Category:Evil Weapons: Difference between revisions

From HorizonXI Wiki
(Created page with "{{Infobox Mob Family | image = Evilweapon.jpg | imagesize = 200px | System = Arcana | Subspecies = | Behavior = A, H, M | Weak = {{Resist Fire}} {{Resist Light}} | Strong = | Immunities = | Healed = | Common Job = Warrior<br>Red Mage | Uncommon Job = | Traits = Magic Defense Bonus {{color|positive|+12.5%}} | Charmable = {{Mob Icon|x}} | Drain = {{Mob Icon|drain}} | Aspir = {{Mob Icon|Aspir}} | XP Bonus = | Notes = | Description = Coming in two varietie...")
 
 
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! width="25%"|Level
! width="25%"|Level
! width="50%"|Zone
! width="50%"|Zone
|- style="background:#D5D9FF;" valign="top"
|- valign="top"
| rowspan="3"|[[Poltergeist]]
| rowspan="3"|[[Poltergeist]]
| align="center" | 18-20
| align="center" | 18-20
|[[Konschtat Highlands]]
|[[Konschtat Highlands]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 18-20
| align="center" | 18-20
|[[La Theine Plateau]]
|[[La Theine Plateau]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 18-20
| align="center" | 18-20
|[[Tahrongi Canyon]]
|[[Tahrongi Canyon]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
| rowspan="3"|[[Boggart]]
| rowspan="3"|[[Boggart]]
| align="center" | 22-26
| align="center" | 22-26
|[[Inner Horutoto Ruins]]
|[[Inner Horutoto Ruins]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 25-27
| align="center" | 25-27
|[[Jugner Forest]]
|[[Jugner Forest]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 25-27
| align="center" | 25-27
|[[Meriphataud Mountains]]
|[[Meriphataud Mountains]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
| rowspan="2"|[[Dancing Weapon]]
| rowspan="2"|[[Dancing Weapon]]
| align="center" | 28-30
| align="center" | 28-30
|[[Outer Horutoto Ruins]]
|[[Outer Horutoto Ruins]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 28-30
| align="center" | 28-30
|[[Qufim Island]]
|[[Qufim Island]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
| [[Hexed Weapon]] <br>{{changes}} <small>''HorizonXI custom mob''</small>
| align="center" | 31-33
| [[Qufim Island]]
|- valign="top"
| rowspan="4"|[[Evil Weapon]]
| rowspan="4"|[[Evil Weapon]]
| align="center" | 35-37
| align="center" | 35-37
|[[Ranguemont Pass]]
|[[Ranguemont Pass]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 36-38
| align="center" | 36-38
|[[Batallia Downs]]  
|[[Batallia Downs]]  
|- bgcolor="#D5D9FF"
|-  
| align="center" | 36-38
| align="center" | 36-38
|[[Rolanberry Fields]]
|[[Rolanberry Fields]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 36-38
| align="center" | 36-38
|[[Sauromugue Champaign]]
|[[Sauromugue Champaign]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Cursed Weapon]]
|[[Cursed Weapon]]
| align="center" | 43-45
| align="center" | 43-45
|[[Xarcabard]]
|[[Xarcabard]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
| rowspan="2"|[[Demonic Weapon]]
| rowspan="2"|[[Demonic Weapon]]
| align="center" | 45-46
| align="center" | 45-46
|[[Behemoth's Dominion]]
|[[Behemoth's Dominion]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 47-49
| align="center" | 47-49
|[[Garlaige Citadel]]
|[[Garlaige Citadel]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Over Weapon]]
|[[Over Weapon]]
| align="center" | 59-62
| align="center" | 59-62
|[[Garlaige Citadel]]
|[[Garlaige Citadel]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Vault Weapon]]
|[[Vault Weapon]]
| align="center" | 59-62
| align="center" | 59-62
|[[Garlaige Citadel]]
|[[Garlaige Citadel]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
| rowspan="2"|[[Killing Weapon]]
| rowspan="2"|[[Killing Weapon]]
| align="center" | 59-61
| align="center" | 59-61
|[[Fei'Yin]]
|[[Fei'Yin]]
|- bgcolor="#D5D9FF"
|-  
| align="center" | 60-64
| align="center" | 60-64
|[[Ro'Maeve]]
|[[Ro'Maeve]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Hellish Weapon]]
|[[Hellish Weapon]]
| align="center" | 61-63
| align="center" | 61-63
|[[Fei'Yin]]
|[[Fei'Yin]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Ominous Weapon]]
|[[Ominous Weapon]]
| align="center" | 61-63
| align="center" | 61-63
|[[Ro'Maeve]]
|[[Ro'Maeve]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Mystic Weapon]]
|[[Mystic Weapon]]
| align="center" | 74-76
| align="center" | 74-76
|[[Ve'Lugannon Palace]]
|[[Ve'Lugannon Palace]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Ornamental Weapon]]
|[[Ornamental Weapon]]
| align="center" | 74-76
| align="center" | 74-76
|[[Ve'Lugannon Palace]]
|[[Ve'Lugannon Palace]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Apocalyptic Weapon]]
|[[Apocalyptic Weapon]]
| align="center" | 78-80
| align="center" | 78-80
|[[Ro'Maeve]]
|[[Ro'Maeve]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Decorative Weapon]]
|[[Decorative Weapon]]
| align="center" | 79-81
| align="center" | 79-81
|[[Shrine of Ru'Avitau]]
|[[Shrine of Ru'Avitau]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Infernal Weapon]]
|[[Infernal Weapon]]
| align="center" | 79-81
| align="center" | 79-81
|[[Ro'Maeve]]
|[[Ro'Maeve]]


|- style="background:#D5D9FF;" valign="top"
|- valign="top"
|[[Aura Weapon]]
|[[Aura Weapon]]
| align="center" | 80-82
| align="center" | 80-82
|[[Shrine of Ru'Avitau]]
|[[Shrine of Ru'Avitau]]
|}
|}

Latest revision as of 22:04, 12 November 2024

Evil Weapons
Family Information
Type: Arcana
Subfamilies:
Common Behavior: A, H, M
Uncommon Behavior: {{{Uncommon Behavior}}}
Weak against: Resistance vs. Fire Resistance vs. Light
Strong against:
Immune to:
Healed by:
Common Job(s): Warrior
Red Mage
Uncommon Job(s):
Traits: Magic Defense Bonus +12.5%
Charmable: Eks.png
Pankration: {{{Pankration}}}
Aspir: Susceptible to Aspir
Drain: Susceptible to Drain
EXP Bonus:
Notes:
Evilweapon.jpg
Coming in two varieties, Warriors or Red Mages, these strange looking monsters appear almost animalistic in nature, but are part of the arcane system. The two jobs look the same and use the same weapon, but can be distinguished by their behavior, with the Red Mage variety able of course to cast spells.

The origin of these so-called "Evil Weapons" is unknown, but they are often spotted near Crags or other forms of Cermet, leading some to speculate that their powers are somehow connected with energy of the Mothercrystals, or otherwise associated with the Zilart.

Irrespective of their origin, or the origin of their seemingly magical animation, they can put up a fight. Those who defeat them are rarely rewarded. – if at all. Many Evil Weapons carry nothing on them, and only a few carry some occasionally needed, specialty items, such as keys or maybe a scroll.

Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas
Smite of Rage: Critical Strike, Single target CheckCheck.png CheckCheck.png
Whirl of Rage: 10' AoE attack, causes Stun CheckCheck.png CheckCheck.png
Smite of Fury: Critical Strike, Heavy Single target damage XEks.png CheckCheck.png
Furious Flurry Single-target damage, Weight, and Silence XEks.png CheckCheck.png
Whispers of Ire: AoE variable Absorb effect. Only used by certain Notorious Monsters. CheckCheck.png CheckCheck.png
Flurry of Rage: Multiple-hit single-target damage. Only used by certain Notorious Monsters. CheckCheck.png CheckCheck.png
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Brigandish Blade Forced Spawn by trading a Curtana to the ??? found at (H-12) Qmark.gif Ve'Lugannon Palace Gem of the South
Juggler Hecatomb Timed Spawn around (H-7) on the deepest map every 21-24 hours 46-48 Gusgen Mines Heavy Halberd
Shikigami Weapon Timed Spawn approximately every 21 hours 77-80 (85?) Ro'Maeve Yinyang Robe
Trickster Kinetix Lottery Spawn of Dancing Weapons 35-36 Qufim Island Tabar

Quest NMs: Fomorian Spear (Hyper Active), Gerwitz's Axe (Dark Puppet), Gerwitz's Scythe (Dark Puppet), Gerwitz's Sword (Dark Puppet), Lightning Gremlin (Carbuncle Debacle), Orna (Hyper Active), Thunder Gremlin (Carbuncle Debacle)

Mission NMs: Ancient Weapon (Zilart Mission 5), Legendary Weapon (Zilart Mission 5)

Battlefield NMs: Gladiatorial Weapon (BCNM)

Other NMs: Evil Armory (Limbus), Flying Spear (Limbus), Nightmare Weapon (Dynamis), Temenos Weapon (Limbus)

Monsters in Family

Name Level Zone
Poltergeist 18-20 Konschtat Highlands
18-20 La Theine Plateau
18-20 Tahrongi Canyon
Boggart 22-26 Inner Horutoto Ruins
25-27 Jugner Forest
25-27 Meriphataud Mountains
Dancing Weapon 28-30 Outer Horutoto Ruins
28-30 Qufim Island
Hexed Weapon
HorizonXI specific changes HorizonXI custom mob
31-33 Qufim Island
Evil Weapon 35-37 Ranguemont Pass
36-38 Batallia Downs
36-38 Rolanberry Fields
36-38 Sauromugue Champaign
Cursed Weapon 43-45 Xarcabard
Demonic Weapon 45-46 Behemoth's Dominion
47-49 Garlaige Citadel
Over Weapon 59-62 Garlaige Citadel
Vault Weapon 59-62 Garlaige Citadel
Killing Weapon 59-61 Fei'Yin
60-64 Ro'Maeve
Hellish Weapon 61-63 Fei'Yin
Ominous Weapon 61-63 Ro'Maeve
Mystic Weapon 74-76 Ve'Lugannon Palace
Ornamental Weapon 74-76 Ve'Lugannon Palace
Apocalyptic Weapon 78-80 Ro'Maeve
Decorative Weapon 79-81 Shrine of Ru'Avitau
Infernal Weapon 79-81 Ro'Maeve
Aura Weapon 80-82 Shrine of Ru'Avitau

Pages in category "Evil Weapons"

The following 6 pages are in this category, out of 6 total.