These amphibious beastmen reside mainly on the western coastline of the island of Elshimo. They spend the majority of their time practicing primitive fishing techniques to provide an ample supply of shellfish for their survival. Other than to protect their territory, the Sahagin rarely interact with other races. Before the Great War, they adamantly refused invitations by the Shadow Lord to join the beastmen armies—until he convinced them that the steamships of Bastok would eventually destroy their environment. During the war, the Sahagin used their sea maneuvering abilities to attack even the strongest ships in the allied fleet, and were feared by all seafaring soldiers. After the flames of battle had been extinguished, the Sahagin cut off all ties to the other beastmen and returned to their secluded way of life. Apart from limited trading with Norg--they often trade shellfish for metal trinkets salvaged by the pirates--the Sahagin have little contact with the outside world. It has been noted however that a few Sahagin reside with the Mamool Ja beastmen in the Near East, taking on the Mamool name. These Sahagin are never really seen in combat with the Mamool, so the true relationship between them remains unknown.
Finally, many of the Sahagin worship the elements, and have made deities out of sea serpents and oddly shaped stones within their grotto. However, within their ranks are some who follow the teachings of the Goddess Altana.
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Special Attacks
Notorious Monsters in Family
Name
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Spawn Information
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Level
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Zone
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Notable Drop(s)
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Abyss Sahagin
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Spawns at either (H-10) or (H-8) past the Ornamented Door approximately every 16-21 minutes
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72-74
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Sea Serpent Grotto
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Bard's Testimony
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Coral Sahagin
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Spawns around (H-10) past the Ornamented Door approximately every 16-21 minutes
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72-74
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Sea Serpent Grotto
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White Mage's Testimony
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Denn the Orcavoiced
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Lottery Spawn from the Coastal Sahagin at (I-10) in the room opened with a Gold Beastcoin approximately every 2 hours
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64-65
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Sea Serpent Grotto
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Scroll of Valor Minuet IV
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Fyuu the Seabellow
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Lottery Spawn from the Riparian Sahagin around (L-11) on the first map approximately every 2 hours
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48
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Sea Serpent Grotto
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Frog Trousers
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Meww the Turtlerider
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Spawns around (F-11) - (G-11) approximately every 21 hours
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47
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Yuhtunga Jungle
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Oliphant
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Mouu the Waverider
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Lottery Spawn from the Bog Sahagin around (I-6) to (J-6)
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64-66
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Sea Serpent Grotto
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Monsoon Spear
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Novv the Whitehearted
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Timed Spawn around (J-7) - (K-8) after a minimum of 2 hours
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66
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Sea Serpent Grotto
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Minstrel's Coat
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Ocean Sahagin
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Timed Spawn around H-10 past the Ornamented Door approximately every 21-24 hours
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75
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Sea Serpent Grotto
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Colossal Lance
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Pahh the Gullcaller
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Lottery Spawn from the Bog Sahagin around (J-9) past the door opened with a Mythril Beastcoin
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57
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Sea Serpent Grotto
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Calamar
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Pyuu the Spatemaker
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73
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Yuhtunga Jungle
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Sahagin Gold
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Qull the Shellbuster
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Lottery Spawn from the Brook Sahagin around (J-10) past the door opened with a Silver Beastcoin
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49-51
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Sea Serpent Grotto
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Exocets
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Seww the Squidlimbed
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Lottery Spawn from the Riparian Sahagin around (F-7) past the door opened with a Silver Beastcoin approximately every 1-2 hours
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48
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Sea Serpent Grotto
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Mermaid Tail
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Voll the Sharkfinned
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Lottery Spawn from the Marsh Sahagin around (E-10) past the door opened with a Mythril Beastcoin
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64-66
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Sea Serpent Grotto
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Monsoon Jinpachi
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Worr the Clawfisted
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Timed Spawn in the small room around (D-9) on map 3, past the door opened with a Mythril Beastcoin.
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61
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Sea Serpent Grotto
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Pagures
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Wuur the Sandcomber
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Lottery Spawn from the Spring Sahagin around (H-9) on the first map
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48-50
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Sea Serpent Grotto
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Holy Ampulla
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Yarr the Pearleyed
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Lottery Spawn from a single Lagoon Sahagin around (L-6) near the door opened with a Gold Beastcoin
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64-66
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Sea Serpent Grotto
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Scroll of Reraise III
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Zuug the Shoreleaper
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Timed Spawn around (F-10) past the door opened with a Gold Beastcoin after a minimum of two hours
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70
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Sea Serpent Grotto
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Narval
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Quest NMs: Houu the Shoalwader, Kappa Akuso, Kappa Biwa, Kappa Bonze
Mission NMs: None
Battlefield NMs: Hyohh the Conchblower (BCNM), Pevv the Riverleaper (BCNM), Qull the Fallstopper (BCNM), Rauu the Whaleswooner (BCNM)
Limbus NMs: Telchines Bard, Telchines Dragoon, Telchines Monk, Telchines White Mage
Expeditionary Force NMs: Demisahagin Bard, Demisahagin Dragoon, Demisahagin Monk, Demisahagin White Mage
Garrison NMs Brook Sahagin, Lake Sahagin, Rivulet Sahagin, Sahagin Patriarch
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Monsters in Family
Historical Background
The Sahagin were derived from the Sahuagin, a humanoid shark-like race found in the Dungeons & Dragons role-playing game. They were invented by Steve Marsh and first appeared in Blackmoor (1975), a D&D supplement piece. Marsh said he had been inspired by an episode of Super Friends (1973-1974, 1977-1986), a cartoon based off of the DC Comics team of superheroes, the Justice League (presumably the 1973 episode "The Watermen").
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