Teleport-Mea: Difference between revisions

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| spell name = Teleport-Mea
| spell name = Teleport-Mea
| spell type = Enhancing
| spell type = Enhancing
| description = Transports [[Mea gate crystal|qualified party members]] within area of effect to [[Tahrongi Canyon|Mea]].
| description = Transports [[Mea Gate Crystal|qualified party members]] within area of effect to [[Tahrongi Canyon|Mea]].
| mp = 75
| mp = 75
| element = Light
| element = Light
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| level = 36
| level = 36
| description = Teaches the white magic Teleport-Mea.<br/>Transports qualified party members<br/>within area of effect to Mea.
| description = Teaches the white magic Teleport-Mea.<br/>Transports qualified party members<br/>within area of effect to Mea.
| notes = Only teleports characters who possess the {{KeyItem}}[[Mea Gate Crystal]]. It can be obtained by traveling to the [[Crag of Mea]] (I-6) in [[Tahrongi Canyon]] and examining the intact [[Telepoint]] on the western side.
| notes =  
*If the caster does not meet the requirements, they are still able to teleport any of their nearby qualified party members, but the caster will be left where they are.
Only teleports characters who possess the {{KeyItem}}[[Mea Gate Crystal]]. It can be obtained by traveling to the [[Crag of Mea]] (I-6) in [[Tahrongi Canyon]] and examining the intact [[Telepoint]] on the western side.
*If the caster has the key item but does not wish to be teleported, they may avoid being teleported by casting the spell and immediately running into the next zone when the spell casts. The caster will end up in the neighboring zone but any nearby party members will still be teleported to the intended destination. It is also possible to avoid teleportation by having a [[Nomad Moogle]] change your job immediately after the spell is cast.
<ul><li> If the caster does not meet the requirements, they are still able to teleport any of their nearby qualified party members, but the caster will be left where they are.</li>
<li>If the caster has the key item but does not wish to be teleported, they may avoid being teleported by casting the spell and immediately running into the next zone when the spell casts. The caster will end up in the neighboring zone but any nearby party members will still be teleported to the intended destination. It is also possible to avoid teleportation by having a [[Nomad Moogle]] change your job immediately after the spell is cast.</li></ul>
}}
}}
==Other Uses==
==Other Uses==
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===Quest===
===Quest===
*[[Acting in Good Faith]]
*[[Acting in Good Faith]]
<!--===Merchants===
'''{{Price|32176}}'''
*[[Amalasanda]] - {{Location|Lower Jeuno|J-8}} ''Requires Tenshodo membership.''-->
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{{EnhancingNavbox}}
{{EnhancingNavbox}}
[[Category:Enhancing Magic]]
[[Category:Enhancing Magic]]

Latest revision as of 18:45, 3 March 2024

Teleport-Mea
Type Enhancing
Description Transports qualified party members within area of effect to Mea.
Cost 75 MP
Element Light Light
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 20 seconds
Recast Time 10 seconds
Affected Targets AOE, centered on caster
Base Duration {{{base duration}}}
Range {{{range}}}
Teleport-Mea

Statistics

Scroll of Teleport-Mea
WHM Lv.36
Teaches the white magic Teleport-Mea.
Transports qualified party members
within area of effect to Mea.
Only teleports characters who possess the Key ItemMea Gate Crystal. It can be obtained by traveling to the Crag of Mea (I-6) in Tahrongi Canyon and examining the intact Telepoint on the western side.
  • If the caster does not meet the requirements, they are still able to teleport any of their nearby qualified party members, but the caster will be left where they are.
  • If the caster has the key item but does not wish to be teleported, they may avoid being teleported by casting the spell and immediately running into the next zone when the spell casts. The caster will end up in the neighboring zone but any nearby party members will still be teleported to the intended destination. It is also possible to avoid teleportation by having a Nomad Moogle change your job immediately after the spell is cast.

Other Uses

Used in Quest: [[|]]
Resale Price: ~2,100 gil

How to Obtain

Auction House Category: Scrolls > White Magic AH Black.png

Quest