enemies within range.
38 Available at level 38 instead of 36 on Horizon. Whispering Wind Garuda 119 Wind Restores party members' HP and removes Blind, Poison, Paralysis, Disease, Virus, Petrification, Sleep, Silence, and Slow. Whispering Wind also removes several status ailments on Horizon.
39 Available at level 39 instead of 38 on Horizon. Crimson Howl Ifrit 84 Fire Raises party Attack by 15% for 3 minutes. Crimson Howl's duration is 3 minutes on Horizon.
39 Sleepga Shiva 56 Ice icon / Dark effect Inflicts area-of-effect Sleep.
42 Lightning Armor Ramuh 91 Lightning Grants area-of-effect Shock Spikes.
43 Ecliptic Howl and Ecliptic Growl have swapped levels on Horizon. Ecliptic Howl Fenrir 57 Dark Raises party accuracy and evasion based on the moon phase.
44 Glittering Ruby Carbuncle 62 Light Raises one random attribute for party members within range.
46 Earthen Ward Titan 92 Earth Grants area-of-effect Stoneskin.
47 Spring Water Leviathan 99 Water Grants area-of-effect Refresh at 2 MP per tick for 3 minutes. On Horizon, Spring Water no longer restores HP and instead grants area-of-effect Refresh.
48 Hastega Garuda 129 MP cost increased from 112 to 129 on Horizon. Wind Grants area-of-effect 15% Haste for 3 minutes. Hastega matches the White Magic spell Haste on Horizon.
49 Noctoshield Diabolos 92 Dark Grants area-of-effect Phalanx.
54 Ecliptic Growl and Ecliptic Howl have swapped levels on Horizon. Ecliptic Growl Fenrir 46 Dark Raises party attributes based on the moon phase.
56 Dream Shroud Diabolos 121 Dark Raises party Magic Attack and Magic Defense based on the Vana'diel hour.
65 Healing Ruby II Carbuncle 124 Light Restores HP for party members within range.
82 Earthen Armor Titan 156 Earth Mitigates severely damaging attacks for party members within range.
84 Tidal Roar Leviathan 138 Water Lowers the Attack of enemies within range.
86 Fleet Wind Garuda 114 Wind Grants area-of-effect Quickening.
88 Inferno Howl Ifrit 72 Fire Grants area-of-effect Enfire.
90 Diamond Storm Shiva 138 Ice Lowers the evasion of enemies within range.
92 Shock Squall Ramuh 67 Lightning Inflicts area-of-effect Stun.
94 Soothing Ruby Carbuncle 74 Light Removes multiple negative status effects from party members within range.
96 Heavenward Howl Fenrir 96 Dark Grants Enaspir or Endrain based on the moon phase.
98 Pavor Nocturnus Diabolos 246 Dark Attempts to inflict Death on the target.

See also