Category:Rabbits: Difference between revisions

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|BGCOLOR="#E3E6FF"  width="15%" align="center"|[[Original and Zilart Areas]]
|BGCOLOR="#E3E6FF"  width="15%" align="center"|[[Original and Zilart Areas]]
|BGCOLOR="#e3e6ff"  width="15%" align="center"|[[Promathia Areas]]
|BGCOLOR="#e3e6ff"  width="15%" align="center"|[[Promathia Areas]]
|BGCOLOR="#E3E6FF"  width="15%" align="center"|[[:category:areas|Wings of the Goddess Areas]]
|BGCOLOR="#E3E6FF"  width="15%" align="center" class="wotg"|[[:category:areas|Wings of the Goddess Areas]]
|-
|-
|BGCOLOR="#66CCFF" |'''[[Foot Kick]]''' - Single target physical damage.
|BGCOLOR="#66CCFF" |'''[[Foot Kick]]''' - Single target physical damage.
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center" class="wotg"|{{Check}}
|-
|-
|BGCOLOR="#FFE4E1" |'''[[Whirl Claws]]''' - [[AoE]] physical damage.
|BGCOLOR="#FFE4E1" |'''[[Whirl Claws]]''' - [[AoE]] physical damage.
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center" class="wotg"|{{Check}}
|-
|-
|BGCOLOR="#FFE4E1" |'''[[Dust Cloud]]''' - Cone [[AoE]] damage and [[Blind (Status Effect)|Blind]].
|BGCOLOR="#FFE4E1" |'''[[Dust Cloud]]''' - Cone [[AoE]] damage and [[Blind (Status Effect)|Blind]].
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center" class="wotg"|{{Check}}
|-
|-
|BGCOLOR="#FFE4E1" |'''[[Snow Cloud]]''' - Cone [[AoE]] damage and [[Paralyze (Status Effect)|Paralyze]].
|BGCOLOR="#FFE4E1" |'''[[Snow Cloud]]''' - Cone [[AoE]] damage and [[Paralyze (Status Effect)|Paralyze]].
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|BGCOLOR="#E3E6FF" align="center"|{{X}}
|BGCOLOR="#E3E6FF" align="center"|{{X}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{X}}
|BGCOLOR="#E3E6FF" align="center" class="wotg"|{{X}}
|-
|-
|BGCOLOR="#66CCFF" |'''[[Wild Carrot]]''' - Self heal.
|BGCOLOR="#66CCFF" |'''[[Wild Carrot]]''' - Self heal.
|BGCOLOR="#E3E6FF" align="center"|{{X}}
|BGCOLOR="#E3E6FF" align="center"|{{X}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" align="center"|{{question}}
|BGCOLOR="#E3E6FF" align="center" class="wotg"|{{question}}
|-
|-
|BGCOLOR="#FFE8C6" align="center" colspan="5"|<small>'''Note: [[:category:Notorious Monsters|Notorious Monsters]] in this family may use all of the above and/or additional unique special abilities.'''</small>
|BGCOLOR="#FFE8C6" align="center" colspan="5"|<small>'''Note: [[:category:Notorious Monsters|Notorious Monsters]] in this family may use all of the above and/or additional unique special abilities.'''</small>
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==Notorious Monsters in Family==
==Notorious Monsters in Family==
{| border="0" width="100%" cellpadding="2" cellspacing="2"
{| class="nms horizon-table table-xl sortable"
|- style="background:#BDB76B;"
! width="20%" |Name
! width="20%" |Name
! width="30%" |Spawn Information
! width="30%" |Spawn Information
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|[[Selene's Bow]]  
|[[Selene's Bow]]  
|-
|-
| colspan="5" bgcolor="#EEE8AA" align="left" |<small>
| colspan="5" BGCOLOR="#F98686" align="left" |<small>
'''Quest NMs:''' [[Maat's Pet]]
'''Quest NMs:''' [[Maat's Pet]] ([[Shattering Stars]] - [[Beastmaster]])


'''Mission NMs:''' [[Coney]], [[Shikaree X's Rabbit]]
'''Mission NMs:''' [[Shikaree X's Rabbit]] ([[Chains of Promathia Missions|CoP Mission]] - [[Promathia Mission 5-3/Ulmia Path|Where Messengers Gather]])


'''Battlefield NMs:''' [[Bearclaw Leveret]] (ENM), [[Bearclaw Rabbit]] (ENM), [[Cottontail]] (BCNM), [[Helltail Harry]], (BCNM)
'''Battlefield NMs:''' [[Bearclaw Leveret]] ([[:category:ENM|ENM]] - [[Follow the White Rabbit]]), [[Bearclaw Rabbit]] ([[:category:ENM|ENM]] - [[Follow the White Rabbit]]), [[Cottontail]] ([[:category:BCNM|BCNM]] - [[Tails of Woe]]), [[Helltail Harry]] ([[:category:BCNM|BCNM]] - [[Tails of Woe]])


