Shooting Fish: Difference between revisions

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Alternate strategy
 
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==Strategy==
==Strategy==
SMN + BST duo (no 2-hr): SMN engages center fish with Ramuh and uses Thunderspark.  BST focuses the weaker side fishes down 1 at a time. (This no longer works after rebase)
Two Summoners. No 2HR needed. Both summoners open with Ramuh and assault the Sniper pugil in the middle. Depending on gear, a refresh drink of some sort may be needed. If you are using a club don't forget about Starlight in an emergency. The initiator does Thunderspark, the other does Shock Strike. Dia (if applicable) and melee down the middle pugil alongside the Ramuhs. The initiator should be ready to resummon Ramuh immediately after it dies. The rhythm of the pugil's attacks allows you to resummon before being hit if started immediately. After the sniper is dead, both players take one pugil each with their Ramuh and shock strike and melee it down.
*Note: Both Ramuh can use [[Thunderspark]] to share aggro, when one Ramuh dies the Summoner will have plenty of time to summon again.


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Latest revision as of 04:59, 27 August 2026

Shooting Fish
Type: BCNM
Zone: Horlais Peak
Entry Item: Cloudy Orb
Level: 20
Members: 3
Time: 15 minutes


Mobs

Name Level Job Type
Sniper Pugil x 1 Unknown Ranger Pugil
Archer Pugil x 2 Unknown Ranger Pugil

Possible Rewards

  • Your armoury crate will load out of the following groupings:
  • HorizonXI specific changesThe HorizonXI custom item Shepherd's Bonnet drops from this BCNM

Notes

The Pugils in this BCNM are equipped with a ranged bubble attack (that they will use like a regular attack). This attack causes knock-back and makes the Pugils hard to kill with a traditional party of a Tank, a Healer, and a Damage Dealer. This attack is not affected by Perfect Dodge.

Strategy

Two Summoners. No 2HR needed. Both summoners open with Ramuh and assault the Sniper pugil in the middle. Depending on gear, a refresh drink of some sort may be needed. If you are using a club don't forget about Starlight in an emergency. The initiator does Thunderspark, the other does Shock Strike. Dia (if applicable) and melee down the middle pugil alongside the Ramuhs. The initiator should be ready to resummon Ramuh immediately after it dies. The rhythm of the pugil's attacks allows you to resummon before being hit if started immediately. After the sniper is dead, both players take one pugil each with their Ramuh and shock strike and melee it down.

  • Note: Both Ramuh can use Thunderspark to share aggro, when one Ramuh dies the Summoner will have plenty of time to summon again.