Category:Weapons: Difference between revisions

From HorizonXI Wiki
(Created page with "Weapons are pieces of Equipment that have the Damage property. They can be equipped to either the Main, Range or Ammo slots. If the Job Trait Dual Wield is active, a one-handed melee weapon may be equipped to the Sub slot as well. Different Weapon Types are wielded with different ratings of Combat Skills by each job. As a weapon is used, a charact...")
 
(added float container and auction house navigation)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
__NOTOC__
<div class="float-container">
<div class="float-container-item-left">
{{AuctionHouseNavigation|Weapons|none}}
</div>
==Overview==
[[:Category:Weapons|Weapons]] are pieces of [[:Category:Equipment|Equipment]] that have the [[Damage]] property. They can be equipped to either the [[Main]], [[Range]] or [[Ammo]] slots. If the Job Trait [[Dual Wield]] is active, a one-handed melee weapon may be equipped to the [[Sub]] slot as well.
[[:Category:Weapons|Weapons]] are pieces of [[:Category:Equipment|Equipment]] that have the [[Damage]] property. They can be equipped to either the [[Main]], [[Range]] or [[Ammo]] slots. If the Job Trait [[Dual Wield]] is active, a one-handed melee weapon may be equipped to the [[Sub]] slot as well.


Different [[:Category:Weapon Types|Weapon Types]] are wielded with different ratings of [[:Category:Combat Skills|Combat Skills]] by each job. As a weapon is used, a character's skill associated with that weapon type may increase (a process referred to as [[Skill Ups]]). The skill is capped at a certain number based on the character's job rating and current job level.
Different weapon types are wielded with different ratings of [[:Category:Combat Skills|Combat Skills]] by each job. As a weapon is used, a character's skill associated with that weapon type may increase (a process referred to as [[Skill Ups]]). The skill is capped at a certain number based on the character's job rating and current job level.
 
To further their usefulness in battle, the major [[:Category:Weapon Types|Weapon Types]] allow the use of particular [[:Category:Weapon Skills|Weapon Skills]], the selection of which may be restricted by your active jobs and your current combat skill level.
 
{| class=ffxi-table align=right
! Macro
|-
| /equip main "<item name>"
|-
| /equip sub "<item name>"
|-
| /equip range "<item name>"
|-
| /equip ammo "<item name>"
|}
==Sub-categories==
''In progress; feel free to add to this list and add the respective category to the item pages.''
 
*[[:Category:Artifact Weapons|Artifact Weapons]]
*[[:Category:Relic Weapons|Relic Weapons]]
<!--*[[:Category:Mythic Weapons|Mythic Weapons]] -->


To further their usefulness in battle, the major weapon types allow the use of particular [[:Category:Weapon Skills|Weapon Skills]], the selection of which may be restricted by your active jobs and your current combat skill level.</div>
==Weapon Types==
==Weapon Types==
===One-handed Melee Weapons===
===One-handed Melee Weapons===
Line 44: Line 31:
*[[File:Throwingicon.jpg|link=:Category:Throwing|alt=Throwing]] [[:Category:Throwing|Throwing]]
*[[File:Throwingicon.jpg|link=:Category:Throwing|alt=Throwing]] [[:Category:Throwing|Throwing]]
*[[File:Arrowicon.png|link=:Category:Ammunition|alt=Ammunition]][[File:Bolticon.png|link=:Category:Ammunition|alt=Ammunition]][[File:Bulleticon.png|link=:Category:Ammunition|alt=Ammunition]] [[:Category:Ammunition|Ammunition]]
*[[File:Arrowicon.png|link=:Category:Ammunition|alt=Ammunition]][[File:Bolticon.png|link=:Category:Ammunition|alt=Ammunition]][[File:Bulleticon.png|link=:Category:Ammunition|alt=Ammunition]] [[:Category:Ammunition|Ammunition]]
==Sub-categories==
''In progress; feel free to add to this list and add the respective category to the item pages.''
*[[:Category:Artifact Weapons|Artifact Weapons]]
*[[:Category:Relic Weapons|Relic Weapons]]
<!--*[[:Category:Mythic Weapons|Mythic Weapons]] -->
{{NavEquipment}}
[[Category:Equipment]]
[[Category:Equipment]]
{{CategoryTOC}}

Latest revision as of 17:54, 31 October 2023

Overview

Weapons are pieces of Equipment that have the Damage property. They can be equipped to either the Main, Range or Ammo slots. If the Job Trait Dual Wield is active, a one-handed melee weapon may be equipped to the Sub slot as well.

Different weapon types are wielded with different ratings of Combat Skills by each job. As a weapon is used, a character's skill associated with that weapon type may increase (a process referred to as Skill Ups). The skill is capped at a certain number based on the character's job rating and current job level.

To further their usefulness in battle, the major weapon types allow the use of particular Weapon Skills, the selection of which may be restricted by your active jobs and your current combat skill level.

Weapon Types

One-handed Melee Weapons

Two-handed Melee Weapons

Ranged Weapons & Ammunition

Sub-categories

In progress; feel free to add to this list and add the respective category to the item pages.



Subcategories

This category has the following 16 subcategories, out of 16 total.

Pages in category "Weapons"

The following 200 pages are in this category, out of 1,882 total.

(previous page) (next page)
(previous page) (next page)