Buburimu Peninsula: Difference between revisions

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|style="padding-left:1em;" |Very Rare {{Abundance|2|244}}
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|style="padding-left:1em;" |[[Ebony Log]]  
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Revision as of 23:41, 21 February 2023

Buburimu-peninsula-pic.jpg

Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | Chocobo Digging | Fishing | Logging | NMs | Mobs

This relatively small peninsula is located on the east side of the Pamtam Straits. In comparison to the dry weather that plagues much of the Kolshushu Region, Buburimu is often visited by occasional squalls that provide enough water for certain grasses to grow. Also, on the eastern tip of the peninsula, a strangely shaped rock formation can be found. At night, the ore deposits within the formation give off a fluorescent light that acts as a marker for passing ships. The Tarutaru call this place the Kibubu Lighthouse.

Connecting Areas

Involved in Quests/Missions

Quest Type Starter Location
  A Greeting Cardian General Kororo   Windurst Woods H-9
  A Minstrel in Despair Bard Flag Mertaire   Lower Jeuno I-8
  An Explorer's Footsteps Map Abelard   Selbina G-9
  Brigand's Chart (Quest) General Zaldon   Selbina H-9
  Kolshushu Garrison Garrison ---   Buburimu Peninsula E-7
  EF: Buburimu Peninsula Expeditionary Force ---   ---
  Path of the Bard Bard Flag Mertaire   Lower Jeuno I-8
  The Old Lady Subjob Vera   Mhaura G-10
  The Old Monument Bard Flag Mertaire   Lower Jeuno I-8

Weather

Weather Checkers Possible Weather Conditions
Pekuku - Mhaura (H-9)
Eya Bhithroh - Port Windurst (M-7)
Furan-Furin - Windurst Waters (F-8)
Mushuhi-Metahi - Windurst Woods (K-12)
Wind
Water

Elemental Map
Elementals

Logging

Item

Abundance

Lauan Log 17.2%Common(17.2%)
Yagudo Cherry 20.9%Very Common(20.9%)
Arrowwood Log 19.7%Common(19.7%)
Holly Log 10.7%Uncommon(10.7%)
Revival Tree Root 0%Extremely Rare(0%)
Buburimu Grape 10.2%Uncommon(10.2%)
Rosewood Log 3.3%Very Rare(3.3%)
Mahogany Log 0.8%Extremely Rare(0.8%)
Ebony Log 3.7%Very Rare(3.7%)
Fruit Seeds 3.3%Very Rare(3.3%)
Dryad Root 10.2%Uncommon(10.2%)

Logging Map
Logging Points

Fishing

Fish Cap Body of Water
Yellow Globe
17 All
Shall Shell
53
Bluetail
55
Silver Ring
0
Rusty Subligar
0
Copper Ring
0
Rusty Bucket
0
Rusty Pick
0
Pamtam Kelp
0

NPCs Found Here

Name Location Type
  Five of Spades E-7 NPC (Quest)
  Lobho Ukipturi E-7 Outpost Vendor
  Ishin, I.M. E-7 Conquest Overseer
Bastok: Outpost Guard
  Wise Turtle, I.M. D-6 Conquest Overseer
Bastok: Outland Guard
  Bonbavour, R.K. E-7 Conquest Overseer
San d'Oria: Outpost Guard
  Craigine, R.K. D-6 Conquest Overseer
San d'Oria: Outland Guard
  Ganemu-Punnemu, W.W. E-7 Conquest Overseer
Windurst: Outpost Guard
  Mashasha, W.W. D-6 Conquest Overseer
Windurst: Outland Guard

