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Invisible
From HorizonXI Wiki
(Redirected from Scroll of Invisible)
Invisible (Status Effect) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Invisible (Status Effect).
Invisible
Type | Enhancing |
---|---|
Description | Lessens chance of being detected by sight. |
Cost | 15 MP |
Element | |
Jobs |
|
Casting Time | 3 seconds |
Recast Time | 10 seconds |
Affected Targets | Single |
Base Duration | Varies |
Statistics
- Aggressive enemies that detect by sight and nothing else will not attack Invisible players who have not taken any hostile actions against those enemies.
- Invisible's base duration varies randomly but has a maximum of approximately 5 minutes. This duration is shortened on characters below level 25.
- Skulker's Cape and other equipment which increases Enhancing Magic Duration will apply their bonuses to Invisible.
- Like Sneak and Deodorize, Invisible wears if attacked by an enemy in combat. Receiving an Area of Effect damage attack will not remove Invisible as long as you were not directly the target of that attack.
- Invisible will not overwrite an existing Invisible effect, but when cast on one's self the old effect is removed before the new one is applied.
- Invisible players may not interact with NPCs, doors or other interactable game objects like the Auction House.
- Invisible players are still attacked by aggressive monsters who detect by sound, magic, Job Ability use, low HP, or True Sight.
- Accession confers its benefits on this spell.
The following actions will not remove Invisible:
Other Uses
Resale Price: 959~982 gil |
How to Obtain
Auction House Category: Scrolls > White Magic
Dropped by
Name | Level | Zone |
---|---|---|
Goblin Leecher | 20-23 | Inner Horutoto Ruins |
21-23 | King Ranperre's Tomb | |
21-23 | North Gustaberg | |
21-25 | Meriphataud Mountains | |
21-25 | Jugner Forest | |
21-25 | Pashhow Marshlands | |
22-25 | Valkurm Dunes | |
22-25 | Buburimu Peninsula | |
22-26 | Ordelle's Caves | |
22-26 | Maze of Shakhrami | |
25-29 | Sanctuary of Zi'Tah | |
26-30 | Sauromugue Champaign | |
26-30 | Ranguemont Pass | |
26-30 | Batallia Downs | |
26-30 | Rolanberry Fields | |
27-30 | Lower Delkfutt's Tower | |
Yagudo Priest | 26-30 | Sauromugue Champaign |
22-28 | Giddeus | |
24-28 | Castle Oztroja | |
21-25 | Meriphataud Mountains | |
Ge'Dha Evileye (NM) | 30 | Beadeaux |
Garnet Quadav | 30-36 | Rolanberry Fields |
BCNM
Name | Zone | Level | Time | Members |
---|---|---|---|---|
Wings of Fury | Ghelsba Outpost | 20 | 15 minutes | 3 |
Magic of Vana'diel: Enhancing Magic | |
---|---|
Barelement | |
Barstatus |
|
Defenses | |
Recovery | |
Stealth | |
Time | |
Spikes | |
Transport | |
Enspells |
Magic of Vana'diel | |
---|---|
Magic Skills |