Beastmaster: Difference between revisions
mNo edit summary |
m (link fix) |
||
(9 intermediate revisions by 6 users not shown) | |||
Line 5: | Line 5: | ||
| name = Beastmaster | | name = Beastmaster | ||
| short = BST | | short = BST | ||
| expansionpack = | | expansionpack = Final Fantasy XI | ||
| unlock = [[Save My Son]] <br>[[Path of the Beastmaster]] | | unlock = [[Save My Son]] <br>[[Path of the Beastmaster]] | ||
}} | }} | ||
</div> | </div> | ||
<div class="flex-container-item-2> | <div class="flex-container-item-2> | ||
[[Image:Mandy BST noBG.png| | [[Image:Mandy BST noBG.png|middle|322x312px]] | ||
</div></div> | </div></div> | ||
Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana'diel]]. Based on their [[Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability. | Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana'diel]]. Based on their [[:Category:Bestiary#Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability. | ||
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]]. In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug | Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]]. In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug Pet|"Jug Pets"]]. | ||
<br> | <br> | ||
== Horizon Changes {{changes}} == | |||
{{#section:Category:Horizon Changes|Beastmaster}} | |||
<div class="flex-container"> | <div class="flex-container"> | ||
<div class="flex-container-item-2> | <div class="flex-container-item-2> | ||
Line 39: | Line 40: | ||
|- | |- | ||
|23 | |23 | ||
|[[Call Beast | |[[Call Beast]] {{changes|Pets now persist through zoning}} | ||
|- | |- | ||
|30 | |30 | ||
Line 54: | Line 52: | ||
|} | |} | ||
== Pet Commands == | |||
{| class="horizon-table jobs-table"; style="text-align: center;" | |||
! width="25%" |Level | |||
! width="75%" |Command | |||
|- | |||
|1 | |||
|[[Fight]] | |||
|- | |||
|10 | |||
|[[Heel]] | |||
|- | |||
|15 | |||
|[[Stay]] | |||
|- | |||
|25 | |||
|[[Sic]] | |||
|- | |||
|25 | |||
|[[Ready]] {{Changes|This pet command was not available during this era.}} | |||
|- | |||
|35 | |||
|[[Leave]] | |||
|} | |||
</div> | </div> | ||
<div class="flex-container-item-2> | <div class="flex-container-item-2> | ||
Line 106: | Line 127: | ||
|} | |} | ||
</div></div> | </div></div> | ||
<div class="flex-container> | <div class="flex-container> | ||
<div class="flex-container-item-2> | <div class="flex-container-item-2> | ||
Line 271: | Line 260: | ||
{{ArmorTable|title1=Beast Gaiters|title2=Beast Gloves|title3=Beast Helm|title4=Beast Jackcoat|title5=Beast Trousers|cssclasses=jobs-table|tooltip=true}} | {{ArmorTable|title1=Beast Gaiters|title2=Beast Gloves|title3=Beast Helm|title4=Beast Jackcoat|title5=Beast Trousers|cssclasses=jobs-table|tooltip=true}} | ||
=== Artifact Armor +1 === | |||
{{ArmorTable|title1=Beast Gaiters +1|title2=Beast Gloves +1|title3=Beast Helm +1|title4=Beast Jackcoat +1|title5=Beast Trousers +1|cssclasses=jobs-table|tooltip=true}} | {{ArmorTable|title1=Beast Gaiters +1|title2=Beast Gloves +1|title3=Beast Helm +1|title4=Beast Jackcoat +1|title5=Beast Trousers +1|cssclasses=jobs-table|tooltip=true}} | ||
Line 279: | Line 268: | ||
=== Relic Armor +1 === | === Relic Armor +1 === | ||
{{ArmorTable|title1=Monster Helm +1|title2=Monster Jackcoat +1|title3=Monster Trousers +1|title4=Monster Gaiters +1|title5=Monster Gloves +1|cssclasses=jobs-table|tooltip=true}} | {{ArmorTable|title1=Monster Helm +1|title2=Monster Jackcoat +1|title3=Monster Trousers +1|title4=Monster Gaiters +1|title5=Monster Gloves +1|cssclasses=jobs-table|tooltip=true}} | ||
=== Relic Weapon === | === Relic Weapon === | ||
{{WeaponsTable|title1=Guttler|cssclasses=jobs-table|tooltip=true}} | |||
{| | |||
<br> | <br> | ||
Line 360: | Line 279: | ||
[[Category:Jobs]] | [[Category:Jobs]] | ||
<br> | |||
{{JobNav|state=expanded}} |
Latest revision as of 12:12, 23 August 2024
Beastmaster | |
---|---|
Abbreviation: | BST |
Expansion Pack: | Final Fantasy XI |
How to Unlock: | Save My Son Path of the Beastmaster |
Page Contents: | Abilities Skills Merits Equipment Guides |
Available after completing the quests Save My Son and Path of the Beastmaster, these experts in monster research have trained tirelessly to communicate with, and even control the animals of Vana'diel. Based on their knowledge of beasts, Beastmasters (BST) can charm the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called Familiars through the Call Beast job ability.
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster parties. In a conventional party, a Beastmaster will most frequently fill the roles of damage dealer and puller, and augment their damage with "Jug Pets".
Horizon Changes
- Moderate changes to Artifact Armor.
- Significant changes to the relic weapon Guttler.
- The night flowers that need to be examined while doing the Save My Son can be examined as early as 16:00 and as late as 06:00 hours in game. This may or may not be a bug.
- Ready wasn't available until 2009. There are only 45 seconds between charges as opposed to 60 seconds when it was available. A maximum of 3 charges still applies but this is now attained after 2 minutes and 25 seconds has passed as opposed to 3 minutes.