Chocobo Digging

Item Abundance
Bird Feather Very Common
Tin Ore Very Common
Lugworm Common
Seashell Common
Giant Femur Uncommon
Shell Bug Uncommon
Black Chocobo Feather Uncommon
Bone Chip Uncommon
Bird Egg Uncommon
Colored Egg Uncommon
Hard-Boiled Egg Uncommon
Soft-Boiled Egg Uncommon
Sairui-Ran Uncommon
Shall Shell Rare
Turtle Shell Rare
High Quality Pugil Scales Rare
Red Moko Grass Rare
Coral Fragment Very Rare
Platinum Ore Very Rare
Giant Bird Plume Very Rare
Spider Web Very Rare
Demon Horn Very Rare
Demon Skull Very Rare
Titanictus Shell Very Rare
Wyvern Scales Very Rare
= Requires Burrow  = Requires Egg Helm  = Requires Bore  = Obtainable only at Night

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Buburimboo
30 - 31 Buburimu Gorget Pugils 1 L, H
Helldiver
29 - 30 Bird Feather
Wingedge
Bird Feather Birds 1 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mobs Found Here

Name Level Drops Steal Family Spawns Notes
Bogy
During 20:00-4:00
23 - 25 Bloody Robe
Luminicloth
Cotton Cloth Ghosts 12 A, H, HP
Bull Dhalmel
20 - 23 Dhalmel Saliva
Giant Femur
Dhalmel Hide
Dhalmel Meat
Dhalmel 47 L, S, Sc
Carnivorous Crawler
20 - 23 Silk Thread Silk Thread Crawlers 38 L, H, Sc
Cutter
Fished Up
28 - 30 Crabs Fished Up A, H
Air Elemental
During Wind weather
28 - 30 Wind Cluster Elementals 9 M
Water Elemental
During Water weather
28 - 30 Water Cluster Elementals 3 M
Ghoul
During 20:00-4:00
20 - 24 Bone Chip
Magicked Skull
Bone Chip Skeletons 2 A, H, HP
Goblin Ambusher
17 - 20 Animal Glue
Beastcoin
Goblin Mask
Crossbow Bolt Goblins 13 A, L, S
Goblin Butcher
17 - 20 Goblin Mask
Goblin Helm
Beastcoin Goblins 14 A, L, S
Goblin Digger
19 - 21 Beastcoin Goblins 1 A, L, S
Goblin Gambler
22 - 25 Poison Flour
Goblin Armor
Silver Beastcoin Goblins 14 A, L, S
Goblin Leecher
22 - 25 Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Scroll of Invisible
Scroll of Protectra
Scroll of Silence
Scroll of Sneak
Silver Beastcoin
Silver Beastcoin Goblins 14 A, L, S
Goblin Mugger
22 - 25 Goblin Mask Silver Beastcoin Goblins 14 A, L, S
Goblin Tinkerer
17 - 20 Beastcoin
Goblin Helm
Beastcoin Goblins 14 A, L, S
Mighty Rarab
15 - 18 Wild Rabbit Tail
Hare Meat
Rabbits 38 L, S
Poison Leech
21 - 25 Carbuncle's Ruby
Bird Blood
Leeches 15 L, H
Puffer Pugil
Fished Up
15 - 18 Pugils Fished Up A, H
Shoal Pugil
24 - 28 Pugil Scales
Shall Shell
Fish Scales Pugils 9 H
Shoal Pugil
Fished Up
24 - 26 Pugils Fished Up A, H
Snipper
18 - 22 Land Crab Meat
Rock Salt
Rock Salt Crabs 17 H
Snipper
Fished Up
20 - 23 Crabs Fished Up A, H
Stag Crab
Fished Up
15 - 18 Crabs Fished Up A, H
Sylvestre
15 - 18 Yuhtunga Sulfur
Two-Leaf Mandragora Bud
Four-Leaf Mandragora Bud
Saruta Cotton
Saruta Cotton Mandragora 57 H
Will-o'-the-Wisp
During Foggy Weather
25 - 27 Bomb Arm
Bomb Ash
Bombs 11 A, S, M
Zombie
During 20:00-4:00
18 - 22 Bone Chip Bone Chip Skeletons 28 A, H, HP
Zu
20 - 23 Bird Egg
Bird Feather
Bird Feather Birds 62 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants