Category:Songs: Difference between revisions

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|align="center"| [[Oliphant]]
|align="center"| [[Oliphant]]<br>(Conquest)
|align="center"| Instrument
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Revision as of 01:42, 4 October 2023

Overview

Songs make up a general magic category available only to bard. Unlike other types of magic, there are two components that together determine the skill value for a song's effectiveness - singing skill and instrument skill. There are two different instrument skills--wind and string--and the type used in the calculation is that of the currently equipped instrument. The combined singing and equipped instrument skill is typically referred to as "combined skill" and is the value used to determine the potency and accuracy of bard songs. It is not entirely clear how song Magic Accuracy is calculated, although it depends on CHR and combined skill multiplied by a scaling factor.

Additionally, unlike other types of magic, songs cannot be interrupted by being struck by an enemy's attack while casting, so spell interruption is not necessary while singing/playing a song.

There are two types of bard songs - party-targeted buffing songs and enemy-targeted debuffing songs. By default, with an instrument equipped, a Bard can place two active buffing songs on party members; any additional casted songs will overwrite the songs with the shortest remaining duration. Without an instrument equipped (e.g. with bard as a sub job), the number of buffing songs a player can cast is limited to one song.

The same song cannot be reapplied until its current remaining duration is less than its base (unenhanced) duration. Unique songs will always overwrite a currently active song, but they will only overwrite the song with the lowest remaining duration. There are 12 shared 'slots' for songs and Phantom Rolls. After the maximum is reached,new buffs will remove old ones in order of application.

Job Ratings

Job Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
Bard C 5 105 225

Song List

  • See the Bard page for full list of Songs sorted by usable level.

Equipment Bonuses

Bard song bonuses on equipment fall into several categories:

  • Skill bonuses: Directly adds to the player's singing, wind instrument, or string instrument skill (see tables below)
  • Song spellcasting time reduction: Reduces casting time of all songs by the percentage listed; stacks with other forms of casting time reduction (see table below)
  • Song recast delay reduction: Reduces base recast time of all songs by the number of seconds listed; stacks with other forms of recast delay reduction (see table below)

+Skill Equipment

Level Name Slot String Wind Sing
30 Song Belt
BRD Sub
Ear 0 0 5
35 String Earring Ear 3 0 0
35 Wind Earring Ear 0 3 0
35 Singing Earring Ear 0 0 3
40 Oliphant
(Conquest)
Instrument 0 3
(Conquest)
0
40 Chanter's Staff Weapon 0 0 4
58 Choral Justacorps Body 3 0 0
60 Choral Cuffs Hands 0 0 5
62 Minstrel's Coat Body 3 3 0
65 String Torque Neck 7 0 0
65 Wind Torque Neck 0 7 0
70 Taillifer's Dagger Weapon 3 0 0
71 Bard's Slippers Feet 3 0 0
72 Bard's Roundlet Head 0 0 5
73 Bard's Cuffs Hands 0 3 0
73 Demon Helm Head 0 0 5
73 Demon Helm +1 Head 0 0 6
74 Choral Justacorps +1 Body 6 0 0
74 Choral Cuffs +1 Hands 0 0 10
74 Choral Cannions +1 Legs 0 8 0
75 Astute Cape Back 0 0 5
75 Musical Earring Ear 0 5 5
75 Bard's Slippers +1 Feet 3 0 0
75 Bard's Cuffs +1 Hands 0 5 0
75 Bard's Roundlet +1 Head 0 0 5
75 Gjallerhorn Instrument 0 10 10

Song Casting Time Reduction

Level Name Slot Jobs Cast Time
50 Minstrel's Ring (latent effect) Ring BRD -25%
72 Sha'ir Manteel Body BRD -12%
72 Sheikh Manteel Body BRD -13%

Song Recast Delay Reduction

Level Name Slot Jobs Reduction
72 Sha'ir Gauges Hands BRD 2
72 Sheikh Gauges Hands BRD 4