Dynamis - Windurst
From HorizonXI Wiki
Zone Information | |
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Area Name | Dynamis - Windurst |
Type | Dynamis |
Maps | |
Map Acquisition | |
Miscellaneous | |
Hobbies | None |
Weather | |
Region | Dynamis |
Expansion | Rise of the Zilart |
Requirements | Rank 6 Level 65 Vial of Shrouded Sand Perpetual Hourglass |
Restrictions | 1 hour up to 3 hours and 30 minutes |
Background music | "Shadow Lord" |
Notes | None |
Weather Forecast
Error: Forecast for ' Dynamis_-_Windurst ' not found. Please report to Wiki devs on Discord.
Horizon Changes
- Dynamis - Bastok, Dynamis - Jeuno, Dynamis - San d'Oria & Dynamis - Windurst have had their average ancient currency yields lowered by roughly eight percent. - Version 1.2.2
- Dynamis - Buburimu, Dynamis - Qufim & Dynamis - Valkurm have had their average ancient currency yields increased by roughly sixty percent. - Version 1.2.2
Summary
Boss: | Tzee Xicu Idol |
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Title: | Dynamis-Windurst Interloper |
Repeatable: | Twice per Conquest tally |
Reward: | Hydra Corps Lantern |
Treasure
Ancient Currency: | Tukuku Whiteshell |
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Lungo-Nango Jadeshell | |
Items: | Colossal Skull |
Lancewood Log | |
Relic Iron | |
Sparkling Stone | |
Wootz Ore | |
Gold Beastcoin | |
Infinity Core | |
Mythril Beastcoin | |
Relic Weapons: | Relic Dagger (BRD/RDM/THF) |
Relic Knuckles (MNK) | |
Relic Maul (WHM) | |
Relic Sword (PLD/RDM) | |
Relic Armor: | Abyss Gauntlets (DRK) |
Assassin's Bonnet (THF) | |
Cleric's Duckbills (WHM) | |
Koga Hatsuburi (NIN) | |
Monster Helm (BST) | |
Saotome Haidate (SAM) | |
Scout's Bracers (RNG) | |
Sorcerer's Gloves (BLM) | |
Summoner's Spats (SMN) | |
Valor Leggings (PLD) | |
Warrior's Mask (WAR) |
Monsters Found Here
Notorious Monsters
Mega Boss
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
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Tzee Xicu Idol | Mythril Beastcoin Gold Beastcoin Infinity Core Tukuku Whiteshell Lungo-Nango Jadeshell |
Simulacra | 1 | A, L, T(S) | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Dynamis | |
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Original Areas | |
Dreamworld Areas | |
Bosses | |
Time Extension Monsters | |
Rewards | |
Other |