Dynamis - Xarcabard: Difference between revisions
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Fallonsreach (talk | contribs) (finished adding the rest of the mobs and drops to Dynamis - Xarcabard. Taking the page out of construction status) |
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| Requirements = Level 65<br>{{KeyItem}}[[Hydra Corps Insignia]]<br>[[Perpetual Hourglass]] | | Requirements = Level 65<br>{{KeyItem}}[[Hydra Corps Insignia]]<br>[[Perpetual Hourglass]] | ||
| Expansion = [[Rise of the Zilart]] | | Expansion = [[Rise of the Zilart]] | ||
| Weather = {{ | | Weather = {{Dark|Double Weather}} | ||
| BGM = "Awakening" | | BGM = "Awakening" | ||
}} | }} |
Revision as of 14:05, 15 April 2024
Zone Information | |
---|---|
Area Name | Dynamis - Xarcabard |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | None |
Weather | |
Region | Dynamis |
Expansion | Rise of the Zilart |
Requirements | Level 65 Hydra Corps Insignia Perpetual Hourglass |
Restrictions | 1 hour up to 3 hours and 30 minutes. |
Background music | "Awakening" |
Notes | None |
Weather Forecast
Error: Forecast for ' Dynamis_-_Xarcabard ' not found. Please report to Wiki devs on Discord.
Summary
Boss: | Dynamis Lord |
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Title: | Dynamis - Xarcabard Interloper |
Repeatable: | Twice per conquest tally |
Reward: | Hydra Corps Battle Standard |
Treasure
Monsters Found Here
Kindred - Notorious Monsters - Animated Weapons- Dragons - Mega Boss |
Kindred
Notorious Monsters
Animated Weapons
Notes
- All Animated Weapons will spawn 4 Satellite weapons of the same type when aggro'd.
- Animated Weapons will warp out from the battlefield after a short period of time if not kill.
Dragons
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vanguard Dragon
|
Ancient Currency Necropsyche |
Dragons | 10 | A, L, T(S) | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ying
|
Dragons | 1 |
A, L, T(S)
| ||||||||||
Yang
|
Dragons | 1 |
A, L, T(S)
| ||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- Ying and Yang are spawned after killing all the Vanguard Dragons
- Both Ying and Yang must be killed within 20 seconds of each other or they will continuously revive.
- Dynamis Lord will spawn both again a short time after engaging.
Mega Boss
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dynamis Lord | One Hundred Byne Bill Lungo-Nango Jadeshell Montiont Silverpiece Shadow Mantle Shadow Ring Copy of "Schultz Stratagems" |
Shadow Lords | 1 | A, L, T(S) | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Dynamis | |
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Original Areas | |
Dreamworld Areas | |
Bosses | |
Time Extension Monsters | |
Rewards | |
Other |