Category:Alchemy: Difference between revisions

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<div class="container alchemy-gold alchemy-border-thick">
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==Alchemists' Guild==
==Alchemists' Guild==
'''<span id="vanatime-guild-schedule-alchemy"></span>'''<br>
'''<span id="vanatime-guild-schedule-alchemy"></span>'''
<section begin="opening hours"/>'''<p class="page-alchemy_hours"></p>'''
 
The Alchemists' Guild is open ''8:00 - 23:00''.<br>
{{Guild Opening Times|alchemy}}
Closed for holiday on {{Light|Lightsday}}.<section end="opening hours"/><br>
 
By speaking to [[Abd-al-Raziq]], the [[Guild Master]], you can sign up to the guild and get a free crystal.
By speaking to [[Abd-al-Raziq]], the [[Guild Master]], you can sign up to the guild and get a free crystal.
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==Guild Test Items==
==Guild Test Items==
Every ten skill levels, you are required to prove to the guild that you "have what it takes" by crafting (or buying) an Alchemic item of the guild's choosing.  This item can be turned in once you have reached an "8" in skill (8, 28, 48, etc.) or higher skill (up to the cap).  Once you have the requisite skill, speak with the [[Guild Master]], [[Abd-al-Raziq]].
{{#section:Abd-al-Raziq|Guild Test Items}}
 
{| class="horizon-table alchemy-table-alt"
|-
! width="20%" | Level
! width="40%" | Item Requested
! width="40%" | Rank Acquired
|-
| 8-10
| [[Animal Glue]]
| Recruit
|-
| 18-20
| [[Poison Potion]]
| Initiate
|-
| 28-30
| [[Blinding Potion]]
| Novice
|-
| 38-40
| [[Firesand]]
| Apprentice
|-
| 48-50
| [[Fire Sword]]
| Journeyman
|-
| 58-60
| [[Hi-Potion]]
| Craftsman
|-
| 68-70
| [[Acid Kukri]]
| Artisan
|-
| 78-80
| [[X-Potion]]
| Adept
|-
| 88-90
| [[Bloody Sword]]
| Veteran
|}
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|- class="casket"
|- class="casket"
|[[Alchemist's Torque]]
|[[Alchemist's Torque]]
|[[Alchemy Skill]] +2
|[[:Category:Alchemy|Alchemy Skill]] +2
<!--|-
<!--|-
|[[Trainee Sword]]*
|[[Trainee Sword]]*
|[[Latent Effect]]:  [[Alchemy Skill]] +1-->
|[[Latent Effect]]:  [[:Category:Alchemy|Alchemy Skill]] +1-->
|}
|}
<!--&nbsp;*The latent effect is active when your Alchemy skill is less than 40, and you do not have Synthesis Image Support. -->{{noera}}
<!--&nbsp;*The latent effect is active when your Alchemy skill is less than 40, and you do not have Synthesis Image Support. -->{{noera}}
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===Others===
''To add Guides, tag them with ''Category:Guides'' and ''Category:Alchemy'' and they will appear here.''
<!-- Any resources which are not category:alchemy category:guides can be listed manually under ''Others''. Others will be commented out as long as there are no entries -->
<!--===Others===
<div style="text-align: left; padding-left: 20px; padding-bottom: 20px;">
<div style="text-align: left; padding-left: 20px; padding-bottom: 20px;">
*[[The 5th Vana%27diel Census %2805/16/2005%29#Synthesis Skills|2005 Crafting Statistics]]
 
*[[The 8th Vana%27diel Census %2805/16/2008%29#Snythesis Skills|2008 Crafting Statistics]]
</div>-->
*[[Craftaholics Anonymous/Guide|Craftaholics Anonymous]]
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<div class="flex-container-item-2">
<div class="container alchemy-gold alchemy-border-thick">
<div class="container alchemy-gold alchemy-border-thick">
==Guild Points Items==
==Guild Points Items==
Once you have attained the rank of Novice, you may begin to earn Guild Points with the Alchemists' Guild. Note that you may only accumulate [[Guild Point]]s for one guild at a time.The "Item of the Day" that the guild will accept changes every day at Japanese Midnight, and varies by crafting rank.  Speak with [[Hemewmew]], at {{Location|Bastok Mines|K-7}} to find out what the item is, determine the limit to how many points can be earned, turn in items for points, and to spend points on [[Guild Point]] Items.
{{Guildworker's_Union_Representative/Guild_Points_Items_Text|Hemewmew}}
 
