Water II: Difference between revisions

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=== Merchants===   
=== Merchants===   
{| class="merchant-table-wide wikitable"  cellpadding="2" cellspacing="2"
{| class="merchant-table wikitable"  cellpadding="2" cellspacing="2"
| colspan="3" align="left" bgcolor="#9ACBCB" |'''Price:''' 4,860 - 5,616 gil {{changes|40% off retail price}}
| colspan="3" align="left" bgcolor="#9ACBCB" |'''Price:''' 4,860 - 5,616 gil {{changes|40% off retail price}}
|- style="background:#ffdead;" align="center"
|- style="background:#ffdead;" align="center"

Revision as of 17:47, 30 August 2023

Water II (Blood Pact) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Water II (Blood Pact).


Water II
Type Elemental
Description Deals water damage to an enemy
Cost 51 MP
Element Water Water
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Water ElementRever­be­ra­tion
Water Element and Ice ElementDis­tor­tion
Dark, Earth, Water and Ice ElementsDark­ness
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 3.5 seconds
Recast Time 15.75 seconds
Affected Targets Single
Base Duration {{{base duration}}}
Range {{{range}}}
Water II

Statistics

Scroll of Water II
BLM Lv.30 / RDM Lv.40 / DRK Lv.48 / SCH Lv.34 / GEO Lv.38
Teaches the black magic Water II.
Deals water damage to an enemy.
Puppetmaster Automatons only cast this spell when equipped with a Stormwaker Head or Spiritreaver Head.


Other Uses

Used in Quest: [[|]]
Resale Price: ~1,500−1,537 gilVerification Needed

How to Obtain

Auction House Category: Scrolls > Black Magic AH Black.png


Merchants

Price: 4,860 - 5,616 gil 40% off retail price

Name

Location Type
Chutarmire Selbina (H-9) Standard Merchant
Hilkomu-Makimu Windurst Waters (G-7, South) Standard Merchant