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__NOTOC__
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<div class="flex-container">
<div class="flex-container" style="align-items: center;">
<div class="flex-container-item-2" align="left">
<div class="flex-container-item-2">
{{Job Infobox
{{Job Infobox
| name = Thief
| name = Thief
Line 9: Line 9:
}}
}}
</div>
</div>
<div class="flex-container-item-2>
<div class="flex-container-item-2">[[File:Mandy THF noBG.png|center|x251px|alt=cartoon mandragora wearing a green bonnet, mugging another mandragora]]</div>
[[Image:Mandy THF noBG.png|center]]
</div>
</div></div>


The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using [[:Category:Daggers|daggers]] and players starting the game will start their adventure with an [[Onion Knife]]. Additionally they make good use of [[Ranged|ranged]] attacks, which is a great way to gain the attention of enemies.
The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using [[:Category:Daggers|daggers]] and players starting the game will start their adventure with an [[Onion Knife]]. Additionally they make good use of [[Ranged|ranged]] attacks, which is a great way to gain the attention of enemies.


Thieves have many other skills at their disposal too. Possessing the highest [[Evasion]] rating in the game and having the ability to [[Flee]] or [[Hide]], they're more than capable to escape the most sticky of situations! Combined with other abilities such as [[Steal]], [[Mug]], [[Gilfinder]] and [[Treasure Hunter]], it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick [[Treasure Chest]]s and [[Treasure Coffer]]s with their very own [[Thief's Tools|thief's tools]], you'd be hard pressed to find loot that is out of their reach.
Thieves have many other skills at their disposal too. Possessing the highest [[Evasion]] rating in the game and having the ability to [[Flee]] or [[Hide]], they're more than capable to escape the most sticky of situations! Combined with other abilities such as [[Steal]], [[Mug]], [[Gilfinder]] and [[Treasure Hunter]], it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick [[Treasure Chest]]s and [[Treasure Coffer]]s with their very own [[Thief's Tools|thief's tools]], you'd be hard pressed to find loot that is out of their reach.
<br>


At present, Treasure Hunter maxes out at TH4 (Level 15, Level 45, Nanaa's Lucky Charm, Assassin's Armlets).
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Thief}}
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<div class="flex-container">
<div class="flex-container-item-2>
<div class="flex-container-item-2>
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|-
|-
|35
|35
|[[Mug]]
|[[Mug]] {{changes}}
|-
|40 {{Changes|Not native to current era}}
|[[Bully]] {{changes}}
|-
|-
| 45
| 45
|[[Hide]]
|[[Hide]]
|-
|45 {{Changes|Not native to current era}}
|[[Accomplice]] {{changes}}
|-
|45 {{Changes|Not native to current era}}
|[[Collaborator]] {{changes}}
|}
|}


Line 52: Line 62:


== Job Traits ==
== Job Traits ==
{| class="horizon-table jobs-table" style="text-align: center;"
{| class="horizon-table jobs-table sortable" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|05
|[[Gilfinder]]
|-
|10
|[[Evasion Bonus]]
|-
|15
| [[Treasure Hunter]]
|-
|20
| [[Resist Gravity]]
|-
|30
| [[Evasion Bonus|Evasion Bonus II]]
|-
|30
|[[Triple Attack]] {{Changes|Obtained at level 30 instead of 55 in era.}}
|-
|40
|[[Resist Gravity|Resist Gravity II]]
|-
|45
|[[Treasure Hunter|Treasure Hunter II]]
|-
|50
|[[Evasion Bonus|Evasion Bonus III]]
|-
|50
|[[Assassin]] {{Changes|Obtained at level 50 instead of 60 in era.}}
|-
|60
|[[Resist Gravity|Resist Gravity III]]
|-
|70
|[[Evasion Bonus|Evasion Bonus IV]]
|-
|-
|75
! scope="col" style="width: 25%;" |Level
|[[Resist Gravity|Resist Gravity IV]]
! scope="col" style="width: 75%;" |Trait
{{job trait unlock |level=05 |trait=Gilfinder }}
{{job trait unlock |level=10 |trait=Evasion Bonus }}
{{job trait unlock |level=15 |trait=Treasure Hunter }}
{{job trait unlock |level=20 |trait=Resist Gravity }}
{{job trait unlock |level=30 |trait=Evasion Bonus |tier=II }}
{{job trait unlock |level=30 |trait=Triple Attack |level note={{Changes|Obtained at level 30 instead of 55 in era.}} }}
{{job trait unlock |level=40 |trait=Resist Gravity |tier=II }}
{{job trait unlock |level=45 |trait=Treasure Hunter |tier=II }}
{{job trait unlock |level=50 |trait=Evasion Bonus |tier=III }}
{{job trait unlock |level=50 |trait=Assassin |level note={{Changes|Obtained at level 50 instead of 60 in era.}} }}
{{job trait unlock |level=60 |trait=Resist Gravity |tier=III }}
{{job trait unlock |level=70 |trait=Evasion Bonus |tier=IV }}
{{job trait unlock |level=75 |trait=Resist Gravity |tier=IV }}
|}
|}
</div></div>
</div></div>


<div class="flex-container>
== Skills ==
<div class="flex-container-item-2>
{{job skills
== Melee Skills ==
| hand-to-hand = E
{| class="horizon-table jobs-table"; style="text-align: center;"
| dagger = A-
! width="30%" |Skill
| sword = D
! width="15%" |Rank
| club = E
! width="15%" |37
 
! width="15%" |75
| archery = C-
|-
| marksmanship = C+
|[[:Category:Daggers|Dagger]]
| throwing = D
|A-
|114
|269
|-
| [[:Category:Swords|Sword]]
|D
|101
|210
|-
|[[:Category:Clubs|Club]]
|E
|94
|200
|-
|[[:Category:Hand-to-Hand|Hand-to-Hand]]
| E
|94
|200
|}
</div>
<div class="flex-container-item-2>
== Ranged Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|[[:Category:Marksmanship|Marksmanship]]
| C+
|105
|230


|-
| evasion = A+
|[[:Category:Archery|Archery]]
| shield = F
|C-
| parrying = A-
| 105
}}
|220
|-
|[[:Category:Throwing|Throwing]]
|D
|101
|210
|}
</div></div>


<div class="flex-container">
{{job skill caps}}
<div class="flex-container-item-2>
== Defensive Skills ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|[[Evasion]]
|A+
|114
|276
|-
|[[Parrying]]
|A-
|114
|269
|-
|[[:Category:Shields|Shield]]
|F
|86
|189
|-
|}
</div><div class="flex-container-item-2></div></div>


<div class="flex-container">
<div class="flex-container">
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=== Artifact Armor ===
=== Artifact Armor ===
{{ArmorTable|title1=Rogue's Armlets|title2=Rogue's Bonnet|title3=Rogue's Culottes|title4=Rogue's Vest|title5=Rogue's Poulaines|cssclasses=jobs-table|tooltip=true}}
{{ArmorTable|title1=Rogue's Armlets|title2=Rogue's Bonnet|title3=Rogue's Culottes|title4=Rogue's Vest|title5=Rogue's Poulaines|cssclasses=jobs-table|tooltip=true}}
<!--
 
=== Artifact Armor +1 ===
=== Artifact Armor +1 ===
{{ArmorTable|title1=Rogue's Armlets +1|title2=Rogue's Bonnet +1|title3=Rogue's Culottes +1|title4=Rogue's Vest +1|title5=Rogue's Poulaines +1|cssclasses=jobs-table|tooltip=true}}
{{ArmorTable|title1=Rogue's Armlets +1|title2=Rogue's Bonnet +1|title3=Rogue's Culottes +1|title4=Rogue's Vest +1|title5=Rogue's Poulaines +1|cssclasses=jobs-table|tooltip=true}}
Line 233: Line 153:


=== Relic Armor +1 ===
=== Relic Armor +1 ===
{{ArmorTable|title1=Assassin's Cape +1|title2=Assassin's Bonnet +1|title3=Assassin's Vest +1|title4=Assassin's Poulaines +1|title5=Assassin's Culottes +1|title6=Assassin's Armlets +1|cssclasses=jobs-table|tooltip=true}}-->
{{ArmorTable|title1=Assassin's Bonnet +1|title2=Assassin's Vest +1|title3=Assassin's Poulaines +1|title4=Assassin's Culottes +1|title5=Assassin's Armlets +1|cssclasses=jobs-table|tooltip=true}}
 
{| width="100%" cellpadding="5"
| width="80%" valign="top" align="left" |
=== Artifact Armor +1 ===
{| class="horizon-table jobs-table" style="text-align: center;"
!class="skill-table" |[[Rogue's Attire +1 Set|Rogue's Attire +1]]
|-
|[[Image:THF AF hands +1.jpg|366x104px|link=Rogue's Armlets +1]]
|-
|[[Image:THF AF head +1.jpg|366x104px|link=Rogue's Bonnet +1]]
|-
|[[Image:THF AF legs +1.jpg|366x104px|link=Rogue's Culottes +1]]
|-
|[[Image:THF AF body +1.jpg|366x104px|link=Rogue's Vest +1]]
|-
|[[Image:THF AF feet +1.jpg|366x104px|link=Rogue's Poulaines +1]]
|}
| width="20%" valign="top" align="center" |
<br>
[[File:AF THF.png|thumb]]
|}
 
{| width="100%" cellpadding="5"
| width="40%" valign="top" align="left" |
=== Relic Armor ===
{| class="horizon-table jobs-table" style="text-align: center;"
!class="skill-table" |[[Assassin's Attire Set|Assassin's Attire]]
|-
|[[Image:THF Relic back.jpg|366x104px|link=Assassin's Cape]]
|-
|[[Image:THF Relic head.jpg|366x104px|link=Assassin's Bonnet]]
|-
|[[Image:THF Relic body.jpg|366x104px|link=Assassin's Vest]]
|-
|[[Image:THF Relic feet.jpg|366x104px|link=Assassin's Poulaines]]
|-
|[[Image:THF Relic legs.jpg|366x104px|link=Assassin's Culottes]]
|-
|[[Image:THF Relic hands.png|366x104px|link=Assassin's Armlets]]
|}
| width="40%" valign="top" align="left" |
 
=== Relic Armor +1 ===
{| class="horizon-table jobs-table" style="text-align: center;"
!class="skill-table" |[[Assassin's Attire +1 Set|Assassin's Attire +1]]
|-
|[[Image:THF Relic head +1.jpg|366x104px|link=Assassin's Bonnet +1]]
|-
|[[Image:THF Relic body +1.jpg|366x104px|link=Assassin's Vest +1]]
|-
|[[Image:THF Relic feet +1.jpg|366x104px|link=Assassin's Poulaines +1]]
|-
|[[Image:THF Relic legs +1.jpg|366x104px|link=Assassin's Culottes +1]]
|-
|[[Image:THF Relic hands +1.jpg|366x104px|link=Assassin's Armlets +1]]
|}
| width="20%" valign="bottom" align="center" |
<br>
[[File:relic THF.png|thumb]]
|}


{| width="50%" cellpadding="5"
| width="100%" valign="top" align="left" |
=== Relic Weapon ===
=== Relic Weapon ===
{| class="horizon-table jobs-table" style="text-align: center;"
{{WeaponsTable|title1=Mandau|cssclasses=jobs-table|tooltip=true}}
!class="skill-table" |[[Mandau]]
|-
|[[Image:Mandau.png|366x104px]]
|}
|}
<br>
<br>


== Guides ==
== Guides ==
* [[Thief Endgame Gear Guide]]
* [[Thief Endgame Gear Guide]]
 
* [[EXP Party Guide - Thief]]
<br>
[[Category:Jobs]]
[[Category:Jobs]]
<br>
{{JobNav|state=expanded}}

Latest revision as of 15:57, 7 November 2025

Thief
Abbreviation: THF
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job
Page Contents: Abilities
Skills
Merits
Equipment
Guides
cartoon mandragora wearing a green bonnet, mugging another mandragora

The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of Sneak Attack and Trick Attack, thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using daggers and players starting the game will start their adventure with an Onion Knife. Additionally they make good use of ranged attacks, which is a great way to gain the attention of enemies.

Thieves have many other skills at their disposal too. Possessing the highest Evasion rating in the game and having the ability to Flee or Hide, they're more than capable to escape the most sticky of situations! Combined with other abilities such as Steal, Mug, Gilfinder and Treasure Hunter, it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick Treasure Chests and Treasure Coffers with their very own thief's tools, you'd be hard pressed to find loot that is out of their reach.

At present, Treasure Hunter maxes out at TH4 (Level 15, Level 45, Nanaa's Lucky Charm, Assassin's Armlets).

Horizon Changes HorizonXI specific changes

  • Minor changes to Artifact Armor.
  • Major changes to the relic weapon Mandau, including the new Adaptive Effect.
  • Treasure Hunter has been removed from Thief's Knife and has moved to the custom item Nanaa's Charm.
  • The player's Accuracy and Ranged Accuracy when using Perfect Dodge are increased by 999.
  • Many elemental type weapon skills have been changed to the "hybrid" type and will now stack with Sneak Attack.
  • Triple Attack is unlocked at level 30 instead of 55.
  • Assassin is unlocked at level 50 instead of 60.
  • Accomplice was not available in the current era, can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and no longer shares a recast timer with Collaborator.
  • Collaborator was not available in the current era, can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and its recast time increased from 1 to 5 minutes. It no longer shares a recast timer with Accomplice and it now redirects 50% of the Thief's enmity to their chosen target. Note that the chat log will state that you stole the target's enmity per its retail effect, but its intended effect of redirecting enmity to the target is performed.
  • Bully was not available in the current era, has had its level reduced from 93 to 40, its recast has been lowered from 3 to 1 minute. The ability has been completely reworked, now giving a guaranteed status bolt additional effect proc on monsters within 15 levels of the Thief. On Notorious Monsters, the chance of landing a status effect bolt has been increased but not guaranteed. The omni-directional sneak attack portion has been removed.
  • Mug grants a critical hit rate bonus of 5% on the target monster for 30 seconds. Recast time reduced from 15 minutes to 10 minutes. This activates as a bewildered daze regardless of success of mug; its in-game message reads the "<target>'s Bewildered Daze effect wears off." after 30 seconds.

Skills

Melee Skills
Skill Rank 37 75
Hand-to-Hand E 94 200
Dagger A− 114 269
Sword D 101 210
Club E 94 200
Ranged Skills
Skill Rank 37 75
Archery C− 105 220
Marksmanship C+ 105 230
Throwing D 101 210
Defensive Skills
Skill Rank 37 75
Evasion A+ 114 276
Shield F 86 189
Parrying A− 114 269


Skill Caps
LevelHand-to-HandDaggerSwordClubArcheryMarksmanshipThrowingEvasionShieldParrying
14644554646
26966776969
3912991010912812
411151211131312151015
514181414161614181318
616211716191917211521
719242019212120241724
821272221242422272027
924302524272725302230
1026332826303028332433
1129363129333331362736
1231393331353533392939
1334423634383836423142
1436453936414139453345
1539484139444441483648
1641514441474744513851
1744544744494947544054
1846574946525249574357
1949605249555552604560
2051635551585855634763
2154665854616158665066
2256696056636360695269
2359726359666663725472
2461756661696966755675
2564786864727268785978
2666817166757571816181
2769847469777774846384
2871877671808076876687
2974907974838379906890
3076938276868682937093
3179968579898985967396
3281998781919187997599
3384102908494949010277102
3486105938697979310579105
358910895891001009510882108
369111198911031039811184111
37941141019410510510111486114
38961171039610810810311789117
39991201069911111110612091120
4010112310910111411410912393123
4110412611210411711711212696126
4210612911410611911911412998129
43109132117109122122117132100132
44111135120111125125120135102135
45114138122114128128122138105138
46116141125116130130125141107141
47119144128119133133128144109144
48121147130121136136130147112147
49124150133124139139133150114150
50126153136126142142136153116153
51130158140130146146140158120158
52135163145135151151145163124163
53139168150139156156150168128168
54144173154144161161154173133173
55148178159148166166159178137178
56153183164153170170164183141183
57157188168157175175168188146188
58162193173162180180173193150193
59166198178166185185178198154198
60171203183171190190183203159203
61172207184172192192184207161207
62174211186174194195186212163211
63176215188176196197188217165215
64178219190178198200190222167219
65180223192180200202192227169223
66182227194182202205194232171227
67184231195184204207195236173231
68186235197186206210197241175235
69188239199188208212199246177239
70190244201190210215201251179244
71192249202192212218202256181249
72194254204194214221204261183254
73196259206196216224206266185259
74198264208198218227208271187264
75200269210200220230210276189269


Group 1 Merits

Name Description
Flee Recast -10 seconds per upgrade Verification Needed
Hide Recast -10 seconds per upgrade Verification Needed
Sneak Attack Recast -2 seconds per upgrade Verification Needed
Trick Attack Recast -2 seconds per upgrade Verification Needed
Triple Attack Rate +1% increase per upgrade Verification Needed

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Horizon Specific Equipment

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Nanaa's Lucky Charm 70 Neck THF Accuracy +3 "Treasure Hunter"+1
  • This is a HorizonXI custom item.

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Marauder's Knife 40 15 195 4.62 THF DEX +2 AGI +2
none

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Rogue's Armlets 52 Hands THF DEF: 15 HP +10 DEX +3 Resistance vs. Ice +10 "Steal" +1
none
Rogue's Bonnet 54 Head THF DEF: 23 HP +13 INT +5 DEX +2 Parrying Skill +10 "Steal" +1
Rogue's Culottes 56 Legs THF DEF: 32 HP +15 AGI +4 Shield Skill +10 "Steal" +1
none
Rogue's Vest 58 Body THF DEF: 44 HP +20 STR +3 Accuracy +3 Resistance vs. Earth +10 Increases "Hide" duration
Rogue's Poulaines 60 Feet THF DEF: 13 HP +12 DEX +3 Increases "Flee" duration "Steal" +2

???

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Rogue's Armlets +1 74 Hands THF DEF: 16 HP +10 DEX +3 "Steal" +1 Increases "Trick Attack" damage
none
Rogue's Bonnet +1 74 Head THF DEF: 24 HP +13 INT +5 DEX +3 Ranged Accuracy +8 Evasion +10 "Steal" +1
Rogue's Culottes +1 74 Legs THF DEF: 34 HP +15 DEX +2 AGI +4 "Steal" +1
none
Rogue's Poulaines +1 74 Feet THF DEF: 15 DEX +3 Ranged Accuracy +5 Extends duration of "Flee" ""Steal" +2
none
Rogue's Vest +1 74 Body THF DEF: 45 HP +20 STR +6 Accuracy +10 Extends duration of "Hide"
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Assassin's Cape 70 Back THF DEF: 7 DEX +4 AGI +4 Enmity +5
none
Assassin's Bonnet 71 Head THF DEF: 24 HP +16 DEX +5 Enmity +2 Enhances "Mug" effect
none
Assassin's Vest 72 Body THF DEF: 45 HP +22 AGI +4 Enmity +3 Increases rate of critical hits
none
Assassin's Poulaines 73 Feet THF DEF: 15 HP +15 CHR +5 "Triple Attack" +1% Enmity +2
none
Assassin's Culottes 74 Legs THF DEF: 34 HP +19 Enmity +4 "Steal" +5 Enhances "Gilfinder" effect
none
Assassin's Armlets 75 Hands THF DEF: 16 HP +7 CHR +5 Enmity +3 "Treasure Hunter" +1

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Assassin's Armlets +1 75 Hands THF DEF: 17 HP +26 CHR +5 Enmity +4 "Treasure Hunter" +1
none
Assassin's Bonnet +1 75 Head THF DEF: 25 HP +16 DEX +6 Enmity +3 Enhances "Mug" effect
none
Assassin's Culottes +1 75 Legs THF DEF: 35 HP +25 Enmity +3 "Steal" +5 Enhances "Gilfinder" effect
none
Assassin's Poulaines +1 75 Feet THF DEF: 16 HP +15 CHR +6 "Triple Attack" +1% Enmity +3
none
Assassin's Vest +1 75 Body THF DEF: 46 HP +22 AGI +5 Enmity +5 Increases rate of critical hits
none

Relic Weapon

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Mandau 75 39 176 13.3 RDM / THF / BRD Attack +20 "Adaptive" "Mercy Stroke" Additional effect: Gravity


Guides