{{:Alchemy/Guild_Points_Items}}
{| class="horizon-table alchemy-table-alt"
|-
! Points
! Item
! Req. Rank
! Notes
|-
| 10,000
| [[Alchemist's Belt|Alche&shy;mist's Belt]]
| Appren&shy;tice
| A belt that has [[Enchantment|Enchant&shy;ment]]: [[Synthesis Image Support|Syn&shy;thesis Image Support]]
|-
| 10,000
| {{KeyItem}}[[Trituration|Tritu&shy;ration]]
| Novice
| This special alchemy ability allows you to place ingre&shy;dients in a [[Triturator|Tritu&shy;rator]], making it easier to process more medicines with one [[crystal]].
|-
| 10,000
| {{KeyItem}}[[Iatrochemistry|Iatro&shy;chemis&shy;try]]
| Novice
| This special alchemy ability allows you to augment an automaton using the techniques of chemical medicine.
|-
| 20,000
| {{KeyItem}}[[Concoction|Concoc&shy;tion]]
| Novice
| This special alchemy ability allows you to concen&shy;trate ingre&shy;dients to create medicines in the form of a solid drop. These drops have the same effect as their liquid equi&shy;valents.
|-
| 20,000
| {{KeyItem}}[[Anima Synthesis|Anima Syn&shy;thesis]]
| Novice
| This forbidden type of alchemy is used to drain elemental energy from remnants of lost memories, and transform it into a partially materia&shy;lized "quasi&shy;spirit" known as [[Anima]].
|-
| 40,000
| {{KeyItem}}[[Alchemic Ensorcellment|Alche&shy;mic Ensorcell&shy;ment]]
| Novice
| This special alchemy ability allows you to enchant catalysts with the power of black magic.
|-
| 40,000
| {{KeyItem}}[[Alchemic Purification|Alche&shy;mic Puri&shy;fication]]
| Novice
| This special alchemy ability allows you to enchant catalysts with the power of white magic.
|-
| 70,000
| [[Caduceus]]
| Journey&shy;man
| A [[:category:Clubs|Club]] that gives +1 to your Alchemy skill.
|-
| 100,000
| [[Alchemist's Apron|Alche&shy;mist's Apron]]
| Artisan
| An apron that gives +1 to your Alchemy skill.
|-
| 150,000
| [[Emeralda]]
| Veteran
| A piece of [[:Category:Furnishings|Furniture]] that gives [[Moghancement: Alchemy Skill|Mog&shy;hance&shy;ment: Alchemy Skill]].
|}
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Latest revision as of 13:12, 3 October 2024

AlchemyIcon.png
Alchemy
AlchemyIcon.png

Overview

Mandy alchemy.png

Alchemy is a craft that uses a wide range of materials to create of a variety of enhancing and enfeebling potions as well as healing medicines. Also allows for the combination of items to add enhancements to existing weapons as well as the creation of Ninjutsu tools. The Alchemists' Guild headquarters are located in the Republic of Bastok, though guild representatives can be found elsewhere. There you can obtain Synthesis Image Support to assist your crafting, as well as buy and sell guild related items. Guild members beyond the rank of Novice can earn Guild Points, used to purchase items exclusive to crafters.


Alchemists' Guild - Guild Merchants - Sythesis Image Support NPCs - Guild Test Items - Guild Points Items - Items That Enhance Alchemy Skill - Alchemy Guides - Alchemy Recipes

Alchemists' Guild

The Alchemists' Guilds of Bastok and Aht Urhgan Whitegate are is open 8:00 - 23:00.
They are cClosed for holiday on Lightsday (Bastok) and Lightningsday (Aht Urhgan Whitegate), respectively.


By speaking to Abd-al-Raziq, the Guild Master, you can sign up to the guild and get a free crystal.

Guild Merchants

Guild Merchants buy and sell craft related goods during the guild's hours of operation. Prices can vary greatly depending on supply and demand, and unlike Standard Merchants, they can sell out of inventory.

