White Mage: Difference between revisions

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Revision as of 10:55, 11 September 2023

Mandy JOBABRREVIATON noBG.png


White Mage
Abbreviation: WHM
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job
Page Contents: Abilities
Skills
Merits
Equipment
Guides




Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.

Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.

Players starting the game as a White Mage receive an Onion Rod and a Scroll of Cure.

Job Abilities

Level Name
1 Benediction
15 Divine Seal
45 Devotion was only unlocked via merits in era

Job Traits

Level Name
10 Magic Defense Bonus
15 Clear Mind
25 Auto-Regen
50 Divine Veil enhances regen and lowers cooldown of divine seal


Spell List

Level Name Spell Type
01 Cure Healing
03 Dia Enfeebling
04 Paralyze Enfeebling
05 Banish Divine
05 Barstonra Enhancing
06 Poisona Healing
07 Barsleepra Enhancing
07 Protect Enhancing
07 Protectra Enhancing
09 Barwatera Enhancing
09 Paralyna Healing
10 Aquaveil Enhancing
10 Barpoisonra Enhancing
11 Cure II Healing
12 Barparalyzra Enhancing
13 Baraera Enhancing
13 Slow Enfeebling
14 Blindna Healing
15 Banishga Divine
15 Deodorize Enhancing
15 Silence Enfeebling
16 Curaga Healing
17 Barfira Enhancing
17 Shell Enhancing
17 Shellra Enhancing
18 Barblindra Enhancing
18 Diaga Enfeebling
19 Blink Enhancing
Level Name Spell Type
19 Silena Healing
20 Sneak Enhancing
21 Barblizzara Enhancing
21 Cure III Healing
21 Regen Enhancing
23 Barsilencera Enhancing
25 Barthundra Enhancing
25 Invisible Enhancing
25 Raise Healing
25 Reraise available at 25 instead of 33 in era Healing
27 Protect II Enhancing
27 Protectra II Enhancing
28 Stoneskin Enhancing
29 Cursna Healing
30 Banish II Divine
31 Curaga II Healing
32 Erase Healing
34 Viruna Healing
36 Dia II Enfeebling
36 Teleport-Dem Enhancing
36 Teleport-Holla Enhancing
36 Teleport-Mea Enhancing
37 Shell II Enhancing
37 Shellra II Enhancing
38 Teleport-Altep Enhancing
38 Teleport-Yhoat Enhancing
39 Barvira Enhancing
39 Stona Healing
Level Name Spell Type
40 Banishga II Divine
40 Haste recast time reduced from 20 to 18 seconds. Enhancing
41 Cure IV Healing
42 Teleport-Vahzl Enhancing
43 Barpetra Enhancing
44 Regen II Enhancing
45 Flash Divine
47 Protect III Enhancing
47 Protectra III Enhancing
50 Holy Divine
51 Curaga III Healing
56 Raise II Healing
56 Reraise II Healing
57 Shell III Enhancing
57 Shellra III Enhancing
61 Cure V Healing
63 Protect IV Enhancing
63 Protectra IV Enhancing
65 Banish III Divine
66 Regen III Enhancing
68 Shell IV Enhancing
68 Shellra IV Enhancing
70 Raise III Healing
70 Reraise III Healing
71 Curaga IV Healing
75 Protectra V available in scroll form whereas in era it was obtained via merits. Enhancing
75 Shellra V available in scroll form whereas in era it was obtained via merits. Enhancing


Melee Skills

Skill Rank 37 75
Club B+ 109 256
Staff C+ 105 230

Ranged Skills

Skill Rank 37 75
Throwing E 94 200

Defensive Skills

Skill Rank 37 75
Shield D 101 210
Evasion E 94 200

Magic Skills

Skill Rank 37 75
Healing A+ 114 276
Divine A- 114 269
Enhancing C+ 105 230
Enfeebling C 105 225


Merits

Group 1 Merits

Name Description
Divine Seal Recast -20 seconds per upgrade Verification Needed
Cure Cast Time -4% per upgrade Verification Needed
Bar Spell Effect +2 Magic Defense Bonus per upgrade Verification Needed
Banish Effect +2 Magic Attack Bonus of Banish and increased duration of effect on undead Verification Needed
Regen Effect +1/tick increase to amount healed by regen Verification Needed

Group 2 Merits

  • Currently unavailable on Horizon.


Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Blessed Hammer 40 31 324 5.74 WHM MP +10 MND +2 MP recovered while healing +3

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Duckbills 52 Feet WHM DEF: 12 MP +20 INT +3 Spell interruption rate down 20%
  • INT +3 instead of AGI +3
  • MP +20 instead of MP +10
Healer's Cap 54 Head WHM DEF: 21 MP +13 MND +4 Resistance to Dark+15 Enmity -1
none
Healer's Pantaloons 56 Legs WHM DEF: 28 MP +15 VIT +3 Divine Magic skill +15 Enmity -1
none
Healer's Bliaut 58 Body WHM DEF: 40 MP +25 Resistance to Wind+10 Enfeebling Magic skill +10 Enmity -4
  • MP +25 instead of MP +15.
Healer's Mitts 60 Hands WHM DEF: 14 MP +10 STR +5 Healing Magic skill +15 Enmity -4
none

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Duckbills +1 74 Feet WHM DEF: 12 MP +20 HorizonXI specific changes AGI +5 INT +5 Spell interruption rate down 25% MP recovered while healing +1
  • MP +20 instead of MP +15
Healer's Cap +1 74 Head WHM DEF: 21 MP +28 MND +7 Enmity -1 MP recovered while healing +1
none
Healer's Pantaloons +1 74 Legs WHM DEF: 28 MP +30 VIT +5 Divine Magic skill +15 Enmity -2
none
Healer's Mitts +1 74 Hands WHM DEF: 14 MP +15 STR +7 MND +7 Healing Magic skill +15 Enmity -4
none
Healer's Bliaut +1 74 Body WHM DEF: 40 MP +35 Enfeebling Magic skill +12 Enmity -4 MP recovered while healing +5
none

Relic Armor

Cleric's Attire
File:WHM Relic waist.jpg
File:WHM Relic feet.jpg
File:WHM Relic head.jpg
File:WHM Relic legs.jpg
File:WHM Relic body.jpg
File:WHM Relic hands.jpg

Relic Armor +1

Cleric's Attire +1
File:WHM Relic feet +1.jpg
File:WHM Relic head +1.jpg
File:WHM Relic legs +1.jpg
File:WHM Relic body +1.jpg
File:WHM Relic hands +1.jpg


Relic WHM.png

Relic Weapon

Name of Weapon
Mjollnir.png


Guides