Dangruf Wadi: Difference between revisions

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(according to https://raw.githubusercontent.com/AirSkyBoat/AirSkyBoat/staging/modules/era/sql/era_mob_droplist.sql it does not drop rabbit hide)
 
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{{TableMobLine-Regular| Name=  Wadi Hare| Spawn= | Lvl= 11-14
{{TableMobLine-Regular| Name=  Wadi Hare| Spawn= | Lvl= 11-14
| Drop= [[Gausebit Grass]]<br>[[Hare Meat]]<br>[[Rabbit Hide]] | Steal= [[Hare Meat]]| Family= Rabbits| NumSpawns=  26| Note= L, S}}
| Drop= [[Gausebit Grass]]<br>[[Hare Meat]] | Steal= [[Hare Meat]]| Family= Rabbits| NumSpawns=  26| Note= L, S}}
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{{TableMobLine-Regular| Name=  Wadi Leech| Spawn= | Lvl= 11-14
{{TableMobLine-Regular| Name=  Wadi Leech| Spawn= | Lvl= 11-14

Latest revision as of 19:01, 21 July 2024

Description
The Dangruf Wadi is a small gorge located near Mount Dangruf, an active volcano. Due to the extreme heat caused by the magma under the surface, numerous natural geysers can be found in this area. Long ago, the Galka often would come to bathe in the hot springs here to relieve the aches and pains caused by the long hours they worked in the mines.
Dangruf-wadi-pic.jpg
Table of Contents
Connections
Interactive Map
Zone Information
Area Name Dangruf Wadi
Type Dungeon
Maps
Dangruf wadi.png
Map Acquisition Quest or Purchase
Miscellaneous Able to use Escape Able to call Adventuring Fellow Able to use Tractor
Hobbies

Ffxi hby 08.PNG

Weather None
Region Gustaberg
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music None
Notes None
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Sunshine
Sunshine
Sunshine
Tomorrow
No Change
2
No Change
3
No Change
4
No Change
5
No Change
6
No Change
7
No Change
8
No Change
9
No Change
10
No Change
11
Sunshine
Clouds.png Clouds
Clouds.png Clouds
12
Sunshine
Sunshine
Sunshine
13
No Change
14
No Change
15
Sunshine
Clouds.png Clouds
Clouds.png Clouds


Involved in Quests/Missions

Quest Type Starter Location
All by Myself General Marin    Bastok Markets E-10
As Thick as Thieves THF AF 2 Nanaa Mihgo    Windurst Woods J-3
Breaking Stones General Horatius    Bastok Markets I-9
Drachenfall General Black Mud    Bastok Mines J-7
Now Recording... General Darcia    Lower Jeuno H-7
The Bare Bones Map Degenhard    Bastok Markets I-10
Strange Apparatus General ---    ---
Mission Nation Starter Location
A Geological Survey Bastok Bastok Gate Guard Bastok
Wading Beasts Bastok Bastok Gate Guard Bastok

Other Information

Item Abundance
Gil: 450 - 900 (??? Gil)More data needed
30.8%More data needed.(30.8%)
Amber 0%More data needed.(0%)
Amethyst 3.8%More data needed.(3.8%)
Clear Topaz 0%More data needed.(0%)
Lapis Lazuli 3.8%More data needed.(3.8%)
Sardonyx 0%More data needed.(0%)
Tourmaline 0%More data needed.(0%)
Tropical Shield 46.2%More data needed.(46.2%)

Dangruf Chest Key

Treasure Maps
DangrufWadiChests.png

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Chocoboleech
24-25 Gassan Leeches Chocoboleech Spawn Location

A, L


Geyser Lizard
28-30 Lizard Egg
Lizard Skin
Steam Scale Mail
Lizards Geyser Lizard Spawn Location

A, L, H


Teporingo
20 Succubus Grip Rabbits Spawn Location

L, S, Sc


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Coral Crab
10-12 Crab Shell
Land Crab Meat
Rock Salt
Crabs 1
Spawned by fishing
A, H
Giant Grub
9-12 Copper Ore
Flint Stone
Hermit's Ring
Sulfur
Zinc Ore
Pebble Worms Unknown A, H
Goblin Ambusher
12-16 Dangruf Chest Key
Animal Glue
Leather Bandana
Leather Gloves
Leather Highboots
Leather Trousers
Quadav Backscale
Crossbow Bolt Goblins 39 A, L,S
Goblin Butcher
12-16 Dangruf Chest Key
Faceguard
Quadav Backscale
Scale Cuisses
Scale Finger Gauntlets
Scale Greaves
Beastcoin Goblins 39 A, L, S
Goblin Fisher
05-08 Bamboo Fishing Rod
Bronze Cap
Bronze Leggings
Bronze Mittens
Bronze Subligar
Clothespole
Fastwater Fishing Rod
Goblin Helm
Goblin Mail
Quadav Backscale
Yew Fishing Rod
Beastcoin
Willow Fishing Rod
Goblins 12 A, L, S
Goblin Gambler
21-23 Holly Clogs
Poet's Circlet
Poison Flour
Quadav Backscale
Silver Beastcoin Goblins 17 A, L, S
Goblin Leecher
21-23 Holly Clogs
Linen Cuffs
Linen Slops
Poet's Circlet
Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Scroll of Invisible
Scroll of Paralyze
Scroll of Protectra
Quadav Backscale
Scroll of Silence
Scroll of Sneak
Silver Beastcoin Goblins 17 A, L, S
Goblin Mugger
21-23 Brass Cap
Brass Leggings
Brass Mittens
Brass Subligar
Quadav Backscale
Silver Beastcoin Goblins 16 A, L, S
Goblin Thug
05-08 Bronze Cap
Bronze Leggings
Bronze Mittens
Bronze Subligar
Goblin Armor
Goblin Mask
Wild Onion
Beastcoin Goblins 26 A, L, S
Goblin Tinkerer
12-16 Dangruf Chest Key
Faceguard
Quadav Backscale
Scale Cuisses
Scale Finger Gauntlets
Scale Greaves
Beastcoin Goblins 39 A, L, S
Goblin Weaver
05-08 Ash Clogs
Circlet
Cotton Thread
Cotton Cloth
Cuffs
Goblin Armor
Goblin Mask
Grass Cloth
Grass Thread
Slops
Grass Thread Goblins 25 A, L, S
Hoarder Hare
06-08 Hare Meat
Rabbit Hide
Hare Meat Rabbits 12 L, S, Sc
Land Crab
05-07 Crab Shell
Land Crab Meat
Rock Salt
Crabs 1
Spawned by fishing
A, H
Natty Gibbon
92+ Seasoning Stone
Fossilized Fang
Pebble
Pamamas
Opo-opo 22 Sc
Rock Lizard
05-08 Lizard Tail Lizard Tail Lizards 26 L, H
Snipper
16-20 Dangruf Chest Key
Rock Salt
Rock Salt Crabs 8 L, H
Steam Lizard
16-20 Dangruf Chest Key
Lizard Egg
Lizard Tail
Lizard Egg Lizards 12 L, H
Stickpin
07-09 Fiend Blood Leeches 6 L, H
Stone Eater
03-05 Flint Stone
Zinc Ore
Sulfur
Hermit's Ring
Pebble Worms 6 H
Wadi Crab
07-09 Rock Salt Rock Salt Crabs 8
Respawn 5mins
L, H
Wadi Hare
11-14 Gausebit Grass
Hare Meat
Hare Meat Rabbits 26 L, S


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants