Dynamis - Xarcabard: Difference between revisions

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| Stats = {{Tractor}}
| Stats = {{Tractor}}
| Region  = Dynamis
| Region  = Dynamis
| Type = Outdoors
| Type = Dynamis
| Map Acquisition = [[Map of Dynamis - Xarcabard|Purchase]]
| Map Acquisition = [[Map of Dynamis - Xarcabard|Purchase]]
| Maps = {{Zone Tooltip Map|Map 1}}
| Maps = {{Zone Tooltip Map|Map 1}}
| Restrictions = 1 hour up to 3 hours and 30 minutes.
| Restrictions = 1 hour up to 3 hours and 30 minutes.
| Requirements = Level 65<br>{{KeyItem}}[[Hydra Corps Insignia]]<br>[[Perpetual Hourglass]]
| Requirements = Level 65<br>{{KeyItem}}[[Hydra Corps Insignia]]<br>[[Perpetual Hourglass]]
| Expansion = [[Rise of the Zilart]]
| Expansion = Rise of the Zilart
| Weather = {{Dark|Double Weather}}
| Weather = {{Dark|Double Weather}}
| BGM = "Awakening"
| BGM = "Awakening"

Revision as of 07:26, 17 April 2024


Description
Dynamisxarcabard.jpg
Table of Contents
Connections
Entered via Trail Markings at Xarcabard (J-9)
Interactive Map
Zone Information
Area Name Dynamis - Xarcabard
Type Dynamis
Maps
Dynamis Xarcabard Map.png
Map Acquisition Purchase
Miscellaneous Able to use Tractor
Hobbies None
Weather MiasmaMiasma
Region Dynamis
Expansion Rise of the Zilart
Requirements Level 65
Key ItemHydra Corps Insignia
Perpetual Hourglass
Restrictions 1 hour up to 3 hours and 30 minutes.
Background music "Awakening"
Notes None
Weather Forecast
Error: Forecast for ' Dynamis_-_Xarcabard ' not found. Please report to Wiki devs on Discord.

Summary

Boss: Dynamis Lord
Title: Dynamis - Xarcabard Interloper
Repeatable: Twice per conquest tally HorizonXI specific changes
Reward: Key ItemHydra Corps Battle Standard

Treasure

Ancient Currency: One Byne Bill
One Hundred Byne Bill
Tukuku Whiteshell
Lungo-Nango Jadeshell
Ordelle Bronzepiece
Montiont Silverpiece
Items: Infinity Core
Sparkling Stone
Copy of "Ginuva's Battle Theory"
Copy of "Schultz Stratagems"
Shard of Necropsyche (Vanguard Dragon Only)
Shadow Mantle (Dynamis Lord Only)
Shadow Ring (Dynamis Lord Only)
Fragments: Celestial Fragment (Staff)
Demoniac Fragment (Katana)
Divine Fragment (Great Katana)
Ethereal Fragment (Marksmanship)
Heavenly Fragment (Club)
Holy Fragment (Sword)
Intricate Fragment (Great Sword)
Mysterial Fragment (Instrument)
Mystic Fragment (Hand-to-Hand)
Ornate Fragment (Dagger)
Runaeic Fragment (Axe)
Seraphic Fragment (Great Axe)
Snarled Fragment (Archery)
Stellar Fragment (Polearm)
Supernal Fragment (Shield)
Tenebrous Fragment (Scythe)
Relic Armor:
Warrior's Lorica (WAR Body)
Melee Crown (MNK Head)
Cleric's Mitts (WHM Hands)
Sorcerer's Petasos (BLM Head)
Duelist's Chapeau (RDM Head)
Assassin's Armlets (THF Hands)
Valor Surcoat (PLD Body)
Abyss Burgeonet (DRK Head)
Monster Gloves (BST Hands)
Bard's Cannions (BRD Legs)
Scout's Jerkin (RNG Body)
Saotome Kabuto (SAM Head)
Koga Tekko (NIN Hands)
Wyrm Armet (DRG Head)
Summoner's Horn (SMN Head)
Mirage Keffiyeh (BLU Head)
Commodore Tricorne (COR Head)
Pantin Taj (PUP Head)
Etoile Casaque (DNC Body)
Argute Mortarboard (SCH Head)

