White Mage: Difference between revisions
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=== Artifact Armor +1 === | === Artifact Armor +1 === | ||
{{ArmorTable|title1=Healer's Duckbills +1|title2=Healer's Cap +1|title3=Healer's Pantaloons +1|title4=Healer's Bliaut +1|title5=Healer's Mitts +1|cssclasses=jobs-table|tooltip=true}} | {{ArmorTable|title1=Healer's Duckbills +1|title2=Healer's Cap +1|title3=Healer's Pantaloons +1|title4=Healer's Bliaut +1|title5=Healer's Mitts +1|cssclasses=jobs-table|tooltip=true}} | ||
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=== Relic Armor === | |||
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=== Relic Armor +1 === | |||
{{ArmorTable|title1=Cleric's Belt +1|title2=Cleric's Duckbills +1|title3=Cleric's Cap +1|title4=Cleric's Pantaloons +1|title5=Cleric's Bliaut +1|title6=Cleric's Mitts +1|cssclasses=jobs-table|tooltip=true}} | |||
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Revision as of 08:50, 22 September 2023
White Mage | |
---|---|
Abbreviation: | WHM |
Expansion Pack: | Final Fantasy XI |
How to Unlock: | Starter Job |
Page Contents: | Abilities Spells List Skills Merits Equipment Guides |
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.
Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.
Players starting the game as a White Mage receive an Onion Rod and a Scroll of Cure.
Job Abilities
Level | Name |
---|---|
1 | Benediction |
15 | Divine Seal |
45 | Devotion |
Job Traits
Level | Name |
---|---|
10 | Magic Defense Bonus |
15 | Clear Mind |
25 | Auto-Regen |
50 | Divine Veil |
Spell List
Level | Name | Spell Type |
---|---|---|
01 | Cure | Healing |
03 | Dia | Enfeebling |
04 | Paralyze | Enfeebling |
05 | Banish | Divine |
05 | Barstonra | Enhancing |
06 | Poisona | Healing |
07 | Barsleepra | Enhancing |
07 | Protect | Enhancing |
07 | Protectra | Enhancing |
09 | Barwatera | Enhancing |
09 | Paralyna | Healing |
10 | Aquaveil | Enhancing |
10 | Barpoisonra | Enhancing |
11 | Cure II | Healing |
12 | Barparalyzra | Enhancing |
13 | Baraera | Enhancing |
13 | Slow | Enfeebling |
14 | Blindna | Healing |
15 | Banishga | Divine |
15 | Deodorize | Enhancing |
15 | Silence | Enfeebling |
16 | Curaga | Healing |
17 | Barfira | Enhancing |
17 | Shell | Enhancing |
17 | Shellra | Enhancing |
18 | Barblindra | Enhancing |
18 | Diaga | Enfeebling |
19 | Blink | Enhancing |
Level | Name | Spell Type |
---|---|---|
19 | Silena | Healing |
20 | Sneak | Enhancing |
21 | Barblizzara | Enhancing |
21 | Cure III | Healing |
21 | Regen | Enhancing |
23 | Barsilencera | Enhancing |
25 | Barthundra | Enhancing |
25 | Invisible | Enhancing |
25 | Raise | Healing |
25 | Reraise | Healing |
27 | Protect II | Enhancing |
27 | Protectra II | Enhancing |
28 | Stoneskin | Enhancing |
29 | Cursna | Healing |
30 | Banish II | Divine |
31 | Curaga II | Healing |
32 | Erase | Healing |
34 | Viruna | Healing |
36 | Dia II | Enfeebling |
36 | Teleport-Dem | Enhancing |
36 | Teleport-Holla | Enhancing |
36 | Teleport-Mea | Enhancing |
37 | Shell II | Enhancing |
37 | Shellra II | Enhancing |
38 | Teleport-Altep | Enhancing |
38 | Teleport-Yhoat | Enhancing |
39 | Barvira | Enhancing |
39 | Stona | Healing |
Level | Name | Spell Type |
---|---|---|
40 | Banishga II | Divine |
40 | Haste | Enhancing |
41 | Cure IV | Healing |
42 | Teleport-Vahzl | Enhancing |
43 | Barpetra | Enhancing |
44 | Regen II | Enhancing |
45 | Flash | Divine |
47 | Protect III | Enhancing |
47 | Protectra III | Enhancing |
50 | Holy | Divine |
51 | Curaga III | Healing |
56 | Raise II | Healing |
56 | Reraise II | Healing |
57 | Shell III | Enhancing |
57 | Shellra III | Enhancing |
61 | Cure V | Healing |
63 | Protect IV | Enhancing |
63 | Protectra IV | Enhancing |
65 | Banish III | Divine |
66 | Regen III | Enhancing |
68 | Shell IV | Enhancing |
68 | Shellra IV | Enhancing |
70 | Raise III | Healing |
70 | Reraise III | Healing |
71 | Curaga IV | Healing |
75 | Protectra V | Enhancing |
75 | Shellra V | Enhancing |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Throwing | E | 94 | 200 |
Magic Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Healing | A+ | 114 | 276 |
Divine | A- | 114 | 269 |
Enhancing | C+ | 105 | 230 |
Enfeebling | C | 105 | 225 |
Group 1 Merits
Name | Description |
---|---|
Divine Seal Recast | -20 seconds per upgrade |
Cure Cast Time | -4% per upgrade |
Bar Spell Effect | +2 Magic Defense Bonus per upgrade |
Banish Effect | +2 Magic Attack Bonus of Banish and increased duration of effect on undead |
Regen Effect | +1/tick increase to amount healed by regen |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Blessed Hammer | 40 | 31 | 324 | 5.74 | WHM | MP +10 MND +2 MP recovered while healing +3 |
|
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Healer's Duckbills | 52 | Feet | WHM | DEF: 12 MP +20 INT +3 Spell interruption rate down 20% | |
Healer's Cap | 54 | Head | WHM | DEF: 21 MP +13 MND +4 +15 Enmity -1 |
none
|
Healer's Pantaloons | 56 | Legs | WHM | DEF: 28 MP +15 VIT +3 Divine Magic skill +15 Enmity -1 |
none
|
Healer's Bliaut | 58 | Body | WHM | DEF: 40 MP +25 +10 Enfeebling Magic skill +10 Enmity -4 | |
Healer's Mitts | 60 | Hands | WHM | DEF: 14 MP +10 STR +5 Healing Magic skill +15 Enmity -4 |
none
|
Artifact Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Healer's Bliaut +1 | 74 | Body | WHM | DEF: 40 MP +35 Enfeebling Magic skill +12 Enmity -4 MP recovered while healing +5 |
none
|
Healer's Cap +1 | 74 | Head | WHM | DEF: 21 MP +28 MND +7 Enmity -1 MP recovered while healing +1 |
none
|
Healer's Duckbills +1 | 74 | Feet | WHM | DEF: 12 MP +20 AGI +5 INT +5 Spell interruption rate down 25% MP recovered while healing +1 | |
Healer's Mitts +1 | 74 | Hands | WHM | DEF: 14 MP +15 STR +7 MND +7 Healing Magic skill +15 Enmity -4 |
none
|
Healer's Pantaloons +1 | 74 | Legs | WHM | DEF: 28 MP +30 VIT +5 Divine Magic skill +15 Enmity -2 |
none
|
Relic Weapon
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