User:Aramachus: Difference between revisions

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===dpl stuff===
===dpl stuff===
in dpl tables, the first parameter is a css statement. the second parameter is by default the link to the article (here called Name) and starting from THE THIRD PARAMETER, we go through the phantom template
in dpl tables, the first parameter is a css statement. the second parameter is by default the link to the article (here called Name) and starting from THE THIRD PARAMETER, we go through the phantom template
<!--
===Sage Sellers===
{{#dpl:
| title= Sage
| table=,Name,Type,Region
| include={Merchant}:1:2
}}
-->


===Templates===
<!--
* [[:Template:WeaponsTable]]
===Table to keep track of Zone Infobox Weather===
* [[:Template:WeaponsTable.dpl]]
{{#dpl:
* [[:Template:ArmorTable]]
|category=Areas
* [[:Template:ArmorTable.dpl]]
|include={Zone Infobox}:Weather:Expansion:Type:Region
|table=class="horizon-table table-xs sortable",Name,Weather,Expansion,Type,Region
|notnamespace=Category
|notnamespace=Template
|tablesortcol=1
}}
-->


===Bestiary Table===
===All Guild Merchants===
 
{{#dpl:
from [[:Category:Lizards]]
|category=Guild Merchants
|include={NPC}:type:type add:location:location add
|table=class="horizon-table npc-table",Name,Type,Craft,Location,Guild
}}
===All Guildworker's Union Representatives===
{{#dpl:
|category=Guildworker's Union Representatives
|include={NPC}:type:type add:location:location add
|table=class="horizon-table npc-table",Name,Type,Craft,Location,Guild
}}
===All Guild Masters===
{{#dpl:
|category=Guild Masters
|include={NPC}:type:type add:location:location add
|table=class="horizon-table npc-table",Name,Type,Craft,Location,Guild
}}


===Alternative design for Weather table on Zone pages (Example Valkurm Dunes)===
Remember it's only about the design. The actual tables are better done using [[Template:Zone/Weather]]


{| class="horizon-table bestiary-header table-md sortable"
<!--<noinclude>[[Category:Weather]]</noinclude>-->
|-
{| class="horizon-table weather-table"
! Name
|+{{EditButton|Valkurm Dunes/Weather}}
! Level
! Zone
|-
|[[Watch Lizard]]
| 3 - 5
|[[Ghelsba Outpost]]
|-
|[[Rock Lizard]]
| 3 - 8
|[[North Gustaberg]]
|-
|[[Rock Lizard]]
| 3 - 8
|[[South Gustaberg]]
|-
|[[Rock Lizard]]
| 5 - 8
|[[Dangruf Wadi]]
|-
|[[Mist Lizard]]
| 10 - 12
|[[Konschtat Highlands]]
|-
|[[Sentry Lizard]]
| 11 - 14
|[[Fort Ghelsba]]
|-
|[[Riding Lizard]]
| 12 - 15
|[[Yughott Grotto]]
|-
|[[Hill Lizard]]
| 15 - 18
|[[Valkurm Dunes]]
|-
|[[Hill Lizard]]
| 19 - 22
|[[Meriphataud Mountains]]
|-
|[[Hill Lizard]]
| 22 - 26
|[[Sauromugue Champaign]]
|-
|[[Steam Lizard]]
| 16 - 20
|[[Dangruf Wadi]]
|-
|[[War Lizard]]
| 29 - 32
|[[Davoi]]
|-
|[[Ivory Lizard]]
| 32 - 35
|[[Yuhtunga Jungle]]
|-
|[[Geezard]]
| 34 - 37
|[[Davoi]]
|-
|[[White Lizard]]
| 36 - 39
|[[Yhoator Jungle]]
|-
|[[Chasm Lizard]]
| 40 - 42
|[[Attohwa Chasm]]
|-
|[[Maze Lizard]]
| 42 - 45
|[[Crawlers' Nest]]
|-
|[[Maze Lizard]]
| 43 - 45
|[[Pso'Xja]]
|-
|[[Labyrinth Lizard]]
| 46 - 49
|[[Gustav Tunnel]]
|-
|[[Labyrinth Lizard]]
| 49 - 51
|[[Crawlers' Nest]]
|-
|[[Labyrinth Lizard]]
| 52 - 58
|[[Pso'Xja]]
|-
|[[Bane Lizard]]
| 47 - 49
|[[Attohwa Chasm]]
|-
|[[Sand Lizard]]
| 56 - 59
|[[Quicksand Caves]]
|-
|[[Sand Lizard]]
| 61 - 64
|[[Kuftal Tunnel]]
|-
|-
|[[Sand Lizard]]
! colspan="2" | [[Weather|Possible Weather]]
| 62 - 66
|[[Cape Teriggan]]
|-
|-
|[[Sand Lizard]]
| colspan="2" | <center><section begin="weather"/>{{Earth|Icon}}{{Fire|Icon}}<section end="weather"/></center>
| 65 - 67
|[[Attohwa Chasm]]
|-
|-
|[[Snow Lizard]]
! colspan="2" | [[Weather Reporter]]
| 65 - 68
|[[Pso'Xja]]
|-
|-
|[[Mamool Ja's Lizard]]
| [[Svana]] || {{NPCLoc|Svana}}
| 68
|[[Mamook]]
|-
|-
|[[Mamool Ja's Lizard]]
| [[Mariadok]] || {{NPCLoc|Mariadok}}
| {{question}}
|[[Mamool Ja Training Grounds]] - [[Imperial Agent Rescue]]
|-
|-
|[[Carriage Lizard]]
| [[Fo Mocorho]] || {{NPCLoc|Fo Mocorho}}
| 72 - 74
|- [[Shashan-Mishan]] || {{NPCLoc|Shashan-Mishan}}
|[[Mamook]]
|-
|-
|[[Ash Lizard]]
| [[Leffquen]] || {{NPCLoc|Leffquen}}
| 73 - 76
|[[Ifrit's Cauldron]]
|-
|-
|[[Frost Lizard]]
| [[Appollonia]] || {{NPCLoc|Appollonia}}
| 73 - 77
|[[Pso'Xja]]
|-
|-
|[[Slavering Lizard]]
| [[Amaja-Kumaja]] || {{NPCLoc|Amaja-Kumaja}}
| 75
|[[Mamool Ja Training Grounds]] - [[Azure Ailments]]
|-
|-
|[[Tormentor]]
| [[Wachiwi]] || {{NPCLoc|Wachiwi}}
| 75 - 79
|[[Den of Rancor]]
|-
|-
|[[Snow Lizard]]
! colspan="2" |
| 74 - 89
Elemental Map<br>{{Template:Tooltip-Map|text= [[image:ValkurmDunesElementals.png|40px]]|map=ValkurmDunesElementals.png|mapsize = 501}}
|[[Abyssea - Konschtat]]
|-
|[[Slavering Lizard]]
| 74 - 89
|[[Abyssea - Konschtat]]
|-
|[[Dusk Lizard]]
| 80 - ??
|[[Abyssea - Misareaux]]
|-
|[[Fume Lizard]]
| 86 - 89
|[[Dangruf Wadi]]
|-
|[[Drachenlizard]]
| 93 - 94
|[[North Gustaberg (S)]]
|-
|[[Tephra Lizard]]
| 102 - 103
|[[Morimar Basalt Fields]]
|-
|[[Invidious Lizard]]
| 102 -104
|[[Cirdas Caverns]]
|-
|[[Tunnel Lizard]]
| 102 -104
|[[Cirdas Caverns]]
|-
|[[Eschan Tarichuk]]
| 107 -109
|[[Escha - Zi'Tah]]
|-
|[[Petrous Lizard]]
| 107 -109
|[[Morimar Basalt Fields]]
|}
|}




<!--
===Standard Merchants===
{{#dpl:
| category=Standard Merchants
| table=,Name,Type,Occupation
| include={NPC}:type:occupation
}}
-->
<!--
===Conquest Overseers===
{{#dpl:
| category=Conquest Overseers
| table=,Name,Type,Type add,Affiliation,Occupation
| include={NPC}:type:type add:affiliation:occupation
| tablesortcol=4
}}
-->
==Interesting Calls==
All Quests that '''start in''' in Windurst Woods
{{Zone/Quests|Windurst Woods|start here=true}}
<!--{{#dpl:
| category = Windurst Woods Quests
| include = {Quest Header}:Start:Start Location:Rewards
| table = class="horizon-table npc-table table-md",Quest Name,Start NPC,Start Location,Rewards
}}-->
any quest that mentiones ('''as hyperlink, =links to''') Valkurm Dunes
{{Zone/Quests|Valkurm Dunes}}
<!--<pre>{{#dpl:
| category=Quests
| linksto=Valkurm Dunes
| include={Quest Header}:Start:Start Location:Rewards
| table=class="horizon-table npc-table table-md",Quest Name,Start NPC,Start Location,Rewards
}}</pre>
{{#dpl:
| category=Quests
| linksto=Valkurm Dunes
| include={Quest Header}:Start:Start Location:Rewards
| table=class="horizon-table npc-table table-md",Quest Name,Start NPC,Start Location,Rewards
}}-->
<!--Any NPC that links to valkurm dunes and parses to have "location = \{\{Location\|Valkurm Dunes" in the NPC template
<pre>{{#dpl:
| category=NPCs
| namespace=
| linksto=Valkurm Dunes
| include={NPC}:location
| includematch=/location\s*=\s*\{\{Location\{{!}}Valkurm Dunes/
| table=class="horizon-table npc-table table-xs",Name,Location
}}</pre>
{{#dpl:
| category=NPCs
| namespace=
| linksto=Valkurm Dunes
| include={NPC}:location
| includematch=/location\s*=\s*\{\{Location\{{!}}Valkurm Dunes/
| table=class="horizon-table npc-table table-xs",Name,Location
}}-->
Any NPC in [[Valkurm Dunes]]
<pre>{{Zone/NPCs|Valkurm Dunes}}</pre>
{{Zone/NPCs|Valkurm Dunes}}
Location of a Quest (used in [[:Template:Categorize_Location]]))
<pre>{{#sub:{{#explode:{{#dpl:
| title=In Defiant Challenge
| include={Quest Header}:Start Location
}}| (|0}}|2|-2}}</pre>
{{#sub:{{#explode:{{#dpl:
| title=In Defiant Challenge
| include={Quest Header}:Start Location
}}| (|0}}|2|-2}}
Area of a NPC
<pre>{{Template:NPC/Region.dpl|name=Medicine Axe}}</pre>
{{Template:NPC/Region.dpl|name=Medicine Axe}}
==Others==
===Templates===
* [[:Template:NPCLoc]]
* [[:Template:Categorize_Location]]
* [[:Template:AuctionHouseNavigation]]
* [[:Template:NPC/Region.dpl]]
* [[:Template:EditButton]]
* [[:Template:WeaponsTable]]
* [[:Template:WeaponsTable.dpl]]
* [[:Template:ArmorTable]]
* [[:Template:ArmorTable.dpl]]
* [[:Template:Item_Tooltip]]
* [[:Template:WeaponSkillsTable]]
* [[:Template:WeaponSkillsTable.dpl]]
* [[:Category:Directions]]
* [[:Category:Path Maps]]
Crafting
* [[User:Aramachus/Color_Testing]]
* [[:Template:Craft Recipe List Header]]
Zone Related
* [[:Template:Zone Infobox]] - Basic Template for Zone pages
* [[:Template:Zone/NPCs]] - Template that creates a table for all NPCs in a given zone
* [[:Template:Zone/Weather]] - Template that generates a table for all Weathers and Weather Checker NPCs for a given zone
* [[:Template:Zone Section Header]] - colored headers for the HELM/weather/... tables on zone pages
Color Related
* [[:Template:Color]] - basic to make colored text
* [[:Template:Colorlink]]
* [[:Template:Property]] - displays skillchain name in its colors and as link
* [[:Template:Fire]] - basic template to generate anything fire related
Icon Related
* [[:Template:Icon]] - provides commonly used icons in different sizes, meant to standardize icon use
* [[:Template:Zone Icon]] - not yet edited, retail based template which provided all icons used for zone infos
* [[:Template:Mob Icon]] - not yet completely edited. Retail based template which provided all icons for mob pages. Yet wasn't used widely it seems.
Skillchains
* [[:Category:Skillchains]] - ws properties?
* [[:Category:Weapon Skills]] - ws properties?
* [[:Category:Axes]] - ws properties?
Gardening
* [[:Template:Gardening Recipes]]
* [[Gardening Recipes]] (basically the database, template section transcludes from this page)




Line 204: Line 218:
* <s>[[Bastok Missions]] [[San d'Oria Missions]] [[Windurst Missions]]</s> {{check}}
* <s>[[Bastok Missions]] [[San d'Oria Missions]] [[Windurst Missions]]</s> {{check}}
* <s>[[Bastok Mission 2-3]] path I played</s> {{check}}
* <s>[[Bastok Mission 2-3]] path I played</s> {{check}}
* All items in [[Bastok_Conquest_Points_Items]]
* All items in [[Bastok_Conquest_Points_Items]] {{check}}


* Working on [[Tagging_Out_of_Era_Content]]: css classes toau wotg soa as basis. ADD TO PAGE:
* Working on [[Tagging_Out_of_Era_Content]]: css classes toau wotg soa as basis. ADD TO PAGE:
Line 213: Line 227:
** infobox magic is also tricky but does work, see e.g. [[Fire]]
** infobox magic is also tricky but does work, see e.g. [[Fire]]


*Transclude parts of pages with onlyinclude, see <nowiki>{{:Toji Mumosulah}}</nowiki>
*[[:Category:Scroll Merchants]] https://www.bg-wiki.com/ffxi/Category:Scroll_Vendor
 
*[[:Category:Scroll Vendors]] also rename to Scroll Merchants? https://www.bg-wiki.com/ffxi/Category:Scroll_Vendor


*[[:Template:Scroll Vendors Navbox]] ? doesnt divide vendors cleanly as there are misc vendors who most of the time sell bard scrolls and trinkets. Still, scroll vendors, regional merchants, weapon merchants, armor merchants, guild merchants, tenshodo merchants, misc merchants?
*[[:Template:Scroll Vendors Navbox]] ? doesnt divide vendors cleanly as there are misc vendors who most of the time sell bard scrolls and trinkets. Still, scroll vendors, regional merchants, weapon merchants, armor merchants, guild merchants, tenshodo merchants, misc merchants?
Line 233: Line 245:


* BLM Skill caps
* BLM Skill caps
* Test Provoke for CE


==Coding Sandbox==
==Coding Sandbox==
visible:
*Item 1
*Item 2<li class="abcdefg">Item 3</li>
*Item 4
invisible:
*Item 1
*Item 2<li class="toau">Item 3</li>
*Item 4
visible:
*Item 1<ul class="abcdefg" style="margin-bottom: -0.3em"><li>subitem 3</li></ul>
**subitem 1
**subitem 2
**subitem 4
invisible:
*Item 1<ul class="toau" style="margin-bottom: -0.3em"><li>subitem 3</li></ul>
**subitem 1
**subitem 2
**subitem 4
{{TestThisTemplate | on this text}}
{{Item Statistics
| name = Scroll of Stone
| type = Scroll
| icon id = 4767
| jobs = BLM
| level = 1
| job2 = RDM
| level2 = 4<span class="toau">
| job3 = DRK
| level3 = 5</span>
| description = Teaches the black magic Stone<br>Deals earth damage to an enemy.
}}
Flex boxes for displaying content side by side on large screens and on top of each other on small screens
<pre>
<div style="display: flex; flex-direction: row; flex-wrap: wrap;">
<div style="flex: 1; min-width: 300px;">
<!-- Content for the first column -->
Column 1 content goes here.
</div>
<div style="flex: 1; min-width: 300px;">
<!-- Content for the second column -->
Column 2 content goes here.
</div>
</div>
</pre>
<div style="display: flex; flex-direction: row; flex-wrap: wrap;">
<div style="flex: 1; min-width: 300px;">
<!-- Content for the first column -->
Column 1 content goes here.
</div>
<div style="flex: 1; min-width: 300px;">
<!-- Content for the second column -->
Column 2 content goes here.
</div>
</div>


=Job Stuff=
=Job Stuff=
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* Level 30: Unlock Advanced Job
* Level 30: Unlock Advanced Job


==BLM Notes==
===Where to get Spells===
The really important spells are '''bold'''. Get the rest when it's cheap for you, some might become useful later.
=====1-10=====
:01 '''[[Stone]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]]) <100g'''
:03 [[Poison]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]]) <100g
:04 [[Blind]] - AH <100g, dropped by Tier 1 Beastmen Caster (Amber/Amethyst Quadav, Orcish Mesmerizer, Yagudo Scribe)
:'''05 [[Water]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]]) <100g'''
:07 [[Bind]] - AH <100g, dropped by Tier 1 Beastmen Caster (Amber/Amethyst Quadav, Orcish Mesmerizer, Yagudo Scribe)
:'''09 [[Aero]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]]) 220g'''
:10 [[Bio]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]]) 400g
:10 [[Blaze Spikes]] - Windurst Quest [[Know One's Onions]]
=====10-20=====
:12 [[Drain]] - San d'oria Quest [[The Rumor]]
:'''13 [[Fire]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]])'''
:15 [[Stonega]] - Tier 2 Shop (Windurst/Selbina)
:16 [[Shock]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]])
:'''17 [[Blizzard]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]])'''
:'''17 [[Warp]] - Bastok Quest [[Mean Machine]]'''
:18 [[Rasp]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]])
:19 [[Waterga]] - Tier 2 Shop (Windurst/Selbina)
:20 [[Choke]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]])
:20 [[Ice Spikes]] - AH, dropped in BCNMs
:'''20 [[Sleep]] - Tier 1 Shop ([[Zaira|Bastok]]/[[Regine|San d'Oria]]/[[Aroro|Windurst]])'''
===Gear for the budget BLM===
=====1-9. as if there is any.=====
:Basic Gear
:* [[Hermit's Ring]] x2 (Level 1, +1 INT). Can be farmed in [[Dangruf Wadi]] if having another job to farm the [[Giant Grub]]s (Level 9-12) or bought for a few k gil from AH.
:* [[Maple Wand]]/[[Maple Wand +1|+1]] (Level 1, +1/+2 INT)
:* [[Willow Wand]]/[[Willow Wand +1|+1]] (Level 9, +2/+3 INT). The +1s likely aren't as expensive as you'd think.
=====10-19. At least some gear that makes you feel like a BLM.=====
:Basic Gear
:* [[Royal Footman's Tunic]] (Level 10, +1 INT). Occupies head slot too)
:* [[Eremite's Ring]] x2 (Level 10, +2 INT)
:* [[Yew Wand]]/[[Yew Wand +1|+1]] (Level 18, +3/+4 INT)
:Rich people gear:
:* [[Sage's Circlet]] (Level 12, +1 INT)
:* [[Erudite's Headband]] (Level 14, +1 INT)
:* [[Garrison Boots]] (Level 18, +1 INT)
:* [[Garrison Gloves]] (Level 18, +1 INT)
=====20-29. Now we start cooking.=====
:Basic Gear
:* [[Seer's Tunic Set]]/[[Seer's Tunic Set +1|+1]] at Level 29. Only [[Seer's Crown]] +2 INT, [[Seer's Mitts]] +1 INT and [[Seer's Slacks]] +1 INT offer INT, but you probably won't have something better in the other slots so might as well get the full set and finally look like a respectable player.
:Rich people gear:
:* [[Baron's Chapeau]] (Level 20, +2 INT)
:* [[Baron's Saio]] (Level 20, +1 INT)
:* [[Black Silk Neckerchief]] (Level 20, +1 INT) quested
===Levelling===
:1-10. Starting area, hit the lvl1 mobs. Even at lvl9, when they only provide 30 exp, they die with two hits or one spell + one hit with the club. It is still faster than fighting a stronger mob. With aero at lvl9, you can potentially attack one mob and meanwhile one-shot another mob with aero, effectively killing two mobs at the same time. Rest when mp is spent and repeat. Worked attacking a [[Tunnel Worm]] and blowing up a nearby [[Wild Rabbit]] with aero. The tunnel worms also drop flint stones 4 of which can be used for the quest [[Starting a Flame]]. Worms and Rabbits both drop earth crystals so expect to go home with quite a few stacks of those.
:10-20. Party play, [[Valkurm Dunes]] or similar. Good strategy is to wait the first 20%-30% of the mobs HP for the tank to establish hate. On horizon, [[Provoke]] seems to be not purely [[enmity|volatile enmity]] as it was on retail at some point. I'd argue though that right after the first provoke, get a big damage spell in and then wait. This lets the volatile enmity part of your spell decay, making it enmity-cheap damage by the time you resume nuking. You can rest mp as long as you are more than half your casting range away from the mob without generating enmity (see [[enmity]]). If your party can make a [[Skillchain]] it's a fun minigame to try to [[Magic Burst]] with them. Also adds considerable damage and magic accuracy to the spell.
:20-30. Party play in [[Qufim Island]]. [[Clipper]]s from 20-23. [[Greater Pugil]]s from 22 on. MP starts becoming a relevant stat as [[Blizzard]] and [[Thunder]] cost you a bit and resting takes longer with the bigger MP pool you have.
:You can try soloing too. There's [[Giga's Leech]]es in Qufim Island which are Level 21-23. But you'll need close to capped enfeebling skill if you want to fight them at 20. Went back at 23 with enfeebling skill ~40 and elemental ~50 and was able to kill them consistently for around 90 exp a piece with thunder + blizzard. Resists can be scary, have a macro for [[Elemental Seal]] + [[Sleep]]. You want that anyway in case you get a link or aggro. Also remember that [[Manafont]] makes your spells uninterruptible.  If you have NIN at 24 [[Utsusemi:ichi]] makes your life so much easier.
Solo Play
:20-30. Your elemental skill needs to be close to cap or you will get plenty of resists. If you came out of Valkurm sync parties, one party in qufim at 20 is a good way to get your elemental skill up. I fought [[Gigas's Leech]]es (21-23) at 23/24 while waiting for a party that never came. Being mostly decent challenge, they gave between 80-90 exp a kill and I could consistently kill them with thunder + aero. The occasional resist isn't a problem as dc mobs they only hit for around 40 dmg so there is plenty of time to cast more spells.
:The method that worked most efficiently was wait until the Gigas moves (so he doesn't move again in the next few seconds), then get behind him and cast thunder on the leech. Run away to pull the leech out of the Gigas link range. Then run into the leech and start casting aero or fire or blizzard. Running into the leech consistently worked to time getting hit by it with the spellcast not getting interrupted. You'll get hit anyway, this way you can control the timing much better than having to guess when it will arrive and hit. If the leech resists the second cast, immediately follow up with another spell. The timing between hits and the casting times of the tier 1 spells makes this work without interrupt even for a fourth spell. Then rest up and wait for the Gigas resummon its pet. This can be quick but occasionally also can take a while.
:Afaik any of the gigas can respawn as a [[Gigas Trapper]] so it comes down to luck how many are up and where they are. At one point, I had three Gigas Trapper within reach in the open area close to the tunnel to Jeuno, which sped up the exp only needing two spells per leech. An issue, unfortunately, is other players running around killing mobs like solo BSTs levelling of anything they can get their hands on. Good to be proactive and tell any high level player you spot please not to kill the Gigas Trappers. No point in shouting at people who killed the Gigas not realizing that you're expin on their pet. You could also benefit from other players killing the other Gigas so they have a possibility to respawn as Trappers.
:Be sure to find a good spot with a Gigas Trapper before nighttime as nighttime makes Qufim Island a hellhole with the IT whights spawning everywhere and blocking the narrow passages. Their blood aggro can be really dangerous if you happen to aggro a worm and have it cast on you, dropping you into yellow hp with one big spell. Also: you can't reliable sleep the wights even with Elemental Seal (I've had it resist). ES + Bind should work I guess. If you get any aggro, Elemental Seal + Sleep or Bind is your friend, as is warp (if you set your HP to Qufim Island) and Manafont so you can't be interrupted. The latter is especially important if the Gigas sees you pulling his pet and you have both coming at you.
:24-27 Goblin's Bee in Rolanberry fields or Goblin's Beetle in Sauromugue Champaign, both right outside of Jeuno. Same as with the leeches at this level. Decent Challenge to Even Match. Without resists, they die with two spells. The time between respawns seems to depend on the time the mob summoned the last pet, not when it was killed. Thus, immediately pulling and killing it fast won't speed up the process. You can use this to get some enfeebling skillups. I'd pull the mob when it was up with thunder, get it away from the goblin, then, if the thunder wasn't resisted, sleep + blind + paralyze + blind + poison + dia and then finish it off with the second elemental spell. Then rest and the goblin will have its pet up pretty quickly.
:27-31 Bibiki Bay, Goblin's Rarab. Man that thing hits like a truck at low levels. If you have /nin and utsusemi:ichi, good for you, gives you 3 extra spells. If not, too many resist kill you rather quickly. Requires some good judgement when to use ES + sleep and cure back up before it kills you. A reraise scroll is a good idea there.


=POL Update Notes=
=POL Update Notes=

Latest revision as of 08:42, 28 September 2024

Page Code Stuff

dpl stuff

in dpl tables, the first parameter is a css statement. the second parameter is by default the link to the article (here called Name) and starting from THE THIRD PARAMETER, we go through the phantom template


All Guild Merchants

Name Type Craft Location Guild
Kuzah Hpirohpon Guild Merchant Clothcraft Windurst Woods (F-12) Weavers' Guild (Windurst)
Meriri Guild Merchant Clothcraft Windurst Woods (F-12) Weavers' Guild (Windurst)
Mep Nhapopoluko Guild Merchant Fishing Bibiki Bay (H-7) Fishermen's Guild (Bibiki Bay)
Chomo Jinjahl Guild Merchant Cooking Windurst Waters, North (E-8) Culinarians' Guild (Windurst)
Kopopo Guild Merchant Cooking Windurst Waters, North (E-8) Culinarians' Guild (Windurst)
Beugungel Guild Merchant Woodworking Carpenters' Landing, Map 2 (H-8)
Odoba Guild Merchant Alchemy Bastok Mines (K-6) Alchemists' Guild (Bastok), (Lower Floor)
Maymunah Guild Merchant Alchemy Bastok Mines (K-7) Alchemists' Guild (Bastok), (Lower Floor)
Celestina Guild Merchant Goldsmithing Mhaura (G-8) Goldsmiths' Guild (Mhaura)
Cauzeriste Guild Merchant Woodworking Northern San d'Oria (E-3) Carpenters' Guild (San d'Oria)
Chaupire Guild Merchant Woodworking Northern San d'Oria (E-3) Carpenters' Guild (San d'Oria)
Retto-Marutto Guild Merchant Bonecraft Windurst Woods (H-12) Boneworkers' Guild (Windurst)
Shih Tayuun Guild Merchant Bonecraft Windurst Woods (H-12) Boneworkers' Guild (Windurst)
Gibol Guild Merchant Clothcraft Selbina (H-9) Weavers' Guild (Selbina)
Tilala Guild Merchant Clothcraft Selbina (H-9) Weavers' Guild (Selbina)
Teerth Guild Merchant Goldsmithing Bastok Markets (H-8) Goldsmiths' Guild (Bastok)
Visala Guild Merchant Goldsmithing Bastok Markets (H-8) Goldsmiths' Guild (Bastok)
Yabby Tanmikey Guild Merchant Goldsmithing Mhaura (G-8) Goldsmiths' Guild (Mhaura)
Cletae Guild Merchant Leathercraft Southern San d'Oria (D-8) Tanners' Guild (San d'Oria)
Kueh Igunahmori Guild Merchant Leathercraft Southern San d'Oria (D-8) Tanners' Guild (San d'Oria) (Upper Floor)
Amulya Guild Merchant Smithing Metalworks (E-9) Blacksmiths' Guild (Bastok)
Vicious Eye Guild Merchant Smithing Metalworks (E-9) Blacksmiths' Guild (Bastok)
Lucretia Guild Merchant Smithing Northern San d'Oria (E-6) Blacksmiths' Guild (San d'Oria)
Mololo Guild Merchant Smithing Mhaura (G-9) Blacksmiths' Guild (Mhaura)
Kamilah Guild Merchant Smithing Mhaura (G-9) Blacksmiths' Guild (Mhaura)
Lokhong Guild Merchant Fishing Ship bound for Mhaura lower deck, Fishermen's Guild (Bastore Sea)
Rajmonda Guild Merchant Fishing Ship bound for Selbina lower deck, Fishermen's Guild (Bastore Sea)
Babubu Guild Merchant Fishing Port Windurst (C-8) Fishermen's Guild (Windurst)
Graegham Guild Merchant Fishing Selbina (H-9) Fishermen's Guild (Selbina)
Mendoline Guild Merchant Fishing Selbina (H-9) Fishermen's Guild (Selbina)
Wahnid Guild Merchant Fishing Aht Urhgan Whitegate (H-11) Fishermen's Guild (Aht Urhgan Whitegate), (upper level)
Pashi Maccaleh Guild Merchant Fishing Open sea route to Mhaura Fishermen's Guild (Open Sea)
Jidwahn Guild Merchant Fishing Silver Sea route to Nashmau Fishermen's Guild (Silver Sea)
Cehn Teyohngo Guild Merchant Fishing Open sea route to Al Zahbi Fishermen's Guild (Open Sea)
Yahliq Guild Merchant Fishing Silver Sea route to Al Zahbi Fishermen's Guild (Silver Sea)

All Guildworker's Union Representatives

Name Type Craft Location Guild
Samigo-Pormigo Guildworker's Union Representative Bonecraft Windurst Woods (H-12) Boneworkers' Guild (Windurst)
Hauh Colphioh Guildworker's Union Representative Clothcraft Windurst Woods (G-12) Weavers' Guild (Windurst)
Qhum Knaidjn Guildworker's Union Representative Cooking Windurst Waters, North (E-9) Culinarians' Guild (Windurst)
Hemewmew Guildworker's Union Representative Alchemy Bastok Mines (K-7) in the Alchemists' Guild (Bastok)
Ellard Guildworker's Union Representative Goldsmithing Bastok Markets (H-8) in the Goldsmiths' Guild (Bastok)
Alivatand Guildworker's Union Representative Leathercraft Southern San d'Oria (E-8) in the Tanners' Guild (San d'Oria)
Andreas Guildworker's Union Representative Woodworking Northern San d'Oria (E-3) Carpenters' Guild (San d'Oria)
Lorena Guildworker's Union Representative Smithing Metalworks (E-7) Blacksmiths' Guild (Bastok)
Macuillie Guildworker's Union Representative Smithing Northern San d'Oria (E-6) Blacksmiths' Guild (San d'Oria)
Fennella Guildworker's Union Representative Fishing Port Windurst (C-8) in the Fishermen's Guild (Windurst)

All Guild Masters

Name Type Craft Location Guild
Abd-al-Raziq Guild Master Alchemy Bastok Mines (L-7) in the Alchemists' Guild (Bastok)
Piketo-Puketo Guild Master Cooking Windurst Waters, North (D-9) in the Culinarians' Guild (Windurst)
Peshi Yohnts Guild Master Bonecraft Windurst Woods (H-13) in the Boneworkers' Guild (Windurst)
Thubu Parohren Guild Master Fishing Port Windurst (C-8) in the Fishermen's Guild (Windurst)
Cheupirudaux Guild Master Woodworking Northern San d'Oria (F-3) in the Carpenters' Guild (San d'Oria)
Faulpie Guild Master Leathercraft Southern San d'Oria (E-8) in the Tanners' Guild (San d'Oria)
Ponono Guild Master Clothcraft Windurst Woods (G-12) in the Weavers' Guild (Windurst)
Reinberta Guild Master Goldsmithing Bastok Markets (I-8) in the Goldsmiths' Guild (Bastok)
Mevreauche Guild Master Smithing Northern San d'Oria (E-6) in the Blacksmiths' Guild (San d'Oria)
Ghemp Guild Master Smithing Metalworks (E-7) in the Blacksmiths' Guild (Bastok)

Alternative design for Weather table on Zone pages (Example Valkurm Dunes)

Remember it's only about the design. The actual tables are better done using Template:Zone/Weather

[ edit ]
Possible Weather
EarthFire
Weather Reporter
Svana Bastok Markets (H-10)
Mariadok Bastok Mines (I-9)
Fo Mocorho Port Bastok (J-11)
Leffquen Port Jeuno (J-8)
Appollonia Upper Jeuno (G-6)
Amaja-Kumaja Rabao (F-8)
Wachiwi Selbina (H-9)

Elemental Map
ValkurmDunesElementals.png


Interesting Calls

All Quests that start in in Windurst Woods


Quest Type Start NPC Start Location Fame Rewards
Sin Hunting Artifact Perih Vashai K-7 Hunter's Zamburak replaces Sniping Bow as AF weapon
Fire and Brimstone Artifact Perih Vashai K-7 Hunter's Beret
Unbridled Passion Artifact Perih Vashai K-7 Hunter's Socks
Ice Arrow x99
Hitting the Marquisate Artifact Nanaa Mihgo J-3 Rogue's Poulaines
As Thick as Thieves Artifact Nanaa Mihgo J-3 Rogue's Bonnet
Dyer's Woad Quest General Sorutoto G-12 400 gil
Mihgo's Amigo General Nanaa Mihgo J-3 Tenshodo Level 1 200 gil
The Fanged One Job Perih Vashai K-7 Windurst Level 1 Grants the ability to become a Ranger
Ranger's Necklace
HorizonXI specific changes Mog Wardrobe: 5 slots for first advanced job
The All-New C-2000 General Kopuro-Popuro H-10 Windurst Level 1 200 gil
Creepy Crawlies General Illu Bohjaa I-6 Windurst Level 1 600 gil
Paying Lip Service General Tapoh Lihzeh I-8 Windurst Level 1 150 gil or 200 gil
From Saplings Grow Weapon Skill Perih Vashai K-7 Windurst Level 1 Grants the Weapon Skill Empyreal Arrow
The Tenshodo Showdown Artifact Nanaa Mihgo J-3 Windurst Level 1 Marauder's Knife
Chocobilious General Kuoh Rhel K-12 Windurst Level 2 1500 gil
The Amazin' Scorpio General Soni-Muni H-10 Windurst Level 2 1500 gil
Twinstone Bonding General Gioh Ajihri K-5 Windurst Level 3 Wrapped Bow (on first completion)
or
900 gil (on subsequent completions)
A Greeting Cardian General Kororo H-9 Windurst Level 3 Tourmaline Earring
In a Stew General Kuoh Rhel K-12 Windurst Level 3 900 gil
Rock Racketeer General Nanaa Mihgo J-3 Windurst Level 3 2,100 gil
Legendary Plan B General Kopuro-Popuro H-10 Windurst Level 4 Scentless Armlets
700 gil
The All-New C-3000 General Kopuro-Popuro H-10 Windurst Level 4 600 gil
Can Cardians Cry? General Apururu H-9 Windurst Level 6 5000 gil
Fill In General Nanaa Mihgo J-3 WindurstInformation Needed Nanaa's CharmHorizonXI custom item


any quest that mentiones (as hyperlink, =links to) Valkurm Dunes



Any NPC in Valkurm Dunes

{{Zone/NPCs|Valkurm Dunes}}
Name Location Type
Medicine Axe H-7 Outpost Merchant
Quanteilleron, R.K. H-7 Conquest Overseer (Outpost Guard)
Nyata-Mobuta, W.W. H-7 Conquest Overseer (Outpost Guard)

Location of a Quest (used in Template:Categorize_Location))

{{#sub:{{#explode:{{#dpl:
| title=In Defiant Challenge
| include={Quest Header}:Start Location
}}| (|0}}|2|-2}}

Ru'Lude Gardens

Area of a NPC

{{Template:NPC/Region.dpl|name=Medicine Axe}}

Zulkheim

Others

Templates

Crafting

Zone Related

Color Related

Icon Related

  • Template:Icon - provides commonly used icons in different sizes, meant to standardize icon use
  • Template:Zone Icon - not yet edited, retail based template which provided all icons used for zone infos
  • Template:Mob Icon - not yet completely edited. Retail based template which provided all icons for mob pages. Yet wasn't used widely it seems.

Skillchains

Gardening


TODO

  • Working on Tagging_Out_of_Era_Content: css classes toau wotg soa as basis. ADD TO PAGE:
    • plain text works with spans
    • lists work by using < li> directly.
    • tables work by putting the class into the row
    • item statistics for scrolls is tricky but does work, see e.g. Fire
    • infobox magic is also tricky but does work, see e.g. Fire
  • Template:Scroll Vendors Navbox ? doesnt divide vendors cleanly as there are misc vendors who most of the time sell bard scrolls and trinkets. Still, scroll vendors, regional merchants, weapon merchants, armor merchants, guild merchants, tenshodo merchants, misc merchants?
  • Monster Pets
    • add monster pet pages
    • separate expeditonary force pets from open world pets. Also there is two tiger variants in beaucedine.
  • BLM Skill caps

Coding Sandbox

Job Stuff

Stuff to add to Beginner Guide

  • Level 1: Talk to NPC for Exp band
  • Level 1-10: hit mobs right outside the town
  • Level 10-18: party in valkurm dunes
  • Level 18: Get Subjob + level subjob
  • Level 18-20: party in valkurm dunes
  • Level 20: do eco warrior
  • Level 20-25: party in Qufim Island
  • Level 25: Nation Rank 3 for Jeuno outpost warp
  • Kazham Airship pass?
  • Level 25-30: party Yuthunga or ?
  • Level 30: Unlock Advanced Job


POL Update Notes

A list of updates covering various updates and details related to the game from 2003 to 2010. From https://forum.square-enix.com/ffxi/threads/17021-History-of-the-Past-Version-Updates

2010

- [December 7, 2010 (JST) Version Update](http://www.playonline.com/pcd/verup/ff11us/detail/6035/detail.html) - [Jun. 22, 2010 (JST) Abyssea](http://www.playonline.com/pcd/verup/ff11us/detail/6023/detail.html) - [Sep. 9, 2010 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/5835/detail.html) - [Jun. 22, 2010 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/5571/detail.html) - [Mar. 23, 2010 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/5338/detail.html)

2009

- [Dec. 8, 2009 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/5107/detail.html) - [Nov. 10, 2009 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/5055/detail.html) - [Jul. 21, 2009 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/4742/detail.html) - [Apr. 9, 2009 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/4377/detail.html)

2008

- [Dec. 18, 2008 (JST) Moblin Maze Mongers](http://www.playonline.com/pcd/verup/ff11us/detail/3961/detail.html) - [Dec. 9, 2008 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/3893/detail.html) - [Sep. 9, 2008 Level Sync](http://www.playonline.com/pcd/verup/ff11us/detail/3661/detail.html) - [Sep. 9, 2008 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/3668/detail.html) - [Jun. 10, 2008 (JST) Update Details](http://www.playonline.com/pcd/verup/ff11us/detail/3347/detail.html) - [Mar. 11, 2008 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20080311cPxl31/detail.html)

2007

- [The New Jobs Nov. 20, 2007 (JST)](http://www.playonline.com/pcd/update/ff11us/200711203OoKA3/detail.html) - [Campaign Nov. 20, 2007 (JST)](http://www.playonline.com/pcd/update/ff11us/20071120jegm22/detail.html) - [Nov. 20, 2007 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20071120wwnX41/detail.html) - [Sep. 11, 2007 (JST) Pankration](http://www.playonline.com/pcd/update/ff11us/20070911vR8Eg1/detail.html) - [Aug. 28, 2007 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20070828oz52G1/detail.html) - [Aug. 28, 2007 (JST) The Chocobo Circuit](http://www.playonline.com/pcd/update/ff11us/20070828mkltg2/detail.html) - [Jun. 6, 2007 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20070606TsVPr1/detail.html) - [Jun. 6, 2007 (JST) Einherjar](http://www.playonline.com/pcd/update/ff11us/20070606yrR1s2/detail.html) - [Mar. 29, 2007 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20070329M2hfl1/detail.html) - [Mar. 29, 2007 (JST) Chocobo Racing](http://www.playonline.com/pcd/update/ff11us/200703290d7RT2/detail.html) - [Mar. 8, 2007 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20070308c2bbd1/detail.html)

2006

- [Dec. 19, 2006 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20061219WH3cX1/detail.html) - [Dec. 19, 2006 (JST) Salvage](http://www.playonline.com/pcd/update/ff11us/20061219u7oSD2/detail.html) - [Oct. 19, 2006 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20061017UJ0a71/detail.html) - [Aug. 22, 2006 (JST) Chocobo Raising](http://www.playonline.com/pcd/update/ff11us/20060822VOL2B1/detail.html) - [Aug. 2, 2006 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20060802P78q61/detail.html) - [Jul. 25, 2006 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20060725vNusN1/detail.html) - [The New Jobs Apr. 18, 2006 (JST)](http://www.playonline.com/pcd/update/ff11us/20060418lfQ7d3/detail.html) - [Besieged Apr. 18, 2006 (JST)](http://www.playonline.com/pcd/update/ff11us/200604186oQFt2/detail.html) - [Apr. 18, 2006 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/2006041883vPh1/detail.html) - [Brenner Feb. 21, 2006 (JST)](http://www.playonline.com/pcd/update/ff11us/20060221ALyQT2/detail.html) - [Feb. 21, 2006 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20060221pJb1z1/detail.html)

2005

- [Dec. 13, 2005 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20051213fMt7e1/detail.html) - [Oct. 11, 2005 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20051011YY3BV1/detail.html) - [Jul. 19, 2005 (JST) Update Details](http://www.playonline.com/pcd/update/ff11us/20050715Pm01B1/detail.html) - [Apr. 21, 2005 (JST) Version Update](http://www.playonline.com/updateus/050421er1gb1.html) - [Feb. 24, 2005 (JST) Version Update](http://www.playonline.com/updateus/050224hu5ol4.html)

2004

- [Dec. 9, 2004 (JST) Version Update](http://www.playonline.com/updateus/041209we8yu0.html) - [Oct. 7, 2004 (JST) Version Update](http://www.playonline.com/updateus/041007rj2qe8.html) - [Sep. 14, 2004 (JST) Version Update](http://www.playonline.com/updateus/040914gs7tr3.html) - [Jun. 29, 2004 (JST) Version Update](http://www.playonline.com/comnewsus/040629fg5rh3.html) - [Apr. 22, 2004 (JST) Version Update](http://www.playonline.com/comnewsus/200404226037.html) - [Feb. 26, 2004 (JST) Version Update](http://www.playonline.com/comnewsus/200402264502.html)

2003

- [Dec. 16, 2003 (JST) Version Update](http://www.playonline.com/comnewsus/200312162201.html) - [Oct. 21, 2003 (JST) Version Update](http://www.playonline.com/comnewsus/200310210583.html)


Resources

Useful Pages