Hostile Herbivores

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Type: BCNM
Zone: Horlais Peak
Restrictions:
          Level: 50
          Members: 6
          Time: 30 minutes
Orb: Comet Orb (50 Beastmen's Seals)

Mobs

Name

Level

Type

Fighting Sheep x 3

??

Sheep

Treasure

Your armoury crate will load out of the following groupings:

Zero to One of:
Ocean Belt (0%)
Jungle Belt (0%)
Steppe Belt (0%)
Desert Belt (0%)
Forest Belt (0%)
Ocean Stone (0%)
Jungle Stone (0%)
Steppe Stone (0%)
Desert Stone (0%)
Forest Stone (0%)
One of:
Guardian's Ring (0%)
Kampfer Ring (0%)
Conjurer's Ring (0%)
Shinobi Ring (0%)
Slayer's Ring (0%)
Sorcerer's Ring (0%)
Soldier's Ring (0%)
Tamer's Ring (0%)
Tracker's Ring (0%)
Drake Ring (0%)
Fencer's Ring (0%)
Minstrel's Ring (0%)
Medicine Ring (0%)
Rogue's Ring (0%)
Ronin Ring (0%)
Platinum Ring (0%)
Zero to Two of:
Scroll of Quake (0%)
Light Spirit Pact (0%)
Scroll of Freeze (0%)
Scroll of Regen III (0%)
Reraiser (0%)
Vile Elixir (0%)
Scroll of Raise II (0%)
One to Two of:
Ram Horn (0%)
Mahogany Log (0%)
Mythril Ingot (0%)
Manticore Hide (0%)
Wyvern Scales (0%)
Wyvern Skin (0%)
Petrified Log (0%)
Darksteel Ingot (0%)
Gold Ingot (0%)
Ram Skin (0%)
Platinum Ingot (0%)

Notes

  • All have the Sheep special attacks. All are susceptible to Gravity, and partially resistant to Bind.
  • The Sheep's melee attacks cause knockback.
  • All are highly resistant to Ice elemental magic (including Freeze and Bind).
  • Sheep are not Charmable.
  • Immune to sleep.
  • Poison Pots highly recomended for Sheep Song
  • Sheep can attack very fast.
  • Sheep seem to build resistance to spells over time.