Name Location
Odoba Bastok Mines (K-7)
Maymunah Bastok Mines (K-7)
Wahraga Aht Urhgan Whitegate (F-5)
Gathweeda Aht Urhgan Whitegate (F-5)

Synthesis Image Support NPCs

Synthesis image support temporarily raises your skill by 1 point. Advanced support raises your skill by 3 points, and requires a small fee based on your crafting rank, but also lasts much longer. Synthesis Image Support can be obtained from the following Guild representatives:

Name Location Support
Titus Bastok Mines (K-7) Synth. Image Support
Sieglinde Bastok Mines (K-7) Synth. Image Support
Azima Bastok Mines (K-7) Adv. Synth. Image Support
Shahau Aht Urhgan Whitegate (F-5) Synth. Image Support
Hadayah Aht Urhgan Whitegate (F-5) Synth. Image Support
Sulbahn Aht Urhgan Whitegate (F-5) Adv. Synth. Image Support

Guild Test Items

Every ten skill levels, you are required to prove to the guild that you "have what it takes" by crafting (or buying) an item of the guild's choosing. This item can be turned in once you have reached an "8" in skill (8, 28, 48, etc.), or higher skill (up to the cap). Once you have the requisite skill, speak with the Guild Master, Abd-al-Raziq at Bastok Mines (L-7), in the Alchemists' Guild (Bastok).

Level Item Requested Rank Acquired
8-10 Animal Glue Recruit
18-20 Poison Potion Initiate
28-30 Blinding Potion Novice
38-40 Firesand Apprentice
48-50 Fire Sword Journeyman
58-60 Hi-Potion Craftsman
68-70 Acid Kukri Artisan
78-80 X-Potion Adept
88-90 Bloody Sword Veteran

Items That Enhance Alchemy Skill

Item Notes
Alchemist's Torque Alchemy Skill +2


Alchemy Guides

To add Guides, tag them with Category:Guides and Category:Alchemy and they will appear here.

Guild Points Items

Once you have attained the rank of Novice, you may begin to earn Guild Points with the Guild. Note that you may only accumulate Guild Points for one guild at a time. The "Item of the Day" that the guild will accept changes every day at Japanese Midnight, and varies by crafting rank. Speak with Hemewmew at Bastok Mines (K-7), in the Alchemists' Guild (Bastok). To find out what the item is, determine the limit to how many points can be earned, turn in items for points, and to spend points on Guild Points Items.

These items are bought using Alchemy Guild Points.
Rank Points Item Notes
Novice 200 High Quality Crystal Can be used to sign a crafted item. For available options see High Quality Crystals.
10,000 Key ItemTritu­ration This special alchemy ability allows you to place ingre­dients in a Tritu­rator, making it easier to process more medicines with one crystal.
10,000 Key ItemIatro­chemis­try This special alchemy ability allows you to augment an automaton using the techniques of chemical medicine.
20,000 Key ItemConcoc­tion This special alchemy ability allows you to concen­trate ingre­dients to create medicines in the form of a solid drop. These drops have the same effect as their liquid equi­valents.
20,000 Key ItemAnima Syn­thesis This forbidden type of alchemy is used to drain elemental energy from remnants of lost memories, and transform it into a partially materia­lized "quasi­spirit" known as Anima.
40,000 Key ItemAlche­mic Ensorcell­ment This special alchemy ability allows you to enchant catalysts with the power of black magic.
40,000 Key ItemAlche­mic Puri­fication This special alchemy ability allows you to enchant catalysts with the power of white magic.
Appren­tice 10,000 Alche­mist's Belt A belt that has Enchant­ment: Syn­thesis Image Support
Journey­man 70,000 Caduceus A Club that gives +1 to your Alchemy skill.
Title obtained: Information Needed
Artisan 100,000 Alche­mist's Apron An apron that gives +1 to your Alchemy skill.
Title obtained: Information Needed
Veteran 150,000 Emeralda A piece of Furniture that gives Mog­hance­ment: Alchemy Skill.
Title obtained: Information Needed




Crafts
Hobbies


Pages in category "Alchemy"

The following 200 pages are in this category, out of 437 total.

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