Revision as of 09:57, 6 April 2024 by Bzrrofoxy(talk | contribs)(→Regular Monsters Found Here: change to Orcish Fighter. I was leveling in Davoi. My warrior is level 29. I downed an Orcish Fighter, and it gave me 80 experience points. It checked as a decent challenge. This leads me to believe that the monster can be high as level 27 in the area.)
During the Great War nearly twenty years ago, an attack was made by the Orcish troops on this peaceful Elvaan monastery left the tiny sanctuary in ruins and under the control of the beastmen. The Orcs transformed the area into their main stronghold, delighted by the layout of the surrounding area, as well as the protection that the monastic caverns provided. While there have been many attempts by the San d'Orian Royal Knights to reclaim this area, the ever-weakening forces of the kingdom remain powerless in this fight and often rely on hired adventurers to assist them in their campaigns.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants