West Sarutabaruta: Difference between revisions
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Revision as of 22:24, 16 April 2023
These grass-covered plains lie on the western side of the capital of Windurst. Ruins of an ancient civilization dot the area, indicating that Sarutabaruta was inhabited long before the Tarutaru arrived. Also, a mysterious place known as Starfall Hillock can be found in the north of this region. It is said that in this mystical spot, stars fall from the heavens on cold nights... |
Connecting Areas |
Weather
|
Involved in Quests/Missions
Quest | Type | Starter | Location |
An Explorer's Footsteps | Map | Abelard | Selbina G-9 |
Creepy Crawlies | General | Illu Bohjaa | Windurst Woods H-6 |
Garrison/West Sarutabaruta | Garrison | Outpost Guard | West Sarutabaruta H-6 |
Glyph Hanger | Map | Hariga-Origa | Windurst Waters F-8 |
Mandragora-Mad | General | Yoran-Oran | Windurst Walls E-5 |
Paying Lip Service | General | Tapoh Lihzeh | Windurst Woods I-8 |
To Catch a Falling Star | General | Sigismund | Port Windurst E-7 |
The Postman Always K.O.s Twice | General | Ambrosius | Windurst Walls J-12 |
Mission | Country | Starter | Location |
Windurst Mission 2-1:Lost for Words | Windurst | Windurst Gate Guard | Windurst |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Notes |
---|---|---|---|---|---|
12 |
A, L | ||||
9 - 10 |
L, H |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
---|---|---|---|---|---|---|
|
8-10 |
5 |
A, S, M | |||
-1 |
10 |
S, Sc | ||||
2-6 |
37 |
H | ||||
3-8 |
41 |
L, H, Sc | ||||
5-8 |
29 |
S, Sc | ||||
5-8 |
1 |
A, L, S | ||||
3-4 |
3 |
A, L, S | ||||
3-6 |
18 |
A, L, S | ||||
3-6 |
6 |
A, L, S | ||||
|
Fished up |
A, H | ||||
|
4-6 |
5 |
A, H, HP | |||
|
4-8 |
8 |
A, H, HP | |||
3-5 |
32 |
H | ||||
|
Fished up |
A, H | ||||
|
Fished up |
A, H | ||||
|
Fished up |
A, H | ||||
1-3 |
11 |
H | ||||
Fished up |
A, H | |||||
1-5 |
66 |
S, Sc | ||||
-1 |
17 |
H | ||||
4-8 |
13 |
A, L, S | ||||
4-8 |
16 |
A, L, S | ||||
4-8 |
12 |
A, L, S |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |