Additional Effect: Difference between revisions
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==Other== | ==Other== | ||
{| class="ffxi-table table-md" | |||
!width="10%"| Level | !width="10%"| Level | ||
!width="30%"| Name | !width="30%"| Name | ||
!width="20%"| Type | !width="20%"| Type | ||
!width="40%"| Additional Effect | !width="40%"| Additional Effect | ||
|- | |- | ||
| 58 | | 58 | ||
| [[Chicken Knife]] | | [[Chicken Knife]] | ||
| [[:Category:Daggers|Dagger]] | | [[:Category:Daggers|Dagger]] | ||
| [[Flee (Status Effect)|Flee]] | | [[Flee (Status Effect)|Flee]] | ||
|- | |- | ||
| 59 | | 59 | ||
| [[Dominion Mace]] | | [[Dominion Mace]] | ||
| [[:Category:Clubs|Club]] | | [[:Category:Clubs|Club]] | ||
| [[HP|Restores HP]] | | [[HP|Restores HP]] | ||
|- | |- | ||
| 64 | | 64 | ||
| [[Lockheart]] | | [[Lockheart]] | ||
| [[:Category:Great Swords|Great Sword]] | | [[:Category:Great Swords|Great Sword]] | ||
| [[Dispel]] | | [[Dispel]] | ||
|- | |- | ||
| 66 | | 66 | ||
| [[Power Staff]] | | [[Power Staff]] | ||
| [[:Category:Staves|Staff]] | | [[:Category:Staves|Staff]] | ||
| [[Ability Up|STR Boost]] | | [[Ability Up|STR Boost]] | ||
|- | |- | ||
| 66 | | 66 | ||
| [[Mythril Heart]] ([[Mythril Heart +1|HQ]]) | | [[Mythril Heart]] ([[Mythril Heart +1|HQ]]) | ||
| [[:Category:Great Swords|Great Sword]] | | [[:Category:Great Swords|Great Sword]] | ||
| [[Dispel]] | | [[Dispel]] | ||
|- | |- | ||
| 69 | | 69 | ||
| [[Cocytus Pole]] | | [[Cocytus Pole]] | ||
| [[:Category:Staves|Staff]] | | [[:Category:Staves|Staff]] | ||
| [[Damage Spikes|Ice Spikes]] | | [[Damage Spikes|Ice Spikes]] | ||
|- | |- | ||
| 70 | | 70 | ||
| [[Balmung]] | | [[Balmung]] | ||
| [[:Category:Great Swords|Great Sword]] | | [[:Category:Great Swords|Great Sword]] | ||
| [[Dispel]] | | [[Dispel]] | ||
|- | |- | ||
| 75 | | 75 | ||
| [[Claustrum]] | | [[Claustrum]] | ||
| [[:Category:Staves|Staff]] | | [[:Category:Staves|Staff]] | ||
| [[Dispel]] | | [[Dispel]] | ||
|- | |- | ||
| 75 | | 75 | ||
| [[Excalibur]] | | [[Excalibur]] | ||
| [[:Category:Swords|Sword]] | | [[:Category:Swords|Sword]] | ||
| ''Damage proportionate to current HP'' | | ''Damage proportionate to current HP'' | ||
|- | |- | ||
| 75 | | 75 | ||
| [[Guttler]] | | [[Guttler]] | ||
| [[:Category:Axes|Axe]] | | [[:Category:Axes|Axe]] | ||
| [[Elemental Debuff|Choke]] | | [[Elemental Debuff|Choke]] | ||
|- | |- | ||
| 75 | | 75 | ||
| [[Mjollnir]] | | [[Mjollnir]] | ||
| [[:Category:Clubs|Club]] | | [[:Category:Clubs|Club]] | ||
| [[Recover MP]] | | [[Recover MP]] | ||
|- | |- | ||
| 75 | | 75 | ||
| [[Imperial Egg]] ([[Tsar's Egg|HQ]]) | | [[Imperial Egg]] ([[Tsar's Egg|HQ]]) | ||
| [[:Category:Throwing|Throwing]] | | [[:Category:Throwing|Throwing]] | ||
| [[Provoke]] | | [[Provoke]] | ||
|} | |} | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
[[Category:Stats]] | [[Category:Stats]] | ||
Latest revision as of 18:39, 16 July 2025
Additional effects are attributes of Weapons, Armor, and Ammunition that have a percentage chance of activating during combat. The frequency of the additional effect's activation, sometimes referred to as the "proc rate," is commonly based on the relative level of the monster being attacked, but may involve other factors, such as the current day or the type of monster being attacked.
Only one additional effect can proc for each melee attack based on the priority of the effect:
- Spells such as Enthunder or Dread Spikes
- Added effects on weapons such as Hofud or Garuda's Dagger
It is usually not a good idea to rely on the additional effect of a weapon, as nearly all additional effects activate fairly infrequently (5-10% typically), though there are a few rare exceptions that can activate fairly reliably under certain conditions or even 100% of the time. It is also important to note that lower delay weapons will have more chance to proc during a fight (as in, a set amount of time) than higher delay ones. Adventurers may obtain weapons with additional effects via synthesis, BCNMs, normal monsters, and certain Notorious Monsters,.
Note
Please note that not all items on this list are on HorizonXI.
Damage Effects
Status Effects
Other
| Level | Name | Type | Additional Effect |
|---|---|---|---|
| 58 | Chicken Knife | Dagger | Flee |
| 59 | Dominion Mace | Club | Restores HP |
| 64 | Lockheart | Great Sword | Dispel |
| 66 | Power Staff | Staff | STR Boost |
| 66 | Mythril Heart (HQ) | Great Sword | Dispel |
| 69 | Cocytus Pole | Staff | Ice Spikes |
| 70 | Balmung | Great Sword | Dispel |
| 75 | Claustrum | Staff | Dispel |
| 75 | Excalibur | Sword | Damage proportionate to current HP |
| 75 | Guttler | Axe | Choke |
| 75 | Mjollnir | Club | Recover MP |
| 75 | Imperial Egg (HQ) | Throwing | Provoke |
