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[[File:PALADIN.png|thumb|216x216px|Paladin]]
__NOTOC__
<div class="flex-container">
<div class="flex-container-item-2">
{{Job Infobox
| name = Paladin
| short = PLD
| expansionpack = Final Fantasy XI
| unlock = [[A Squire's Test]]<br>[[A Squire's Test II]] <br>[[A Knight's Test]]
}}
</div>
<div class="flex-container-item-2>
[[Image:Mandy pld noBG.png|middle|187x302px]]
</div></div>
 
Paladins specialize in close-range combat, specializing in the use of [[:Category:Swords|swords]] and [[:Category:Clubs|hammers]]. Through long hours of spiritual training, paladins have acquired the ability to cast [[White Magic]] spells, making them even more valuable on the battlefield. Through the use of [[Shield Mastery]] and the ability to wear the heaviest [[armor]] in the game, Paladin fills its niche as a tank specialist.
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Paladin}}
==== Spells ====
{{#section:Category:Horizon Changes|Banish}}
{{#section:Category:Horizon Changes|Enlight}}
==== Weapon Skills ====
{{#section:Category:Horizon Changes|Starlight}}
<div class="flex-container">
<div class="flex-container-item-2>
*[[Swift Blade]] TP bonus has been adjusted to give critical chance instead of accuracy.


{{clear|left}}
== Job Abilities ==
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
| colspan="2" bgcolor="#000000" |'''<u>Paladin</u>'''
|-
| bgcolor="#000000" width="40%" |Abbreviation
| width="60%" |PLD
|-
| bgcolor="#000000" |Expansion Pack
|Final Fantasy XI
|-
| bgcolor="#000000" |Quest
|[https://www.bg-wiki.com/ffxi/A_Knight%27s_Test A Knight's Test]
|-
|}{{clear}}
==Job Traits & Abilities==
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style="background:#000000; border-color: #59c1ff;" |Traits
|-
| style="border-color: #59c1ff;" |5
| style="border-color: #59c1ff;" |[[Undead Killer]]
|-
| style="border-color: #59c1ff;" |10
| style="border-color: #59c1ff;" |[[Defense Bonus]]
|-
| style="border-color: #59c1ff;" |20
| style="border-color: #59c1ff;" |[[Resist Sleep]]
|-
| style="border-color: #59c1ff;" |25
| style="border-color: #59c1ff;" |[[Shield Mastery]]
|-
| style="border-color: #59c1ff;" |25
| style="border-color: #59c1ff;" |[[Auto-Refresh]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Max HP Boost]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Shield Barrier
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">


{| class="wikitable" style="background:#000000; text-align: center; margin: 0;"
{| class="horizon-table jobs-table" style="text-align: center;"
! colspan="2" style="background:#000000; border-color: #ee6a6a;" |Abilities
! width="25%" |Level
|-
! width="75%" |Name
! style="background:#000000; border-color: #ee6a6a; width: 20%;" |Lvl.
! style="background:#000000; border-color: #ee6a6a;" |Name
|-
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |[[Invincible]]
|-
|-
| style="border-color: #ee6a6a;" |5
| align="center" | 01
| style="border-color: #ee6a6a;" |[[Holy Circle]]
| [[Invincible]]
|- 
| align="center" | 05
| [[Holy Circle]] {{changes|Recast increased from 5 to 10 minutes. New effect: increases damage for party against undead. New effect: Protects against blood aggro but further testing is required.}}
|-
|-
| style="border-color: #ee6a6a;" |15
| align="center" | 15
| style="border-color: #ee6a6a;" |[[Shield Bash]]
| [[Shield Bash]]
|-
|-
| style="border-color: #ee6a6a;" |30
| align="center" | 30
| style="border-color: #ee6a6a;" |[[Sentinel]]
| [[Sentinel]]
|-
|-
| style="border-color: #ee6a6a;" |35
| align="center" | 35
| style="border-color: #ee6a6a;" |[[Cover]]
| [[Cover]] {{changes|Horizon changes need to be verified.}}
|-
|-
|45
| align="center" | 45
|[[Chivalry]]
| [[Chivalry]] {{changes|This ability was only obtainable via merits, in the ToAU era.}}
|-
|-
| style="border-color: #ee6a6a;" |?
| align="center" | 62
| style="border-color: #ee6a6a;" |[[Rampart]]
| [[Rampart]] {{changes|Gives a stoneskin effect equal to x2 VIT.  In era provided a -25% damage mitigation effect}}
|-
|-
|}
|}