- Every physical and magical damage dealing TP moves are no longer imbued with Skillchain Attributes/Magic Burst Properties.
- Pets will persist through a player zoning, at the time of writing a feature unique to Horizon.
- All HQ Familiar's now cap at 75.
Job Abilities
Level | Name |
---|---|
1 | Familiar |
1 | Charm |
10 | Gauge |
12 | Reward |
23 | Call Beast |
30 | Tame |
Pet Commands
Level | Command |
---|---|
1 | Fight |
10 | Heel |
15 | Stay |
25 | Sic |
25 | Ready |
35 | Leave |
Job Traits
Level | Name |
---|---|
1 | Wide Scan |
10 | Vermin Killer |
15 | Resist Slow |
20 | Bird Killer |
20 | Wide Scan II |
30 | Amorph Killer |
40 | Lizard Killer |
40 | Wide Scan III |
50 | Aquan Killer |
60 | Plantoid Killer |
60 | Wide Scan IV |
70 | Beast Killer |
Melee Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Axe | A- | 114 | 269 |
Scythe | B- | 109 | 240 |
Dagger | C+ | 105 | 230 |
Club | D | 101 | 210 |
Sword | E | 94 | 200 |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
N/A |
Group 1 Merits
Name | Description |
---|---|
Killer Effects | +1% increase to the rate of intimidating opponents per upgrade |
Reward Recast | -3 seconds per upgrade |
Call Beast Recast | -10 seconds per upgrade |
Sic Recast | -2 seconds to Sic and Ready per upgrade |
Tame Recast | -20 seconds per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Barbaroi Axe | 40 | 32 | 288 | 6.67 | BST | STR +2 CHR +2 Pet: Accuracy +5 |
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Beast Gaiters | 52 | Feet | BST | DEF: 10 HP +11 CHR +3 Enhances "Reward" effect "Charm" +2 | |
Beast Gloves | 54 | Hands | BST | DEF: 12 HP +11 DEX +3 Parrying Skill +5 "Charm" +3 |
none
|
Beast Helm | 56 | Head | BST | DEF: 22 HP +15 INT +5 MND +3 Increases "Tame" success rate "Charm" +4 Pet:Magic Accuracy +5 |
|
Beast Jackcoat | 58 | Body | BST | DEF: 44 HP +20 VIT +3 Accuracy +3 Augments "Reward" "Charm" +5 |
|
Beast Trousers | 60 | Legs | BST | DEF: 30 HP +15 CHR +4 Enhances "Killer" effect "Charm" +6 |
none
|
Artifact Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Beast Gaiters +1 | 74 | Feet | BST | DEF: 10 HP +11 CHR +5 AGI +5 Enhances "Reward" effect "Charm" +2 | |
Beast Gloves +1 | 74 | Hands | BST | DEF: 15 HP +11 DEX +5 CHR +5 Parrying Skill +10 "Charm" +3 | |
Beast Helm +1 | 74 | Head | BST | DEF: 26 HP +15 INT +8 MND +8 "Charm" +4 Increases "Tame" Success Rate Pet:Magic Accuracy +8 | |
Beast Jackcoat +1 | 74 | Body | BST | DEF: 49 HP +20 VIT +6 Accuracy +3 Augments "Reward" "Charm" +6 | |
Beast Trousers +1 | 74 | Legs | BST | DEF: 34 HP +15 STR +6 CHR +6 Enhances "Killer" effect "Charm" +6 |
none
|
Relic Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Monster Belt | 70 | Waist | BST | DEF: 5 CHR +6 Accuracy +7 Enmity -3 | |
Monster Jackcoat | 72 | Body | BST | DEF: 49 HP +21 INT +6 Augments "Reward" II "Charm" +6 |
none
|
Monster Trousers | 73 | Legs | BST | DEF: 34 HP +17 DEX +4 HP recovered while healing +3 "Charm" +2 |
none
|
Monster Gaiters | 74 | Feet | BST | DEF: 14 HP +13 VIT +4 Enhances "Reward" effect II "Charm" +3 | |
Monster Helm | 74 | Head | BST | DEF: 26 HP +19 CHR +4 Parrying Skill +3 "Charm" +5 | |
Monster Gloves | 75 | Hands | BST | DEF: 15 HP +14 DEX +2 AGI +2"Charm" +4 Augments Call Beast |
|
Relic Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Monster Gaiters +1 | 75 | Feet | BST | DEF: 15 HP +13 VIT +5 Enhances "Reward" effect II "Charm" +3 | |
Monster Gloves +1 | 75 | Hands | BST | DEF: 16 HP +20 DEX +3 AGI +3"Charm" +4 Augments Call Beast |
|
Monster Helm +1 | 75 | Head | BST | DEF: 27 HP +19 MP +19 CHR +5 Parrying Skill +3 "Charm" +5 | |
Monster Jackcoat +1 | 75 | Body | BST | DEF: 50 HP +21 INT +7 Augments "Reward" II "Charm" +7 |
none
|
Monster Trousers +1 | 75 | Legs | BST | DEF: 35 HP +17 DEX +5 HP recovered while healing +4 "Charm" +2 |
none
|
Relic Weapon
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Guttler | 75 | 53 | 280 | 11.36 | BST | Attack +20 "Onslaught" |
|
Guides
Jobs of Vana'diel by Era | |||||||
---|---|---|---|---|---|---|---|
Final Fantasy XI (2002-2004) |
| ||||||
Rise of the Zilart (2003-2004) |
| ||||||
Chains of Promathia (2004) | none |