White Mage: Difference between revisions
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Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party. | Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party. | ||
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Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]]. | Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]]. | ||
== Horizon Changes {{changes}} == | |||
{{HorizonChangesBox | |||
| [[Devotion]] is available at level 45 instead of via merits. | |||
| [[Divine veil]] either doubles the potency and duration of the next [[Regen]] spell or turns the next status-removing spell into an [[AoE]] effect, whilst the job ability [[Divine Seal]] is active. | |||
| The spells [[Protectra V]] and [[Shellra V]] can be obtained via scrolls and not merits. | |||
| Minor changes to the spells: | |||
* [[Reraise]] - available at 25 instead of 33 | |||
* [[Haste]] - recast reduced from 20 to 18 seconds | |||
* [[Banish]] - The effect has been 'era+'ed' but testing is required to verify how {{verification}} | |||
| The [[Banish Effect]] merit category has been buffed and it's effects against [[:Category:Undead|undead]] now extend to [[Cure]] spells and [[Holy]]. | |||
| Changes made to [[White Mage#Artifact Armor|Artifact Armor]], [[White Mage#Artifact Armor +1|Artifact Armor +1]] and the relic weapon [[White Mage#Relic Weapon|Mjollnir]]. | |||
}} | |||
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Revision as of 14:07, 17 October 2023
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.
Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.
Players starting the game as a White Mage receive an Onion Rod and a Scroll of Cure.
Horizon Changes
- Devotion is available at level 45 instead of via merits.
- Divine veil either doubles the potency and duration of the next Regen spell or turns the next status-removing spell into an AoE effect, whilst the job ability Divine Seal is active.
- The spells Protectra V and Shellra V can be obtained via scrolls and not merits.
- Minor changes to the spells:
- The Banish Effect merit category has been buffed and it's effects against undead now extend to Cure spells and Holy.
- Changes made to Artifact Armor, Artifact Armor +1 and the relic weapon Mjollnir.
Job Abilities
Level | Name |
---|---|
1 | Benediction |
15 | Divine Seal |
45 | Devotion |
Job Traits
Level | Name |
---|---|
10 | Magic Defense Bonus |
15 | Clear Mind |
25 | Auto-Regen |
30 | Magic Defense Bonus II |
35 | Clear Mind II |
50 | Divine Veil |
50 | Clear Mind III |
50 | Magic Defense Bonus III |
65 | Clear Mind IV |
70 | Magic Defense Bonus IV |
Spell List
Level | Name | Spell Type |
---|---|---|
01 | Cure | Healing |
03 | Dia | Enfeebling |
04 | Paralyze | Enfeebling |
05 | Banish | Divine |
05 | Barstonra | Enhancing |
06 | Poisona | Healing |
07 | Barsleepra | Enhancing |
07 | Protect | Enhancing |
07 | Protectra | Enhancing |
09 | Barwatera | Enhancing |
09 | Paralyna | Healing |
10 | Aquaveil | Enhancing |
10 | Barpoisonra | Enhancing |
11 | Cure II | Healing |
12 | Barparalyzra | Enhancing |
13 | Baraera | Enhancing |
13 | Slow | Enfeebling |
14 | Blindna | Healing |
15 | Banishga | Divine |
15 | Deodorize | Enhancing |
15 | Silence | Enfeebling |
16 | Curaga | Healing |
17 | Barfira | Enhancing |
17 | Shell | Enhancing |
17 | Shellra | Enhancing |
18 | Barblindra | Enhancing |
18 | Diaga | Enfeebling |
19 | Blink | Enhancing |
Level | Name | Spell Type |
---|---|---|
19 | Silena | Healing |
20 | Sneak | Enhancing |
21 | Barblizzara | Enhancing |
21 | Cure III | Healing |
21 | Regen | Enhancing |
23 | Barsilencera | Enhancing |
25 | Barthundra | Enhancing |
25 | Invisible | Enhancing |
25 | Raise | Healing |
25 | Reraise | Healing |
27 | Protect II | Enhancing |
27 | Protectra II | Enhancing |
28 | Stoneskin | Enhancing |
29 | Cursna | Healing |
30 | Banish II | Divine |
31 | Curaga II | Healing |
32 | Erase | Healing |
34 | Viruna | Healing |
36 | Dia II | Enfeebling |
36 | Teleport-Dem | Enhancing |
36 | Teleport-Holla | Enhancing |
36 | Teleport-Mea | Enhancing |
37 | Shell II | Enhancing |
37 | Shellra II | Enhancing |
38 | Teleport-Altep | Enhancing |
38 | Teleport-Yhoat | Enhancing |
39 | Barvira | Enhancing |
39 | Stona | Healing |
Level | Name | Spell Type |
---|---|---|
40 | Banishga II | Divine |
40 | Haste | Enhancing |
41 | Cure IV | Healing |
42 | Teleport-Vahzl | Enhancing |
43 | Barpetra | Enhancing |
44 | Regen II | Enhancing |
45 | Flash | Divine |
47 | Protect III | Enhancing |
47 | Protectra III | Enhancing |
50 | Holy | Divine |
51 | Curaga III | Healing |
56 | Raise II | Healing |
56 | Reraise II | Healing |
57 | Shell III | Enhancing |
57 | Shellra III | Enhancing |
61 | Cure V | Healing |
63 | Protect IV | Enhancing |
63 | Protectra IV | Enhancing |
65 | Banish III | Divine |
66 | Regen III | Enhancing |
68 | Shell IV | Enhancing |
68 | Shellra IV | Enhancing |
70 | Raise III | Healing |
70 | Reraise III | Healing |
71 | Curaga IV | Healing |
75 | Protectra V | Enhancing |
75 | Shellra V | Enhancing |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Throwing | E | 94 | 200 |
Magic Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Healing | A+ | 114 | 276 |
Divine | A- | 114 | 269 |
Enhancing | C+ | 105 | 230 |
Enfeebling | C | 105 | 225 |
Merits
Group 1 Merits
Name | Description |
---|---|
Divine Seal Recast | -20 seconds per upgrade |
Cure Cast Time | -4% per upgrade |
Bar Spell Effect | +2 Magic Defense Bonus per upgrade |
Banish Effect | +2 Magic Attack Bonus and +2 Magic Accuracy of Holy , Cure and Banish and increases the duration of the banish effect on undead by 2 seconds. |
Regen Effect | +1/tick increase to amount healed by regen |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Blessed Hammer | 40 | 31 | 324 | 5.74 | WHM | MP +10 MND +2 MP recovered while healing +3 |
|
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Healer's Duckbills | 52 | Feet | WHM | DEF: 12 MP +20 INT +3 Spell interruption rate down 20% | |
Healer's Cap | 54 | Head | WHM | DEF: 21 MP +13 MND +4 +15 Enmity -1 |
none
|
Healer's Pantaloons | 56 | Legs | WHM | DEF: 28 MP +15 VIT +3 Divine Magic skill +15 Enmity -1 |
none
|
Healer's Bliaut | 58 | Body | WHM | DEF: 40 MP +25 +10 Enfeebling Magic skill +10 Enmity -4 | |
Healer's Mitts | 60 | Hands | WHM | DEF: 14 MP +10 STR +5 Healing Magic skill +15 Enmity -4 |
none
|
Artifact Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Healer's Bliaut +1 | 74 | Body | WHM | DEF: 40 MP +35 Enfeebling Magic skill +12 Enmity -4 MP recovered while healing +5 |
none
|
Healer's Cap +1 | 74 | Head | WHM | DEF: 21 MP +28 MND +7 Enmity -1 MP recovered while healing +1 |
none
|
Healer's Duckbills +1 | 74 | Feet | WHM | DEF: 12 MP +20 AGI +5 INT +5 Spell interruption rate down 25% MP recovered while healing +1 | |
Healer's Mitts +1 | 74 | Hands | WHM | DEF: 14 MP +15 STR +7 MND +7 Healing Magic skill +15 Enmity -4 |
none
|
Healer's Pantaloons +1 | 74 | Legs | WHM | DEF: 28 MP +30 VIT +5 Divine Magic skill +15 Enmity -2 |
none
|
Relic Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Cleric's Belt | 70 | Waist | WHM | DEF: 4 MP +40 MND +6 MP recovered while healing +3 |
None |
Cleric's Duckbills | 71 | Feet | WHM | DEF: 15 MP +18 MND +5 Enhancing magic skill +10 Enmity -1 |
none
|
Cleric's Cap | 72 | Head | WHM | DEF: 24 MP +25 VIT +4 Enmity -4 Enhances "Resist Silence" effect |
none
|
Cleric's Pantaloons | 73 | Legs | WHM | DEF: 31 MP +17 Healing Magic skill +15 Enmity -2 Elemental resistance spells +20 |
none
|
Cleric's Bliaut | 74 | Body | WHM | DEF: 42 MP +24 Enmity -2 Adds "Refresh" effect Enhances potency of "Regen" |
none
|
Cleric's Mitts | 75 | Hands | WHM | DEF: 16 MP +20 Enfeebling Magic skill +15 Enmity -3 Enhances potency of "Banish" vs. undead |
none
|
Relic Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Cleric's Bliaut +1 | 75 | Body | WHM | DEF: 43 MP +29 Enmity -3 Adds "Refresh effect Enchances potency of "Regen" |
none
|
Cleric's Cap +1 | 75 | Head | WHM | DEF: 25 MP +25 VIT +5 Enmity -5 Enhances "Resist Silence" effect |
none
|
Cleric's Duckbills +1 | 75 | Feet | WHM | DEF: 16 MP +18 MND +6 Enhancing magic skill +10 Enmity -2 |
none
|
Cleric's Mitts +1 | 75 | Hands | WHM | DEF: 17 HP +20 MP +20 Enfeebling Magic skill +15 Enmity -4 Enhances potency of "Banish" vs. Undead |
none
|
Cleric's Pantaloons +1 | 75 | Legs | WHM | DEF: 32 MP +17 Healing Magic skill +15 Enmity -3 Elemental resistance spells +22 |
none
|
Relic Weapon
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Mjollnir | 75 | 58 | 308 | 11.3 | WHM | Accuracy +20 "Cure" potency +15% Adds "Refresh" effect "Randgrith" |