==Spells==
</div>
{| class="wikitable R-Highlight-Purple" style="background:#000000; text-align: center; margin: 0;"
<div class="flex-container-item-2>
 
== Job Traits ==
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|-
! style="background:#000000; border-color: #9f7fde; width: 20%;" |Lvl.
|5
!Name
|[[Undead Killer]]
! style="background:#000000; border-color: #9f7fde;" |Skill Type
|-
|-
| style="border-color: #9f7fde;" |5
|10
| style="border-color: #9f7fde;" |[[Cure]]
|[[Defense Bonus]]
| style="border-color: #9f7fde;" |[[Healing]]
|-
|-
| style="border-color: #9f7fde;" |7
|20
| style="border-color: #9f7fde;" |[[Banish]]
|[[Resist Sleep]]
| style="border-color: #9f7fde;" |[[Divine]]
|-
|-
| style="border-color: #9f7fde;" |10
|25
| style="border-color: #9f7fde;" |[[Protect]]
|[[Shield Mastery]] {{changes|This trait was only obtained during the ToAU era.}}
| style="border-color: #9f7fde;" |[[Enhancing]]
|-
|-
| style="border-color: #9f7fde;" |17
|25
| style="border-color: #9f7fde;" |[[Cure II]]
|[[Auto Refresh]] {{Changes|PLD didn't have access until ToAU and then was available from level 35, not 25.}}
| style="border-color: #9f7fde;" |[[Healing]]
|-
|-
| style="border-color: #9f7fde;" |20
|30
| style="border-color: #9f7fde;" |[[Shell]]
|[[Defense Bonus|Defense Bonus II]] {{Verification}}
| style="border-color: #9f7fde;" |[[Enhancing]]
|-
|-
| style="border-color: #9f7fde;" |30
|40
| style="border-color: #9f7fde;" |[[Cure III]]
|[[Resist Sleep|Resist Sleep II]] {{Verification}}
| style="border-color: #9f7fde;" |[[Healing]]
|-
|-
| style="border-color: #9f7fde;" |30
|50
| style="border-color: #9f7fde;" |[[Protect II]]
|[[Defense Bonus|Defense Bonus III]] {{Verification}}
| style="border-color: #9f7fde;" |[[Enhancing]]
|-
|-
| style="border-color: #9f7fde;" |34
|50
| style="border-color: #9f7fde;" |[[Banish II]]
|[[Shield Mastery|Shield Mastery II]] {{Verification}}
| style="border-color: #9f7fde;" |[[Divine]]
|-
|-
| style="border-color: #9f7fde;" |37
|60
| style="border-color: #9f7fde;" |[[Flash]]
|[[Resist Sleep|Resist Sleep II]] {{Verification}}
| style="border-color: #9f7fde;" |[[Divine]]
|-
|-
| style="border-color: #9f7fde;" |?
|70
| style="border-color: #9f7fde;" |[[Shell II]]
|[[Defense Bonus|Defense Bonus IV]] {{Verification}}
| style="border-color: #9f7fde;" |[[Enhancing]]
|-
|-
| style="border-color: #9f7fde;" |40
|75
| style="border-color: #9f7fde;" |[[Enlight]] {{Changes }}
|[[Shield Mastery|Shield Mastery III]] {{Verification}}
| style="border-color: #9f7fde;" |[[Enhancing]]
|}
|-
</div></div>
| style="border-color: #9f7fde;" |50
== Spell List ==
| style="border-color: #9f7fde;" |[[Raise]]
<div class="flex-container">
| style="border-color: #9f7fde;" |[[Healing]]
<div class="flex-container-item-2>
{| class="horizon-table jobs-table"; style="text-align: center;" width="100%";
! width="17%" |Level
! width="41%" |Name
! width="42%" |Spell Type
|-
|-
| style="border-color: #9f7fde;" |?
|5
| style="border-color: #9f7fde;" |[[Protect III]]
|[[Cure]]
| style="border-color: #9f7fde;" |[[Enhancing]]
|[[:Category:Healing Magic|Healing]]
|-
|-
| style="border-color: #9f7fde;" |?
|7
| style="border-color: #9f7fde;" |[[Cure IV]]
|[[Banish]] {{changes}}
| style="border-color: #9f7fde;" |[[Healing]]
|[[:Category:Divine Magic|Divine]]
|-
|-
| style="border-color: #9f7fde;" |?
|10
| style="border-color: #9f7fde;" |[[Holy]]
|[[Protect]]
| style="border-color: #9f7fde;" |[[Divine]]
|[[Enhancing]]
|-
|-
| style="border-color: #9f7fde;" |?
|17
| style="border-color: #9f7fde;" |[[Shell III]]
|[[Cure II]]
| style="border-color: #9f7fde;" |[[Enhancing]]
|[[:Category:Healing Magic|Healing]]
|-
|-
| style="border-color: #9f7fde;" |?
|20
| style="border-color: #9f7fde;" |[[Protect IV]]
|[[Shell]]
| style="border-color: #9f7fde;" |[[Enhancing]]
|[[Enhancing]]
|}</div></div>
 
==Combat Skills ''(subject to change)''==
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
===Combat Skills===
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
|30
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
|[[Cure III]]
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
|[[:Category:Healing Magic|Healing]]
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
| style="border-color: #fd5b7e;" |Sword
|30
| style="border-color: #fd5b7e;" |
|[[Protect II]]
| style="border-color: #fd5b7e;" |
|[[Enhancing]]
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Great Sword
|34
| style="border-color: #fd5b7e;" |
|[[Banish II]] {{changes}}
| style="border-color: #fd5b7e;" |
|[[:Category:Divine Magic|Divine]]
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Club
|37
| style="border-color: #fd5b7e;" |
|[[Flash]]
| style="border-color: #fd5b7e;" |
|[[:Category:Divine Magic|Divine]]
| style="border-color: #fd5b7e;" |
|}
</div>
<div class="flex-container-item-2>
{| class="horizon-table jobs-table"; style="text-align: center;" width="100%";
! width="17%" |Level
! width="41%" |Name
! width="42%" |Spell Type
|-
|-
| style="border-color: #fd5b7e;" |Staff
|40
| style="border-color: #fd5b7e;" |
|[[Shell II]]
| style="border-color: #fd5b7e;" |
|[[Enhancing]]
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Polearm
|40
| style="border-color: #fd5b7e;" |
|[[Enlight]] {{Changes|Was never available under 75 cap.}}
| style="border-color: #fd5b7e;" |
|[[Enhancing]]
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Dagger
|50
| style="border-color: #fd5b7e;" |
|[[Raise]]
| style="border-color: #fd5b7e;" |
|[[:Category:Healing Magic|Healing]]
| style="border-color: #fd5b7e;" |
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive Skills====
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
|50
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
|[[Protect III]]
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
|[[Enhancing]]
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
| style="border-color: #fd5b7e;" |Evasion
|55
| style="border-color: #fd5b7e;" |
|[[Cure IV]]
| style="border-color: #fd5b7e;" |
|[[:Category:Healing Magic|Healing]]
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Parrying
|55
| style="border-color: #fd5b7e;" |
|[[Holy]]
| style="border-color: #fd5b7e;" |
|[[:Category:Divine Magic|Divine]]
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Shield
|60
| style="border-color: #fd5b7e;" |
|[[Shell III]]
| style="border-color: #fd5b7e;" |
|[[Enhancing]]
| style="border-color: #fd5b7e;" |
|}
 
===Magic Skills===
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
 
|+
|-
! width="25%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="12%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="12%" style="background:#000000; border-color: #fd5b7e;" |37
! width="12%" style="background:#000000; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Divine
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Healing
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" |Enhancing
|70
| style="border-color: #fd5b7e;" |
|[[Protect IV]]
| style="border-color: #fd5b7e;" |
|[[Enhancing]]
| style="border-color: #fd5b7e;" |
|}
|}
</div></div>
</div></div>


<div class="flex-container>
<div class="flex-container-item-2>


==Merits==
== Melee Skills ==
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
{| class="horizon-table jobs-table"; style="text-align: center;"
|-
! width="30%" |Skill
|
! width="15%" |Rank
===Group 1===
! width="15%" |37
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
! width="15%" |75
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
|[[Sword]]
| style="background:#000000; border-color: #fc8b4d;" |
|A+
|114
|276
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
|[[Club]] {{changes|Have access to many more clubs and can also use the weapon skill Starlight.}}
| style="background:#000000; border-color: #fc8b4d;" |
|A-
|114
|269
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
|[[Staff]]
| style="background:#000000; border-color: #fc8b4d;" |
|A-
|114
|269
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
|[[Great Sword]]
 
|B
| style="background:#000000; border-color: #fc8b4d;" |
|109
|250
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |
|[[Dagger]]
| style="background:#000000; border-color: #fc8b4d;" |
|C-
|105
|220
|-
|-
|[[Polearm]]
|E
|94
|200
|}
|}
</div>
<div class="flex-container-item-2>
== Ranged Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
|N/A
|
|
|
|
====Group 2====
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|}
|}
|-
</div></div>
|}
 
==Job Specific Equipment==


===Artifact Armor  ''(subject to change)''===
<div class="flex-container">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
<div class="flex-container-item-2>
== Defensive Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
|Weapon
|[[:Category:Shields|Shield]]
|42
|A+
|Honor Sword
|114
|???
|276
| rowspan="6" |[[File:AF PLD.png|thumb]]
|-
|-
|Feet
|[[Evasion]]
|52
|C
|Gallant Leggings
|105
|???
|225
|-
|-
|Hands
|[[Parry|Parrying]]
|54
|C
|Gallant Gauntlets
|105
|???
|225
|}
</div>
<div class="flex-container-item-2>
== Magic Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
|Head
|[[:Category:Divine Magic|Divine]]
|56
|B+
|Gallant Coronet
|109
|???
|256
|-
|-
|Legs
|[[:Category:Healing Magic|Healing]]
|58
|C
|Gallant Breeches
|105
|???
|225
|-
|-
|Body
|[[:Category:Enhancing Magic|Enhancing]]
|60
|D
|Gallant Surcoat
|101
|???
|210
|}
|}
</div></div>


===Relic Armor ''(subject to change)''===
<div class="flex-container">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
<div class="flex-container-item-2>
== Group 1 Merits ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
|-
|Feet
|[[Shield Bash Recast]]
|71
| -10 seconds per upgrade
|Valor Leggings
|???
| rowspan="5" |[[File:Relic PLD.png|thumb]]
|-
|-
|Hands
|[[Holy Circle Recast]]
|72
| - 20 seconds per upgrade
|Valor Gauntlets
|???
|-
|-
|Head
|[[Sentinel Recast]]
|73
| -10 seconds per upgrade
|Valor Coronet
|???
|-
|-
|Legs
|[[Cover Effect Length]]
|74
| +4 seconds per upgrade
|Valor Breeches
|???
|-
|-
|Body
|[[Rampart Recast]]
|75
| -10 seconds per upgrade
|Valor Surcoat
|???
|}
|}
</div>
<div class="flex-container-item-2>
== Group 2 Merits ==
* Currently unavailable on Horizon.
<!--Currently not active on Horizon. Remove when required.
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="60%" |Description
|-
|
|
|}-->
</div></div>
== Job Specific Equipment ==
<!--=== Horizon Specific Equipment ===
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}
-->
=== Artifact Weapons ===
{{WeaponsTable|title1=Honor Sword|cssclasses=jobs-table|tooltip=true}}
=== Artifact Armor ===
{{ArmorTable|title1=Gallant Leggings|title2=Gallant Gauntlets|title3=Gallant Coronet|title4=Gallant Breeches|title5=Gallant Surcoat|cssclasses=jobs-table|tooltip=true}}
=== Artifact Armor +1 ===
{{ArmorTable|title1=Gallant Leggings +1|title2=Gallant Gauntlets +1|title3=Gallant Coronet +1|title4=Gallant Breeches +1|title5=Gallant Surcoat +1|cssclasses=jobs-table|tooltip=true}}
=== Relic Armor ===
{{ArmorTable|title1=Valor Cape|title2=Valor Leggings|title3=Valor Gauntlets|title4=Valor Coronet|title5=Valor Breeches|title6=Valor Surcoat|cssclasses=jobs-table|tooltip=true}}
=== Relic Armor +1 ===
{{ArmorTable|title1=Valor Leggings|title2=Valor Gauntlets +1|title3=Valor Coronet +1|title4=Valor Breeches +1|title5=Valor Surcoat +1|cssclasses=jobs-table|tooltip=true}}
=== Relic Shield ===
{{ArmorTable|title1=Aegis|cssclasses=jobs-table|tooltip=true}}
=== Relic Weapons ===
{{WeaponsTable|title1=Excalibur|title2=Ragnarok|cssclasses=jobs-table|tooltip=true}}
<br>
== Guides ==
* [[EXP Party Guide - Paladin]]
<br>
[[Category:Jobs]]
<br>
{{JobNav|state=expanded}}

Latest revision as of 21:23, 24 November 2024

Paladin
Abbreviation: PLD
Expansion Pack: Final Fantasy XI
How to Unlock: A Squire's Test
A Squire's Test II
A Knight's Test
Page Contents: Abilities
Spells List
Skills
Merits
Equipment
Guides

Mandy pld noBG.png

Paladins specialize in close-range combat, specializing in the use of swords and hammers. Through long hours of spiritual training, paladins have acquired the ability to cast White Magic spells, making them even more valuable on the battlefield. Through the use of Shield Mastery and the ability to wear the heaviest armor in the game, Paladin fills its niche as a tank specialist.

Horizon Changes HorizonXI specific changes

  • Minor changes to Artifact Armor.
  • Significant changes to the relic weapon Ragnarok.
  • Holy Circle increased damage for party member against undead mobs. Protects against blood aggro but further testing is required to ascertain how. Verification Needed
    Recast has also been doubled to 10 minutes.
  • Chivalry is available at level 45. It was originally a merit ability. It's recast has also been reduced from 20 to 15 minutes.
  • The accuracy of the stun component of the job ability “Shield Bash” has been increased. It will now provide a similar stun rate to the job ability “Weapon Bash”. - Version 1.2
  • The job ability “Cover” is now usable on alliance members. Version 1.2

Spells

  • The effect of Banish has been 'era+'ed' to inhibit the target undead monster's TP gain.
  • Enlight wasn't originally in the Chains of Promathia era and was a level 85 spell on retail when it did become available. On Horizon is can be learnt by Paladin's at level 40.

Weapon Skills

  • Swift Blade TP bonus has been adjusted to give critical chance instead of accuracy.

Job Abilities

Level Name
01 Invincible
05 Holy Circle Recast increased from 5 to 10 minutes. New effect: increases damage for party against undead. New effect: Protects against blood aggro but further testing is required.
15 Shield Bash
30 Sentinel
35 Cover Horizon changes need to be verified.
45 Chivalry This ability was only obtainable via merits, in the ToAU era.
62 Rampart Gives a stoneskin effect equal to x2 VIT. In era provided a -25% damage mitigation effect

Spell List

Melee Skills

Skill Rank 37 75
Sword A+ 114 276
Club Have access to many more clubs and can also use the weapon skill Starlight. A- 114 269
Staff A- 114 269
Great Sword B 109 250
Dagger C- 105 220
Polearm E 94 200

Ranged Skills

Skill Rank 37 75
N/A

Defensive Skills

Skill Rank 37 75
Shield A+ 114 276
Evasion C 105 225
Parrying C 105 225

Magic Skills

Skill Rank 37 75
Divine B+ 109 256
Healing C 105 225
Enhancing D 101 210

Group 1 Merits

Name Description
Shield Bash Recast -10 seconds per upgrade
Holy Circle Recast - 20 seconds per upgrade
Sentinel Recast -10 seconds per upgrade
Cover Effect Length +4 seconds per upgrade
Rampart Recast -10 seconds per upgrade

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Honor Sword 40 28 240 7 PLD HP +10 MP +10 VIT +2 MND +2
  • Can be equipped at Lv. 40 instead of Lv. 42
  • HP +10
  • MP +10

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Gallant Leggings 52 Feet PLD DEF: 14 HP +15 CHR +5 DEX +2 HorizonXI specific changes Shield skill +10 Enhances "Holy Circle" effect
Gallant Gauntlets 54 Hands PLD DEF: 16 HP +11 DEX +3 Light +10 Enmity +2

none

Gallant Coronet 56 Head PLD DEF: 24 HP +12 MND +3 Enhances "Cover" effect Enmity +2
none
Gallant Breeches 58 Legs PLD DEF: 34 HP +15 AGI +3 Enhancing magic skill +5 Enmity +2
none
Gallant Surcoat 60 Body PLD DEF: 47 HP +20 VIT +4 Accuracy +3 Divine magic skill +5 Enmity +2

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Gallant Breeches +1 74 Legs PLD DEF: 43 HP +20 AGI +4 Enhancing magic skill +10 Enmity +2
Gallant Coronet +1 74 Head PLD DEF: 28 HP +12 MND +6 Enhances "Cover" effect Enmity +3
Gallant Gauntlets +1 74 Hands PLD DEF: 22 HP +11 DEX +6 VIT +3 Enmity +2
Gallant Leggings +1 74 Feet PLD DEF: 19 HP +20 CHR +5 DEX +2 Shield skill +12 Enhances "Holy Circle" effect
  • Now has DEX +2
Gallant Surcoat +1 74 Body PLD DEF: 55 HP +20 VIT +6 Accuracy +3 Divine magic skill +8 Enmity +2

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Valor Cape 70 Back PLD DEF: 16 HP +40 VIT +6 Enmity +3
none
Valor Leggings 71 Feet PLD DEF: 19 HP +18 MND +3 Enmity +1 Enhances "Sentinel" effect
none
Valor Gauntlets 72 Hands PLD DEF: 22 HP +16 VIT +5 Enmity +3 "Shield Bash" +10
none
Valor Coronet 73 Head PLD DEF: 28 HP +18 Healing Magic skill +10 Enmity +3 Enhances "Rampart" effect
none
Valor Breeches 74 Legs PLD DEF: 43 HP +20 STR +5 Enmity +3 Spell interruption rate down 10%
Valor Surcoat 75 Body PLD DEF: 55 HP +23 DEX +3 Enmity +4 Augments "Cover"
none

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Valor Leggings 71 Feet PLD DEF: 19 HP +18 MND +3 Enmity +1 Enhances "Sentinel" effect
none
Valor Breeches +1 75 Legs PLD DEF: 44 HP +20 STR +6 Enmity +4 Spell Interruption Rate down 10%
none
Valor Coronet +1 75 Head PLD DEF: 29 HP +18 MP +18 Healing Magic Skill +10 Enmity +4 Enhances "Rampart" effect
none
Valor Gauntlets +1 75 Hands PLD DEF: 23 HP +16 VIT +6 Enmity +4 "Shield Bash" +10
none
Valor Surcoat +1 75 Body PLD DEF: 56 HP +30 DEX +3 Enmity +5 Augments "Cover"
none

Relic Shield

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Aegis 75 Shield PLD DEF: 40 Augments "Shield Bash" Magic damage taken -25%
none

Relic Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Excalibur 75 49 233 12.62 RDM / PLD Attack +20 Additional effect: Damage proportionate to current HP "Knights of Round"
Ragnarok 75 93 466 11.97 WAR / PLD / DRK Accuracy +20 Increases rate of critical hits "Scourge"
  • Scourge can now crit, at 3000% TP close to 100% proc rate
  • Base DMG has been changed from 86 to 93
  • Delay has been changed from 431 to 466
  • Aftermath has been changed to Critical Hit Damage +10%



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