Water II: Difference between revisions
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=== Merchants=== | === Merchants=== | ||
{| class="npc-table horizon-table table-sm sortable" | {| class="npc-table horizon-table table-sm sortable" | ||
! colspan="3" style="text-align: left; font-weight: normal"; |'''Price:''' 4,860 - 5,616 gil {{changes|40% off retail}} | |||
|- | |- | ||
! width="35%" |'''Name''' | ! width="35%" |'''Name''' | ||
! width="45%" |'''Location''' | ! width="45%" |'''Location''' |
Revision as of 20:12, 5 September 2023
Water II (Blood Pact) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Water II (Blood Pact).
Water II
Type | Elemental |
---|---|
Description | Deals water damage to an enemy |
Cost | 51 MP |
Element | |
Magic Burst | Reverberation Distortion Darkness |
Jobs |
|
Casting Time | 3.5 seconds |
Recast Time | 15.75 seconds |
Affected Targets | Single |
Statistics
Puppetmaster Automatons only cast this spell when equipped with a Stormwaker Head or Spiritreaver Head.
Other Uses
Resale Price: ~1,500−1,537 gil |
How to Obtain
Auction House Category: Scrolls > Black Magic
Merchants
Price: 4,860 - 5,616 gil | ||
---|---|---|
Name | Location | Type |
Chutarmire | Selbina (H-9) | Standard Merchant |
Hilkomu-Makimu | Windurst Waters (G-7, South) | Standard Merchant |
Magic of Vana'diel: Elemental Magic | |
---|---|
Single Target | |
Ancient Magic | |
Area of Effect | |
Elemental Debuffs |
Magic of Vana'diel | |
---|---|
Magic Skills |