'''Other NMs:''' [[Nightmare Bunny]] (Limbus)
'''Other NMs:''' [[Nightmare Bunny]] ([[Limbus]])
</small>
</small>
|}
|}


==Monsters in Family==
==Monsters in Family==
{| class="mobs horizon-table table-xl"
{| class="mobs horizon-table table-xl sortable"
|-
! width="25%" |Name
! width="25%" |Name
! width="25%" |Level
! width="25%" |Level
! width="50%" |Zone
! width="50%" |Zone
|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Wild Rabbit]]
|[[Wild Rabbit]]
| align="center" | 0
| align="center" | 1
|[[East Ronfaure]]<br>[[West Ronfaure]]
|[[East Ronfaure]]<br>[[West Ronfaure]]


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|[[West Sarutabaruta]]<br>[[East Sarutabaruta]]
|[[West Sarutabaruta]]<br>[[East Sarutabaruta]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Pit Hare]]
|[[Pit Hare]]
| align="center" | 2-6
| align="center" | 2-6
|[[Palborough Mines]]
|[[Palborough Mines]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Hoarder Hare]]
|[[Hoarder Hare]]
| align="center" | 6-8
| align="center" | 6-8
|[[Dangruf Wadi]]
|[[Dangruf Wadi]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Canyon Rarab]]
|[[Canyon Rarab]]
| align="center" | 7-10
| align="center" | 7-10
|[[Tahrongi Canyon]]
|[[Tahrongi Canyon]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Steppe Hare]]
|[[Steppe Hare]]
| align="center" | 7-10
| align="center" | 7-10
|[[La Theine Plateau]]
|[[La Theine Plateau]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Rabid Rat]]
|[[Rabid Rat]]
| align="center" | 11-13
| align="center" | 11-13
|[[Palborough Mines]]
|[[Palborough Mines]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Wadi Hare]]
|[[Wadi Hare]]
| align="center" | 11-14
| align="center" | 11-14
|[[Dangruf Wadi]]
|[[Dangruf Wadi]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Bog Bunny]]
|[[Bog Bunny]]
| align="center" | 13-16
| align="center" | 13-16
|[[Pashhow Marshlands]]
|[[Pashhow Marshlands]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Mighty Rarab]]
|[[Mighty Rarab]]
| align="center" | 15-18
| align="center" | 15-18
|[[Buburimu Peninsula]]
|[[Buburimu Peninsula]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Sand Hare]]
|[[Sand Hare]]
| align="center" | 15-18
| align="center" | 15-18
|[[Valkurm Dunes]]
|[[Valkurm Dunes]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Blood Bunny]]
|[[Blood Bunny]]
| align="center" | 17-19
| align="center" | 17-19
|[[Ordelle's Caves]]
|[[Ordelle's Caves]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Plateau Hare]] {{changes|Horizon XI custom mob}}
| align="center" | 19-20
|[[La Theine Plateau]]
 
|-valign="top"
|[[Cape Coney]] {{changes|Horizon XI custom mob}}
| align="center" | 20-21
|[[Buburimu Peninsula]]
 
|-valign="top"
|[[Vorpal Bunny]]
|[[Vorpal Bunny]]
| align="center" | 23-26
| align="center" | 23-26
|[[Ordelle's Caves]]
|[[Ordelle's Caves]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Island Rarab]]
|[[Island Rarab]]
| align="center" | 34-38
| align="center" | 34-38
|[[Bibiki Bay]]
|[[Bibiki Bay]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Variable Hare]]
|[[Variable Hare]]
| align="center" | 58-61
| align="center" | 58-61
|[[Uleguerand Range]]
|[[Uleguerand Range]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Beach Bunny]]
|[[Beach Bunny]]
| align="center" | 62-65
| align="center" | 62-65
|[[Cape Teriggan]]
|[[Cape Teriggan]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Polar Hare]]
|[[Polar Hare]]
| align="center" | 65-68
| align="center" | 65-68
|[[Uleguerand Range]]
|[[Uleguerand Range]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Moss Eater]]
|[[Moss Eater]]
| align="center" | 62-66
| align="center" | 62-66
|[[Boyahda Tree]]
|[[Boyahda Tree]]


|- style="background:#D5D9FF;" valign="top"
|-valign="top"
|[[Tropical Rarab]]
|[[Tropical Rarab]]
| align="center" | 73-76
| align="center" | 73-76

