Mimic: Difference between revisions

From HorizonXI Wiki
(Created page with "{{Infobox Monster | image = Mimic.webp | image caption = Mimic | job = | family = Mimics | family2 = | family3 = | crystal = Light | weaknesses = {{Element|Dark}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Level || Drops || Steal || Spawns || Notes |- |style="padding-left:1ex"| Crawlers' Nest |align="c...")
 
No edit summary
 
Line 1: Line 1:
{{Infobox Monster
{{Infobox Monster
| image = Mimic.webp
| image = Mimic_solo.webp
| image caption = Mimic
| image caption = Mimic
| job =  
| job =  

Latest revision as of 09:20, 14 May 2024


Zone Level Drops Steal Spawns Notes

Crawlers' Nest

60-63

1
Failed coffer pick

A, H, M
??? HP

Garlaige Citadel

63-65

1
Failed coffer pick

A, H, M
??? HP

Sea Serpent Grotto

57-60

1
Failed coffer pick

A, H, M
??? HP

The Eldieme Necropolis

64-66

1
Failed coffer pick

A, H, M
??? HP

Beadeaux

65-69

1
Failed coffer pick

A, H, M
??? HP

Castle Oztroja

65-69

1
Failed coffer pick

A, H, M
??? HP

Castle Zvahl Baileys

64-66

1
Failed coffer pick

A, H, M
??? HP

Den of Rancor

68-70

1
Failed coffer pick

A, H, M
??? HP

Ifrit's Cauldron

63-69

1
Failed coffer pick

A, H, M
??? HP

Kuftal Tunnel

65-68

1
Failed coffer pick

A, H, M
??? HP

Monastic Cavern

65-72

1
Failed coffer pick

A, H, M
??? HP

Quicksand Caves

56-59

1
Failed coffer pick

A, H, M
??? HP

Temple of Uggalepih

65

1
Failed coffer pick

A, H, M
??? HP

The Boyahda Tree

62-66

1
Failed coffer pick

A, H, M
??? HP

Toraimarai Canal

65-67

1
Failed coffer pick

A, H, M
??? HP

Newton Movalpolos

75-79

1
Failed coffer pick

A, H, M
??? HP

Ru'Aun Gardens

75-78

1
Failed coffer pick

A, H, M
??? HP

Ve'Lugannon Palace

75-78

1
Failed coffer pick

A, H, M
??? HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Spawn occasionally when a Thief fails to pick a Coffer.
  • They're typically about the same level as the mobs that drop coffer keys in that zone. Levels have been pulled from ASB.