Monsters Found Here

Kindred - Notorious Monsters - Animated Weapons- Dragons - Mega Boss

Kindred

Name Level Drops Steal Family Spawns Notes
Kindred Bard
(Bard)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Beastmaster
(Beastmaster)
acompanied by Kindred's Hound
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Black Mage
(Black Mage)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Dark Knight
(Dark Knight)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Dragoon
(Dragoon)
acompanied by Kindred's Wyvern
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Monk
(Monk)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Ninja
(Ninja)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Paladin
(Paladin)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Ranger
(Ranger)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Red Mage
(Red Mage)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Samurai
(Samurai)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Summoner
(Summoner)
acompanied by Kindred's Avatar
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Thief
(Thief)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred Warrior
(Warrior)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
Kindred White Mage
(White Mage)
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Relic Armor
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Kindred A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notorious Monsters

Name Level Drops Steal Family Spawns Notes
Count Zaebos
(Warrior)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Warrior's Lorica
Kindred 1

A, L, T(S)


Duke Berith
(Red Mage)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Duelist's Chapeau
Kindred 1

A, L, T(S)


Marquis Decarabia
(Bard)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Bard's Cannions
Kindred 1

A, L, T(S)


Duke Gomory
(Monk)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Melee Crown
Kindred 1

A, L, T(S)


Marquis Andras
(Beastmaster)
accompanied by Andras's Vouivre
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Monster Gloves
Kindred 1

A, L, T(S)


Prince Seere
(White Mage)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Cleric's Mitts
Kindred 1

A, L, T(S)


Duke Scox
(Dark Knight)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Abyss Burgeonet
Kindred 1

A, L, T(S)


Marquis Gamygyn
(Ninja)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Koga Tekko
Kindred 1

A, L, T(S)


Marquis Orias
(Black Mage)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Sorcerer's Petasos
Kindred 1

A, L, T(S)


Count Raum
(Thief)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Assassin's Armlets
Kindred 1

A, L, T(S)


Marquis Nebiros
(Summoner)
accompanied by Nebiros's Avatar
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Summoner's Horn
Kindred 1

A, L, T(S)


Marquis Sabnak
(Paladin)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Valor Surcoat
Kindred 1

A, L, T(S)


Count Vine
(Samurai)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Saotome Kabuto
Kindred 1

A, L, T(S)


King Zagan
(Dragoon)
accompanied by Zagan's Wyvern
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Wyrm Armet
Kindred 1

A, L, T(S)


Marquis Cimeries
(Ranger)
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Copy of "Schultz Stratagems"
Scout's Jerkin
Kindred 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Animated Weapons

Name Level Drops Steal Family Spawns Notes
Animated Hammer
Heavenly Fragment Animated Weapons 1

A, L, T(S)


Animated Staff
Celestial Fragment Animated Weapons 1

A, L, T(S)


Animated Longsword
Holy Fragment Animated Weapons 1

A, L, T(S)


Animated Tabar
Runaeic Fragment Animated Weapons 1

A, L, T(S)


Animated Great Axe
Seraphic Fragment Animated Weapons 1

A, L, T(S)


Animated Claymore
Intricate Fragment Animated Weapons 1

A, L, T(S)


Animated Spear
Stellar Fragment Animated Weapons 1

A, L, T(S)


Animated Scythe
Tenebrous Fragment Animated Weapons 1

A, L, T(S)


Animated Kunai
Demoniac Fragment Animated Weapons 1

A, L, T(S)


Animated Tachi
Divine Fragment Animated Weapons 1

A, L, T(S)


Animated Dagger
Ornate Fragment Animated Weapons 1

A, L, T(S)


Animated Knuckles
Mystic Fragment Animated Weapons 1

A, L, T(S)


Animated Longbow
Snarled Fragment Animated Weapons 1

A, L, T(S)


Animated Gun
Ethereal Fragment Animated Weapons 1

A, L, T(S)


Animated Horn
Mysterial Fragment Animated Weapons 1

A, L, T(S)


Animated Shield
Supernal Fragment Animated Weapons 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • All Animated Weapons will spawn 4 Satellite weapons of the same type when aggro'd.
  • Animated Weapons will warp out from the battlefield after a short period of time if not kill.

Dragons

Name Level Drops Steal Family Spawns Notes
Vanguard Dragon
(Warrior)
Ancient Currency
Necropsyche
Dragons 10 A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Name Level Drops Steal Family Spawns Notes
Ying
Dragons 1

A, L, T(S)


Yang
Dragons 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • Ying and Yang are spawned after killing all the Vanguard Dragons
  • Both Ying and Yang must be killed within 20 seconds of each other or they will continuously revive.
  • Dynamis Lord will spawn both again a short time after engaging.

Mega Boss

Name Level Drops Steal Family Spawns Notes
Dynamis Lord
(Warrior,Monk,Red Mage,Dark Knight)
accompanied by Ying and Yang.
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Shadow Mantle
Shadow Ring
Copy of "Schultz Stratagems"
Shadow Lords 1 A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants