Carol
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Carol
Carols are used to increase the corresponding elemental resistance to all party members within the area of effect. They have a base cap of +40 resistance, with each +1 on an instrument bestowing an additional +5 resistance, for a total of +50.
Level | Name |
---|---|
36 | Light Carol |
38 | Earth Carol |
40 | Water Carol |
42 | Wind Carol |
44 | Fire Carol |
46 | Ice Carol |
48 | Lightning Carol |
50 | Dark Carol |
Carol Enhancing Equipment
Name | Level | Effects |
---|---|---|
Crumhorn | 56 | Carol +1 |
Crumhorn +1 | 56 | Carol +2 |
Crumhorn +2 | 56 | Intelligence +1, Carol +2 |
Millennium Horn | 75 | In Dynamis: CHR +3, All Songs +2 |
Gjallarhorn | 75 | CHR +4, All Songs +2, Singing Skill +10, Wind Instrument Skill +10 |
Magic of Vana'diel: Songs | |
---|---|
Carols | |
Enfeebling Songs | |
Threnodies | |
Etudes | |
Recovery/Misc. | |
Status Enhancing | |
Status Resistance |
Magic of Vana'diel | |
---|---|
Magic Skills |