Latest revision as of 13:49, 7 January 2024

Rabbits
Family Information
Type: Beasts
Subfamilies:
Common Behavior:
Uncommon Behavior: {{{Uncommon Behavior}}}
Weak against: Resistance vs. Water Resistance vs. Dark Resistance vs. Lightning
Strong against:
Immune to:
Healed by:
Common Job(s): Thief
Uncommon Job(s): Warrior
Traits:
Charmable: Able to be charmed
Pankration: Able to be captured
Aspir: Eks.png
Drain: Susceptible to Drain
EXP Bonus: 10% (Polar Hare)
Notes:
Rabbits1.png
Arctic Rabbit
Rabbits are herbivorous creatures that propel themselves by hopping with their powerful hind legs and tails. They are known for their distinctively long ears and charming eyes. These small, bipedal creatures of Vana'diel can be found in various environments throughout the Quon continent, and can usually be distinguished by their relative strength and, occasionally, their color. The rabbits of the Quon continent, hares, have brown fur with the snowflake-like spots.
Darker Rabbit

Rabbits are known for their relatively inexpensive drops, and are therefore often used by inexperienced leathercrafters and cooks alike to hone their skills. Newer leathercrafters stack up on hides to make a number of simple items such as Rabbit Mantles. Similarly, younger cooks have pantries full of meat, although tougher and cheaper than other meat, in order to prepare simple foods such as Grilled Hare and practice their technique. Even beginning alchemists get into the mix by using hides to make Animal Glue. There are, however, some advanced uses for these items. In leathercraft, for example, the Nomad's Mantle is a staple for any adventurer's wardrobe. In cooking, Rarab Meatball packs a powerful punch, as does the Windurst Taco. Every once in a while you may even find a turnip or carrot that the rabbit was saving for a snack.

Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Wings of the Goddess Areas
Foot Kick - Single target physical damage. CheckCheck.png CheckCheck.png CheckCheck.png
Whirl Claws - AoE physical damage. CheckCheck.png CheckCheck.png CheckCheck.png
Dust Cloud - Cone AoE damage and Blind. CheckCheck.png CheckCheck.png CheckCheck.png
Snow Cloud - Cone AoE damage and Paralyze.
Used instead of Dust Cloud in snowy areas.
XEks.png CheckCheck.png XEks.png
Wild Carrot - Self heal. XEks.png CheckCheck.png Unknown
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Black Coney Forced Spawn by trading a San d'Orian Carrot to a Rabbit Footprint in Uleguerand Range during the new moon 70-72 Uleguerand Range Selene's Bow
Jaggedy-Eared Jack Lottery Spawn from Forest Hares around (G-9) - (H-9) 9-10 West Ronfaure Rabbit Charm
Sharp-Eared Ropipi Lottery Spawn from the Savanna Rarab around (J-7), (J-10), and (J-11) 10 East Sarutabaruta Entrancing Ribbon
Unut Lottery Spawn from the Moss Eaters around (E-5) - (F-6) on the first map 72 Boyahda Tree Luna Subligar
White Coney Forced Spawn by trading a San d'Orian Carrot to a Rabbit Footprint in Uleguerand Range during the full moon 70-72 Uleguerand Range Selene's Bow

Quest NMs: Maat's Pet (Shattering Stars - Beastmaster)

Mission NMs: Shikaree X's Rabbit (CoP Mission - Where Messengers Gather)

Battlefield NMs: Bearclaw Leveret (ENM - Follow the White Rabbit), Bearclaw Rabbit (ENM - Follow the White Rabbit), Cottontail (BCNM - Tails of Woe), Helltail Harry (BCNM - Tails of Woe)

Other NMs: Nightmare Bunny (Limbus)

Monsters in Family

Name Level Zone
Wild Rabbit 1 East Ronfaure
West Ronfaure
Forest Hare 1-5 East Ronfaure
West Ronfaure
Savanna Rarab 1-6 West Sarutabaruta
East Sarutabaruta
Pit Hare 2-6 Palborough Mines
Hoarder Hare 6-8 Dangruf Wadi
Canyon Rarab 7-10 Tahrongi Canyon
Steppe Hare 7-10 La Theine Plateau
Rabid Rat 11-13 Palborough Mines
Wadi Hare 11-14 Dangruf Wadi
Bog Bunny 13-16 Pashhow Marshlands
Mighty Rarab 15-18 Buburimu Peninsula
Sand Hare 15-18 Valkurm Dunes
Blood Bunny 17-19 Ordelle's Caves
Plateau Hare Horizon XI custom mob 19-20 La Theine Plateau
Cape Coney Horizon XI custom mob 20-21 Buburimu Peninsula
Vorpal Bunny 23-26 Ordelle's Caves
Island Rarab 34-38 Bibiki Bay
Variable Hare 58-61 Uleguerand Range
Beach Bunny 62-65 Cape Teriggan
Polar Hare 65-68 Uleguerand Range
Moss Eater 62-66 Boyahda Tree
Tropical Rarab 73-76 Bibiki Bay