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[[#Involved in Quests/Missions|Quests/Missions]] • [[#NPCs Found Here|NPCs]] • [[#weather|Weather]] • [[#treasure chest|Treasure Chest]] • [[#treasure coffer|Treasure Coffer]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]
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{|width="74%" border="0"
| Description = Located deep within the [[Pashhow Marshlands]], far from the reach of [[Bastok]]an and [[San d'Oria]]n forces, the [[Quadav]] began building their main stronghold during the [[Great War]]. To continue the construction of their city, they have relentlessly stolen large quantities of the non-rusting mythril from [[Bastok]], as well as the techniques used by the republican craftsmen.
[[#Weather|Weather]] | [[#Coffer/Chest Contents|Chests/Coffers]] | [[#Notorious Monsters Found Here|NMs]] | [[#Mobs Found Here|Mobs]]
| Stats = {{Tractor}} {{Escape}}
|}
| Region = Derfland
<p align="justify">Located deep within the [[Pashhow Marshlands]], far from the reach of [[Bastok]]an and [[San d'Oria]]n forces, the Quadav began building their main stronghold after their defeat in the Great War. To continue the construction of their city, they have relentlessly stolen large quantities of the non-rusting mythril from Bastok, as well as the techniques used by the republican craftsmen.</p>
{{TableMobLine-Regular | Name=Garnet Quadav | Spawn= | Lvl=35-39 | Drop=[[Maul]] <br>[[Wool Hat]]<br>[[Wool Cuffs]]<br>[[Wool Slops]]<br>[[Barblind|Scroll of Barblind]]<br>[[Barparalyze|Scroll of Barparalyze]]<br>[[Cura|Scroll of Cura]] <br>[[Deodorize|Scroll of Deodorize]]<br>[[Invisible|Scroll of Invisible]]<br>[[Reraise|Scroll of Reraise]]<br>[[Silence|Scroll of Silence]]<br>[[Sneak|Scroll of Sneak]] | Steal=[[Quadav Stew]]<br>[[Silver Beastcoin]] | Family=Quadav | NumSpawns=30 | Note=A, L, H }}
{{tableMobLine | Name=Garnet Quadav | Spawn= | Lvl=35-39 | Drop=[[Maul]]<br>[[Wool Hat]]<br>[[Wool Cuffs]]<br>[[Scroll of Barblind]]<br>[[Scroll of Barparalyze]]<br>[[Scroll of Deodorize]]<br>[[Scroll of Invisible]]<br>[[Scroll of Reraise]]<br>[[Scroll of Silence]]<br>[[Scroll of Sneak]] | Steal=[[Quadav Stew]]<br>[[Silver Beastcoin]] | Family=Quadav | NumSpawns=30 | Note=A, L, H }}
Located deep within the Pashhow Marshlands, far from the reach of Bastokan and San d'Orian forces, the Quadav began building their main stronghold during the Great War. To continue the construction of their city, they have relentlessly stolen large quantities of the non-rusting mythril from Bastok, as well as the techniques used by the republican craftsmen.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants